How do I view the fxml using SceneBuilder? - java

Sorry for such a simple question but I'm finding it hard to believe that I can't actually view the fxml whilst developing a user interface using JavaFX Scenebuilder.
I'd expect that I should be able to write a user interface using the controls as well as being able to directly write the fxml.
How do I view/edit the fxml of my user interface in SceneBuilder without doing the following: -
Saving
Editing with text editor
Re-open with JavaFX Scene Builder
i.e. http://www.webhostingplanguide.com/wp-content/uploads/2013/12/CoffeeCup-HTML-Editor.jpg
As above, I would like to be able to work on either the FXML or the WYSIWYG front end.

Well for now, there is no such option to view the FXML from the Scene Builder. I can confirm it for Scene Builder 2.0.
Though this can be a great addition to Scene Builder(If not the split screen, just viewing the FXML). You can file a feature request here https://github.com/gluonhq/scenebuilder/issues.

Use IntelliJ Community edition. It has a built in FXML editor that lets you switch between wysiwyg and code.

There actually is a way. Save your file and from the file explorer, open your .fxml file with an IDE, say VSCode

Related

Change the Controller when switch technology

Right now I use the Eclipse with Scene Builder.
I've built the code using an MVC.
I want to change the Scene Builder but I can't understand if I need to change my controller.
I can't find anywhere the web if it's necessary to change the Controller if a technology is changed (in this case: Scene Builder).
No, you don't have to change anything. SceneBuilder just creates FXML files which you could also create by hand if you like to.
After searching the web and testing myself, I have found out that if you I change the technology, the controller is also has to be change. for example: Switching from Scene Builder to developing to mobile.

JavaFX access text fields from .fxml

So I just wanted to try out JavaFX rather than using Swing for once (best decision of my life by the way), and I was just super confused on how I can access the text fields and add listeners to the buttons. I have made a .fxml file using Gluon SceneBuilder, and I was just wondering how I would access those elements in the fxml file.
Any help is appreciated.
Thank you!

Build an GUI with scenebuilder, how to implement?

I need to build an elevator system. I use netbeans.
I want to make a GUI design in scenebuilder. But when I added it into our files in netbeans, how do I implement it into code so the buttons and so on have functions?
Check Tutorial at this link: http://code.makery.ch/library/javafx-8-tutorial/
It explains in simple terms how to create and implement GUI in JavaFX application.
Basically you need to make controller class and link it with gui in scene builder in Controller section and you also need to set id property (Code section) to gui elements.

JavaFX Scene Builder Refresh from Code

Is there a way to refesh Scene Builder's display after directly editing the FXML code-behind ?
I don't like the idea of relying totally on a graphic code-generating helper and I like to keep full control on my code. So far I have to restart Scene Builder every time I tweak the code directly from Eclipse's code editor.
Otherwise there is no real integration to Eclipse; unlike what is advertised, it would just be and external standalone editor to generate code and that's it.

JavaFX HTMLEditor - Insert image function

I'm using JavaFX integrated HTMLEditor. All the functions that it has are fine but I need to have also the function of inserting an image inside the HTML text.
Do you know some source which I could use? Or some other HTML (WYSIWYG) editor that could be used inside JavaFX and it has this functionality ?
I can program this functionality into the existing JavaFX HTMLEditor by myself, but I prefer to ask before I start doing something :)
Thank you very much for your answers ;)
I'd advise just customizing the existing JavaFX HTMLEditor, if it does most things you need with the exception of adding images and the look and feel of it is basically ok for you.
I created a code sample to assist in some JavaFX HTMLEditor customization tasks.
Another option you could toy with for a very basic html editor is a WebView with contenteditable set to true. Though I haven't tried it with images - maybe it will work ok.
If the above options don't work for you there there are heaps of javascript based editors out there to choose from.

Categories

Resources