How to deal with the most common classes missing on J2ME - java

I'm trying to code an application which runs un different java platforms like J2SE, J2ME, Android, etc. I already know that I'll have to rewrite most of the UI for each platform, but want to reuse the core logic.
Keeping this core portable involves three drawbacks that I know of:
Keeping to the old Java 1.4 syntax, not using any of the nice language features of Java 5.0
only using external libraries that are known to work on those platforms (that is: don't use JNI and don't have dependencies to other libs which violate this rules)
only using the classes which are present on all those platforms
I know of ways to overcome (1): code in 5.0 style and automatically convert it to 1.4 (retroweaver - haven't tried it yet, but seems ok).
I think (2) is a problem that I just have to accept.
Now I'd like to know what's the best workarround for (3), especially collection classes, which I miss the most. I can think of those:
Most programmers I know just don't use Set, Map, List, etc. and fallback to Vector and plain Arrays. I think this makes code ugly in the first place. But I also know that the right choice between TreeSet/Hashset or LinkedList/ArrayList is crucial for performance, and always using Vector and Arrays can't be right.
I could code my own implementations of that classes. This seems to be reinventing the wheel, and I think I could not do it as good as others have done.
Since Java is open source, I could grab the sourcecode of the J2SE Collections framework and include into my application when building for J2ME. I don't know if this is a good idea, though. Pherhaps there are good reasons not to do this.
Maybe there already are libraries out there, which rebuild the most important features of the collections framework, but are optimized for low end systems, pherhaps by not implementing functionality that is used infrequently. Do you know any?
Thanks for your answers and opinions!
Edit: I finally found a (complex, but nice) solution, and I thought by providing my own answer and accepting it, the solution would become visible at the top. But to the contrary, my answer is still at the very bottom.

J2ME is brutal, and you're just going to have to resign yourself to doing without some of the niceties of other platforms. Get used to Hashtable and Vector, and writing your own wrappers on top of those. Also, don't make the mistake of assuming that J2ME is standard either, as each manufacturer's JVM can do things in profoundly different ways. I wouldn't worry much about performance initially, as just getting correctness on J2ME is enough of a challenge. It is possible to write an app that runs across J2ME, J2SE and Android, as I've done it, but it takes a lot of work. One suggestion that I'd have is that you write the core of your application logic and keep it strictly to java.lang, java.util and java.io. Anywhere where you're going to be doing something that might interact with the platform, such as the file system or network, you can create an interface that your core application code interacts with, that you have different implementations for the different environments. For example, you can have an interface that wraps up HTTP stuff, and uses javax.microedition.io.HttpConnection with J2ME and java.net.HttpURLConnection on Android. It's a pain, but if you want to maintain an app running on all three of those environments, it can get you there. Good luck.

It's been a while since I asked this question, and I while since I found a nice, working solution for the problem, but I had since forgotton to tell you.
My main focus was the Java Collections Framework, which is part of the java.util package.
I've finally taken the source code of Suns Java 6.0 and copied all the classes that belong to the Collections framework into a project of my own. This was a Java 6.0 project, but I used the jars from J2ME as classpath. Most of those classes that I copied depend on other J2SE classes, so there are broken dependencies. Anyway, it was quite easy to cut those depensencies by leaving out everything that deals with serialization (which is not a priority for me) and some minor adjustments.
I compiled the whole thing with a Java 6 compiler, and retrotranslator was used to port the resulting bytecode back to Java 1.2.
Next problem is the package name, because you can't deliver classes from java.util with a J2ME application and load them - the bootstrap class loader won't look into the applications jar file, the other bootloaders aren't allowed to load something with that package name, and on J2ME you can't define custom classloaders. Retrotranslator not only converts bytecode, it also helps to change name references in existing bytecode. I had to move and rename all classes in my project, e.g. java.util.TreeMap became my.company.backport.java.util.TreeMap_.
I was than able to write actual J2ME application in a second Java 6.0 project which referenced the usual java.util.TreeMap, using the generic syntax to create type-safe collections, compile that app to Java 6.0 byte code, and run it through retrotranslator to create Java 1.2 code that now references my.company.backport.java.util.TreeMap_. Note that TreeMap is just an example, it actually works for the whole collections framework and even for 3rd party J2SE Jars that reference that framework.
The resulting app can be packaged as a jar and jad file, and runs fine on both J2ME emulators and actual devices (tested on a Sony Ericsson W880i).
The whole process seems rather complex, but since I used Ant for build automation, and I needed retranslator anyway, there only was a one-time overhead to setup the collection framework backport.
As stated above, I've done this nearly a year ago, and writing this mostly from the top of my head, so I hope there are no errors in it. If you are interested in more details, leave me a comment. I've got a few pages of German documentation about that process, which I could provide if there is any demand.

We faced exactly this situation in developing zxing. If J2ME is in your list of targets, this is your limiting factor by far. We targeted MIDP 2.0 / CLDC 1.1. If you have a similar requirement, you need to stick to Java 1.2. Java 1.4 language features are definitely not present (like assert) and in general you won't find anything after 1.2 in J2ME.
We did not use external libraries, but, you could package them into your deployed .jar file with little trouble. It would make the resulting .jar bigger, and that could be an issue. (Then you can try optimizers/shrinkers like ProGuard to mitigate that.)
I did end up reimplementing something like Collections.sort() and Comparator since we needed them and they are not in J2ME. So yeah you might consider doing this in cases, though only where necessary.
We used Vector and Hashtable and arrays since there is no other choice, really, in J2ME. I would just use them unless you have a reason not to, and that would be performance I guess. In theory JVM makers are already optimizing their implementation but that doesn't mean you couldn't make a better one... I guess I would be surprised if it is worth it in the vast majority of cases. Just make sure you really need to do this before putting in the effort.

To answer part of your question another collections library would be Javolution which can be built for j2me.

Related

How to make a Java program to generate another Java application at run time

Can I make a Java program to generate another java application at runtime.
I want to make a "installer" program, which takes user input and generates an application as per user requirement, instead of just configuring the pre-built application according to the user needs.
I came across this solution - how to compile & run java program in another java program?, but I don't want to make clients install JDK on there computer.
Dynamically create table and Java classes at runtime -
which also need JDK, but I got a work around:
ToolProvider.getSystemJavaCompiler() returns null - usable with only JRE installed?
Can I make a complete application using above methods?
Is it a bad idea to generate such program?
Can I make Spring and Hibernate applications like that?
Or is there any existing framework for doing so?
(if possible it should create tables in db and generate html files as well. I came across http://velocity.apache.org/, so is it possible to generate java code using that.)
Your goal doesn't make a lot of sense from a practical perspective. I hope that my answer will help you to understand why.
Can I make a java program to generate another java application at runtime.
Yes you can. But it is a lot of work, especially if the application if complicated.
I want to make a "installer" program, which takes user input and generate an application as per user requirement, instead of just configuring the pre-build application according to the user needs.
That is possible ... in theory.
The problem is that you have to write a program that is capable of reading and understanding the user's requirements, and can then converting those requirements into code. Normally ... this is what a programmer does. Writing a program to do what a programmer does is not practical. (My guess is that it is 20 or more years beyond the "state of the art" of artificial intelligence to do such a thing.)
Now if the problem domain was sufficiently restricted, and the requirements were tightly specified in an unambiguous notation, then it might be feasible to do this. However, benefits of generating a program rather than configuring an existing one (based on the same requirement notation) are pretty small. And probably not worth the effort.
... but I don't want to make clients install JDK on their computer.
If you are generating Java programs you need a Java compiler. So if you insist on using a JRE (in Java 8), you need to include a 3rd party Java compiler in your application.
However, for Java 9 onward this is moot:
Oracle no longer provides JRE distributions for Java 9+ so you would need to get your client to use a 3rd-party source for their JRE.
You could (should) be using the Java 9+ jlink utility to produce a custom JRE for you application, and that can include the standard Java compiler.
If you are trying to generate code at the bytecode level, your problem is immediately ten times harder.
Sorry, I am using Java 8
Are you aware that Java 8 is "end of life" for commercial use? That is likely to affect your clients.
Can I make a complete application using above methods?
Maybe yes, maybe no. It depends on the problem domain. The more complicated it is, and the more diverse / general the requirements, the harder it will be.
Is it a bad idea to generate such program?
Yes. It is a bad idea. It is a lot more work than writing an application that is configured in the conventional way. (Noting that the configuration could include writing plugins in Java, rules in some scripting language, and so on.)
I would advise only generating source code or bytecodes if you already have a conventional application with most / all of the required functionality that you can use as a prototype for the generated generated code. (If you can't write such a prototype by hand, then writing a generator that will create one is not realistic.)
And even when it is feasible, I would question the wisdom of building a generator. There doesn't seem to be a significant pay-off for the extra effort. (For example, where is the benefit for the end user?)
Can I make spring and hibernate application like that?
I don't see why you couldn't generate such an application. But see 1) and 2).
Or is there any existing frameworks for doing so?
There are frameworks that could be used in some cases:
Templating frameworks like Velocity1 can be used to generate Java source code.
Bytecode engineering frameworks could be used to generate code directly.
1 - Indeed, I have used Velocity for Java source code generation. It worked, though I'm not convinced it was an ideal solution.
Sure you can. You can also leverage a project like GraalVM to generate native binaries for a given platform.
However, it is a lot of work, and the end result won't probably be as useful as you think. Any use case you have in mind will probably be a lot better served by an app that you just configure to do different tasks, so your efforts are probably best spent in that direction.

Platform-Independent Java <-> C# Interoperability

We want to use existing C# sources within our Java project. So far, this would not be a great problem since using e.g. Java Native Interface (JNI) is quite straight forward.
The problem is that the software shall also run on non-windows OS. So, we can compile the C# sources with Mono in order to make them executable on e.g. Linux. But how about the integration within Java? JNI or any COM-based solutions for C# <-> Java interoperability are OS-dependent and only work e.g. on Windows.
One possible solution would be the implementation of webservices. Has anybody another idea of how to solve this problem? I would be very thankful for alternative suggestions!
Thanks very much!
Regards
This is maybe not an "answer" as such, more a bit of discussion of how I viewed a similar (I think) situation.
I had a major investment in a C#/.Net-based client-server style system. So when I decided that I also wanted to support an Android "client" app I looked into various options. To me the most important factor was to maintain my C# classes as the defining classes for the object interchange between the existing system and the to-be-written Java Android app.
What I eventually settled on, and tweaked to my liking, was a system where Google Protocol Buffers is the interchange media. (If you're not familiar with them they are a sort of JSON-like interchange format.)
https://developers.google.com/protocol-buffers/
At the .Net end I use ProtoBuf-Net, written by Marc Gravell (he works here at SO, I believe). It includes the ability to take .Net objects and generate .proto files, the defining file for Protocol Buffers.
https://code.google.com/p/protobuf-net/
At the Android end I use ProtoStuff, written by David Yu. There is a part of his code that takes a .proto file and generates the corresponding Java classes.
https://code.google.com/p/protostuff/
One problem I encountered was that this didn't work well for my .Net classes that are derived classes, which was most of them. I created a workaround that is described in my comment to the answer here:
How to get protobuf-net to flatten and unflatten inherited classes in .Net?
This is now working to my satisfaction.
Note that I haven't talked at all about how the Android app connects to the Windows-based system and how the communications is performed. That was secondary for me - my primary consideration was making the C# class definitions the definitive definitions and having Java classes created from them automatically, and then the object-to-object interchange. (In the event I'm using a home-made TCP/IP communications link, but the actual communications could be anything, probably also web services.)
Hope this helps.
So I did a lot of research on this topic and want to share my findings with you:
One (from a technical point very attractive) option is to use commercial bridges between Java and .Net. For sure, the most popular products are JNBridge and Javonet. Both products seem to be quite easy-to-use, have good support and seem to be very sophisticated. Especially JNBridge already supports bridging between Java and Mono too, which allows the portation to also non-Windows OS, which is one of our main requirements as stated above. Javonet also wants to integrate Mono and is going to release this feature soon. However, both solutions are commercial and one needs to weigh their features against the respective costs. Nevertheless, from a pure technical point of view, they look great and also state to enable very fast communication between Java and .Net (faster than with web services).
Another option is to connect Java and .NET via COM. Since COM is generelly defined platform-independently, this could work on multiple OS. There are lots of open source projects that could be used for such an implementation, such as EZJCOM, J-Interop, JACOB or JCOM. The main restriction (expecially for our project) is that Mono only supports COM-interoperability under Windows (yet). So, this is not really an option for us. But if you want to create Java-.NET interoperability on Windows only, this is a good way.
The straighforward way of integrating Java and C# is to use Java Native Interface (JNI). You can also find manifold implementations that make JNI more easy to use, the most popular one is probably jni4net which seems to be a very active and frequently used project. But there are also others with specific pros and cons, such as Caffeine, Espresso or csjni. Finally, JNI is not 100% platform independet. It is applicable on different platforms, but you have to generate platform-specific code which makes it clearly less usable for our purposes. If you limit your application to Windows, jni4net seems to be a very good choice.
The third option could be to run both the Java and the .Net part within a Common Language Runtime. Ikvm.net is one possible and very popular solution therefore (as mentioned above by Samuel Audet). The drawback of this option is the loss of features and efficiency of the JDK.
The last and surely most generic alternative is to set up webservices between the Java and the .Net world. For this solution, one needs to find appropriate ways for serializing/deserializing objects from/to Java and .Net. There are manifold possible solutions for that available. RenniePet mentioned a sophisticated solution based on Protocol Buffers. Others exist as well such as http://java-cs-bridge.sourceforge.net/. This option might have a potential drawback when considering communication runtime, but may be the way to go for us.
Hope this may help anyone in the future that is confronted with the same problem.

Flexible jni project

It seems like that working with jni will become my everyday routine for a few months. Is there any some tools which simplify dealing with mixed Java + C++ projects?
Is it possible to re-generate glue *.h files and rebuild native libraries automatically? Or I should write some scripts for maven, ant, gradle, anything_else?
Is there any experience?
Check out JavaCPP! I also list other solutions on that page... There's also Jace that is useful when trying to use Java from C++.
Some months ago I faced the same questions. It seems that Java/C++ interop is reviving just now, and that you are one of the pioneers.
If you're merely using C++ objects from Java, JNA may be a better solution.
If you're using Java from C++, I didn't yet encounter a mature library. Although functionally quite complete, JNI is is a C api (intentionally, if you read the design rationale). If you are about to write lots of code for it, I think it'll pay to write a C++ framework around it that wraps the bare jobject ,jnienv, jclass... handles into explicit resources.
The real issues arise when the C++ and Java have to co-operate using callbacks etc... Buckle up if that's your intent...
You are asking about an experience. So my experience is, that you should start with very well designed requirements, behavior and objects lifecycle. That should result in a mature interface which will change very little in the future. The effect is that you will need to change the glue header files rarely and simple one shot javah is good enough. It all doesn't sound very agile i know, but then JNI is everything but a rapid development environment.
Changing the interface twice a day, adding and removing methods and changing signatures "just to see if it helps" is a sure road to hell. You are connecting two very different worlds in terms of memory management and JVM can get nervous very easily. Thread safety is yet another level up. The mentioned helper solutions, while they are undoubtely a clever piece of software, might give you a false perception that JNI is easy. Then JVM starts giving you exceptions out of nowhere, your objects will start geting uninitalized randomly, etc...
You can use SWIG to automatically generate glue code and have an make target to rebuild the native libraries. You can also use ANT's c++ task for the same purpose.

Update Java code during runtime

about a year ago I stumbled across a nice feature in Java that I cannot for the life of me find again.
Through some magic interface it was apparently possible to declare some classes or functions replaceable during runtime.
I found a nice example guide of someone who ran a simple little program that printed a certain message, he then updated the program using a method I cannot remember anymore and all of a sudden the program had replaced that old print function with a new one.
I've tried looking through the Java API to spark my memory as well as googling but without success. Can anyone here help?
Various app containers can do this.
Basically you'd need to reload the class in a new ClassLoader (unless you're talking about doing this under the debugger, in which case there are completely different APIs available).
In my opinion, this kind of thing is rarely worth the hassle: designing everything so that it can be reloaded is considerably harder than designing it so it can be completely restarted in a new process. It's also easier to be sure exactly what code is running if there's only ever one version loaded in the process.
It's a neat thing to be able to demo, but for most applications it's not worth it. All in my opinion, of course :)
Note that one notable exception is the ability to reload web UI layers without restarting the container: that can make life much easier.
The HotSwap technology was added to Java 1.4 and enable class file replacement at run-time. The feature is provide through the redefineClasses method of the instrumentation package. I think you can also do that through the JPDA interface.
Here is also a reference to what I believe is the research paper that describe the HotSwap mechanism first:
Towards Flexible and Safe Technology for Runtime Evolution of Java Language Applications
Otherwise you can use Classloader, as the other mentionned, but it only provides dynamic class loading, not replacement. The same class loaded twice will be considered as two different types. Combined with interface and/or a bit of reflection, it can however provide ways to update the application at run-time.
Here is a reference to an awesome paper about class loader, and there usage:
Dynamic Class Loading in the Java Virtual Machine
I won't expand on whether this is good or bad, because it was not your question, but I think it's great to have support for run-time software evolution -- too bad that JSR-117 never made it!
This is typically the kind of functionality I gladly leave to infrastructure as it is difficult to get right and easy to get wrong. As Jon mentioned above, most applications do not need it and for those that need it infrastructure is available.
Most application servers allow hot deployment nowadays, and equally most application servers are embeddable and allow them to be stripped down to remove features you do not need.
If it mainly for development, you should look a JRebel which provides this functionality transparently. I've heard they are working on a runtime solution, but I do not know if it is ready for primetime yet.
If you are really motivated to get this to work, then consider using OSGi. It has a steep learning curve, but once you grok it, it does most things right and works very well. I found the pax tools a good starting point but the eclipse toolchain also has good support for it.

Accessing .NET/dll libraries/components from Java?

Are there inexpensive or free gateways from .NET to Java? I'm looking at some data acquisition hardware which has drivers for C/C++ and .NET -- I really don't want to do any programming in .NET.
Update: I haven't done what I originally wanted to do, but I've done something similar, using JNA to encapsulate some functions from a DLL, in order to control a USB hardware device from Java. (the DLL comes from the device manufacturer) It works really nicely. Thanks!
You could also try to use JNA for accessing the native library. JNA provides Java programs easy access to native shared libraries (DLLs on Windows) without writing anything but Java codeā€”no JNI or native code is required. If their API is fairly straight foward, this might be the path of least resistance.
See their getting started guide where they call some native code (printf and GetSystemTime).
Well, there's JNBridge and EZ JCom, just from a Google search.
You could also use IKVM which is a slightly different approach.
(Any reason for not wanting to learn .NET, out of interest? It's a nice platform, and C# is a lovely language...)
If they have C++ versions of the drivers then you could write a wrapper around it using JNI and then load that in Java. JNI can be a bit of a pain, but it would let you use the C++ version of their drivers and not have to deal with .Net at all if you don't want.
I am partial to the recommendation to jump in the deep end with C# since it is so similar to Java. I did this and used IKVM to compile my favorite Java libs. to .NET assemblies and you get [nearly] all the core java runtime classes to boot, so if you tire of trying to find just the right C# collection type, you can always go back to java.util. (No generic collections though. Not sure why.)
Depending on what platform you're on, you have several choices for free IDEs too. For windows you can get Visual Studio Express for free but I also use SharpDevelop. You can also get the Mono IDE on Linux (and a few flavours of Unix, I think ?).
The C# learning curve is shallow if you already know Java. I only blew off 1.5 limbs on landmines that came out of nowhere for reasons I still don't understand, but workarounds were easy to come by. The worst thing about it was the darn developer docs which are AWFUL on account of being so slow. I really miss the snappiness of JavaDoc. Not only are the online docs incredibly slow, the problem is compounded by someones's iffy decision to put class summaries, constructors and methods/properties all on seperate pages so it just takes forever. Someone said to get the docs installer and install docs locally for a slightly improved experience. Not a bad idea I suppose.
I am author of jni4net, open source interprocess bridge between JVM and CLR. It's build on top of JNI and PInvoke. No C/C++ code needed. I hope it will help you.
If you have a Java application, the JNI mentioned by the others will be the way to go. You write some wrapper classes, and that's it.
If writing the wrappes is a too big task (depending on the number of methods you have to wrap), have a look at SWIG . I think it generates wrappers automatically, but I never actually used it.
If you want to code in the Java language, but you don't care if your program will run on the JRE/JVM, then you might as well use Microsoft J#. Basically, it's writing Java-Code wich is compiled to .NET-Bytecode and can use the .NET classes of the driver as well as your existing Java classes. With J# you will run into problems if your existing Java-code is newer than Java 1.4, look at this question on how to solve them.
From that point on, you could later add code in J#, C# or any other .NET language. However, you won't get back to the JRE/JVM easily.

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