What parts of a Java application should be written in Scala? - java

I'm writing a Java application using Struts 2, but now I'd like to make it a hybrid Java & Scala project instead. I don't have much experience with Scala, but I learned Haskell years ago at college -- I really liked the functional programmed paradigm, but of course in class we were only given problems that were supremely suited to a functional solution! In the real world, I think some code is better suited to an imperative style, and I want to continue using Java for that (I know Scala supports imperative syntax, but I'm not ready to go in the direction of a pure Scala project just yet).
In a hybrid project, how does one decide what to code in Java and what to code in Scala?

Two things:
99% of Java code can be expressed in Scala
You can write projects that support mixed Java+Scala compilation. Your Scala code can call your Java code and your Java code can call your Scala code. (If you want to do the latter, I suggest defining the interface in Java and then just implementing it in Scala. Otherwise, calling Scala code from Java can get a little ugly.)
So the answer is: whatever parts you want. Your Scala code does not need to be purely functional. Your Scala code can call Java libraries. So pretty much any parts you could write in Java you could also write in Scala.
Now, some more practical considerations. When first trying Scala, some people pick relatively isolated, non-mission-critical parts of their program to write in Scala. Unit tests are a good candidate if you like that approach.
If you're familiar with Java and have learned Haskell in the past, I suggest treating Scala as a "better Java". Fundamentally, Scala compiles to JVM bytecode that is very, very similar to what Java outputs. The only difference is that Scala is more "productive": it produces more bytecode per line of code than Java does. Scala has a lot of things in common with Haskell (first-class functions, for-comprehensions are like Haskell's do-notation, limited type inference), but it's also very different (it's not lazy by default, it's not pure). So you can use some of your insights from Haskell to inspire your Scala style, but "under the hood" it's all Java bytecode.

In the spirit of your question, I recommend you write in Scala any code that involves heavy manipulation of collections, or that handle XML.
Scala's collection library is the foremost functional feature of Scala, and you'll experience great LoC reduction through its usage. Yes, there are Java alternatives, such as Google's collection library, but you asked what you should write in Scala. :-)
Scala also has native handling of XML. You might well find the transition difficult, if you try to take DOM code and make it work on Scala. But if you, instead, try to approach the problem and the Scala perspective and write it from scratch for Scala, you'll have gains.
I'd advise using Actors as well, but I'm not sure how well you can integrate that with Struts 2 code on Java. But if you have concurrent code, give Actors in Scala a thought.

It might sound silly, but why not write your entire project in Scala? It's a wonderful language that is far more expressive than Java while maintaining binary-compatible access to existing Java libraries.

Ask these questions of your project:
"What operations need side-effects?" and "What functionality is already covered well by Java libraries?" Then implement the rest in Scala.
However I would warn that hybrid projects are by their very nature more difficult than stand alone projects as you need to use multiple languages/environments. So given you claim not much experience with Scala I'd recommend playing with some toy projects first, perhaps a subset of your full goal. That will also give you a feel for where the divide should occur.

Related

Can we use Domain model written in Scala in a Java/Spring Application?

Is there a way to use a Domain Model written in Scala from a Spring+Java+Maven project ?
Asking this after going through Scott Wlaschin's video on Functional Domain Modelling. Would love to implement some of it using Scala and bring the power of Functional DDD to our mundane old spring code! 🙏
Any help would be wonderful!
There is no "ADT magic" in the video. There is a powerful type system in the language and a functional approach.
You can leverage Java's type system to some degree and also use some functional libraries like vavr or maybe something like reactor. It will improve your code greatly, but it wouldn't be so powerful like in functional languages with great type system (like F#, Haskell, Scala, and other ML-like langs)
If you want to leverage Scala's type system (which is even more powerful then F#) you should use Scala almost everywhere because guarantees of the type system are in the compiler. And you can use Spring from Scala (but I think this is a huge antipattern).
There are 2 parts here.
One part has nothing to do with ADT's, rather Scala and Java compatibility.
Everything written in scala compiles down to JVM bytecode, so whatever 'magic' you are referring to, can be written in Java, albeit much less concise and readable.
And therefore is usable.
The second part is the type-checker
Part of ADT magic is compile-time safety checks, such as exhaustive match checks amongst others...
You will not get that when you call instanceof in java on a case class designed in Scala

What are the differences using spring boot with Kotlin and with Java?

What are the differences using spring boot with Kotlin and with Java?
Kotlin is among the three languages you could choose to start your app with https://start.spring.io. So it's supported by the spring boot team. I used it to develop some microservices and as far as I know everything went fine at the end but I would like to have some feedback from other developers because I try to convince my new team to start our new microservices in Kotlin.
Pros:
Null safety
Clearer code
Val over var
Cons:
Mockito not Kotlin friendly (I switched to mockk)
Code coverage was not out of the box (we had to develop our own plugin)
Risk to have Java moving faster than Kotlin
Since Kotlin is simply a dependency and plugin for Maven (that's it!). It's such a nice, compact, easy-to-grok language that removes all the syntactic fat (opposed to syntactic sugar) that Java provides.
From 5.0.0 onward Kotlin has first-class support from Spring, which effectively means it has all the same guarantees as Java in terms of code working correctly.
Kotlin itself has a ton of interoperability features to smoothly integrate with any already existing Java library, which means you have the same freedom of choice.
Kotlin's Java interop is amazing, and was by no means an afterthought by Jet Brains. Thus Kotlin works nicely with Spring, which provides a lot of the boilerplate functionality for web applications, especially Spring Boot.
These are some points which You already mentioned but I will still have a say about it. Kotlin has a much more compact syntax and its type system allows for much more robust code through null-safety, sealed classes, and immutable/mutable collection distinction, which together significantly reduce development time on any project.
The main difference is: with Kotlin, you're programming in Kotlin...with Java, you're programming in Java. Spring makes use of some languages features exclusive to Kotlin to streamline certain operations, but I wouldn't think you'd want to choose one language over the other just because of those few additional benefits. For the most part, there is no difference. Spring supports both languages well.
UPDATE: I guess I should add that Kotlin does introduce a few minor problems into the whole Spring thing, just because Spring is actually written in Java and was originally designed to be utilized via Java. But just like the pros you get with Spring and Kotlin, these minor negatives should likewise not dictate your choice as to which language to use.
I think what you should be asking is "which language should I use leaving Spring out of it?". My company is coding new modules in Kotlin because we consider it a significantly better language than Java. But we have lots of legacy Java code, and we've chosen to for the most part not mix languages within a single module, so we still code in Java too. You have to make your own decision. Decide what language you want to program in based on the language itself, and on your existing codebase, but not on how Spring works with it. Spring will work great with either.
There are many articles and blogs out there comparing the two languages, listing their relative pros and cons. I'd suggest that you read everything you can. There's no "right" answer here. (...which is why I know this question is going to be closed as being opinion-based). Try Kotlin. Heck, try Groovy and Scala too. "live" the pros and cons for yourself, and then decide what will work best for you.
BTW, you list "Risk to have Java moving faster than Kotlin" as a Con of Kotlin. I think the risk is in the other direction. Java moves very slowly compared to Kotlin and other alternative languages. That's why you see it playing catch-up...finally introducing features into the language that have been in the alternative languages for many years.

Having written a library in Scala, can I use it by Java code?

I am quite aware that many threads have been devoted to this subject, but it seemed to me, that mixing Scala and Java isn't that obvious.
So my background and expectancies first:
I used to code in Groovy and mixing it with Java is as simple, as it gets. Java is valid Groovy code (almost always), and in Groovy you can even implement pure Java interfaces, so that these are then used by other pure Java code. Simple!
So my questions are:
Can the same be done in Scala (Java interface, Scala implementation, used by Java) ?
Will the compiled implementation require Scala library/runtime/jar (it's ca. 7MB...) ?
Yes, they are both interchangable. Look here.
Yes, to run Scala code you will need the JAR file. (Check the conclusion of this.) The size is a known issue among Scala developers. I remember hearing about a stripped down version of the library, but I don't know if that came into existence or not.

Advantages of Java over Ruby/JRuby

I am learning Java.
I have learned and used Ruby. The Ruby books always tell the advantages of Ruby over Java. But there must be some advantages, that's why lots of people (especially companies) use Java and not Ruby.
Please tell the absolute(not philosophical!) advantages of Java over Ruby.
Many more developers experienced with
Java than with Ruby.
Many existing libraries in Java (That
helps JRuby too).
Static typechecking (can be seen as
advantage and as disadvantage).
Existing codebase that has to be
maintained.
Good tool-support.
More and deeper documentations and
tutorials.
More experiences with good practices
and pitfalls.
More commercial support. That's
interesting for companies.
Many of these advantages are the result, that the Java-ecosystem is more matured, than that around Ruby. Many of these points are subjective, like static vs. dynamic typing.
I don't know Ruby very well, but I can guess the following points:
Java has more documentation (books, blogs, tutorial, etc.); overall documentation quality is very good
Java has more tools (IDEs, build tools, compilers, etc.)
Java has better refactoring capabilities (due to the static type system, I guess)
Java has more widespread adoption than Ruby
Java has a well-specified memory model
As far as I know, Java has better support for threading and unicode (JRuby may help here)
Java's overall performance is quite good as of late (due to hotspot, G1 new garbage collector, etc.)
Nowadays, Java has very attractive and cheap server hosting: appengine
Please tell the absolute … advantages of Java over Ruby
Programmers should rarely deal in absolutes.
I'll dare it, and say that as a rule, static typing (Java) is an advantage over dynamic typing (Ruby) because it helps recognize errors much quicker, and without the need to potentially difficult unit tests1).
Harnessed intelligently, a strong type system with static type checking can be a real time-saver.
1) I do not oppose unit testing! But good unit testing is hard and the compiler can be a great help at reducing the sheer number of necessary test cases.
Reason #1. There's a lot of legacy Java code out there. Ruby is new, there's not so many programmers who know it and even fewer who are good at it. Similarly, there is a lot more library code available for Java than Ruby.
So there may be Technical reasons Ruby is better than Java, but if you're asking for Business reasons, Java still beats it.
The Java Virtual Machine, which has had over a decade of improvements including:
just in time compilation in the HotSpot compiler (JIT - compiling byte code to native code)
a plethora of garbage collection algorithms and tuning parameters
runtime console support for profiling, management etc. of your application (JConsole, JVisualVM etc)
I like this Comparison(Found on link Given by Markus!Thanks!)... Thanks to all... i am also expecting some more discrete advantages
And its Great!!
The language.
My opinion is that the particular properties of the Java language itself lead us to the powerful capabilities of the IDEs and tools. These capabilities are especially valuable when you have to deal with very large code-base.
If I try to enumerate these properties it would be:
of course strong static typing
the grammar of language is a LALR(1) grammar - so it is easy to build a parser
fully qualified names (packages)
What we've got in the IDE so far, for example Eclipse:
great capabilities of exploring very large code bases. You can unambiguously find all references, call hierarhy, usages of classes or public and protected members - it is very valuable when you studying the code of the project or going to change something.
very helpful code editor. I noticed that when I writing code in the Eclipse's java editor I'm actually typing by hand only names of calsses or methods and then I press Ctrl+1 and editor generates a lot of things for me. And especially good that eclipse encourage you to write the usage of piece of code first and even before the code is aclually writen. So you do the method call before you create the method and then editor generates the method stub for you. Or you add extra arguments to the method or constructor in the place when you're invoking it - and editor change the signature for you. And enev more complicated things - you pass some object to the method that accept some interface - and if the object's class do not implement this interface - editor can do it for you... and so on. There's a lot of intresting things.
There is a LOT of tools for Java. As an example of a one great tool I want to mention Maven. Actually, my opinion is that the code reuse is really possible only when we have such a tool like Maven. The infrastructure built around it and integration with IDE make feasible very intresting thinsg. Example: I have m2eclipse plugin installed. I have new empty project in the Eclipse. I know that there is a class that I need to use (reuse actually) somewhere in the repositories, let say StringUtils for example. I write in my code 'StringUtils', Eclipse's editor tell me that there is no such class in the project and underlines it with red. I press Ctrl+1 and see that there is an ability to search this class in the public repository (actually in the index, not the repository itself). Some libs were found, I choose one of them at particular version and the tool downloads the jar, configures my project's calsspath and I alredy got all that I need.
So it's all about programmer's productivity.
The JVM.
My opinion is that the JVM (Sun's HotSpot particularly) is a one of the most intresting pieces of software nowadays. Of course the key point here is a performance. But current implementation of HotSpot JVM explores very cutting edge ways to achieve such really great performance. It explores all possible advantages of just-in-time compiling over static, collects statistics of the usage of code before JIT-compile it, optimise when it possible virtual calls, can inline a lot more things that static compiler can, and so on. And the great thing here that all this stuff is in the JVM, but not in the language itself (as contrary with C# as example). Actually, if you're just learning the Java language, I strongly encourage you to learn the details of modern implementations of JVM, so you know what is really hurt performance and what isn't, and do not put unnecessary optimizations in the Java code, and do not afraid to use all possibilities of the language.
So...
it's all about IDEs and tools actually, but by some reason we have them for Java not for any other language or platform (.NET of course is a great competitor in the Windows world).
This has probably been beaten to death, but my personal opinion is that Ruby excels at quickly created web apps (and frameworks) that are easy to learn, beautiful to read, and are more than fast enough for web apps.
Where Java is better suited for raw muscle and speed.
For example, I wrote a Ruby program to convert a 192 MB text file to a MongoDB collection. Ruby took hours to run. And the Ruby code was as simple/optimized as you could get (1.9.2).
I re-wrote it in Java and it runs in 4 minutes. Yes. Hours to 4 minutes. So take that for what it's worth.
Network effect. Java has the advantage of more people using Java. Who themselves use Java because more people use Java.
If you have to build a big software, you'll need to collaborate. By having a lot of programmers out there, you are sure that there will be someone that can be asked to maintain your software even if the original developers have left the company.
Static type checking and good Java IDE offer no magic and this is good for a lot of maintainer instead of Ruby.
It is not sufficient to indicate that java is statically typed and ruby is dynamically typed.
Correct me if I'm wrong, but does this cover the fact that in ruby you can add to and even
change the program (class definitions, method definitions etc) at runtime? AFAIK you can have dynamically typed languages that are not "dynamic" (can be changed at runtime).
Because in Ruby you can change the program at runtime you don't know until you've actually run the program how it is going to behave, and even then you don't know if it will behave the same next time because your code may have been changed by some other code that called the code you're writing and testing.
This predictability is, depending on the context, the advantage of Java - one of the contexts where this is an advantage is when you have a lot of developers of varying skill levels working on a fairly large enterprise application.
IMHO, what one person considers an advantage might be a disadvantage for someone else. Some people prefer static typing while others like dynamic. It is quite subjective and depends largely upon the job and the person doing it.
I would say just learn Java and decide for yourself what its strong points are. Knowing both languages yourself beats any comparisons/advice some other person can give. And its usually a good thing to know another language, so you're not wasting your time.
Negatives for Java:
There is a lot of duplication in libraries and frameworks available for Java.
Java developers/communities tend to create over complicated solutions to simple problems.
There is a lot more legacy in Java to maintain.
Too much pandering to business users has introduced cruft that makes middle managers feel better. In other words, some philosophies in Java are more concerned with BS instead of getting the job done. This is why companies like to use Java.
You'll generally need to write more code in Java than Ruby.
It takes a lot more configuring/installing/setup to get a fully working Java development environment over Ruby.
Positives for Java:
Speed.
Documentation.
Lower level language than Ruby, which could be a good thing or a bad thing, depending on your needs.
None of my points are very scientific, but I think the differences in philosophy and personalities behind Java and Ruby is what makes them very different to each other.
Better performances
There are more choices:
Developers - lots to hire
Libraries - lots of wheels already invented.
IDE's - lots of development environments to choose from. Not only just vi/emacs + a shell.
Runtimes - if you for some reason do not like the JVM you use on the system, you can either download or buy another implementation and it will most likely Just Work. How many Ruby implementations are there?
Please note that this has nothing to do with the LANGUAGES as such :)
Reading up on this : Is Ruby as cross-platform as Java? made me realize at least one factual advantage of java over ruby:
The J2ME-compatible subest of java is more portable than ruby
as long as JRuby won't run on J2ME which may be forever

How can I transition from Java to Clojure?

After discovering Clojure I have spent the last few days immersed in it.
What project types lend themselves to Java over Clojure, vice versa, and in combination?
What are examples of programs which you would have never attempted before Clojure?
Clojure lends itself well to concurrent programming. It provides such wonderful tools for dealing with threading as Software Transactional Memory and mutable references.
As a demo for the Western Mass Developer's Group, Rich Hickey made an ant colony simulation in which each ant was its own thread and all of the variables were immutable. Even with a very large number of threads things worked great. This is not only because Rich is an amazing programmer, it's also because he didn't have to worry about locking while writing his code. You can check out his presentation on the ant colony here.
If you are going to try concurrent programming, then I think clojure is much better than what you get from Java out of the box. Take a look at this presentation to see why:
http://blip.tv/file/812787
I documented my first 20 days with Clojure on my blog
http://loufranco.com/blog/files/category-20-days-of-clojure.html
I started with the SICP lectures and then built a parallel prime number sieve. I also played around with macros.
What project types lend themselves to using Java over Clojure, vice
versa, or in combination?
A project where a GUI-building tool
(such as Matisse in Netbeans) is
needed would be a case where Java may
still be required. Anything done in
Java can be done in Clojure quite
readily, with proxy and gen-class if
needed, or just accessing Java as
needed (., doto, new, etc.). This
allows Clojure projects to easily use
Java libraries or legacy Java code.
Which programs which you would have never attempted before Clojure ?
Before I found Clojure, I was
contemplating a project that required
JDBC, would run in a servlet
container, and I anticipated doing a
lot of iterative development because
it wasn't clear what methods would
work for the data I needed to analyze.
I put it on the back burner because I
didn't have the time or patience for
the compile-debug- deploy-validation
cycling that Java requires. I've now
written the application in Clojure,
and I'm very pleased at the ease of
making changes on the fly and being
able to examine the results
immediately. Not to mention the joy
of lock-free programming and being
liberated from having to develop (and
refactor) class hierarchies.
- "MikeM" via the clojure#googlegroups.com mailinglist
What project types lend themselves to Java over Clojure, vice versa, and in combination?
If you want to develop a framework that is to be consumed by Java and Clojure, I've found writing the main abstractions (interfaces ad base classes) in Java to be preferable over writing them in Clojure (I find Clojure's gen-class to be somewhat tedious and rather use proxy).
If you're a user of Hibernate or any other framework that makes heavy use of Java-annotations without offering a programmatic alternative, you'll have some trouble, since it's not trivial to emulate annotated POJOs with Clojure's data structures.
Apart from that, I've experienced no use cases for which Clojure is less appropriate than Java; you have to cope with the loss of static typing, of course, which feels somewhat disconcerting at first, but tends to go away.

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