Advantages of Java over Ruby/JRuby - java

I am learning Java.
I have learned and used Ruby. The Ruby books always tell the advantages of Ruby over Java. But there must be some advantages, that's why lots of people (especially companies) use Java and not Ruby.
Please tell the absolute(not philosophical!) advantages of Java over Ruby.

Many more developers experienced with
Java than with Ruby.
Many existing libraries in Java (That
helps JRuby too).
Static typechecking (can be seen as
advantage and as disadvantage).
Existing codebase that has to be
maintained.
Good tool-support.
More and deeper documentations and
tutorials.
More experiences with good practices
and pitfalls.
More commercial support. That's
interesting for companies.
Many of these advantages are the result, that the Java-ecosystem is more matured, than that around Ruby. Many of these points are subjective, like static vs. dynamic typing.

I don't know Ruby very well, but I can guess the following points:
Java has more documentation (books, blogs, tutorial, etc.); overall documentation quality is very good
Java has more tools (IDEs, build tools, compilers, etc.)
Java has better refactoring capabilities (due to the static type system, I guess)
Java has more widespread adoption than Ruby
Java has a well-specified memory model
As far as I know, Java has better support for threading and unicode (JRuby may help here)
Java's overall performance is quite good as of late (due to hotspot, G1 new garbage collector, etc.)
Nowadays, Java has very attractive and cheap server hosting: appengine

Please tell the absolute … advantages of Java over Ruby
Programmers should rarely deal in absolutes.
I'll dare it, and say that as a rule, static typing (Java) is an advantage over dynamic typing (Ruby) because it helps recognize errors much quicker, and without the need to potentially difficult unit tests1).
Harnessed intelligently, a strong type system with static type checking can be a real time-saver.
1) I do not oppose unit testing! But good unit testing is hard and the compiler can be a great help at reducing the sheer number of necessary test cases.

Reason #1. There's a lot of legacy Java code out there. Ruby is new, there's not so many programmers who know it and even fewer who are good at it. Similarly, there is a lot more library code available for Java than Ruby.
So there may be Technical reasons Ruby is better than Java, but if you're asking for Business reasons, Java still beats it.

The Java Virtual Machine, which has had over a decade of improvements including:
just in time compilation in the HotSpot compiler (JIT - compiling byte code to native code)
a plethora of garbage collection algorithms and tuning parameters
runtime console support for profiling, management etc. of your application (JConsole, JVisualVM etc)

I like this Comparison(Found on link Given by Markus!Thanks!)... Thanks to all... i am also expecting some more discrete advantages
And its Great!!

The language.
My opinion is that the particular properties of the Java language itself lead us to the powerful capabilities of the IDEs and tools. These capabilities are especially valuable when you have to deal with very large code-base.
If I try to enumerate these properties it would be:
of course strong static typing
the grammar of language is a LALR(1) grammar - so it is easy to build a parser
fully qualified names (packages)
What we've got in the IDE so far, for example Eclipse:
great capabilities of exploring very large code bases. You can unambiguously find all references, call hierarhy, usages of classes or public and protected members - it is very valuable when you studying the code of the project or going to change something.
very helpful code editor. I noticed that when I writing code in the Eclipse's java editor I'm actually typing by hand only names of calsses or methods and then I press Ctrl+1 and editor generates a lot of things for me. And especially good that eclipse encourage you to write the usage of piece of code first and even before the code is aclually writen. So you do the method call before you create the method and then editor generates the method stub for you. Or you add extra arguments to the method or constructor in the place when you're invoking it - and editor change the signature for you. And enev more complicated things - you pass some object to the method that accept some interface - and if the object's class do not implement this interface - editor can do it for you... and so on. There's a lot of intresting things.
There is a LOT of tools for Java. As an example of a one great tool I want to mention Maven. Actually, my opinion is that the code reuse is really possible only when we have such a tool like Maven. The infrastructure built around it and integration with IDE make feasible very intresting thinsg. Example: I have m2eclipse plugin installed. I have new empty project in the Eclipse. I know that there is a class that I need to use (reuse actually) somewhere in the repositories, let say StringUtils for example. I write in my code 'StringUtils', Eclipse's editor tell me that there is no such class in the project and underlines it with red. I press Ctrl+1 and see that there is an ability to search this class in the public repository (actually in the index, not the repository itself). Some libs were found, I choose one of them at particular version and the tool downloads the jar, configures my project's calsspath and I alredy got all that I need.
So it's all about programmer's productivity.
The JVM.
My opinion is that the JVM (Sun's HotSpot particularly) is a one of the most intresting pieces of software nowadays. Of course the key point here is a performance. But current implementation of HotSpot JVM explores very cutting edge ways to achieve such really great performance. It explores all possible advantages of just-in-time compiling over static, collects statistics of the usage of code before JIT-compile it, optimise when it possible virtual calls, can inline a lot more things that static compiler can, and so on. And the great thing here that all this stuff is in the JVM, but not in the language itself (as contrary with C# as example). Actually, if you're just learning the Java language, I strongly encourage you to learn the details of modern implementations of JVM, so you know what is really hurt performance and what isn't, and do not put unnecessary optimizations in the Java code, and do not afraid to use all possibilities of the language.
So...
it's all about IDEs and tools actually, but by some reason we have them for Java not for any other language or platform (.NET of course is a great competitor in the Windows world).

This has probably been beaten to death, but my personal opinion is that Ruby excels at quickly created web apps (and frameworks) that are easy to learn, beautiful to read, and are more than fast enough for web apps.
Where Java is better suited for raw muscle and speed.
For example, I wrote a Ruby program to convert a 192 MB text file to a MongoDB collection. Ruby took hours to run. And the Ruby code was as simple/optimized as you could get (1.9.2).
I re-wrote it in Java and it runs in 4 minutes. Yes. Hours to 4 minutes. So take that for what it's worth.

Network effect. Java has the advantage of more people using Java. Who themselves use Java because more people use Java.

If you have to build a big software, you'll need to collaborate. By having a lot of programmers out there, you are sure that there will be someone that can be asked to maintain your software even if the original developers have left the company.
Static type checking and good Java IDE offer no magic and this is good for a lot of maintainer instead of Ruby.

It is not sufficient to indicate that java is statically typed and ruby is dynamically typed.
Correct me if I'm wrong, but does this cover the fact that in ruby you can add to and even
change the program (class definitions, method definitions etc) at runtime? AFAIK you can have dynamically typed languages that are not "dynamic" (can be changed at runtime).
Because in Ruby you can change the program at runtime you don't know until you've actually run the program how it is going to behave, and even then you don't know if it will behave the same next time because your code may have been changed by some other code that called the code you're writing and testing.
This predictability is, depending on the context, the advantage of Java - one of the contexts where this is an advantage is when you have a lot of developers of varying skill levels working on a fairly large enterprise application.

IMHO, what one person considers an advantage might be a disadvantage for someone else. Some people prefer static typing while others like dynamic. It is quite subjective and depends largely upon the job and the person doing it.
I would say just learn Java and decide for yourself what its strong points are. Knowing both languages yourself beats any comparisons/advice some other person can give. And its usually a good thing to know another language, so you're not wasting your time.

Negatives for Java:
There is a lot of duplication in libraries and frameworks available for Java.
Java developers/communities tend to create over complicated solutions to simple problems.
There is a lot more legacy in Java to maintain.
Too much pandering to business users has introduced cruft that makes middle managers feel better. In other words, some philosophies in Java are more concerned with BS instead of getting the job done. This is why companies like to use Java.
You'll generally need to write more code in Java than Ruby.
It takes a lot more configuring/installing/setup to get a fully working Java development environment over Ruby.
Positives for Java:
Speed.
Documentation.
Lower level language than Ruby, which could be a good thing or a bad thing, depending on your needs.
None of my points are very scientific, but I think the differences in philosophy and personalities behind Java and Ruby is what makes them very different to each other.

Better performances

There are more choices:
Developers - lots to hire
Libraries - lots of wheels already invented.
IDE's - lots of development environments to choose from. Not only just vi/emacs + a shell.
Runtimes - if you for some reason do not like the JVM you use on the system, you can either download or buy another implementation and it will most likely Just Work. How many Ruby implementations are there?
Please note that this has nothing to do with the LANGUAGES as such :)

Reading up on this : Is Ruby as cross-platform as Java? made me realize at least one factual advantage of java over ruby:
The J2ME-compatible subest of java is more portable than ruby
as long as JRuby won't run on J2ME which may be forever

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Just enough Java for Hadoop [closed]

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I have been a C++ developer for about 10 years. I need to pick up Java just for Hadoop. I doubt I will be doing any thing else in Java. So, I would like a list of things I would need to pick up. Of course, I would need to learn the core language, but what else?
I did Google around for this and this could be seen as a possible duplicate of "I want to learn Java. Show me how?" but it's not. Java is a huge programming language with lots, of libraries and what I need to learn will depend largely on what I am using Hadoop for. But I suppose it is possible to say something like don't bother learning this. This will be quite useful too.
In my day job, I've just spent some time helping a C++ person to pick up enough Java to use some Java libraries via JNI (Java Native Interface) and then shared memory into their primarily C++ application. Here are some of the key things I noticed:
You cannot manage for anything beyond a toy project without an IDE. The very first thing you should do is download a popular Java IDE (Eclipse is a fine choice, but there are also alternatives including Netbeans and IntelliJ). Do not be tempted to try and manage with vi / emacs and javac / make. You will be living in a cave and not realising it. Once you're up to speed with even basic IDE functions you will be literally dozens of times more poductive than without an IDE.
Learn how to layout a simple project structure and packages. There will be simple walkthroughs of how to do this on the Eclipse site or elsewhere. Never put anything into the default package.
Java has a type system whereby the reference and primitive types are relatively separate for historic / performance reasons.
Java's generics are not the same as C++ templates. Read up on "type erasure".
You may wish to understand how Java's GC works. Just google "mark and sweep" - at first, you can just settle for the naivest mental model and then learn the details of how a modern production GC would do it later.
The core of the Collections API should be learned without delay. Map / HashMap, List / ArrayList & LinkedList and Set should be enough to get going.
Learn modern Java concurrency. Thread is an assembly-language level primitive compared to some of the cool stuff in java.util.concurrent. Learn ConcurrentHashMap, Atomic*, Lock, Condition, CountDownLatch, BlockingQueue and the threadpools from Executors. Good books here are those by Brian Goetz and Doug Lea.
As soon as you want to use 3rd party libraries, you'll need to learn how the classpath works. It's not rocket science, but it is a bit verbose.
If you're a low-level C++ guy, then you may find some of this interesting also:
Java has virtual dispatch by default. The keyword static on a Java method is used to indicate a class method. private Java methods use invokespecial dispatch, which is a dispatch onto the exact type in use.
On an Oracle VM at least, objects comprise two machine words of header (the mark word and the class word). The mark word is a bunch of flags the VM uses - notably for thread synchronization. The class word you can think of as a pointer to the VM's representation of the Class object (which is where the vtables for methods live). Following the class word are the member fields of the instance of the object.
Java .class files are an intermediate language, and not really that similar to x86 object code. In particular there are lots more useful tools for .class files (including the javap disassembler which ships with the JVM)
The Java equivalent of the symbol table is called the Constant Pool. It's typed and it has a lot of information in it - arguably more than the x86 object code equivalent.
Java virtual method dispatch consists of looking up the correct method to be called in the Constant Pool and then converting that to an offset into a vtable. Then walking up the class hierarchy until a not-null value is found at that vtable offset.
Java starts off interpreted and then goes compiled (for Oracle and some other VMs anyway). The switch to compiled mode is done method-by-method on a as-need basis. When benchmarking and perf tuning you need to make sure that you've warmed the system up before you start, and that you should typically profile at the method level to start with. The optimizations that are made can be quite aggressive / optimistic (with a check and a fallback if the assumptions are violated) - so perf tuning is a bit of an art.
Hopefully there's some useful stuff in there to be going on with - please comment / ask followup questions.
Learning "just enough" Java is learning Java. Either you learn all the core principles and language design decisions, or you suffer along making easily avoidable mistakes. Considering that you already know how to program, a lot of the information can be skimmed (with an eye for where it differs from other languages you are intimately familiar).
so you need to learn:
How to get started
The language itself
The core, essential classes
The major Collections
And if you don't have a build framework in place, how to package your compiled code.
Beyond that, nearly every other item you might need to learn depends heavily on what you intend to do. Don't discount the on-line tutorials from Oracle/Sun, they are quite good (compared to other online tutorials).
Hadoop can use C++ : WordCount example in C++
You can't really use Java without knowing these packages in the standard API:
java.lang
java.util
java.io
And, to a lesser degree:
java.text
java.math
java.net
java.lang.reflect
java.util.concurrent
They contain a lot of classes you'll need to use constantly for pretty much any application, and it's a good idea to look through them until you know which classes they contain and what those are good for, lest you end up reinventing wheels.
Take it easy, learning Java could be
pleasant and fast if you already know
C++
Buy these two books:
The JavaTM Programming Language, (4th Edition) Ken Arnold, James
Gosling, Davis Holmes
Effective Java (2nd Edition), Joshua Bosh
You will soon be mastering Java, You will not regret. Good Luck.
Since C++ and Java share common roots, the core language shouldn't give you too much trouble. You will need to become familar with the java SDK, particularly java.lang and the Collections framework (java.util.)
But perhaps learning java is overkill if you don't see yourself using it elsewhere. Hadoop also has bindings to Python - perhaps learning python would be a better alternative? See Java vs Python on Hadoop.
Here is the quickstart for all you will need
I suggest Eclipse (java) to start working, see this for that
Maybe you don't even need to know Java to use Hadoop.
Pig is far enough from simple to advanced usage of Hadoop.
I don't know how familiar are you with other higher level programming languages. Garbage collection is an important function in Java. It would be important to read a bit about the GC in your VM of choice.
Besides the obvious packages, check out the java.util packages for the collection framework. You might want to check out the source of some classes. I suggest HashMap to get the idea of the computing/memory cost of these operations.
Java likes to use streams instead of buffers when processing large amounts of data. That may take some time getting used to.
Java has no unsigned types. Depending on the packets of data you need to process at once you can either use larger variables and streight arythetics (if we're talking about relatively small packets), or you have to (b[i] & 0xff) every time you read for example unsigned bytes. Also note that Java uses network byte order (msbf) when serializing multibyte numbers.
The most beloved design patterns by the API are Singleton, Decorator and Factory. Check the source of JFC itself for best practices, how these patterns are achieved in the language.
... and you can still post more concrete questions on SO :)
Answer 1 :
It is very desirable to know Java. Hadoop is written in Java. Its popular Sequence File format is dependent on Java.
Even if you use Hive or Pig, you'll probably need to write your own UDF someday. Some people still try to write them in other languages, but I guess that Java has more robust and primary support for them.
Most Hadoop tools are not mature enough (like Sqoop, HCatalog and so on), so you'll see many Java error stack traces and probably you'll want to hack the source code someday
Answer 2
It is not required for you to know Java.
As the others said, it would be very helpful depending on how complex your processing may be. However, there is an incredible amount you can do with just Pig and say Hive.
I would agree that it is fairly likely you will eventually need to write a user defined function (UDF), however, I've written those in Python, and it is very easy to write UDFs in Python.
Granted, if you have very stringent performance requirements, then a Java based MapReduce program would be the way to go. However, great advancements in performance are being made all of the time in both Pig and Hive.
So, the short answer to your question is, "No", it is not required for you to know Java in order to perform Hadoop development.
Source :
http://www.linkedin.com/groups/Is-it-must-Hadoop-Developer-988957.S.141072851
Most of the stuff should be pretty familiar to you. I'd just download eclipse and google a tutorial site. Familiarize yourself with classloading, keywords. One tricky thing a lot of C++ guys run into is how to run a java app so that it finds its library classes(sort of analogous to dynamic linking). Learn the difference between the JRE and JDK. If you can get a few hello world type apps working you ought to be able to get a start on hadoop if you follow the tutorials.
You dont need to learn java to use hadoop.
You need to know linux to installand configure hadoop
then you can write your map reduce jobs using the stream line api on any language which understand standard input/output
further you can do more complex map reduce using other libraries like hive etc
even other components of hadoop like hbase/ cassandra also has clients on most of the languages

Should I use Jython, JRuby, Beanshell, Groovy, Rhino, or what for this small task?

I have some batch data-manipulation scripts which support a small business website.
The scripts are a "rat's nest" of Perl, Java, and Stored Procedures, which run on a scheduled basis to update data based on various sources and algorithms.
I want to get rid of the Perl so that I can at least take advantage of transaction management by containing the entire process in a JVM-managed database connection from start to finish.
Which of the various Java dynamic/scripting language should I leverage which will meet the following criteria:
Straightfoward to migrate Perl code by providing similar expressive power, I/O, regex's, etc.
Good IDE support, including code completion and debugging preferably in Eclipse
Easy to install. Preferably the entire scripting engine should be in a single jar file.
Not an orphaned technology. I want to pick something that will still be around in 5 years.
Of course - clean integration with the rest of the Java code that I already have.
I hope my criteria are clear enough that this does not get tagged as a subjective question.
For me this is definitely a programming question. I see all those languages as just "useful java libraries".
Thanks!
To be fair, Jython, JRuby, Groovy would all be good choices. They all have the decent IDE support, and the syntax is as expressive, and more succinct than Perl. (Python and Ruby both owe a debt to Perl in their conception, so porting from Perl isn't too much of a headache)
Of course, Beanshell and Javascript (in the form of Rhino) will be adequate too, although I'd say that both their syntaxes are less expressive.
Judging on current usage trends, I'd say Jython and then JRuby would probably be the two with the most general support / longevity, in relation to the others.
Really the choice comes down to your level with each of these languages, but of all of them I'd suggest you use Jython, but if your more comfortable with Ruby, JRuby.
I vote Jython since it can interact with existing Java code and it's got a strong support base. Not mention its Python which is easy to learn and use. Eclipse has pretty good support for syntax highlighting, debugging, and auto-complete. Finally the install is super easy since it's a stand alone folder (no real "install").
I'll admit bias since I have used the other tools you mentioned much less than I have Jython but I have not needed to since Jython has fit the needs so well.
I should say that that several benchmarks indicate that Groovy is wins in speed, compared to Jython and BeanShell. The test was performed using DMelt (http://jwork.org/dmelt) framework where you can jump from one language to another, calling same Java libraries.

Approaching Java from a Ruby perspective

There are plenty of resources available to a Java developer for getting a jump-start into Ruby/Rails development. The reverse doesn't appear to be true.
What resources would you suggest for getting up-to-date on the current state of java technologies? How about learning how to approach DRY (don't repeat yourself) without the use of metaprogramming? Or how to approach various scenarios where a ruby developer is used to passing in a function (proc/lambda/block) as an argument (callbacks, etc)?
You might start out by learning Groovy and Grails, which may seem a bit more familiar to you. Then you can start learning more of the Java side of Groovy to get familiar with what Java can do. Eventually (if you need to) you can move into 100% Java.
Groovy is in many ways similar to Ruby (at least from my Ruby-novice view), but you also have full access to Java libraries and coding.
I guess you might also look into JRuby first rather than Groovy since it is a Java-based implementation of Ruby.
The best thing to do is consider what you would want to do with Java and try to dig deeper into that area. Java as a whole has gotten pretty unwieldy over that last few years.
Good luck and I hope this helps a little.
I wouldn't start with the "current state" of Java. Like #chstehno said, Java is huge, and a bit of a mess. Focus on learning the basics, then delve in the the libraries as they become relevant to what you're working on.
I went from Java (and a bunch of other old school languages) to Ruby, so I can't speak to going the other way, except to say that Java is a lot more "by the book" and you can figure out a lot just by reading and searching through code, whereas that can be tough in Ruby with all of the mixins, lambdas, and convention-based magic in frameworks like Rails.

Bluray Burner in Java - Where to start?

Like the subject of this post suggests, I am looking at developing a suite like nero which helps burn bluray discs. I am kind of clueless as to where to start. Is there anything in Java API that lets you do this? If I were to start from scratch, would I need to start with the bluray disc spec? Are there any open source tools which are already doing this? I tried searching at sourceforge.net and found nothing useful. Any help is much appreciated.
To start with the obvious: Know your requirements and tools. I try guessing here, maybe.
Requirements:
Should burn BluRay discs
Graphical user interface
Preferred tool:
Java
Now, Java, being perhaps the prime example of a VM language from the 90es, achieves its relatively good platform-agnosticism by virtue of its VM. It's a language designed to run on a virtual hardware to ease portability to real hardware.
Now, what comes with this fact is that you abstract away many things you would have to care about, like memory-management details and architecture or platform-specifics. Among those things you can't reliably get access to is hardware. After all, you abstracted most of that away.
Now, to burn a BluRay disc you have to access hardware, in particular the BluRay writer. Not that it's impossible but Java is, in my humble opinion, not the right tool for this. You can go out of your way by implementing a library in C or C++ and using JNI/JNA to access that but looking at that, what do you really gain?
Java is usually a choice when you need a fairly modern high-level language with a large standard library and you also need your programs to run on more than one platform. Those are the primary use cases. It's not impossible with other technologies, but perhaps harder to achieve, depending on what exactly you need.
If you implement a native library to talk to the BluRay writer and talk to that from Java, then you necessarily need to re-implement it for other platforms as well (assuming that's what you want—if not, then again: Why Java?).
TL/DR version: My point is that it's not too surprising that you can't find much on exactly that topic. For one, Java wasn't really designed to do that sort of things. Most of the Java/native interop lies in the JVM and that's already an awful lot of code. Don't expect Java to natively support very rare usage scenarios such as CD/DVD/BluRay burning. Secondly, BluRay is a relatively new technology with writers not yet common hardware in computers such as CD/DVD writers, so the lack of libraries and tools may also be a mirror of the current demands of the market.
Low-level hardware access is simply not possible in pure Java unless it's in the standard API, which Bluray isn't.
Therefore, you will have to use non-Java code to access the hardware; at that point you lose the platform-independance of Java, and necessarily have a multi-language system, which is always more painful to program than using just a single language.
However, if you can find (or, I guess, develop) a multi-platform Bluray writing API or command line tool in (most likely) C, then it might still make sense to write the rest of the app in Java as a GUI wrapper with added functionality.

How can I transition from Java to Clojure?

After discovering Clojure I have spent the last few days immersed in it.
What project types lend themselves to Java over Clojure, vice versa, and in combination?
What are examples of programs which you would have never attempted before Clojure?
Clojure lends itself well to concurrent programming. It provides such wonderful tools for dealing with threading as Software Transactional Memory and mutable references.
As a demo for the Western Mass Developer's Group, Rich Hickey made an ant colony simulation in which each ant was its own thread and all of the variables were immutable. Even with a very large number of threads things worked great. This is not only because Rich is an amazing programmer, it's also because he didn't have to worry about locking while writing his code. You can check out his presentation on the ant colony here.
If you are going to try concurrent programming, then I think clojure is much better than what you get from Java out of the box. Take a look at this presentation to see why:
http://blip.tv/file/812787
I documented my first 20 days with Clojure on my blog
http://loufranco.com/blog/files/category-20-days-of-clojure.html
I started with the SICP lectures and then built a parallel prime number sieve. I also played around with macros.
What project types lend themselves to using Java over Clojure, vice
versa, or in combination?
A project where a GUI-building tool
(such as Matisse in Netbeans) is
needed would be a case where Java may
still be required. Anything done in
Java can be done in Clojure quite
readily, with proxy and gen-class if
needed, or just accessing Java as
needed (., doto, new, etc.). This
allows Clojure projects to easily use
Java libraries or legacy Java code.
Which programs which you would have never attempted before Clojure ?
Before I found Clojure, I was
contemplating a project that required
JDBC, would run in a servlet
container, and I anticipated doing a
lot of iterative development because
it wasn't clear what methods would
work for the data I needed to analyze.
I put it on the back burner because I
didn't have the time or patience for
the compile-debug- deploy-validation
cycling that Java requires. I've now
written the application in Clojure,
and I'm very pleased at the ease of
making changes on the fly and being
able to examine the results
immediately. Not to mention the joy
of lock-free programming and being
liberated from having to develop (and
refactor) class hierarchies.
- "MikeM" via the clojure#googlegroups.com mailinglist
What project types lend themselves to Java over Clojure, vice versa, and in combination?
If you want to develop a framework that is to be consumed by Java and Clojure, I've found writing the main abstractions (interfaces ad base classes) in Java to be preferable over writing them in Clojure (I find Clojure's gen-class to be somewhat tedious and rather use proxy).
If you're a user of Hibernate or any other framework that makes heavy use of Java-annotations without offering a programmatic alternative, you'll have some trouble, since it's not trivial to emulate annotated POJOs with Clojure's data structures.
Apart from that, I've experienced no use cases for which Clojure is less appropriate than Java; you have to cope with the loss of static typing, of course, which feels somewhat disconcerting at first, but tends to go away.

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