How exactly does JVM differ from Dalvik and/or ART? - java

Firstly, I think I may have titled this question poorly, but I couldn't think of the right words, so please, feel free to suggest an edit and I will make it, so that the question is more educational and relevant to others.
I know that javax.Swing simply cannot be used for an Android project, and I've accepted this and learned Android XML based UI design, but just out of curiosity, I want to know exactly why.
I realize that the screen dimensions of a phone might be something Swing wouldn't handle well, but what is to stop a developer from simply importing the javax.Swing package (besides Android Studio simply not letting it happen in the first place), however deformed and hideous Swing windows might be on an Android device screen? I also realize that AWT and SWT would also have to be imported, but the same question applies to these packages as well.
I think my lack of understanding of this might really root from a lack of understanding of how the Java Virtual Machine and the Android equivalent (is Dalvik still used, or have they switched cold-turkey to ART?).
As always, any information or reading on the subject you can provide is greatly appreciated. I really want to learn more about the fundamentals of how the JVM, Dalvik, and ART work.

There are at least three fundamental differences:
the APIs differ; for instance, even the most recent versions of Android's SDK don't have JSR 203;
the binary formats differ; Dalvik/ART does not generate JVM bytecode;
the language level differs; it is partly a consequence of the previous point, since in order to support a given language level, Dalvik/ART has to reimplement all the parsing/bytecode production to fit its own VM.
The latter point means that as a result, there is still no mainstream support in Android of try-with-resources which appeared in Java 5 years ago; various efforts have seen the day to support this plus Java 8's "goodies" over time, but none of them is really Java "at the core"; understand, they do not use the JVM, they do not use the Java compiler.
Recent news tells that this is bound to change in "Android N" (which will actually use OpenJDK). Which is good news. Also, as to point 1, you may recall that infamous Oracle vs Google case with regards to APIs being copyrightable... This is still not completely settled.

This article might be helpful to you http://www.techentice.com/dalvik-vs-art-android-drop-dalvik-efficient-art/ although, it is somewhat outdated, ALREADY. It does, however explain differences between JVM and DALVIK and ART.

Related

I don't know how to fix this error in the question

I don't know how to fix this error can you please help me?
Execution failed for task ':app:processDebugMainManifest'.
Unable to make field private final java.lang.String java.io.File.path accessible: module java.base does not "opens java.io" to unnamed module #203e7cb0
I am very grateful for every answer.
Explanation: Your tooling (The code that powers the processDebugMainManifest task, which I think is the Android Build System) is trying to do a task in java, but this task is simply not available in public APIs. Instead of accepting that it is impossible to write an Android Build system in java in the way the android team wanted, the devs of android instead realised that JVMs can do it, it's just that there is no public accesspoint to ask it to do it. Thus, they decided to use the not-intended-for-public-consumption part, given that without doing this they can't do the job at all, and have accepted the maintenance burden.
Unfortunately, Team OpenJDK is aggressively locking this stuff down, even though usually there is no ready alternative (as in, the right order is obviously to first make an inventory of commonly used private APIs, then make suitable alternatives for the top 95% of usage, and then proceed with lockdown, though not in such a heavyhanded fashion as they have chosen to do - team OpenJDK hasn't done this)1.
That's what this warning means: The java release you use is no longer 'allowing' it. This java release has broken processDebugMainManifest for a dubious reason. Likely whatever pDMM is trying to do is now completely impossible in java releases that locked this down and thus...
Solution:
Downgrade your java.
Download AdoptOpenJDK's OpenJDK8 which is free and open source.
In particular when doing android dev this is generally a good idea. Android has never worked well with newer javas; neither the features introduced in the language, nor the additions to the core libs (as android has its own implementation of them). The existence of this courtcase probably isn't helping things along.
[1] I have oversimplified a tad; for example, there are a few methods in sun.misc.Unsafe which OpenJDK openly states are sometimes neccessary and they are more or less committed to keeping Unsafe available until they've found adequate alternatives for all such uses (if only they had that attitude for a few more commonly used internal bits, there wouldn't be such a gulf between the community and the openjdk team). Also, there is common 'internal API' usage which is indeed inappropriate, such as the widespread use of sun.misc.BASE64Encoder which no library/tool/app ever should have used, and for which alternatives have always been available, and these days, alternatives are baked into the JDK itself: Team OpenJDK's decision to effectively eliminate both direct access to BASE64Encoder as well as shutting down all attempts to work around the lack of direct access are therefore probably justified. It's shades of gray: Whenever private API use occurs, part of the blame lies with the OpenJDK for not having an alternative, and part of the blame lies with the library/tool/app for envisioning the way it works in a way that can't be done (easily) without relying on internals that weren't designed for public use like this. My impression is that the core OpenJDK contributors are wildly misjudging themselves on this divide and basically placing virtually all blame not on them but on the library builders, and aren't giving sensible solutions other than 'pull your entire tool/library/app from existence, you should never have written it'. Thus, I'm faring on statistics here, but it is quite likely the explanation of whatever's going on here: The OpenJDK is locking down the ability to do this stuff without having a reasonable alternative, therefore processDebugMainManifest, even the most recent version, would still cause this error and they can't fix this error without rewriting a ton of code and completely changing how it works for the users of the Android Build infrastructure.
Some insights (including that vibe that OpenJDK core contributors seem to feel the blame lies almost entirely with apps/libraries/tools) is on display on this Inside Java podcast with Alan Bateman.

Is it better practice to write up-to-date or compatible code?

I am a hobbyist java programmer using NetBeans IDE. A problem I face with programming in Java is choosing the correct target JRE version. I understand that most of my friends have at least java 6, but few have a totally up-to-date version with which I compile. I know how to compile for a particular target run-time environment on NetBeans; the problem is that by using an earlier target release of Java, the compiler expects code written in that version.
For a specific example, I occasionally use a Java 8 lambda instead of a new Runnable(){}, however the compiler (or at least NetBeans) doesn't accept this 'modern' code. Another example is the use of the diamond operator, or the use of multiple-exception catch statement, neither of which are supported by Java 6. The language evolves and the compiler evolves, but older versions of Java cannot handle the change. To distribute my code, I am forced to use what some might consider outdated code.
My question is: Is it considered good practice or common practice to write Java for an outdated target version to provide compatibility? Is there some form of 'translator' or cross-compiler for Java code?
My question is: Is it considered good practice or common practice to write Java for an outdated target version to provide compatibility?
It is common practice.
Whether it is "good practice" or not, is highly context dependent. There is a pragmatic trade-off between supporting older applications whose developers don't want (or can't) upgrade, and holding back the development of your application by not making use of new (and presumably beneficial) features.
There is no universal "best" answer.
Is there some form of 'translator' or cross-compiler for Java code?
Effectively, no. For old versions of Java there were "retro-weavers" which allowed you to run "newer" Java on "older" platforms. However, this approach seems to have died out by Java 6.
To answer your first question, it really depends on the standards set by the company/office that you are working for.
From my experience, most of time big companies tries to stay with matured and well established development platforms, they might not give the cutting edge features of the new language, but the companies want the base platforms to be stable and secure first. And if the codebase is large and the project has been in development for a long time, they normally don't bother jumping into the new platform, since that means they might have to invest more resources to rewriting/refactoring a lot of code, which is not always economically lucrative.
I love using those features that you mentioned in my personal projects, but in my office works we are still using JDK6.
As for the second question, I think there are no workable things at this moment that can do the "translation" that you mentioned.
From my experience this isn't a big problem in the industry. Java is used mostly on the server, not so much on the desktop. And to setup a server with the required Java version is not a big deal. For desktop applications I also seen the approach to ship the JRE with the application. It is a little bit ugly to ship a small application (let's say 5 MB) with a 60 MB JRE, but in the "enterprise environment" it doesn't matter and is a practical way to provide the correct JRE. However, I don't like this approach since it leaves open questions, like how to ship security updates to the JRE.
And by the way: Is Java 6 still supported? To use an old JRE is pretty big security issue.

Why have some java libraries been kept out of android sdk?

All java libraries are not present within android e.g. javax.script, java.awt.* etc. It makes it very difficult to use a lot of useful libraries written in java (e.g. libraries for java script evaluation, image processing, etc.).
I am just curious, would anyone have an idea as to why android team has decided to keep these out of android sdk?
This article might provide some basic explanation:
Google’s mobile phone platform, Android, supports a relatively large
subset of the Java Standard Edition 5.0 library. Some things were left
out because they simply didn’t make sense (like printing), and others
because better APIs are available that are specific to Android (like
user interfaces).
I think that other reasons might include the fact that the mobile platform does not have the computational resources that other devices such as laptops and desktops might have (even though this seems to be changing with the introduction of high end mobile phones).
Edit: I think that the concept of 'usefulness' varies, so what yourself find useful might not be so for other people. If you want specific reasons why this specific package was left out, it is of my opinion that you are asking it in the wrong place. With regards to this specific package, the javax.script, you might want to consider taking a look at this previous SO post which proposes an alternative.

What is the limitations and advantages of Cross Compiler for C# to java?

I want to migrate my entire C# 4.0(.Net 2010) desktop Application to Java.I don't know any tool available for that?Please suggest me good one.
Also, i would like to know what are the limitations and advantages of Cross Compiler for C# to java?
please guide me to get out of this problem...
Saravanan.P
Crosscompilers will usually produce rather messy code, and sometimes code that doesn't even compile.
Some (maybe most) will force your new code into having bindings with custom libraries from the crosscompiler, and thus be forever linked to that product.
Your new code will be very hard to maintain and expand as a result, and might well offer poor performance as well as compared to the old code when compiled.
In general, you would most likely be better off rewriting the application yourself (or hiring people to do so) if it is going to have to be used and maintained actively for more than a short, transitional period.
That said, for some things a crosscompiler can be helpful. For example start with a crosscompiled version and over time replace that codebase with newly written code, this would get you working more quickly and you'd not have to maintain 2 separate code bases, in 2 different languages, using 2 toolsets, at the same time.

Advantages of Java over Ruby/JRuby

I am learning Java.
I have learned and used Ruby. The Ruby books always tell the advantages of Ruby over Java. But there must be some advantages, that's why lots of people (especially companies) use Java and not Ruby.
Please tell the absolute(not philosophical!) advantages of Java over Ruby.
Many more developers experienced with
Java than with Ruby.
Many existing libraries in Java (That
helps JRuby too).
Static typechecking (can be seen as
advantage and as disadvantage).
Existing codebase that has to be
maintained.
Good tool-support.
More and deeper documentations and
tutorials.
More experiences with good practices
and pitfalls.
More commercial support. That's
interesting for companies.
Many of these advantages are the result, that the Java-ecosystem is more matured, than that around Ruby. Many of these points are subjective, like static vs. dynamic typing.
I don't know Ruby very well, but I can guess the following points:
Java has more documentation (books, blogs, tutorial, etc.); overall documentation quality is very good
Java has more tools (IDEs, build tools, compilers, etc.)
Java has better refactoring capabilities (due to the static type system, I guess)
Java has more widespread adoption than Ruby
Java has a well-specified memory model
As far as I know, Java has better support for threading and unicode (JRuby may help here)
Java's overall performance is quite good as of late (due to hotspot, G1 new garbage collector, etc.)
Nowadays, Java has very attractive and cheap server hosting: appengine
Please tell the absolute … advantages of Java over Ruby
Programmers should rarely deal in absolutes.
I'll dare it, and say that as a rule, static typing (Java) is an advantage over dynamic typing (Ruby) because it helps recognize errors much quicker, and without the need to potentially difficult unit tests1).
Harnessed intelligently, a strong type system with static type checking can be a real time-saver.
1) I do not oppose unit testing! But good unit testing is hard and the compiler can be a great help at reducing the sheer number of necessary test cases.
Reason #1. There's a lot of legacy Java code out there. Ruby is new, there's not so many programmers who know it and even fewer who are good at it. Similarly, there is a lot more library code available for Java than Ruby.
So there may be Technical reasons Ruby is better than Java, but if you're asking for Business reasons, Java still beats it.
The Java Virtual Machine, which has had over a decade of improvements including:
just in time compilation in the HotSpot compiler (JIT - compiling byte code to native code)
a plethora of garbage collection algorithms and tuning parameters
runtime console support for profiling, management etc. of your application (JConsole, JVisualVM etc)
I like this Comparison(Found on link Given by Markus!Thanks!)... Thanks to all... i am also expecting some more discrete advantages
And its Great!!
The language.
My opinion is that the particular properties of the Java language itself lead us to the powerful capabilities of the IDEs and tools. These capabilities are especially valuable when you have to deal with very large code-base.
If I try to enumerate these properties it would be:
of course strong static typing
the grammar of language is a LALR(1) grammar - so it is easy to build a parser
fully qualified names (packages)
What we've got in the IDE so far, for example Eclipse:
great capabilities of exploring very large code bases. You can unambiguously find all references, call hierarhy, usages of classes or public and protected members - it is very valuable when you studying the code of the project or going to change something.
very helpful code editor. I noticed that when I writing code in the Eclipse's java editor I'm actually typing by hand only names of calsses or methods and then I press Ctrl+1 and editor generates a lot of things for me. And especially good that eclipse encourage you to write the usage of piece of code first and even before the code is aclually writen. So you do the method call before you create the method and then editor generates the method stub for you. Or you add extra arguments to the method or constructor in the place when you're invoking it - and editor change the signature for you. And enev more complicated things - you pass some object to the method that accept some interface - and if the object's class do not implement this interface - editor can do it for you... and so on. There's a lot of intresting things.
There is a LOT of tools for Java. As an example of a one great tool I want to mention Maven. Actually, my opinion is that the code reuse is really possible only when we have such a tool like Maven. The infrastructure built around it and integration with IDE make feasible very intresting thinsg. Example: I have m2eclipse plugin installed. I have new empty project in the Eclipse. I know that there is a class that I need to use (reuse actually) somewhere in the repositories, let say StringUtils for example. I write in my code 'StringUtils', Eclipse's editor tell me that there is no such class in the project and underlines it with red. I press Ctrl+1 and see that there is an ability to search this class in the public repository (actually in the index, not the repository itself). Some libs were found, I choose one of them at particular version and the tool downloads the jar, configures my project's calsspath and I alredy got all that I need.
So it's all about programmer's productivity.
The JVM.
My opinion is that the JVM (Sun's HotSpot particularly) is a one of the most intresting pieces of software nowadays. Of course the key point here is a performance. But current implementation of HotSpot JVM explores very cutting edge ways to achieve such really great performance. It explores all possible advantages of just-in-time compiling over static, collects statistics of the usage of code before JIT-compile it, optimise when it possible virtual calls, can inline a lot more things that static compiler can, and so on. And the great thing here that all this stuff is in the JVM, but not in the language itself (as contrary with C# as example). Actually, if you're just learning the Java language, I strongly encourage you to learn the details of modern implementations of JVM, so you know what is really hurt performance and what isn't, and do not put unnecessary optimizations in the Java code, and do not afraid to use all possibilities of the language.
So...
it's all about IDEs and tools actually, but by some reason we have them for Java not for any other language or platform (.NET of course is a great competitor in the Windows world).
This has probably been beaten to death, but my personal opinion is that Ruby excels at quickly created web apps (and frameworks) that are easy to learn, beautiful to read, and are more than fast enough for web apps.
Where Java is better suited for raw muscle and speed.
For example, I wrote a Ruby program to convert a 192 MB text file to a MongoDB collection. Ruby took hours to run. And the Ruby code was as simple/optimized as you could get (1.9.2).
I re-wrote it in Java and it runs in 4 minutes. Yes. Hours to 4 minutes. So take that for what it's worth.
Network effect. Java has the advantage of more people using Java. Who themselves use Java because more people use Java.
If you have to build a big software, you'll need to collaborate. By having a lot of programmers out there, you are sure that there will be someone that can be asked to maintain your software even if the original developers have left the company.
Static type checking and good Java IDE offer no magic and this is good for a lot of maintainer instead of Ruby.
It is not sufficient to indicate that java is statically typed and ruby is dynamically typed.
Correct me if I'm wrong, but does this cover the fact that in ruby you can add to and even
change the program (class definitions, method definitions etc) at runtime? AFAIK you can have dynamically typed languages that are not "dynamic" (can be changed at runtime).
Because in Ruby you can change the program at runtime you don't know until you've actually run the program how it is going to behave, and even then you don't know if it will behave the same next time because your code may have been changed by some other code that called the code you're writing and testing.
This predictability is, depending on the context, the advantage of Java - one of the contexts where this is an advantage is when you have a lot of developers of varying skill levels working on a fairly large enterprise application.
IMHO, what one person considers an advantage might be a disadvantage for someone else. Some people prefer static typing while others like dynamic. It is quite subjective and depends largely upon the job and the person doing it.
I would say just learn Java and decide for yourself what its strong points are. Knowing both languages yourself beats any comparisons/advice some other person can give. And its usually a good thing to know another language, so you're not wasting your time.
Negatives for Java:
There is a lot of duplication in libraries and frameworks available for Java.
Java developers/communities tend to create over complicated solutions to simple problems.
There is a lot more legacy in Java to maintain.
Too much pandering to business users has introduced cruft that makes middle managers feel better. In other words, some philosophies in Java are more concerned with BS instead of getting the job done. This is why companies like to use Java.
You'll generally need to write more code in Java than Ruby.
It takes a lot more configuring/installing/setup to get a fully working Java development environment over Ruby.
Positives for Java:
Speed.
Documentation.
Lower level language than Ruby, which could be a good thing or a bad thing, depending on your needs.
None of my points are very scientific, but I think the differences in philosophy and personalities behind Java and Ruby is what makes them very different to each other.
Better performances
There are more choices:
Developers - lots to hire
Libraries - lots of wheels already invented.
IDE's - lots of development environments to choose from. Not only just vi/emacs + a shell.
Runtimes - if you for some reason do not like the JVM you use on the system, you can either download or buy another implementation and it will most likely Just Work. How many Ruby implementations are there?
Please note that this has nothing to do with the LANGUAGES as such :)
Reading up on this : Is Ruby as cross-platform as Java? made me realize at least one factual advantage of java over ruby:
The J2ME-compatible subest of java is more portable than ruby
as long as JRuby won't run on J2ME which may be forever

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