no ordinary "function" in java? - java

in php you can declare a function in a global scope with function.
is this not possible in java? looks like every function is in a class as a method. so everything is OOP in java? no procedural code?

The closest thing you can have to a "free-floating" function is a static function, which you can call as qualified with the class name, e.g.
public class Foo {
public static void bar(){}
}
... elsewhere
Foo.bar();
You can add a bit of syntactic sugar to this to make it look like what you're thinking of:
import static Foo.bar;
... elsewhere
bar();

Yep. But you can define static methods, which ultimately can act as methods contained within a class but be invoked without instantiating an instance of the class. That is, if you define a method bar as static in class Foo then it may be invoked as Foo.bar().

That's right, no procedural code, everything's an object defined by a class (except the few primitive data types). You can, however, use static methods:
public class MyClass {
public static void callMe() {
System.out.println("HEY");
}
}
public class MyOtherClass {
public void someMethod() {
MyClass.callMe();
}
}
The JVM-based language Scala does allow you to create higher-order functions, which you can pass around as values.

Oh yes, OO indeed. You can code pseudo procedural stuff within a static method though.

You can make a method static an call it without creating an Object
public class MyClass{
public static void m(){
...
}
}
MyClass.m();

Expanding on what everyone else is saying, if you have a lot of such functions, it is common to group them together in classes that are full of nothing but static methods, often called "utility classes." The first example that comes to mind is java.lang.Math but there are tons of others. Any class with "Util" in its name is likely to follow this pattern.

Yes, that is correct. Java is strictly OOP.

In java world, all functions must be declared within a class, no matter what. Welcome to OO world =)

Yes, you can make static functions, er, methods, but then you have to hard-code calls to them. To select a callback at runtime, you have to make an interface (not a function pointer, procedural type, or delegate), and then make a bogus class (though perhaps anonymous) to "implement" it. Enjoy the make-work!
Or, enjoy the humorous satirazation:
http://steve-yegge.blogspot.com/2006/03/execution-in-kingdom-of-nouns.html

Do not jive well well OOP. You can still have define a public static method and call it from anywhere as others have mentioned.

Related

Difference between Interface declared in Class and Interface declared as a file [duplicate]

I have just found a static nested interface in our code-base.
class Foo {
public static interface Bar {
/* snip */
}
/* snip */
}
I have never seen this before. The original developer is out of reach. Therefore I have to ask SO:
What are the semantics behind a static interface? What would change, if I remove the static? Why would anyone do this?
The static keyword in the above example is redundant (a nested interface is automatically "static") and can be removed with no effect on semantics; I would recommend it be removed. The same goes for "public" on interface methods and "public final" on interface fields - the modifiers are redundant and just add clutter to the source code.
Either way, the developer is simply declaring an interface named Foo.Bar. There is no further association with the enclosing class, except that code which cannot access Foo will not be able to access Foo.Bar either. (From source code - bytecode or reflection can access Foo.Bar even if Foo is package-private!)
It is acceptable style to create a nested interface this way if you expect it to be used only from the outer class, so that you do not create a new top-level name. For example:
public class Foo {
public interface Bar {
void callback();
}
public static void registerCallback(Bar bar) {...}
}
// ...elsewhere...
Foo.registerCallback(new Foo.Bar() {
public void callback() {...}
});
The question has been answered, but one good reason to use a nested interface is if its function is directly related to the class it is in. A good example of this is a Listener. If you had a class Foo and you wanted other classes to be able to listen for events on it, you could declare an interface named FooListener, which is ok, but it would probably be more clear to declare a nested interface and have those other classes implement Foo.Listener (a nested class Foo.Event isn't bad along with this).
Member interfaces are implicitly static. The static modifier in your example can be removed without changing the semantics of the code. See also the the Java Language Specification 8.5.1. Static Member Type Declarations
An inner interface has to be static in order to be accessed. The interface isn't associated with instances of the class, but with the class itself, so it would be accessed with Foo.Bar, like so:
public class Baz implements Foo.Bar {
...
}
In most ways, this isn't different from a static inner class.
Jesse's answer is close, but I think that there is a better code to demonstrate why an inner interface may be useful. Look at the code below before you read on. Can you find why the inner interface is useful? The answer is that class DoSomethingAlready can be instantiated with any class that implements A and C; not just the concrete class Zoo. Of course, this can be achieved even if AC is not inner, but imagine concatenating longer names (not just A and C), and doing this for other combinations (say, A and B, C and B, etc.) and you easily see how things go out of control. Not to mention that people reviewing your source tree will be overwhelmed by interfaces that are meaningful only in one class.So to summarize, an inner interface enables the construction of custom types and improves their encapsulation.
class ConcreteA implements A {
:
}
class ConcreteB implements B {
:
}
class ConcreteC implements C {
:
}
class Zoo implements A, C {
:
}
class DoSomethingAlready {
interface AC extends A, C { }
private final AC ac;
DoSomethingAlready(AC ac) {
this.ac = ac;
}
}
To answer your question very directly, look at Map.Entry.
Map.Entry
also this may be useful
Static Nested Inerfaces blog Entry
Typically I see static inner classes. Static inner classes cannot reference the containing classes wherease non-static classes can. Unless you're running into some package collisions (there already is an interface called Bar in the same package as Foo) I think I'd make it it's own file. It could also be a design decision to enforce the logical connection between Foo and Bar. Perhaps the author intended Bar to only be used with Foo (though a static inner interface won't enforce this, just a logical connection)
If you will change class Foo into interface Foo the "public" keyword in the above example will be also redundant as well because
interface defined inside another interface will implicitly public
static.
In 1998, Philip Wadler suggested a difference between static interfaces and non-static interfaces.
So far as I can see, the only difference in making an
interface non-static is that it can now include non-static inner
classes; so the change would not render invalid any existing Java
programs.
For example, he proposed a solution to the Expression Problem, which is the mismatch between expression as "how much can your language express" on the one hand and expression as "the terms you are trying to represent in your language" on the other hand.
An example of the difference between static and non-static nested interfaces can be seen in his sample code:
// This code does NOT compile
class LangF<This extends LangF<This>> {
interface Visitor<R> {
public R forNum(int n);
}
interface Exp {
// since Exp is non-static, it can refer to the type bound to This
public <R> R visit(This.Visitor<R> v);
}
}
His suggestion never made it in Java 1.5.0. Hence, all other answers are correct: there is no difference to static and non-static nested interfaces.
In Java, the static interface/class allows the interface/class to be used like a top-level class, that is, it can be declared by other classes. So, you can do:
class Bob
{
void FuncA ()
{
Foo.Bar foobar;
}
}
Without the static, the above would fail to compile. The advantage to this is that you don't need a new source file just to declare the interface. It also visually associates the interface Bar to the class Foo since you have to write Foo.Bar and implies that the Foo class does something with instances of Foo.Bar.
A description of class types in Java.
Static means that any class part of the package(project) can acces it without using a pointer. This can be usefull or hindering depending on the situation.
The perfect example of the usefullnes of "static" methods is the Math class. All methods in Math are static. This means you don't have to go out of your way, make a new instance, declare variables and store them in even more variables, you can just enter your data and get a result.
Static isn't always that usefull. If you're doing case-comparison for instance, you might want to store data in several different ways. You can't create three static methods with identical signatures. You need 3 different instances, non-static, and then you can and compare, caus if it's static, the data won't change along with the input.
Static methods are good for one-time returns and quick calculations or easy obtained data.

Local static variables and Java

I was wondering how to achieve the local static variable in java. I know Java wount support it. But what is the better way to achieve the same? I donot want the other methods in my class to access the variable, but it should retain the value across the invocations of the method.
Can somebody please let me know.
I don't think there is any way to achieve this. Java does not support 'local static' a la C, and there is no way to retrofit this while still keeping your sourcecode "real Java"1.
I donot want the other methods in my class to access the variable, but it should retain the value across the invocations of the method.
The best thing would be to make it an ordinary (private) static, and then just don't access it from other methods. The last bit should be easy ... 'cos you are writing the class.
1 - I suppose you could hack something together that involves preprocessing your code, but that will make all sorts of other things unpleasant. My advice is don't go there: it is not worth the pain.
Rather than trying to actually protect the variable, making the code more obscure and complicated, consider logical protection by comment and placement. I declare normal fields at the start of the class, but a field that should only be accessed from one method just before that method. Include a comment saying it should only be used in the one method:
// i should be used only in f
private int i;
/**
* Documentation for f().
*/
public void f(){
System.out.println(i++);
}
What you want is the ability to constraint intermediate computation results within the relevant method itself. To achieve this, you can refer to the following code example. Suppose you want to maintain a static variable i across multiple calls of m(). Instead of having such a static variable, which is not feasible for Java, you can encapsulate variable i into a field of a class A visible only to m(), create a method f(), and move all your code for m() into f(). You can copy, compile, and run the following code, and see how it works.
public class S {
public void m() {
class A {
int i;
void f() {
System.out.println(i++);
}
}
A a = new A();
a.f();
a.f();
a.f();
}
public static void main(String[] args) {
S s = new S();
s.m();
}
}
In theory, yes - but not in conventional manners.
What I would do to create this:
Create that Object in a totally different class, under the private modifier, with no ability to be accessed directly.
Use a debugging tool, such as the JDI to find that variable in the other class, get it's ObjectReference and manipulate directly or create a new variable which references to that object, and use that variable, which references to the object, in your method.
This is quite complicated, as using the JDI is tough, and you would need to run your program on 2 processes.
If you want to do this, I suggest looking into the JDI, but my honest answer would be to look for another solution.
Based on dacongy's idea of using a method local class I created a simple solution:
public class Main {
public static String m() {
class Statics {
static String staticString;
}
if (Statics.staticString == null)
Statics.staticString = "My lazy static method local variable";
return Statics.staticString;
}
}

calling methods between classes

Is there a way to call a method in one class from another class. I could have say 5 classes and more than one may want to perform the same operation. So can I have one file (class??) with these common methods and call into that? If so what is the necessary modifier for these 'common' methods - public, final??
If anyone can point me to a suitable tutorial I would be grateful - in this instance I havent had much useful from Google
Thanks
Ron
This is a simple example for a (utility) class with a method that can be used from any other class:
public class Util {
public static int sizeOf(String input) {
return input.size();
}
}
To make it work "right out of the box": choose public and static as access modifiers for the method. Just like all methods from the well known java.lang.Math class.
I'd go with a general tutorial on OOP and how to use classes, e.g.
http://download.oracle.com/javase/tutorial/java/javaOO/classes.html
Basically you can call any method from another class, as long as it's public. If the method is static, you don't even need to instantiate it. But read some tutorials to get the basic idea of OOP instead of just looking for a solution for your specific problem, it'll help a lot more!
You probably want to create a "Utility" class. You can use the static keyword to make your methods static:
public UtilityClass {
public static int myMethod(String arg) {
}
}
result = UtilityClass.myMethod("sdfs");
In the implementation of the static methods you can't use local fields, unless you also mark them as static.
You can either make these methods public static.
An other way would be to pass instances of these other classes into your class. Maybe as a method parameter, set-method or parameter of the constructor.

Reference Static Methods/Variables in Java from an Instance

Can anyone explain to me why java allows you to access static methods and members from an instance? A bad example, if I have a class called RedShape and it has a static method called getColor() which returns "red", why does java allow you to call the static method from an instance of RedShape? To me this seems to violate some of the core concepts of OO language design. At the least, it should come with a compiler warning.
Thanks in advance.
Edit:
In particular, I'm asking about when you have something like
RedShape test = new RedShape();
test.getColor();
where getColor is a static method of the RedShape class. This doesn't make any sense that it's allowed and doesn't give a compiler warning on the command line via javac. I see that it's "strongly discouraged", but was curious if there was a technical or reasonable reason behind why it's allowed outside of "because C++ allows it."
I don't see anything wrong with calling a static method from an instance. What's wrong with that? In particular, quite often there are methods which are useful within the logic of a class, but which don't actually need to manipulate the instance itself.
I do object to calling a static method via an instance reference. Classic example:
Thread thread = new Thread(...);
thread.sleep(5000); // Doesn't do what it looks like
This comes with a compiler warning in some IDEs - certainly in Eclipse, assuming you turn it on. (Java / Compiler / Errors and Warnings / Code Style / Non-static access to static member.) Personally I consider that a mistake in the design of Java. (It's one of the mistakes that C# managed to avoid copying.)
There's really no reason why you can actually do this.
My only guess was that it would allow you to override static methods, but you can't.
If you try the following scenario:
Banana has a static method called 'test' (this prints 'banana')
Apple extends Banana and "overrides" the static method called 'test' (this prints 'apple')
and you do something like this:
public static void main(String[] args) {
Apple apple = new Apple();
Banana banana = new Banana();
Banana base = new Apple();
apple.test();
banana.test();
base.test();
}
The resulting output is:
apple
banana
banana
So effectively, it's pretty useless.
The access to static methods allows you to share values between instances of the same class or even get the values without needed to create a class instance.
There are cases where it's convenient and is no OO language violation.
I bet it's because the original designers were porting capability from C++, and by the time 20/20 hindsight hit, it was a backwards compatibility issue.
That, or because when you call a method within a class, even though you don't have to prefix everything with this. the compiler inserts it (or equivalent) including for static methods. If static methods couldn't be called from instances, then tacking this. on the front might be a problem (or would force coders to tack class name on the front of static methods whenever they wanted to use them within an actual instance).
Anyway, the answers are speculative unless we get one of the early language developers to answer.
public class MyClass {
public static String myString;
}
public class AnotherClass {
public void doSomething() {
doAnotherThing();
}
public static doAnotherThing() {
MyClass.myString = "something";
}
Here we are accessing static variable from non-static method (indirectly) by calling static method from non static method.

Why can't I define a static method in a Java interface?

EDIT: As of Java 8, static methods are now allowed in interfaces.
Here's the example:
public interface IXMLizable<T>
{
static T newInstanceFromXML(Element e);
Element toXMLElement();
}
Of course this won't work. But why not?
One of the possible issues would be, what happens when you call:
IXMLizable.newInstanceFromXML(e);
In this case, I think it should just call an empty method (i.e. {}). All subclasses would be forced to implement the static method, so they'd all be fine when calling the static method. So why isn't this possible?
EDIT: I guess I'm looking for answer that's deeper than "because that's the way Java is".
Is there a particular technological reason why static methods can't be overwritten? That is, why did the designers of Java decide to make instance methods overrideable but not static methods?
EDIT: The problem with my design is I'm trying to use interfaces to enforce a coding convention.
That is, the goal of the interface is twofold:
I want the IXMLizable interface to allow me to convert classes that implement it to XML elements (using polymorphism, works fine).
If someone wants to make a new instance of a class that implements the IXMLizable interface, they will always know that there will be a newInstanceFromXML(Element e) static constructor.
Is there any other way to ensure this, other than just putting a comment in the interface?
Java 8 permits static interface methods
With Java 8, interfaces can have static methods. They can also have concrete instance methods, but not instance fields.
There are really two questions here:
Why, in the bad old days, couldn't interfaces contain static methods?
Why can't static methods be overridden?
Static methods in interfaces
There was no strong technical reason why interfaces couldn't have had static methods in previous versions. This is summed up nicely by the poster of a duplicate question. Static interface methods were initially considered as a small language change, and then there was an official proposal to add them in Java 7, but it was later dropped due to unforeseen complications.
Finally, Java 8 introduced static interface methods, as well as override-able instance methods with a default implementation. They still can't have instance fields though. These features are part of the lambda expression support, and you can read more about them in Part H of JSR 335.
Overriding static methods
The answer to the second question is a little more complicated.
Static methods are resolvable at compile time. Dynamic dispatch makes sense for instance methods, where the compiler can't determine the concrete type of the object, and, thus, can't resolve the method to invoke. But invoking a static method requires a class, and since that class is known statically—at compile time—dynamic dispatch is unnecessary.
A little background on how instance methods work is necessary to understand what's going on here. I'm sure the actual implementation is quite different, but let me explain my notion of method dispatch, which models observed behavior accurately.
Pretend that each class has a hash table that maps method signatures (name and parameter types) to an actual chunk of code to implement the method. When the virtual machine attempts to invoke a method on an instance, it queries the object for its class and looks up the requested signature in the class's table. If a method body is found, it is invoked. Otherwise, the parent class of the class is obtained, and the lookup is repeated there. This proceeds until the method is found, or there are no more parent classes—which results in a NoSuchMethodError.
If a superclass and a subclass both have an entry in their tables for the same method signature, the sub class's version is encountered first, and the superclass's version is never used—this is an "override".
Now, suppose we skip the object instance and just start with a subclass. The resolution could proceed as above, giving you a sort of "overridable" static method. The resolution can all happen at compile-time, however, since the compiler is starting from a known class, rather than waiting until runtime to query an object of an unspecified type for its class. There is no point in "overriding" a static method since one can always specify the class that contains the desired version.
Constructor "interfaces"
Here's a little more material to address the recent edit to the question.
It sounds like you want to effectively mandate a constructor-like method for each implementation of IXMLizable. Forget about trying to enforce this with an interface for a minute, and pretend that you have some classes that meet this requirement. How would you use it?
class Foo implements IXMLizable<Foo> {
public static Foo newInstanceFromXML(Element e) { ... }
}
Foo obj = Foo.newInstanceFromXML(e);
Since you have to explicitly name the concrete type Foo when "constructing" the new object, the compiler can verify that it does indeed have the necessary factory method. And if it doesn't, so what? If I can implement an IXMLizable that lacks the "constructor", and I create an instance and pass it to your code, it is an IXMLizable with all the necessary interface.
Construction is part of the implementation, not the interface. Any code that works successfully with the interface doesn't care about the constructor. Any code that cares about the constructor needs to know the concrete type anyway, and the interface can be ignored.
This was already asked and answered, here
To duplicate my answer:
There is never a point to declaring a static method in an interface. They cannot be executed by the normal call MyInterface.staticMethod(). If you call them by specifying the implementing class MyImplementor.staticMethod() then you must know the actual class, so it is irrelevant whether the interface contains it or not.
More importantly, static methods are never overridden, and if you try to do:
MyInterface var = new MyImplementingClass();
var.staticMethod();
the rules for static say that the method defined in the declared type of var must be executed. Since this is an interface, this is impossible.
The reason you can't execute "result=MyInterface.staticMethod()" is that it would have to execute the version of the method defined in MyInterface. But there can't be a version defined in MyInterface, because it's an interface. It doesn't have code by definition.
While you can say that this amounts to "because Java does it that way", in reality the decision is a logical consequence of other design decisions, also made for very good reason.
With the advent of Java 8 it is possible now to write default and static methods in interface.
docs.oracle/staticMethod
For example:
public interface Arithmetic {
public int add(int a, int b);
public static int multiply(int a, int b) {
return a * b;
}
}
public class ArithmaticImplementation implements Arithmetic {
#Override
public int add(int a, int b) {
return a + b;
}
public static void main(String[] args) {
int result = Arithmetic.multiply(2, 3);
System.out.println(result);
}
}
Result : 6
TIP : Calling an static interface method doesn't require to be implemented by any class. Surely, this happens because the same rules for static methods in superclasses applies for static methods on interfaces.
Normally this is done using a Factory pattern
public interface IXMLizableFactory<T extends IXMLizable> {
public T newInstanceFromXML(Element e);
}
public interface IXMLizable {
public Element toXMLElement();
}
Because static methods cannot be overridden in subclasses, and hence they cannot be abstract. And all methods in an interface are, de facto, abstract.
Why can't I define a static method in a Java interface?
Actually you can in Java 8.
As per Java doc:
A static method is a method that is associated with the class in which
it is defined rather than with any object. Every instance of the class
shares its static methods
In Java 8 an interface can have default methods and static methods. This makes it easier for us to organize helper methods in our libraries. We can keep static methods specific to an interface in the same interface rather than in a separate class.
Example of default method:
list.sort(ordering);
instead of
Collections.sort(list, ordering);
Example of static method (from doc itself):
public interface TimeClient {
// ...
static public ZoneId getZoneId (String zoneString) {
try {
return ZoneId.of(zoneString);
} catch (DateTimeException e) {
System.err.println("Invalid time zone: " + zoneString +
"; using default time zone instead.");
return ZoneId.systemDefault();
}
}
default public ZonedDateTime getZonedDateTime(String zoneString) {
return ZonedDateTime.of(getLocalDateTime(), getZoneId(zoneString));
}
}
Interfaces are concerned with polymorphism which is inherently tied to object instances, not classes. Therefore static doesn't make sense in the context of an interface.
First, all language decisions are decisions made by the language creators. There is nothing in the world of software engineering or language defining or compiler / interpreter writing which says that a static method cannot be part of an interface. I've created a couple of languages and written compilers for them -- it's all just sitting down and defining meaningful semantics. I'd argue that the semantics of a static method in an interface are remarkably clear -- even if the compiler has to defer resolution of the method to run-time.
Secondly, that we use static methods at all means there is a valid reason for having an interface pattern which includes static methods -- I can't speak for any of you, but I use static methods on a regular basis.
The most likely correct answer is that there was no perceived need, at the time the language was defined, for static methods in interfaces. Java has grown a lot over the years and this is an item that has apparently gained some interest. That it was looked at for Java 7 indicates that its risen to a level of interest that might result in a language change. I, for one, will be happy when I no longer have to instantiate an object just so I can call my non-static getter method to access a static variable in a subclass instance ...
"Is there a particular reason that static methods cannot be overridden".
Let me re-word that question for your by filling in the definitions.
"Is there a particular reason that methods resolved at compile time cannot be resolved at runtime."
Or, to put in more completely, If I want to call a method without an instance, but knowing the class, how can I have it resolved based upon the instance that I don't have.
Static methods aren't virtual like instance methods so I suppose the Java designers decided they didn't want them in interfaces.
But you can put classes containing static methods inside interfaces. You could try that!
public interface Test {
static class Inner {
public static Object get() {
return 0;
}
}
}
Commenting EDIT: As of Java 8, static methods are now allowed in interfaces.
It is right, static methods since Java 8 are allowed in interfaces, but your example still won't work. You cannot just define a static method: you have to implement it or you will obtain a compilation error.
Several answers have discussed the problems with the concept of overridable static methods. However sometimes you come across a pattern where it seems like that's just what you want to use.
For example, I work with an object-relational layer that has value objects, but also has commands for manipulating the value objects. For various reasons, each value object class has to define some static methods that let the framework find the command instance. For example, to create a Person you'd do:
cmd = createCmd(Person.getCreateCmdId());
Person p = cmd.execute();
and to load a Person by ID you'd do
cmd = createCmd(Person.getGetCmdId());
cmd.set(ID, id);
Person p = cmd.execute();
This is fairly convenient, however it has its problems; notably the existence of the static methods can not be enforced in the interface. An overridable static method in the interface would be exactly what we'd need, if only it could work somehow.
EJBs solve this problem by having a Home interface; each object knows how to find its Home and the Home contains the "static" methods. This way the "static" methods can be overridden as needed, and you don't clutter up the normal (it's called "Remote") interface with methods that don't apply to an instance of your bean. Just make the normal interface specify a "getHome()" method. Return an instance of the Home object (which could be a singleton, I suppose) and the caller can perform operations that affect all Person objects.
Why can't I define a static method in a Java interface?
All methods in an interface are explicitly abstract and hence you cannot define them as static because static methods cannot be abstract.
Well, without generics, static interfaces are useless because all static method calls are resolved at compile time. So, there's no real use for them.
With generics, they have use -- with or without a default implementation. Obviously there would need to be overriding and so on. However, my guess is that such usage wasn't very OO (as the other answers point out obtusely) and hence wasn't considered worth the effort they'd require to implement usefully.
An interface can never be dereferenced statically, e.g. ISomething.member. An interface is always dereferenced via a variable that refers to an instance of a subclass of the interface. Thus, an interface reference can never know which subclass it refers to without an instance of its subclass.
Thus the closest approximation to a static method in an interface would be a non-static method that ignores "this", i.e. does not access any non-static members of the instance. At the low-level abstraction, every non-static method (after lookup in any vtable) is really just a function with class scope that takes "this" as an implicit formal parameter. See Scala's singleton object and interoperability with Java as evidence of that concept.
And thus every static method is a function with class scope that does not take a "this" parameter. Thus normally a static method can be called statically, but as previously stated, an interface has no implementation (is abstract).
Thus to get closest approximation to a static method in an interface, is to use a non-static method, then don't access any of the non-static instance members. There would be no possible performance benefit any other way, because there is no way to statically link (at compile-time) a ISomething.member(). The only benefit I see of a static method in an interface is that it would not input (i.e. ignore) an implicit "this" and thus disallow access to any of the non-static instance members. This would declare implicitly that the function that doesn't access "this", is immutate and not even readonly with respect to its containing class. But a declaration of "static" in an interface ISomething would also confuse people who tried to access it with ISomething.member() which would cause a compiler error. I suppose if the compiler error was sufficiently explanatory, it would be better than trying to educate people about using a non-static method to accomplish what they want (apparently mostly factory methods), as we are doing here (and has been repeated for 3 Q&A times on this site), so it is obviously an issue that is not intuitive for many people. I had to think about it for a while to get the correct understanding.
The way to get a mutable static field in an interface is use non-static getter and setter methods in an interface, to access that static field that in the subclass. Sidenote, apparently immutable statics can be declared in a Java interface with static final.
Interfaces just provide a list of things a class will provide, not an actual implementation of those things, which is what your static item is.
If you want statics, use an abstract class and inherit it, otherwise, remove the static.
Hope that helps!
You can't define static methods in an interface because static methods belongs to a class not to an instance of class, and interfaces are not Classes. Read more here.
However, If you want you can do this:
public class A {
public static void methodX() {
}
}
public class B extends A {
public static void methodX() {
}
}
In this case what you have is two classes with 2 distinct static methods called methodX().
Suppose you could do it; consider this example:
interface Iface {
public static void thisIsTheMethod();
}
class A implements Iface {
public static void thisIsTheMethod(){
system.out.print("I'm class A");
}
}
class B extends Class A {
public static void thisIsTheMethod(){
System.out.print("I'm class B");
}
}
SomeClass {
void doStuff(Iface face) {
IFace.thisIsTheMethod();
// now what would/could/should happen here.
}
}
Something that could be implemented is static interface (instead of static method in an interface). All classes implementing a given static interface should implement the corresponding static methods. You could get static interface SI from any Class clazz using
SI si = clazz.getStatic(SI.class); // null if clazz doesn't implement SI
// alternatively if the class is known at compile time
SI si = Someclass.static.SI; // either compiler errror or not null
then you can call si.method(params).
This would be useful (for factory design pattern for example) because you can get (or check the implementation of) SI static methods implementation from a compile time unknown class !
A dynamic dispatch is necessary and you can override the static methods (if not final) of a class by extending it (when called through the static interface).
Obviously, these methods can only access static variables of their class.
While I realize that Java 8 resolves this issue, I thought I'd chime in with a scenario I am currently working on (locked into using Java 7) where being able to specify static methods in an interface would be helpful.
I have several enum definitions where I've defined "id" and "displayName" fields along with helper methods evaluating the values for various reasons. Implementing an interface allows me to ensure that the getter methods are in place but not the static helper methods. Being an enum, there really isn't a clean way to offload the helper methods into an inherited abstract class or something of the like so the methods have to be defined in the enum itself. Also because it is an enum, you wouldn't ever be able to actually pass it as an instanced object and treat it as the interface type, but being able to require the existence of the static helper methods through an interface is what I like about it being supported in Java 8.
Here's code illustrating my point.
Interface definition:
public interface IGenericEnum <T extends Enum<T>> {
String getId();
String getDisplayName();
//If I was using Java 8 static helper methods would go here
}
Example of one enum definition:
public enum ExecutionModeType implements IGenericEnum<ExecutionModeType> {
STANDARD ("Standard", "Standard Mode"),
DEBUG ("Debug", "Debug Mode");
String id;
String displayName;
//Getter methods
public String getId() {
return id;
}
public String getDisplayName() {
return displayName;
}
//Constructor
private ExecutionModeType(String id, String displayName) {
this.id = id;
this.displayName = displayName;
}
//Helper methods - not enforced by Interface
public static boolean isValidId(String id) {
return GenericEnumUtility.isValidId(ExecutionModeType.class, id);
}
public static String printIdOptions(String delimiter){
return GenericEnumUtility.printIdOptions(ExecutionModeType.class, delimiter);
}
public static String[] getIdArray(){
return GenericEnumUtility.getIdArray(ExecutionModeType.class);
}
public static ExecutionModeType getById(String id) throws NoSuchObjectException {
return GenericEnumUtility.getById(ExecutionModeType.class, id);
}
}
Generic enum utility definition:
public class GenericEnumUtility {
public static <T extends Enum<T> & IGenericEnum<T>> boolean isValidId(Class<T> enumType, String id) {
for(IGenericEnum<T> enumOption : enumType.getEnumConstants()) {
if(enumOption.getId().equals(id)) {
return true;
}
}
return false;
}
public static <T extends Enum<T> & IGenericEnum<T>> String printIdOptions(Class<T> enumType, String delimiter){
String ret = "";
delimiter = delimiter == null ? " " : delimiter;
int i = 0;
for(IGenericEnum<T> enumOption : enumType.getEnumConstants()) {
if(i == 0) {
ret = enumOption.getId();
} else {
ret += delimiter + enumOption.getId();
}
i++;
}
return ret;
}
public static <T extends Enum<T> & IGenericEnum<T>> String[] getIdArray(Class<T> enumType){
List<String> idValues = new ArrayList<String>();
for(IGenericEnum<T> enumOption : enumType.getEnumConstants()) {
idValues.add(enumOption.getId());
}
return idValues.toArray(new String[idValues.size()]);
}
#SuppressWarnings("unchecked")
public static <T extends Enum<T> & IGenericEnum<T>> T getById(Class<T> enumType, String id) throws NoSuchObjectException {
id = id == null ? "" : id;
for(IGenericEnum<T> enumOption : enumType.getEnumConstants()) {
if(id.equals(enumOption.getId())) {
return (T)enumOption;
}
}
throw new NoSuchObjectException(String.format("ERROR: \"%s\" is not a valid ID. Valid IDs are: %s.", id, printIdOptions(enumType, " , ")));
}
}
Let's suppose static methods were allowed in interfaces:
* They would force all implementing classes to declare that method.
* Interfaces would usually be used through objects, so the only effective methods on those would be the non-static ones.
* Any class which knows a particular interface could invoke its static methods. Hence a implementing class' static method would be called underneath, but the invoker class does not know which. How to know it? It has no instantiation to guess that!
Interfaces were thought to be used when working with objects. This way, an object is instantiated from a particular class, so this last matter is solved. The invoking class need not know which particular class is because the instantiation may be done by a third class. So the invoking class knows only the interface.
If we want this to be extended to static methods, we should have the possibility to especify an implementing class before, then pass a reference to the invoking class. This could use the class through the static methods in the interface. But what is the differente between this reference and an object? We just need an object representing what it was the class. Now, the object represents the old class, and could implement a new interface including the old static methods - those are now non-static.
Metaclasses serve for this purpose. You may try the class Class of Java. But the problem is that Java is not flexible enough for this. You can not declare a method in the class object of an interface.
This is a meta issue - when you need to do ass
..blah blah
anyway you have an easy workaround - making the method non-static with the same logic. But then you would have to first create an object to call the method.
To solve this :
error: missing method body, or declare abstract
static void main(String[] args);
interface I
{
int x=20;
void getValue();
static void main(String[] args){};//Put curly braces
}
class InterDemo implements I
{
public void getValue()
{
System.out.println(x);
}
public static void main(String[] args)
{
InterDemo i=new InterDemo();
i.getValue();
}
}
output :
20
Now we can use static method in interface
I think java does not have static interface methods because you do not need them. You may think you do, but...
How would you use them? If you want to call them like
MyImplClass.myMethod()
then you do not need to declare it in the interface. If you want to call them like
myInstance.myMethod()
then it should not be static.
If you are actually going to use first way, but just want to enforce each implementation to have such static method, then it is really a coding convention, not a contract between instance that implements an interface and calling code.
Interfaces allow you to define contract between instance of class that implement the interface and calling code. And java helps you to be sure that this contract is not violated, so you can rely on it and don't worry what class implements this contract, just "someone who signed a contract" is enough. In case of static interfaces your code
MyImplClass.myMethod()
does not rely on the fact that each interface implementation has this method, so you do not need java to help you to be sure with it.
What is the need of static method in interface, static methods are used basically when you don't have to create an instance of object whole idea of interface is to bring in OOP concepts with introduction of static method you're diverting from concept.

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