JIT vs Interpreters - java

I couldn't find the difference between JIT and Interpreters.
Jit is intermediary to Interpreters and Compilers. During runtime, it converts byte code to machine code ( JVM or Actual Machine ?) For the next time, it takes from the cache and runs
Am I right?
Interpreters will directly execute bytecode without transforming it into machine code. Is that right?
How the real processor in our pc will understand the instruction.?
Please clear my doubts.

First thing first:
With JVM, both interpreter and compiler (the JVM compiler and not the source-code compiler like javac) produce native code (aka Machine language code for the underlying physical CPU like x86) from byte code.
What's the difference then:
The difference is in how they generate the native code, how optimized it is as well how costly the optimization is. Informally, an interpreter pretty much converts each byte-code instruction to corresponding native instruction by looking up a predefined JVM-instruction to machine instruction mapping (see below pic). Interestingly, a further speedup in execution can be achieved, if we take a section of byte-code and convert it into machine code - because considering a whole logical section often provides rooms for optimization as opposed to converting (interpreting) each line in isolation (to machine instruction). This very act of converting a section of byte-code into (presumably optimized) machine instruction is called compiling (in the current context). When the compilation is done at run-time, the compiler is called JIT compiler.
The co-relation and co-ordination:
Since Java designer went for (hardware & OS) portability, they had chosen interpreter architecture (as opposed to c style compiling, assembling, and linking). However, in order to achieve more speed up, a compiler is also optionally added to a JVM. Nonetheless, as a program goes on being interpreted (and executed in physical CPU) "hotspot"s are detected by JVM and statistics are generated. Consequently, using statistics from interpreter, those sections become candidate for compilation (optimized native code). It is in fact done on-the-fly (thus JIT compiler) and the compiled machine instructions are used subsequently (rather than being interpreted). In a natural way, JVM also caches such compiled pieces of code.
Words of caution:
These are pretty much the fundamental concepts. If an actual implementer of JVM, does it a bit different way, don't get surprised. So could be the case for VM's in other languages.
Words of caution:
Statements like "interpreter executes byte code in virtual processor", "interpreter executes byte code directly", etc. are all correct as long as you understand that in the end there is a set of machine instructions that have to run in a physical hardware.
Some Good References: [I've not done extensive search though]
[paper] Instruction Folding in a Hardware-Translation Based Java Virtual
Machine by Hitoshi Oi
[book] Computer organization and design, 4th ed, D. A. Patterson. (see Fig 2.23)
[web-article] JVM performance optimization, Part 2: Compilers, by Eva Andreasson (JavaWorld)
PS: I've used following terms interchangebly - 'native code', 'machine language code', 'machine instructions', etc.

Interpreter: Reads your source code or some intermediate representation (bytecode) of it, and executes it directly.
JIT compiler: Reads your source code, or more typically some intermediate representation (bytecode) of it, compiles that on the fly and executes native code.

Jit is intermediary to Interpreters and Compilers. During runtime, it converts byte code to machine code ( JVM or Actual Machine ?) For the next time, it takes from the cache and runs Am i right?
Yes you are.
Interpreters will directly execute bytecode without transforming it into machine code. Is that right?
Yes, it is.
How the real processor in our pc will understand the instruction.?
In the case of interpreters, the virtual machine executes a native JVM procedure corresponding to each instruction in byte code to produce the expected behaviour. But your code isn't actually compiled to native code, as with Jit compilers. The JVM emulates the expected behaviour for each instruction.

A JIT Compiler translates byte code into machine code and then execute the machine code.
Interpreters read your high level language (interprets it) and execute what's asked by your program. Interpreters are normally not passing through byte-code and jit compilation.
But the two worlds have melt because numerous interpreters have take the path to internal byte-compilation and jit-compilation, for a better speed of execution.

Interpreter: Interprets the bytecode if a method is called multiple times every time a new interpretation is required.
JIT: when a code is called multiple time JIT converts the bytecode in native code and executes it

I'm pretty sure that JIT turns byte code into machine code for whatever machine you're running on right as it's needed. The alternative to this is to run the byte code in a java virtual machine. I'm not sure if this the same as interpreting the code since I'm more familiar with that term being used to describe the execution of a scripting (non-compiled) language like ruby or perl.

The first time a class is referenced in JVM the JIT Execution Engine re-compiles the .class files (primary Binaries) generated by Java Compiler containing JVM Instruction Set to Binaries containing HOST system’s Instruction Set. JIT stores and reuses those recompiled binaries from Memory going forward, there by reducing interpretation time and benefits from Native code execution.
And there is another flavor which does Adaptive Optimization by identifying most reused part of the app and applying JIT only over it, there by optimizing over memory usage.
On the other hand a plain old java interpreter interprets one JVM instruction from class file at a time and calls a procedure against it.
Find a detail comparison here

Related

Why doesn't JIT compiler compile bytecode in advance? [duplicate]

What does a JIT compiler specifically do as opposed to a non-JIT compiler? Can someone give a succinct and easy to understand description?
A JIT compiler runs after the program has started and compiles the code (usually bytecode or some kind of VM instructions) on the fly (or just-in-time, as it's called) into a form that's usually faster, typically the host CPU's native instruction set. A JIT has access to dynamic runtime information whereas a standard compiler doesn't and can make better optimizations like inlining functions that are used frequently.
This is in contrast to a traditional compiler that compiles all the code to machine language before the program is first run.
To paraphrase, conventional compilers build the whole program as an EXE file BEFORE the first time you run it. For newer style programs, an assembly is generated with pseudocode (p-code). Only AFTER you execute the program on the OS (e.g., by double-clicking on its icon) will the (JIT) compiler kick in and generate machine code (m-code) that the Intel-based processor or whatever will understand.
In the beginning, a compiler was responsible for turning a high-level language (defined as higher level than assembler) into object code (machine instructions), which would then be linked (by a linker) into an executable.
At one point in the evolution of languages, compilers would compile a high-level language into pseudo-code, which would then be interpreted (by an interpreter) to run your program. This eliminated the object code and executables, and allowed these languages to be portable to multiple operating systems and hardware platforms. Pascal (which compiled to P-Code) was one of the first; Java and C# are more recent examples. Eventually the term P-Code was replaced with bytecode, since most of the pseudo-operations are a byte long.
A Just-In-Time (JIT) compiler is a feature of the run-time interpreter, that instead of interpreting bytecode every time a method is invoked, will compile the bytecode into the machine code instructions of the running machine, and then invoke this object code instead. Ideally the efficiency of running object code will overcome the inefficiency of recompiling the program every time it runs.
JIT-Just in time
the word itself says when it's needed (on demand)
Typical scenario:
The source code is completely converted into machine code
JIT scenario:
The source code will be converted into assembly language like structure [for ex IL (intermediate language) for C#, ByteCode for java].
The intermediate code is converted into machine language only when the application needs that is required codes are only converted to machine code.
JIT vs Non-JIT comparison:
In JIT not all the code is converted into machine code first a part
of the code that is necessary will be converted into machine code
then if a method or functionality called is not in machine then that
will be turned into machine code... it reduces burden on the CPU.
As the machine code will be generated on run time....the JIT
compiler will produce machine code that is optimised for running
machine's CPU architecture.
JIT Examples:
In Java JIT is in JVM (Java Virtual Machine)
In C# it is in CLR (Common Language Runtime)
In Android it is in DVM (Dalvik Virtual Machine), or ART (Android RunTime) in newer versions.
As other have mentioned
JIT stands for Just-in-Time which means that code gets compiled when it is needed, not before runtime.
Just to add a point to above discussion JVM maintains a count as of how many time a function is executed. If this count exceeds a predefined limit JIT compiles the code into machine language which can directly be executed by the processor (unlike the normal case in which javac compile the code into bytecode and then java - the interpreter interprets this bytecode line by line converts it into machine code and executes).
Also next time this function is calculated same compiled code is executed again unlike normal interpretation in which the code is interpreted again line by line. This makes execution faster.
JIT compiler only compiles the byte-code to equivalent native code at first execution. Upon every successive execution, the JVM merely uses the already compiled native code to optimize performance.
Without JIT compiler, the JVM interpreter translates the byte-code line-by-line to make it appear as if a native application is being executed.
Source
JIT stands for Just-in-Time which means that code gets compiled when it is needed, not before runtime.
This is beneficial because the compiler can generate code that is optimised for your particular machine. A static compiler, like your average C compiler, will compile all of the code on to executable code on the developer's machine. Hence the compiler will perform optimisations based on some assumptions. It can compile more slowly and do more optimisations because it is not slowing execution of the program for the user.
After the byte code (which is architecture neutral) has been generated by the Java compiler, the execution will be handled by the JVM (in Java). The byte code will be loaded in to JVM by the loader and then each byte instruction is interpreted.
When we need to call a method multiple times, we need to interpret the same code many times and this may take more time than is needed. So we have the JIT (just-in-time) compilers. When the byte has been is loaded in to JVM (its run time), the whole code will be compiled rather than interpreted, thus saving time.
JIT compilers works only during run time, so we do not have any binary output.
A just in time compiler (JIT) is a piece of software which takes receives an non executable input and returns the appropriate machine code to be executed. For example:
Intermediate representation JIT Native machine code for the current CPU architecture
Java bytecode ---> machine code
Javascript (run with V8) ---> machine code
The consequence of this is that for a certain CPU architecture the appropriate JIT compiler must be installed.
Difference compiler, interpreter, and JIT
Although there can be exceptions in general when we want to transform source code into machine code we can use:
Compiler: Takes source code and returns a executable
Interpreter: Executes the program instruction by instruction. It takes an executable segment of the source code and turns that segment into machine instructions. This process is repeated until all source code is transformed into machine instructions and executed.
JIT: Many different implementations of a JIT are possible, however a JIT is usually a combination of a compiler and an interpreter. The JIT first turn intermediary data (e.g. Java bytecode) which it receives into machine language via interpretation. A JIT can often measures when a certain part of the code is executed often and the will compile this part for faster execution.
Just In Time Compiler (JIT) :
It compiles the java bytecodes into machine instructions of that specific CPU.
For example, if we have a loop statement in our java code :
while(i<10){
// ...
a=a+i;
// ...
}
The above loop code runs for 10 times if the value of i is 0.
It is not necessary to compile the bytecode for 10 times again and again as the same instruction is going to execute for 10 times. In that case, it is necessary to compile that code only once and the value can be changed for the required number of times. So, Just In Time (JIT) Compiler keeps track of such statements and methods (as said above before) and compiles such pieces of byte code into machine code for better performance.
Another similar example , is that a search for a pattern using "Regular Expression" in a list of strings/sentences.
JIT Compiler doesn't compile all the code to machine code. It compiles code that have a similar pattern at run time.
See this Oracle documentation on Understand JIT to read more.
You have code that is compliled into some IL (intermediate language). When you run your program, the computer doesn't understand this code. It only understands native code. So the JIT compiler compiles your IL into native code on the fly. It does this at the method level.
I know this is an old thread, but runtime optimization is another important part of JIT compilation that doesn't seemed to be discussed here. Basically, the JIT compiler can monitor the program as it runs to determine ways to improve execution. Then, it can make those changes on the fly - during runtime. Google JIT optimization (javaworld has a pretty good article about it.)
just-in-time (JIT) compilation, (also dynamic translation or run-time compilation), is a way of executing computer code that involves compilation during execution of a program – at run time – rather than prior to execution.
IT compilation is a combination of the two traditional approaches to translation to machine code – ahead-of-time compilation (AOT), and interpretation – and combines some advantages and drawbacks of both. JIT compilation combines the speed of compiled code with the flexibility of interpretation.
Let's consider JIT used in JVM,
For example, the HotSpot JVM JIT compilers generate dynamic optimizations. In other words, they make optimization decisions while the Java application is running and generate high-performing native machine instructions targeted for the underlying system architecture.
When a method is chosen for compilation, the JVM feeds its bytecode to the Just-In-Time compiler (JIT). The JIT needs to understand the semantics and syntax of the bytecode before it can compile the method correctly. To help the JIT compiler analyze the method, its bytecode are first reformulated in an internal representation called trace trees, which resembles machine code more closely than bytecode. Analysis and optimizations are then performed on the trees of the method. At the end, the trees are translated into native code.
A trace tree is a data structure that is used in the runtime compilation of programming code. Trace trees are used in a type of 'just in time compiler' that traces code executing during hotspots and compiles it. Refer this.
Refer :
http://www.oracle.com/webfolder/technetwork/tutorials/obe/java/gc01/index.html
https://en.wikipedia.org/wiki/Just-in-time_compilation
A non-JIT compiler takes source code and transforms it into machine specific byte code at compile time. A JIT compiler takes machine agnostic byte code that was generated at compile time and transforms it into machine specific byte code at run time. The JIT compiler that Java uses is what allows a single binary to run on a multitude of platforms without modification.
Jit stands for just in time compiler
jit is a program that turns java byte code into instruction that can be sent directly to the processor.
Using the java just in time compiler (really a second compiler) at the particular system platform complies the bytecode into particular system code,once the code has been re-compiled by the jit complier ,it will usually run more quickly in the computer.
The just-in-time compiler comes with the virtual machine and is used optionally. It compiles the bytecode into platform-specific executable code that is immediately executed.
20% of the byte code is used 80% of the time. The JIT compiler gets these stats and optimizes this 20% of the byte code to run faster by adding inline methods, removal of unused locks etc and also creating the bytecode specific to that machine. I am quoting from this article, I found it was handy. http://java.dzone.com/articles/just-time-compiler-jit-hotspot
Just In Time compiler also known as JIT compiler is used for
performance improvement in Java. It is enabled by default. It is
compilation done at execution time rather earlier.
Java has popularized the use of JIT compiler by including it in
JVM.
JIT refers to execution engine in few of JVM implementations, one that is faster but requires more memory,is a just-in-time compiler. In this scheme, the bytecodes of a method are compiled to native machine code the first time the method is invoked. The native machine code for the method is then cached, so it can be re-used the next time that same method is invoked.
JVM actually performs compilation steps during runtime for performance reasons. This means that Java doesn't have a clean compile-execution separation. It first does a so called static compilation from Java source code to bytecode. Then this bytecode is passed to the JVM for execution. But executing bytecode is slow so the JVM measures how often the bytecode is run and when it detects a "hotspot" of code that's run very frequently it performs dynamic compilation from bytecode to machinecode of the "hotspot" code (hotspot profiler). So effectively today Java programs are run by machinecode execution.

Besides caching instructions, is there any difference between the native code generated by an interpreter and JIT?

I fail to understand the difference between an interpreter and JIT. For instance, from this answer:
JVM is Java Virtual Machine -- Runs/ Interprets/ translates Bytecode
into Native Machine Code
JIT is Just In Time Compiler -- Compiles the given bytecode
instruction sequence to machine code at runtime before executing
it natively. It's main purpose is to do heavy optimizations in
performance.
Both produce native machine code. Then, from this other answer:
An interpreter generates and executes machine code instructions on the
fly for each instruction, regardless of whether it has previously been
executed. A JIT caches the instructions that have been previously
interpreted to machine code, and reuses those native machine code
instructions.
As I see it, an interpreter is similar to a JIT in that it also translates the bytecode into native code, and the difference is that JIT performs some optimization, like caching.
Is this right? Is there any other major difference?
I think the above definitions aren't necessarily true.
It isn't "mandatory" or "necessary" that an interpreter translates into machine code.
In essence, an interpreter interprets. It finds a loop, and then "runs" that loop. That is not the same as creating machine code that executes a loop.
This statement:
An interpreter generates and executes machine code instructions
Is false.
Simply put, an interpreter is a program that loops over the instructions of a program (be they from a virtual or real instruction set), and executes them one by one. This is done by programming out what each instruction should do and simulating that within the interpreter.
On the most simple level, you could imagine an interpreter looks something like this in general:
for(byte byteCode : program) {
if(byteCode == ADD_BYTECODE) {
add();
}
// ... others
}
This is not so different a concept from how a CPU executes machine code, but in the case of a CPU, most of the logic is implemented in hardware directly.
I suppose you could say that an interpreter is a program that simulates a CPU in software.
The JIT compiler does the job of translating byte code into machine code and optimizing it along the way too. One of the theoretical advantages of machine code over byte code is for instance that a particular CPU might have specialized instructions available that run faster than the byte code equivalent.
In the case of the JVM this is done when a method is "hot", i.e. when it is ran a lot. JIT compilation takes a long time however (try running a Java program with the -XX:-TieredCompilation -Xcomp flags, which force C2 compilation by default, you'll see the difference in startup time), so it's faster to interpret the byte code first. That also gives the opportunity to collect profiling data, which is data about how the program is running (e.g. how many times an if branch is triggered, or which types are used for dynamic dispatch calls). The profiling data is also used during JIT compilation to do better optimization.

Are all interpreters virtual machines?

When I first read about interpreters I was under the impression they took the source language and, one statement at a time, translated it into machine language and fed it to the CPU to be executed.
However, I just learned interpreters execute the code directly and the JVM has it's own set of machine instructions which the bytecode is translated to and it is executed from there. The second makes a little more sense to me as I know the JVM has it's own virtual processor and what little I know indicates you cannot execute code without a processor.
If this is accurate does this mean all interpreters are VM's? If the host processor is not involved then how does all this work?
I've done a little research here and elsewhere but the answers I can understand aren't clear and the rest assumes I have knowledge of concepts I have not been introduced to yet.
I would appreciate a fairly simple answer.
No, not all interpreters are virtual machines.
A good example would be picoc which is a C interpreter. Virtual Machine interpreters (also called Bytecode Interpreters) are common and more popular because they're alot more efficient and run alot faster compared to regular interpreters which just have to transform strings of characters and run them.
What a bytecode interpreter does is transform the strings of characters into a numeric format (called bytecode) which resembles Assembly language. The bytecode is then optimized (if the compiler does optimization at all) and bytecode is finally executed by the interpreter.
Having a program reading and making sense of an unadulterated source file is alot more complex and slow in turns of execution rather than having a program turn the source file into numbers and then have a different part of the program the numbers which is what computers understand better.
It's all for the sake of speed, efficiency, and doing what is tried and true!
I think you are making things more complicated than they are.
If the host processor is not involved then how does all this work?
The host processor is the only thing that can execute instructions, so it's ofcourse always involved when you run a program.
There's no fundamental difference between an interpreter that first translates from bytecode to native machine code instructions and then executes that, and an interpreter that executes the source language "directly". In the second case, the machine code instructions are just the implementation of the interpreter.
I would not regard all interpreters to be virtual machines. But the distinction is blurry; anything that can run code (the CPU itself, or any interpreter) offers an environment for that code to run in, you could call that environment and its instruction set (whether it consists of bytecode or of for example JavaScript source code) a "virtual machine".
Oracle's Java VM is a very sophisticated piece of software, with many clever optimizations. It can run Java bytecode in interpreted mode (it just looks at the bytecode instructions one by one, and then runs the corresponding native machine code instruction(s) for each bytecode instruction), but it also contains a JIT (Just-In-Time) compiler that translates blocks of bytecode to native machine code at runtime, which is then re-used every time that part of the program should be executed. It also contains many sophisticated techniques to make the code run as fast as possible.

How exactly does the JVM interpret a byte code? [duplicate]

I heard many times that Java implemments JIT(just-in-time) compilation, and its bytecodes which are portable across platforms get "interpreted" by JVM. However, I don't really know what the bytecodes are, and what the JVM actually mean in Java language architecture; I would like to know more about them.
The JVM (Java Virtual Machine) has an instruction set just like a real machine. The name given to this instruction set is Java Bytecode. It is described in the Java Virtual Machine Specification. Other languages are translated into a bytecode before execution, for example ruby and python. Java's bytecode is at a fairly low level while python's is much more high level.
Interpretation and JIT compilation are two different strategies for executing bytecode. Interpretation processes bytecodes one at a time making the changes to the virtual machine state that are encoded in each instruction. JIT compilation translates the bytecode into instructions native to the host platform that carry out equivalent operations.
Interpretation is generally quick to start but slow during execution, while JIT has more startup overhead but runs quicker afterwards. Modern JVMs use a combination of interpretation and JIT techniques to get the benefit of both. The bytecode is first interpreted while the JIT is translating it in the background. Once the JIT compilation is complete, the JVM switches to using that code instead of the interpreter. Sometimes JIT compilation can produce better results than the ahead-of-time compilation used for C and C++ because it is more dynamic. The JVM can keep track of how often code is called and what the typical paths through the code are and use this information to generate more efficient code while the program is running. The JVM can switch to this new code just like when it initially switches from the interpreter to the JIT code.
Just like there are other languages that compile to native code, like C, C++, Fortran; there are compilers for other languages that output JVM bytecode. One example is the scala language. I believe that groovy and jruby can also convert to java bytecode.
Bytecode is a step between your source code and actual machine code. The JVM is what takes the bytecode and translates it into machine code.
JIT refers to the fact that the JVM does this translation on the fly when the program is executed, rather than in a single step (like in a traditionally compiled/linked language like C or C++)
The point of bytecode is that you get better performance than a strictly interpreted language (like PHP for example) because the bytecode is already partially compiled and optimized. Also, since the bytecode doesn't need to be directly interpreted by the CPU, it doesn't need to be tied to any specific CPU architecture which makes it more portable.
The disadvantage of course is that it will generally be a bit slower than a natively compiled application since the JVM still has to do some work in translating the bytecode to machine code.
When you compile something in Java, the compiler generates bytecode. This is native code for the Java Virtual Machine. The JVM then translates the bytecode to native code for your processor/architecture, this is where the JIT happens. Without JIT, the JVM would translate the program one instruction at a time, which is very slow.
Bytecode is the JVM equivalent of machine language instructions.
jcyang already provided a link to wikipedia, but this one is a better match to your question:
Java Bytecode
The Java Compiler compiles Java Source code to class files. The class's methods are translated to Byte Code and the Java virtual machine (JVM) interpretes this byte code. A Just In Time compiler (JIT) may be used to translate the byte code to machine code to speed up execution of class methods.
JVM is a virtual machine which is used to run Java code. We can compare JVM with a compiler as without it we cannot compile Java code and make applications. JVM is nothing but a piece of code that will testify your Java code. The main task of JVM is to convert the Java code into Java bytecode and compile it. This makes Java development easy. Check out this article if you want to know more about how does Java Virtual Machine Works?

What are bytecodes and how does the JVM handle them

I heard many times that Java implemments JIT(just-in-time) compilation, and its bytecodes which are portable across platforms get "interpreted" by JVM. However, I don't really know what the bytecodes are, and what the JVM actually mean in Java language architecture; I would like to know more about them.
The JVM (Java Virtual Machine) has an instruction set just like a real machine. The name given to this instruction set is Java Bytecode. It is described in the Java Virtual Machine Specification. Other languages are translated into a bytecode before execution, for example ruby and python. Java's bytecode is at a fairly low level while python's is much more high level.
Interpretation and JIT compilation are two different strategies for executing bytecode. Interpretation processes bytecodes one at a time making the changes to the virtual machine state that are encoded in each instruction. JIT compilation translates the bytecode into instructions native to the host platform that carry out equivalent operations.
Interpretation is generally quick to start but slow during execution, while JIT has more startup overhead but runs quicker afterwards. Modern JVMs use a combination of interpretation and JIT techniques to get the benefit of both. The bytecode is first interpreted while the JIT is translating it in the background. Once the JIT compilation is complete, the JVM switches to using that code instead of the interpreter. Sometimes JIT compilation can produce better results than the ahead-of-time compilation used for C and C++ because it is more dynamic. The JVM can keep track of how often code is called and what the typical paths through the code are and use this information to generate more efficient code while the program is running. The JVM can switch to this new code just like when it initially switches from the interpreter to the JIT code.
Just like there are other languages that compile to native code, like C, C++, Fortran; there are compilers for other languages that output JVM bytecode. One example is the scala language. I believe that groovy and jruby can also convert to java bytecode.
Bytecode is a step between your source code and actual machine code. The JVM is what takes the bytecode and translates it into machine code.
JIT refers to the fact that the JVM does this translation on the fly when the program is executed, rather than in a single step (like in a traditionally compiled/linked language like C or C++)
The point of bytecode is that you get better performance than a strictly interpreted language (like PHP for example) because the bytecode is already partially compiled and optimized. Also, since the bytecode doesn't need to be directly interpreted by the CPU, it doesn't need to be tied to any specific CPU architecture which makes it more portable.
The disadvantage of course is that it will generally be a bit slower than a natively compiled application since the JVM still has to do some work in translating the bytecode to machine code.
When you compile something in Java, the compiler generates bytecode. This is native code for the Java Virtual Machine. The JVM then translates the bytecode to native code for your processor/architecture, this is where the JIT happens. Without JIT, the JVM would translate the program one instruction at a time, which is very slow.
Bytecode is the JVM equivalent of machine language instructions.
jcyang already provided a link to wikipedia, but this one is a better match to your question:
Java Bytecode
The Java Compiler compiles Java Source code to class files. The class's methods are translated to Byte Code and the Java virtual machine (JVM) interpretes this byte code. A Just In Time compiler (JIT) may be used to translate the byte code to machine code to speed up execution of class methods.
JVM is a virtual machine which is used to run Java code. We can compare JVM with a compiler as without it we cannot compile Java code and make applications. JVM is nothing but a piece of code that will testify your Java code. The main task of JVM is to convert the Java code into Java bytecode and compile it. This makes Java development easy. Check out this article if you want to know more about how does Java Virtual Machine Works?

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