Are all interpreters virtual machines? - java

When I first read about interpreters I was under the impression they took the source language and, one statement at a time, translated it into machine language and fed it to the CPU to be executed.
However, I just learned interpreters execute the code directly and the JVM has it's own set of machine instructions which the bytecode is translated to and it is executed from there. The second makes a little more sense to me as I know the JVM has it's own virtual processor and what little I know indicates you cannot execute code without a processor.
If this is accurate does this mean all interpreters are VM's? If the host processor is not involved then how does all this work?
I've done a little research here and elsewhere but the answers I can understand aren't clear and the rest assumes I have knowledge of concepts I have not been introduced to yet.
I would appreciate a fairly simple answer.

No, not all interpreters are virtual machines.
A good example would be picoc which is a C interpreter. Virtual Machine interpreters (also called Bytecode Interpreters) are common and more popular because they're alot more efficient and run alot faster compared to regular interpreters which just have to transform strings of characters and run them.
What a bytecode interpreter does is transform the strings of characters into a numeric format (called bytecode) which resembles Assembly language. The bytecode is then optimized (if the compiler does optimization at all) and bytecode is finally executed by the interpreter.
Having a program reading and making sense of an unadulterated source file is alot more complex and slow in turns of execution rather than having a program turn the source file into numbers and then have a different part of the program the numbers which is what computers understand better.
It's all for the sake of speed, efficiency, and doing what is tried and true!

I think you are making things more complicated than they are.
If the host processor is not involved then how does all this work?
The host processor is the only thing that can execute instructions, so it's ofcourse always involved when you run a program.
There's no fundamental difference between an interpreter that first translates from bytecode to native machine code instructions and then executes that, and an interpreter that executes the source language "directly". In the second case, the machine code instructions are just the implementation of the interpreter.
I would not regard all interpreters to be virtual machines. But the distinction is blurry; anything that can run code (the CPU itself, or any interpreter) offers an environment for that code to run in, you could call that environment and its instruction set (whether it consists of bytecode or of for example JavaScript source code) a "virtual machine".
Oracle's Java VM is a very sophisticated piece of software, with many clever optimizations. It can run Java bytecode in interpreted mode (it just looks at the bytecode instructions one by one, and then runs the corresponding native machine code instruction(s) for each bytecode instruction), but it also contains a JIT (Just-In-Time) compiler that translates blocks of bytecode to native machine code at runtime, which is then re-used every time that part of the program should be executed. It also contains many sophisticated techniques to make the code run as fast as possible.

Related

does java interpreter performs conversion/translation before execution of code line by line?

Wikipedia and some other sites describe interpreters as translators that translates code from some high-level language to some low-level language. However, there is alot of explanations out there, including in stackoverflow, where it says the interpreter directly executes the instruction its taken as input without prior conversion.
So is interpreter a translator like compilers or an executor like CPU?
That very much depends.
You have to understand that current day jvm implementations are big, powerful tools.
Typically, they have an interpreter part. That one kicks in first: it reads byte code and directly interprets that itself. In the direct sense of the its name Java virtual machine!
But as soon as specific code gets executed repeatedly (many thousands of repetitions that is), the so called just in time compilers kick in. They translate the byte code into native machine code and do all kinds of performance optimizations, such as method inlining.
Such jvms are thus doing both things you mentioned in your question.
When you compile the Java code, you turn it into Java byte-code. When you execute your Java program, you actually invoke the Java Virtual Machine to interpret the Java byte-code. The JVM interprets the Java byte-code, and generates platform-specific byte-code from it, that can then be executed by the platform.
That's the simplified explanation of what it does, but it does a lot more: like #GhostCat said, among other things, it sometimes compiles blocks of code that are often executed, and keeps the compiled version (in a form of platform-specific byte-code), to avoid interpreting it every time (this is called JIT compilation).
This makes Java a hybrid between compilation and interpretation: the source code is compiled to Java byte-code, but then that Java byte-code is interpreted on a specific platform.

How exactly does the Java interpreter or any interpreter work?

I have been figuring out the exact working of an interpreter, have googled around and have come up with some conclusion, just wanted it to be rectified by someone who can give me a better understanding of the working of interpreter.
So what i have understood is:
An interpreter is a software program that converts code from high level
language to machine format.
speaking specifically about java interpreter, it gets code in binary format
(which is earlier translated by java compiler from source code to bytecode).
now platform for a java interpreter is the JVM, in which it runs, so
basically it is going to produce code which can be run by JVM.
so it takes the bytecode produces intermediate code and the target machine
code and gives it to JVM.
JVM in turns executes that code on the OS platform in which JVM is
implemented or being run.
Now i am still not clear with the sub process that happens in between i.e.
interpreter produces intermediate code.
interpreted code is then optimized.
then target code is generated
and finally executed.
Some more questions:
so is the interpreter alone responsible for generating target code ? and
executing it ?
and does executing means it gets executed in JVM or in the underlying OS ?
An interpreter is a software program that converts code from high level language to machine format.
No. That's a compiler. An interpreter is a computer program that executes the instructions written in a language directly. This is different from a compiler that converts a higher level language into a lower language. The C compiler goes from C to assembly code with the assembler (another type of compiler) translates from assembly to machine code -- modern C compilers do both steps to go from C to machine code.
In Java, the java compiler does code verification and converts from Java source to byte-code class files. It also does a number of small processing tasks such as pre-calculation of constants (if possible), caching of strings, etc..
now platform for a java interpreter is the JVM, in which it runs, so basically it is going to produce code which can be run by JVM.
The JVM operates on the bytecode directly. The java interpreter is integrated so closely with the JVM that they shouldn't really be thought of as separate entities. What also is happening is a crap-ton of optimization where bytecode is basically optimized on the fly. This makes calling it just an interpreter inadequate. See below.
so it takes the bytecode produces intermediate code and the target machine code and gives it to JVM.
The JVM is doing these translations.
JVM in turns executes that code on the OS platform in which JVM is implemented or being run.
I'd rather say that the JVM uses the bytecode, optimized user code, the java libraries which include java and native code, in conjunction with OS calls to execute java applications.
now i am still not clear with the sub process that happens in between i.e. 1. interpreter produces intermediate code. 2. interpreted code is then optimized. 3. then target code is generated 4. and finally executed.
The Java compiler generates bytecode. When the JVM executes the code, steps 2-4 happen at runtime inside of the JVM. It is very different than C (for example) which has these separate steps being run by different utilities. Don't think about this as "subprocesses", think about it as modules inside of the JVM.
so is the interpreter alone responsible for generating target code ? and executing it ?
Sort of. The JVM's interpreter by definition reads the bytecode and executes it directly. However, in modern JVMs, the interpreter works in tandem with the Just-In-Time compiler (JIT) to generate native code on the fly so that the JVM can have your code execute more efficiently.
In addition, there are post-processing "compilation" stages which analyze the generated code at runtime so that native code can be optimized by inlining often-used code blocks and through other mechanisms. This is the reason why the JVM load spikes so high on startup. Not only is it loading in the jars and class files, but it is in effect doing a cc -O3 on the fly.
and does executing means it gets executed in JVM or in the underlying OS ?
Although we talk about the JVM executing the code, this is not technically correct. As soon as the byte-code is translated into native code, the execution of the JVM and your java application is done by the CPU and the rest of the hardware architecture.
The Operating System is the substrate that that does all of the process and resource management so the programs can efficiently share the hardware and execute efficiently. The OS also provides the APIs for applications to easily access the disk, network, memory, and other hardware and resources.
1) An interpreter is a software program that converts code from high level language to machine format.
Incorrect. An interpreter is a program that runs a program expressed in some language that is NOT the computer's native machine code.
There may be a step in this process in which the source language is parsed and translated to an intermediate language, but this is not a fundamental requirement for an interpreter. In the Java case, the bytecode language has been designed so that neither parsing or a distinct intermediate language are necessary.
2) speaking specifically about java interpreter, it gets code in binary format (which is earlier translated by java compiler from source code to bytecode).
Correct. The "binary format" is Java bytecodes.
3) now platform for a java interpreter is the JVM, in which it runs, so basically it is going to produce code which can be run by JVM.
Incorrect. The bytecode interpreter is part of the JVM. The interpreter doesn't run on the JVM. And the bytecode interpreter doesn't produce anything. It just runs the bytecodes.
4) so it takes the bytecode produces intermediate code and the target machine code and gives it to JVM.
Incorrect.
5) JVM in turns executes that code on the OS platform in which JVM is implemented or being run.
Incorrect.
The real story is this:
The JVM has a number of components to it.
One component is the bytecode interpreter. It executes bytecodes pretty much directly1. You can think of the interpreter as an emulator for an abstract computer whose instruction set is bytecodes.
A second component is the JIT compiler. This translates bytecodes into the target machine's native machine code so that it can be executed by the target hardware.
1 - A typical bytecode interpreter does some work to map abstract stack frames and object layouts to concrete ones involving target-specific sizes and offsets. But to call this an "intermediate code" is a stretch. The interpreter is really just enhancing the bytecodes.
Giving a 1000 foot view which will hopefully clear things up:
There are 2 main steps to a java application: compilation, and runtime. Each process has very different functions and purposes. The main processes for both are outlined below:
Compilation
This is (normally) executed by [com.sun.tools.javac][1] usually found in the tools.jar file, traditionally in your $JAVA_HOME - the same place as java.jar, etc.
The goal here is to translate .java source files into .class files which contain the "recipe" for the java runtime environment.
Compilation steps:
Parsing: the files are read, and stripped of their 'boundary' syntax characters, such as curly braces, semicolons, and parentheses. These exists to tell the parser which java object to translate each source component into (more about this in the next point).
AST creation: The Abstract Syntax Tree is how a source file is represented. This is a literal "tree" data structure, and the root class for this is [com.sun.tools.JCTree][3]. The overall idea is that there is a java object for each Expression and each Statement. At this point in time relatively little is known about actual "types" that each represent. The only thing that is checked for at the creation of the AST is literal syntax
Desugar: This is where for loops and other syntactical sugar are translated into simpler form. The language is still in 'tree' form and not bytecode so this can easily happen
Type checking/Inference: Where the compiler gets complex. Java is a static language, so the compiler has to go over the AST using the Visitor Pattern and figure out the types of everything ahead of tim and makes sure that at runtime everything (well, almost) will be legal as far as types, method signatures, etc. goes. If something is too vague or invalid, compilation fails.
Bytecode: Control flow is checked to make sure that the program execution logic is valid (no unreachable statements, etc.) If everything passes the checks without errors, then the AST is translated into the bytecodes that the program represents.
.class file writing: at this point, the class files are written. Essentially, the bytecode is a small layer of abstraction on top of specialized machine code. This makes it possible to port to other machines/CPU structures/platforms without having to worry about the relatively small differences between them.
Runtime
There is a different Runtime Environment/Virtual Machine implementation for each computer platform. The Java APIs are universal, but the runtime environment is an entirely separate piece of software.
JRE only knows how to translate bytecode from the class files into machine code compatible with the target platform, and that is also highly optimized for the respective platform.
There are many different runtime/vm implementations, but the most popular one is the Hotspot VM.
The VM is incredibly complex and optimizes your code at runtime. Startup times are slow but it essentially "learns" as it goes.
This is the 'JIT' (Just-in-time) concept in action - the compiler did all of the heavy lifting by checking for correct types and syntax, and the VM simply translates and optimizes the bytecode to machine code as it goes.
Also...
The Java compiler API was standardized under JSR 199. While not exactly falling under same thing (can't find the exact JLS), many other languages and tools leverage the standardized compilation process/API in order to use the advanced JVM (runtime) technology that Oracle provides, while allowing for different syntax.
See Scala, Groovy, Kotlin, Jython, JRuby, etc. All of these leverage the Java Runtime Environment because they translate their different syntax to be compatible with the Java compiler API! It's pretty neat - anyone can write a high-performance language with whatever syntax they want because of the decoupling of the two. There's adaptations for almost every single language for the JVM
I'll answer based on my experience on creating a DSL.
C is compiled because you run pass the source code to the gcc and runs the stored program in machine code.
Python is interpreted because you run programs by passing the program source to the interpreter. The interpreter reads the source file and executes it.
Java is a mix of both because you "compile" the Java file to bytecode, then invokes the JVM to run it. Bytecode isn't machine code, it needs to be interpreted by the JVM. Java is in a tier between C and Python because you cannot do fancy things like a "eval" (evaluating chunks of code or expressions at runtime as in Python). However, Java has reflection abilities that are impossible to a C program to have. In short, the design of Java runtime being in a intermediary tier between a pure compiled and a interpreted language gives the best (and the worst) of the two words in terms of performance and flexibility.
However, Python also has a virtual machine and it's own bytecode format. The same applies to Perl, Lua, etc. Those interpreters first converts a source file to a bytecode, then they interpret the bytecode.
I always wondered why doing this is necessary, until I made my own interpreter for a simulation DSL. My interpreter does a lexical analysis (break a source in tokens), converts it to a abstract syntax tree, then it evaluates the tree by traversing it. For software engineering sake I'm using some design patterns and my code heavily uses polymorphism. This is very slow in comparison to processing a efficient bytecode format that mimics a real computer architecture. My simulations would be way faster if I create my own virtual machine or use a existent one. For evaluating a long numeric expression, for instance, it'll be faster to translate it to something similar to assembly code than processing a branch of a abstract tree, since it requires calling a lot of polymorphic methods.
There are two ways of executing a program.
By way of a compiler: this parses a text in the programming language (say .c) to machine code, on Windows .exe. This can then be executed independent of the compiler.
This compilation can be done by compiling several .c files to several object files (intermediate products), and then linking them into a single application or library.
By way of an interpreter: this parses a text in the programming language (say .java) and "immediately" executes the program.
With java the approach is a bit hybrid/stacked: the java compiler javac compiles .java to .class files, and possibles zips those in .jar (or .war, .ear ...). The .class files consist of a more abstract byte code, for an abstract stack machine.
Then the java runtime java (call JVM, java virtual machine, or byte code interpreter) can execute a .class/.jar. This is in fact an interpreter of java byte code.
Nowadays it also translates (parts) of the byte code at run time to machine code. This is also called a just-in-time compiler for byte code to machine code.
In short:
- a compiler just creates code;
- an interpreter immediately executes.
An interpreter will loop over parsed commands / a high level intermediate code, and interprete every command with a piece of code. Indirect an in principle slow.

How exactly does the JVM interpret a byte code? [duplicate]

I heard many times that Java implemments JIT(just-in-time) compilation, and its bytecodes which are portable across platforms get "interpreted" by JVM. However, I don't really know what the bytecodes are, and what the JVM actually mean in Java language architecture; I would like to know more about them.
The JVM (Java Virtual Machine) has an instruction set just like a real machine. The name given to this instruction set is Java Bytecode. It is described in the Java Virtual Machine Specification. Other languages are translated into a bytecode before execution, for example ruby and python. Java's bytecode is at a fairly low level while python's is much more high level.
Interpretation and JIT compilation are two different strategies for executing bytecode. Interpretation processes bytecodes one at a time making the changes to the virtual machine state that are encoded in each instruction. JIT compilation translates the bytecode into instructions native to the host platform that carry out equivalent operations.
Interpretation is generally quick to start but slow during execution, while JIT has more startup overhead but runs quicker afterwards. Modern JVMs use a combination of interpretation and JIT techniques to get the benefit of both. The bytecode is first interpreted while the JIT is translating it in the background. Once the JIT compilation is complete, the JVM switches to using that code instead of the interpreter. Sometimes JIT compilation can produce better results than the ahead-of-time compilation used for C and C++ because it is more dynamic. The JVM can keep track of how often code is called and what the typical paths through the code are and use this information to generate more efficient code while the program is running. The JVM can switch to this new code just like when it initially switches from the interpreter to the JIT code.
Just like there are other languages that compile to native code, like C, C++, Fortran; there are compilers for other languages that output JVM bytecode. One example is the scala language. I believe that groovy and jruby can also convert to java bytecode.
Bytecode is a step between your source code and actual machine code. The JVM is what takes the bytecode and translates it into machine code.
JIT refers to the fact that the JVM does this translation on the fly when the program is executed, rather than in a single step (like in a traditionally compiled/linked language like C or C++)
The point of bytecode is that you get better performance than a strictly interpreted language (like PHP for example) because the bytecode is already partially compiled and optimized. Also, since the bytecode doesn't need to be directly interpreted by the CPU, it doesn't need to be tied to any specific CPU architecture which makes it more portable.
The disadvantage of course is that it will generally be a bit slower than a natively compiled application since the JVM still has to do some work in translating the bytecode to machine code.
When you compile something in Java, the compiler generates bytecode. This is native code for the Java Virtual Machine. The JVM then translates the bytecode to native code for your processor/architecture, this is where the JIT happens. Without JIT, the JVM would translate the program one instruction at a time, which is very slow.
Bytecode is the JVM equivalent of machine language instructions.
jcyang already provided a link to wikipedia, but this one is a better match to your question:
Java Bytecode
The Java Compiler compiles Java Source code to class files. The class's methods are translated to Byte Code and the Java virtual machine (JVM) interpretes this byte code. A Just In Time compiler (JIT) may be used to translate the byte code to machine code to speed up execution of class methods.
JVM is a virtual machine which is used to run Java code. We can compare JVM with a compiler as without it we cannot compile Java code and make applications. JVM is nothing but a piece of code that will testify your Java code. The main task of JVM is to convert the Java code into Java bytecode and compile it. This makes Java development easy. Check out this article if you want to know more about how does Java Virtual Machine Works?

JIT vs Interpreters

I couldn't find the difference between JIT and Interpreters.
Jit is intermediary to Interpreters and Compilers. During runtime, it converts byte code to machine code ( JVM or Actual Machine ?) For the next time, it takes from the cache and runs
Am I right?
Interpreters will directly execute bytecode without transforming it into machine code. Is that right?
How the real processor in our pc will understand the instruction.?
Please clear my doubts.
First thing first:
With JVM, both interpreter and compiler (the JVM compiler and not the source-code compiler like javac) produce native code (aka Machine language code for the underlying physical CPU like x86) from byte code.
What's the difference then:
The difference is in how they generate the native code, how optimized it is as well how costly the optimization is. Informally, an interpreter pretty much converts each byte-code instruction to corresponding native instruction by looking up a predefined JVM-instruction to machine instruction mapping (see below pic). Interestingly, a further speedup in execution can be achieved, if we take a section of byte-code and convert it into machine code - because considering a whole logical section often provides rooms for optimization as opposed to converting (interpreting) each line in isolation (to machine instruction). This very act of converting a section of byte-code into (presumably optimized) machine instruction is called compiling (in the current context). When the compilation is done at run-time, the compiler is called JIT compiler.
The co-relation and co-ordination:
Since Java designer went for (hardware & OS) portability, they had chosen interpreter architecture (as opposed to c style compiling, assembling, and linking). However, in order to achieve more speed up, a compiler is also optionally added to a JVM. Nonetheless, as a program goes on being interpreted (and executed in physical CPU) "hotspot"s are detected by JVM and statistics are generated. Consequently, using statistics from interpreter, those sections become candidate for compilation (optimized native code). It is in fact done on-the-fly (thus JIT compiler) and the compiled machine instructions are used subsequently (rather than being interpreted). In a natural way, JVM also caches such compiled pieces of code.
Words of caution:
These are pretty much the fundamental concepts. If an actual implementer of JVM, does it a bit different way, don't get surprised. So could be the case for VM's in other languages.
Words of caution:
Statements like "interpreter executes byte code in virtual processor", "interpreter executes byte code directly", etc. are all correct as long as you understand that in the end there is a set of machine instructions that have to run in a physical hardware.
Some Good References: [I've not done extensive search though]
[paper] Instruction Folding in a Hardware-Translation Based Java Virtual
Machine by Hitoshi Oi
[book] Computer organization and design, 4th ed, D. A. Patterson. (see Fig 2.23)
[web-article] JVM performance optimization, Part 2: Compilers, by Eva Andreasson (JavaWorld)
PS: I've used following terms interchangebly - 'native code', 'machine language code', 'machine instructions', etc.
Interpreter: Reads your source code or some intermediate representation (bytecode) of it, and executes it directly.
JIT compiler: Reads your source code, or more typically some intermediate representation (bytecode) of it, compiles that on the fly and executes native code.
Jit is intermediary to Interpreters and Compilers. During runtime, it converts byte code to machine code ( JVM or Actual Machine ?) For the next time, it takes from the cache and runs Am i right?
Yes you are.
Interpreters will directly execute bytecode without transforming it into machine code. Is that right?
Yes, it is.
How the real processor in our pc will understand the instruction.?
In the case of interpreters, the virtual machine executes a native JVM procedure corresponding to each instruction in byte code to produce the expected behaviour. But your code isn't actually compiled to native code, as with Jit compilers. The JVM emulates the expected behaviour for each instruction.
A JIT Compiler translates byte code into machine code and then execute the machine code.
Interpreters read your high level language (interprets it) and execute what's asked by your program. Interpreters are normally not passing through byte-code and jit compilation.
But the two worlds have melt because numerous interpreters have take the path to internal byte-compilation and jit-compilation, for a better speed of execution.
Interpreter: Interprets the bytecode if a method is called multiple times every time a new interpretation is required.
JIT: when a code is called multiple time JIT converts the bytecode in native code and executes it
I'm pretty sure that JIT turns byte code into machine code for whatever machine you're running on right as it's needed. The alternative to this is to run the byte code in a java virtual machine. I'm not sure if this the same as interpreting the code since I'm more familiar with that term being used to describe the execution of a scripting (non-compiled) language like ruby or perl.
The first time a class is referenced in JVM the JIT Execution Engine re-compiles the .class files (primary Binaries) generated by Java Compiler containing JVM Instruction Set to Binaries containing HOST system’s Instruction Set. JIT stores and reuses those recompiled binaries from Memory going forward, there by reducing interpretation time and benefits from Native code execution.
And there is another flavor which does Adaptive Optimization by identifying most reused part of the app and applying JIT only over it, there by optimizing over memory usage.
On the other hand a plain old java interpreter interprets one JVM instruction from class file at a time and calls a procedure against it.
Find a detail comparison here

Compiled vs. Interpreted Languages

I'm trying to get a better understanding of the difference. I've found a lot of explanations online, but they tend towards the abstract differences rather than the practical implications.
Most of my programming experiences has been with CPython (dynamic, interpreted), and Java (static, compiled). However, I understand that there are other kinds of interpreted and compiled languages. Aside from the fact that executable files can be distributed from programs written in compiled languages, are there any advantages/disadvantages to each type? Oftentimes, I hear people arguing that interpreted languages can be used interactively, but I believe that compiled languages can have interactive implementations as well, correct?
A compiled language is one where the program, once compiled, is expressed in the instructions of the target machine. For example, an addition "+" operation in your source code could be translated directly to the "ADD" instruction in machine code.
An interpreted language is one where the instructions are not directly executed by the target machine, but instead read and executed by some other program (which normally is written in the language of the native machine). For example, the same "+" operation would be recognised by the interpreter at run time, which would then call its own "add(a,b)" function with the appropriate arguments, which would then execute the machine code "ADD" instruction.
You can do anything that you can do in an interpreted language in a compiled language and vice-versa - they are both Turing complete. Both however have advantages and disadvantages for implementation and use.
I'm going to completely generalise (purists forgive me!) but, roughly, here are the advantages of compiled languages:
Faster performance by directly using the native code of the target machine
Opportunity to apply quite powerful optimisations during the compile stage
And here are the advantages of interpreted languages:
Easier to implement (writing good compilers is very hard!!)
No need to run a compilation stage: can execute code directly "on the fly"
Can be more convenient for dynamic languages
Note that modern techniques such as bytecode compilation add some extra complexity - what happens here is that the compiler targets a "virtual machine" which is not the same as the underlying hardware. These virtual machine instructions can then be compiled again at a later stage to get native code (e.g. as done by the Java JVM JIT compiler).
A language itself is neither compiled nor interpreted, only a specific implementation of a language is. Java is a perfect example. There is a bytecode-based platform (the JVM), a native compiler (gcj) and an interpeter for a superset of Java (bsh). So what is Java now? Bytecode-compiled, native-compiled or interpreted?
Other languages, which are compiled as well as interpreted, are Scala, Haskell or Ocaml. Each of these languages has an interactive interpreter, as well as a compiler to byte-code or native machine code.
So generally categorizing languages by "compiled" and "interpreted" doesn't make much sense.
Start thinking in terms of a: blast from the past
Once upon a time, long long ago, there lived in the land of computing
interpreters and compilers. All kinds of fuss ensued over the merits of
one over the other. The general opinion at that time was something along the lines of:
Interpreter: Fast to develop (edit and run). Slow to execute because each statement had to be interpreted into
machine code every time it was executed (think of what this meant for a loop executed thousands of times).
Compiler: Slow to develop (edit, compile, link and run. The compile/link steps could take serious time). Fast
to execute. The whole program was already in native machine code.
A one or two order of magnitude difference in the runtime
performance existed between an interpreted program and a compiled program. Other distinguishing
points, run-time mutability of the code for example, were also of some interest but the major
distinction revolved around the run-time performance issues.
Today the landscape has evolved to such an extent that the compiled/interpreted distinction is
pretty much irrelevant. Many
compiled languages call upon run-time services that are not
completely machine code based. Also, most interpreted languages are "compiled" into byte-code
before execution. Byte-code interpreters can be very efficient and rival some compiler generated
code from an execution speed point of view.
The classic difference is that compilers generated native machine code, interpreters read source code and
generated machine code on the fly using some sort of run-time system.
Today there are very few classic interpreters left - almost all of them
compile into byte-code (or some other semi-compiled state) which then runs on a virtual "machine".
The extreme and simple cases:
A compiler will produce a binary executable in the target machine's native executable format. This binary file contains all required resources except for system libraries; it's ready to run with no further preparation and processing and it runs like lightning because the code is the native code for the CPU on the target machine.
An interpreter will present the user with a prompt in a loop where he can enter statements or code, and upon hitting RUN or the equivalent the interpreter will examine, scan, parse and interpretatively execute each line until the program runs to a stopping point or an error. Because each line is treated on its own and the interpreter doesn't "learn" anything from having seen the line before, the effort of converting human-readable language to machine instructions is incurred every time for every line, so it's dog slow. On the bright side, the user can inspect and otherwise interact with his program in all kinds of ways: Changing variables, changing code, running in trace or debug modes... whatever.
With those out of the way, let me explain that life ain't so simple any more. For instance,
Many interpreters will pre-compile the code they're given so the translation step doesn't have to be repeated again and again.
Some compilers compile not to CPU-specific machine instructions but to bytecode, a kind of artificial machine code for a ficticious machine. This makes the compiled program a bit more portable, but requires a bytecode interpreter on every target system.
The bytecode interpreters (I'm looking at Java here) recently tend to re-compile the bytecode they get for the CPU of the target section just before execution (called JIT). To save time, this is often only done for code that runs often (hotspots).
Some systems that look and act like interpreters (Clojure, for instance) compile any code they get, immediately, but allow interactive access to the program's environment. That's basically the convenience of interpreters with the speed of binary compilation.
Some compilers don't really compile, they just pre-digest and compress code. I heard a while back that's how Perl works. So sometimes the compiler is just doing a bit of the work and most of it is still interpretation.
In the end, these days, interpreting vs. compiling is a trade-off, with time spent (once) compiling often being rewarded by better runtime performance, but an interpretative environment giving more opportunities for interaction. Compiling vs. interpreting is mostly a matter of how the work of "understanding" the program is divided up between different processes, and the line is a bit blurry these days as languages and products try to offer the best of both worlds.
From http://www.quora.com/What-is-the-difference-between-compiled-and-interpreted-programming-languages
There is no difference, because “compiled programming language” and
“interpreted programming language” aren’t meaningful concepts. Any
programming language, and I really mean any, can be interpreted or
compiled. Thus, interpretation and compilation are implementation
techniques, not attributes of languages.
Interpretation is a technique whereby another program, the
interpreter, performs operations on behalf of the program being
interpreted in order to run it. If you can imagine reading a program
and doing what it says to do step-by-step, say on a piece of scratch
paper, that’s just what an interpreter does as well. A common reason
to interpret a program is that interpreters are relatively easy to
write. Another reason is that an interpreter can monitor what a
program tries to do as it runs, to enforce a policy, say, for
security.
Compilation is a technique whereby a program written in one language
(the “source language”) is translated into a program in another
language (the “object language”), which hopefully means the same thing
as the original program. While doing the translation, it is common for
the compiler to also try to transform the program in ways that will
make the object program faster (without changing its meaning!). A
common reason to compile a program is that there’s some good way to
run programs in the object language quickly and without the overhead
of interpreting the source language along the way.
You may have guessed, based on the above definitions, that these two
implementation techniques are not mutually exclusive, and may even be
complementary. Traditionally, the object language of a compiler was
machine code or something similar, which refers to any number of
programming languages understood by particular computer CPUs. The
machine code would then run “on the metal” (though one might see, if
one looks closely enough, that the “metal” works a lot like an
interpreter). Today, however, it’s very common to use a compiler to
generate object code that is meant to be interpreted—for example, this
is how Java used to (and sometimes still does) work. There are
compilers that translate other languages to JavaScript, which is then
often run in a web browser, which might interpret the JavaScript, or
compile it a virtual machine or native code. We also have interpreters
for machine code, which can be used to emulate one kind of hardware on
another. Or, one might use a compiler to generate object code that is
then the source code for another compiler, which might even compile
code in memory just in time for it to run, which in turn . . . you get
the idea. There are many ways to combine these concepts.
The biggest advantage of interpreted source code over compiled source code is PORTABILITY.
If your source code is compiled, you need to compile a different executable for each type of processor and/or platform that you want your program to run on (e.g. one for Windows x86, one for Windows x64, one for Linux x64, and so on). Furthermore, unless your code is completely standards compliant and does not use any platform-specific functions/libraries, you will actually need to write and maintain multiple code bases!
If your source code is interpreted, you only need to write it once and it can be interpreted and executed by an appropriate interpreter on any platform! It's portable! Note that an interpreter itself is an executable program that is written and compiled for a specific platform.
An advantage of compiled code is that it hides the source code from the end user (which might be intellectual property) because instead of deploying the original human-readable source code, you deploy an obscure binary executable file.
A compiler and an interpreter do the same job: translating a programming language to another pgoramming language, usually closer to the hardware, often direct executable machine code.
Traditionally, "compiled" means that this translation happens all in one go, is done by a developer, and the resulting executable is distributed to users. Pure example: C++.
Compilation usually takes pretty long and tries to do lots of expensive optmization so that the resulting executable runs faster. End users don't have the tools and knowledge to compile stuff themselves, and the executable often has to run on a variety of hardware, so you can't do many hardware-specific optimizations. During development, the separate compilation step means a longer feedback cycle.
Traditionally, "interpreted" means that the translation happens "on the fly", when the user wants to run the program. Pure example: vanilla PHP. A naive interpreter has to parse and translate every piece of code every time it runs, which makes it very slow. It can't do complex, costly optimizations because they'd take longer than the time saved in execution. But it can fully use the capabilities of the hardware it runs on. The lack of a separrate compilation step reduces feedback time during development.
But nowadays "compiled vs. interpreted" is not a black-or-white issue, there are shades in between. Naive, simple interpreters are pretty much extinct. Many languages use a two-step process where the high-level code is translated to a platform-independant bytecode (which is much faster to interpret). Then you have "just in time compilers" which compile code at most once per program run, sometimes cache results, and even intelligently decide to interpret code that's run rarely, and do powerful optimizations for code that runs a lot. During development, debuggers are capable of switching code inside a running program even for traditionally compiled languages.
First, a clarification, Java is not fully static-compiled and linked in the way C++. It is compiled into bytecode, which is then interpreted by a JVM. The JVM can go and do just-in-time compilation to the native machine language, but doesn't have to do it.
More to the point: I think interactivity is the main practical difference. Since everything is interpreted, you can take a small excerpt of code, parse and run it against the current state of the environment. Thus, if you had already executed code that initialized a variable, you would have access to that variable, etc. It really lends itself way to things like the functional style.
Interpretation, however, costs a lot, especially when you have a large system with a lot of references and context. By definition, it is wasteful because identical code may have to be interpreted and optimized twice (although most runtimes have some caching and optimizations for that). Still, you pay a runtime cost and often need a runtime environment. You are also less likely to see complex interprocedural optimizations because at present their performance is not sufficiently interactive.
Therefore, for large systems that are not going to change much, and for certain languages, it makes more sense to precompile and prelink everything, do all the optimizations that you can do. This ends up with a very lean runtime that is already optimized for the target machine.
As for generating executables, that has little to do with it, IMHO. You can often create an executable from a compiled language. But you can also create an executable from an interpreted language, except that the interpreter and runtime is already packaged in the exectuable and hidden from you. This means that you generally still pay the runtime costs (although I am sure that for some language there are ways to translate everything to a tree executable).
I disagree that all languages could be made interactive. Certain languages, like C, are so tied to the machine and the entire link structure that I'm not sure you can build a meaningful fully-fledged interactive version
This is one of the biggest misunderstood things in computer science as I guess.
Because interpretation and compilation are completely two different things, which we can't compare in this way.
The compilation is the process of translating one language into another language. There are few types of compilations.
Compiling - Translate high-level language into machine/byte code (ex: C/C++/Java)
Transpiling - Translate high-level language into another high-level language (ex: TypeScript)
Interpretation is the process of actually executing the program. This may happen in few different ways.
Machine level interpretation - This interpretation happens to the code which is compiled into machine code. Instructions are directly interpreted by the processor. Programming languages like C/C++ generate machine code, which is executable by the processor. So the processor can directly execute these instructions.
Virtual machine level interpretation - This interpretation happens to the code which is not compiled into the machine level (processor support) code, but into some intermediate-level code. This execution is done by another software, which is executed by the processor. At this time actually processor doesn't see our application. It just executing the virtual machine, which is executing our application. Programming languages like Java, Python, C# generate a byte code, which is executable by the virtual interpreter/machine.
So at the end of the day what we have to understand is, all the programming languages in the world should be interpreted at some time. It may be done by a processor(hardware) or a virtual machine.
The compilation is just the process of bringing the high-level code we write that is human-understandable into some hardware/software machine-understandable level.
These are completely two different things, which we can't compare. But that terminology is pretty much good to teach beginners how programming languages work.
PS:
Some programming languages like Java have a hybrid approach to do this. First, compile the high-level code into byte code which is virtual-machine readable. And on the fly, a component called the JIT compiler compiles byte-code into machine code. Specifically, code lines that are executed again and again many times are get translated into the machine language, which makes the interpretation process much faster. Because hardware processor is always much faster than virtual interpreter/processor.
How Java JIT compiler works
It's rather difficult to give a practical answer because the difference is about the language definition itself. It's possible to build an interpreter for every compiled language, but it's not possible to build an compiler for every interpreted language. It's very much about the formal definition of a language. So that theoretical informatics stuff noboby likes at university.
The Python Book © 2015 Imagine Publishing Ltd, simply distunguishes the difference by the following hint mentioned in page 10 as:
An interpreted language such as Python is one where the source code is converted to machine code and then executed each time the program runs. This is different from a compiled language such as C, where the source code is only converted to machine code once – the resulting machine code is then executed each time the program runs.
Compile is the process of creating an executable program from code written in a compiled programming language. Compiling allows the computer to run and understand the program without the need of the programming software used to create it. When a program is compiled it is often compiled for a specific platform (e.g. IBM platform) that works with IBM compatible computers, but not other platforms (e.g. Apple platform).
The first compiler was developed by Grace Hopper while working on the Harvard Mark I computer. Today, most high-level languages will include their own compiler or have toolkits available that can be used to compile the program. A good example of a compiler used with Java is Eclipse and an example of a compiler used with C and C++ is the gcc command. Depending on how big the program is it should take a few seconds or minutes to compile and if no errors are encountered while being compiled an executable file is created.check this information
Short (un-precise) definition:
Compiled language: Entire program is translated to machine code at once, then the machine code is run by the CPU.
Interpreted language: Program is read line-by-line and as soon as a line is read the machine instructions for that line are executed by the CPU.
But really, few languages these days are purely compiled or purely interpreted, it often is a mix. For a more detailed description with pictures, see this thread:
What is the difference between compilation and interpretation?
Or my later blog post:
https://orangejuiceliberationfront.com/the-difference-between-compiler-and-interpreter/

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