I am learning JavaFX. I'm adding it to a Java Desktop App and I'm doing this using Netbeans 7. I've been searching the internet for JavaFX examples for whatever I want to do (embed in swing, set background, add gradient, incorporate animation...). I am finding two JavaFX styles.
1st Example: http://download.oracle.com/javafx/2.0/visual_effects/jfxpub-visual_effects.htm
2nd Example: http://javafx.com/samples/MediaBox/
I also found this http://netbeans.org/features/javafx/composer.html which says JavaFX support is currently not available in NetBeans IDE 7.0. And the screen shot is handling an FX Project which I don't have a choice to make in my Netbeans 7. I do have sample FX projects that I can make but these are really Java projects with FX in it (the 1st style of FX).
My guess is that JavaFX has been somewhat redesigned in the latest version, JavaFX 2. The 2nd example being the older style and the 1st being the newer. It seems to me that the 1st example is more like an addition to Java instead of a separate language.
Did I guess right? What's up with the two styles of FX?
The NetBeans JavaFX Composer is a tool that create CustomNodes with JavaFX components, but works with JavaFX 1.3.
NetBeans 7.0 has a JavaFX plug-in, but to version 2.0 (actually in beta).
JavaFX 1.3 is a DSL script language that runs over JVM and JavaFX 2.0 returns to be a Java API. They are totally differents, but conserving same Classes and ideas (CSS style, visual effects, etc).
Related
Oracle announce that, javafx will not package with java 11. Whats about java swing.
Netbeans try to introduce Apache Netbeans IDE 9 which will work jdk 9+. Can i work its palette that help to drag and drop swing components. Please Help to make decision.
Currently i am working a big project completely designed with swing. And its already in market.
Yes, Java 11 includes Swing. See the docs: https://docs.oracle.com/en/java/javase/11/docs/api/java.desktop/javax/swing/package-summary.html
i am using ArcGIS Library for a geospatial project. the sample codes available in their website was fully in java Swing. i need to do path animation in it using javaFX. is it possible.? if yes, can any one suggest me a sample code to create a map.?
Sample code for creating a map in Swing
I don't think you can pull this off using JavaFX, since JMap extends JComponent and is a class provided by the ArcGIS. Unless, they release a version which is supporting JavaFX, things are not very good.
The least you can do is to embed this JMap into a JavaFX application using SwingNode. An example on how to achieve this can be found here.
I am not sure what you want to achieve, when you say "path animation in it", but if it has something that can be achieved without using the internal components of JMap, you can do it !
JMap is a Swing component. JavaFX 1 was built on Swing and supported wrapping a Swing component. JavaFX 2 does not use Swing and does not support wrapping a Swing component. It is anticipated that the upcoming JavaFX 8 will support using Swing components in a JavaFX application.
UPDATE: ArcGIS Runtime is getting support for JavaFX! See http://blogs.esri.com/esri/arcgis/2014/09/17/arcgis-runtime-plays-at-10-2-4/ for details.
You have some options:
Go back to JavaFX 1 (not a good idea IMO)
Turn it around and use JavaFX components in a Swing application (see http://docs.oracle.com/javafx/2/swing/swing-fx-interoperability.htm)
Wait for Java 8, or go get the developer preview of Java 8.
Wait for ArcGIS Runtime 10.2.4 (to be released any day now), which will have beta support for JavaFX.
Sources:
How to wrap a swing component in a javaFX 2.0 application
Class SwingNode (JavaFX 8)
Maybe a bit late but... ArcGIS Runtime for Java's latest beta (Quartz) offers much more JavaFX support.
https://developers.arcgis.com/java/beta/guide/release-notes-java.htm
Background:
I'm working in a java swing client that uses Substance 5.1 with Flamingo 4.1 and am trying to upgrade to the most recent version of the newly maintained project Insubstantial 7.2.1
Problem:
It use to be that I could stop any and all animations (to gain CPU performance) by using this code:
UIManager.put(org.jvnet.lafwidget.LafWidget.ANIMATION_KIND,
org.jvnet.lafwidget.utils.LafConstants.AnimationKind.NONE);
However, in the latest version (and what seems like since version 6.0) there isn't an ANIMATION_KIND constant to use the the UIManager to stop the animations. It seems like I could use the following code to for a stop for all the given animation kinds, but this dosn't work either:
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.ARM);
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.FOCUS);
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.FOCUS_LOOP_ANIMATION);
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.GHOSTING_BUTTON_PRESS);
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.GHOSTING_ICON_ROLLOVER);
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.ICON_GLOW);
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.PRESS);
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.ROLLOVER);
AnimationConfigurationManager.getInstance().disallowAnimations(AnimationFacet.SELECTION);
I've also tried the class specific signatures of these methods with the same result.
The documentation in Kirill's old blog about Substance says there is a way to use a properties file as well, but there is no example given on what this should contain in either the blog or the documentation.
Question:
How do I stop all animations in the latest version of Insubstantial 7.2.1?
I'm very curious about working with JavaFX and standard Java programming in the Netbeans IDE.
If I worked on a standard Java application with the standard GUI interface, and then I decided to apply some JavaFX effects to this application, what type of project would I need to create, or will I have to change my project to javaFX application (since I only decided to use javaFX) ?
What would be the difference if I already had decided I wanted to use JavaFX to my application? Would I create a standard java project and then import the javaFX external packages, or create a JavaFX project?
I'm never sure on what project to create if I decided to use JavaFX.
Thanks much appreciated
JavaFx should be fully merged in SE 8 to 9. I had some troubles with adding jfx to existing projects in the beginning. There is currently no nice way, but the best way to add javafx to an old project is to create a new FX project and see this post.
The difference between a plain java project and an fx project is the template that is used and the dependecies (see above). So the real question is whether you need the skeleton code provided by the template. I found that it helped initially to get my bearings with FXML, but Scene Builder does much of that automagically.
I have to find technology for new desktop application on Java only.
I don't want use swing, but I can't find good and perspective alternatives.
I know about JavaFX, but I have strong requirements: It must look good, not roughly on linux, windows and macOx. Does JavaFX work fine on each of this platforms? And which a big troubles can I find in using JavaFX?
I'm using FX in desktop development. It's great, but far away from being perfect. Also there's no Linux version at this moment, as for Mac, it's only beta 2.1 (which i'm using right now). The biggest thing that annoys me is freezes. U can download visual editor right here
BTW Gosling belives that FX would become more usefull in desktop dev than in RIA development
Eclipse's SWT should definitely be considered. It supports all three platforms mentioned and IMO is nicer to use than Swing.