Curious about JavaFX - java

I'm very curious about working with JavaFX and standard Java programming in the Netbeans IDE.
If I worked on a standard Java application with the standard GUI interface, and then I decided to apply some JavaFX effects to this application, what type of project would I need to create, or will I have to change my project to javaFX application (since I only decided to use javaFX) ?
What would be the difference if I already had decided I wanted to use JavaFX to my application? Would I create a standard java project and then import the javaFX external packages, or create a JavaFX project?
I'm never sure on what project to create if I decided to use JavaFX.
Thanks much appreciated

JavaFx should be fully merged in SE 8 to 9. I had some troubles with adding jfx to existing projects in the beginning. There is currently no nice way, but the best way to add javafx to an old project is to create a new FX project and see this post.
The difference between a plain java project and an fx project is the template that is used and the dependecies (see above). So the real question is whether you need the skeleton code provided by the template. I found that it helped initially to get my bearings with FXML, but Scene Builder does much of that automagically.

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How to draw Line Charts in Java Swing [duplicate]

This question already has answers here:
Drawing a simple line graph in Java
(6 answers)
Closed 7 years ago.
I want to draw a Line Chart out of a double Array, what's the best way to do it in swing? Is there something like in JavaFX?:
series.getData().add(new XYChart.Data(1, 23));
Or should is the best way to implement a Java FX Line Chart in Swing? It's not a duplicate, because I want to know what the better is to go.
Use a JFX Panel on a normal JPanel, in the Oracle Documenation you can finde more Information about it.
JFXPanel is the component that will help Java Fx content to embed in Java swing application
See This. You can read the tutorial here
Which one is better?
If you will use JavaFx just delete Swing in your project. JavaFx is new and have a lot of components fast and useful. Swing is always behind it.
Including two jars?
It is like going somehere with two car. When you add JavaFx to your Swing project you have to find compatible jars Swing and JavaFx. And it is expensive for your project. You got two library and these are doing same thing.
What you can do, what will you see?
I think you are using Swing with JDK 1.6. or 1.7 And you can use JavaFx 2.2 but DON'T FORGET if you use that JavaFx you have to install JavaFx Runtime to your computer. And not only you! You have to install Runtime to other users which are using your jnlp.
And if your structure based on JDK 1.8 there is no problem. Java 8 have JavaFx SDK.
And when you add JavaFx to Swing some components will not work or will work slowly.
What i suggest?
Use one library! Choose one and just it. Change your Swing Project to JavaFx project because it future of Java Desktop Application.
And if you don't want to change your project don't use JavaFx then. Use swing components.

What do I need to change in Netbeans so that it builds a hybrid JavaFX application?

I've written a simulation with animations in Swing (and awt components) and graphing in JavaFX. However, I would like to build this in Netbeans so that all components are build correctly. I read on Oracle's site that I need to build with certain parameters to enable e.g. Swing functionality in a JavaFX application, but as I don't have any experience with packaging, I have no idea how to do this. I created my project in Netbeans as a "Java Application", but added the JavaFX functionality much later.
I recommend that you start looking here:
http://docs.oracle.com/javafx/2/installation_2-2/javafx-installation-mac.htm
Eventually you will find this:
https://netbeans.org/kb/72/java/javafx-setup.html
Projects done in a IDE can be confusing for those who do not know very well how to manipulate them. What you can do now is take a look at the link I gave you so you can learn to create and manipulate a JavaFX project. Then what you can do is create a new JavaFX project and import the classes you were using in the previous project. To copy the classes, you can simply import your class files with NetBeans, or you can copy and paste the files from your computer into Netbeans project that Netbeans will recognize your files.
Remember that at the end of all, the projects reflect the existing files on your computer. What an IDE primarily does for you is just to help you manipulate these files.
OBS: To learn how to use Netbeans with scene builder, look at the following link:
http://docs.oracle.com/javafx/scenebuilder/1/use_java_ides/sb-with-nb.htm
Hope this helps. As always, we're here. Good luck! :)

JavaFX: Why are there two different styles?

I am learning JavaFX. I'm adding it to a Java Desktop App and I'm doing this using Netbeans 7. I've been searching the internet for JavaFX examples for whatever I want to do (embed in swing, set background, add gradient, incorporate animation...). I am finding two JavaFX styles.
1st Example: http://download.oracle.com/javafx/2.0/visual_effects/jfxpub-visual_effects.htm
2nd Example: http://javafx.com/samples/MediaBox/
I also found this http://netbeans.org/features/javafx/composer.html which says JavaFX support is currently not available in NetBeans IDE 7.0. And the screen shot is handling an FX Project which I don't have a choice to make in my Netbeans 7. I do have sample FX projects that I can make but these are really Java projects with FX in it (the 1st style of FX).
My guess is that JavaFX has been somewhat redesigned in the latest version, JavaFX 2. The 2nd example being the older style and the 1st being the newer. It seems to me that the 1st example is more like an addition to Java instead of a separate language.
Did I guess right? What's up with the two styles of FX?
The NetBeans JavaFX Composer is a tool that create CustomNodes with JavaFX components, but works with JavaFX 1.3.
NetBeans 7.0 has a JavaFX plug-in, but to version 2.0 (actually in beta).
JavaFX 1.3 is a DSL script language that runs over JVM and JavaFX 2.0 returns to be a Java API. They are totally differents, but conserving same Classes and ideas (CSS style, visual effects, etc).

Is there any JavaFX gui builder?

NetBeans for JavaFX I tried, but its really not stable, lot of things getting often changed and also it does not shift with NetBeans nightly builds. Also I am afraid will JavaFX remain or it will be deprecated by Oracle.
So, I was thinking if there is something else which has more advanced way of doing JavaFX UI designing, as an alternative tools of NetBeans for JavaFX.
Question: Is there any good JavaFX gui builders which generates readable code, with less mess?
Thanks in advance.
ex: http://www.reportmill.com/jfx/
You can try JavaFX Scene Builder to create visualy your FXML files. FXML files are the "UI" of your application! JavaFX Scene Builder is only for JavaFX 2.0!
Here is the documentation: http://docs.oracle.com/javafx/scenebuilder/1/user_guide/jsbpub-user_guide.htm

Netbeans Project Types

I'm building a Java application using NetBeans 7.0. The app is intended for use on Windows, so I guess the tool I'm really making most use of is Java Swing (for the cool, nifty screen elements).
My question relates to NetBeans' process of creating the various project types. The application I'm building is based on the "Java Desktop Application" template (?). My problem is that there seems to be a nice load of bloat built into that, and I can't figure out how to remove most of it without blowing up the app.
As a test, I created a "Java Application"project, but this has the opposite problem -- there's absolutely nothing built into the code, and I can figure out how to add anything. Specifically, a Java Desktop Application project created in NetBeans give me the ability to directly edit the screen layout like in Visual Studio. However, a Java Application does not appear to have this capability, I have no idea how (or even if) this can be addressed.
If I could start with a no-frills Java application, and add some capability to edit its layout and control the function of the screen elements (i.e. make it a windows application, I think), that would be just about perfect.
Does anybody have a suggestion for a minimal, but functional NetBeans application start point??
Thanks,
R.
If you start with a plain Java Application then as you realize you start with a bare bones type application. To add a GUI you can add New>JFRame Form. It adds a class that extends JFrame and Netbeans will recognize that it should open it in the visual editor for you.

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