Try and Catch into a method - java

I'm trying to put a try-catch into a procedure type method but I'm 95% sure it has to be a function type. What I'm trying to accomplish is to make my code shorter in the main. One of the biggest things I thought of was to put a try-catch into a method and call the method.
The thing is, it will validate the input if it is a integer or not- it even catches the exceptions the problem is that it doesn't "remember" the validated input once it continues on with the program/calculates. Here's the part of the code I'm having trouble with.
public static void tryCatchNum(double value)
{
while(true)
{
try
{
Scanner iConsole = new Scanner(System.in);
value = Double.parseDouble(iConsole.nextLine());
System.out.println(" ");
break;
}
catch(NumberFormatException e)
{
System.out.println("NumberFormatException error has oocured. Please try again.");
}
}
}
And here is the entire program:
import java.util.Scanner;
public class ch7exercise1
{
public static double compound(double oA, double cI)
{
return roundCent((oA*(Math.pow((1+(percent(cI))),10))));
}
public static double percent(double interest)
{
return interest/100.0;
}
public static double roundCent(double amount)
{
return ((Math.round(amount*100))/100.0); //100.0 is mandatory.
}
public static void tryCatchNum(double value)
{
while(true)
{
try
{
Scanner iConsole = new Scanner(System.in);
value = Double.parseDouble(iConsole.nextLine());
System.out.println(" ");
break;
}
catch(NumberFormatException e)
{
System.out.println("NumberFormatException error has oocured. Please try again.");
}
}
}
#SuppressWarnings("unused")
public static void main(String[] args)
{
boolean f = true;
boolean f2 = true;
double origAmount = 0;
double compInterest = 0;
double total = 0;
Scanner iConsole = new Scanner(System.in);
System.out.println("10 year Compound Interest Claculator\n");
System.out.println("Input amount of money deposited in the bank");
tryCatchNum(origAmount);
System.out.println("Input compouded interest rate. (If the compound interest is 3% input 3)");
tryCatchNum(compInterest);
total = compound(origAmount,compInterest);
System.out.println("$"+total);
}
}

Java arguments are passed by value. You're passing 0 to the tryCatchNum method. A copy of the value is passed to the method. This method assigns a new value to its own copy, and then returns. So the original value is still 0.
You must not pass anything to the method. Instead, the method must return the value it has validated. Also, consider using a more appropriate method name:
public double readDoubleValue() {
...
return value;
}
And in the main method:
double origAmount = readDoubleValue();

Since double is a primitive in Java it is passed by value to the method, therefore when you alter the value of the primitive the changes to the method parameter are not reflected in the original variable passed into the method call.
Read the cup story on Java ranch which explains pass by value and pass by reference.
http://www.javaranch.com/campfire/StoryCups.jsp
The next story to read is the Pass By Value story on Java Ranch.
http://www.javaranch.com/campfire/StoryPassBy.jsp
You should alter your method so that it returns a double which is assigned to value in the main method of your program.
I am also very curious as to why you are using a while loop that checks true. I think it is highly likely your program will encounter an infinite loop if the value entered cannot be converted to a double.

Related

Formatting double as a function parameter

I have a function that takes in a double as a paramater. However, if I input "8" when I call the function, it processes as "8.0".
I know that I can format it with String.format() and other methods, however the format that the number is inputted as is important to the result (8 has a different result than 8.0, and I have no idea inside of the function body which one was intended by the user).
I know that I can add a format parameter as well as the double, function(double d, DecimalFormat f), but that would make it much more tedious to use, and it is intended as a util function anyways. Any tips?
There are some ways you can solve this, depending on your problem.
Method overloading
If the user input is by code, you can handle different types using the same method name.
class Program {
public static void foo(int n) {
// The input is an integer
System.out.println(n);
}
public static void foo(double x) {
// The input is a double
System.out.println(x);
}
public static void main(String[] args) {
foo(8); // prints 8
foo(8.0); // prints 8.0
}
}
Handling strings
However, if the user input is by keyboard, for example, you can use RegEx.
class Program {
public static void main(String[] args) {
Scanner s = new Scanner(System.in);
String input = s.nextLine();
if (input.matches("^\\d+\\.\\d+$")) {
// The input is a double
} else if (input.matches("\\d+")) {
// The input is an integer
} else {
// The input is something else
}
}
}

Java: passing variable one time but different values

I'm a Java newbie and I have this question.
Can I pass a variable to a method multiple times without creating a new object?
For example, if I have a variable x which is the user input, another variable called m and a method were: if x is "h" then m is "example1" else if x is "f" m is "example2".
If I write:
String x = Scanner.next();
And I create the object passing the x variable, when I write,
System.out.println(obj.m);
If the input was h It will print out "example1"
But if write down this after what i showed up:
x = Scanner.next();
System.out.println(obj.m);
Whatever character I write down the output will be "example 1"
If I type "f" the first time the output will be "example2"
But the second system.out.println() will print "example2" eventually if I typed "h" the second time
So is it possible to pass a variable only one time with a value that changes over time without creating a new object?
If I understand your question correctly, then yes, you can pass a variable to a method multiple times without creating a new object. Let's say you create a class like this:
public class Test {
public String m;
public void testMethod(String x) {
if ("h".equals(x)) {
m = "example1";
} else if ("f".equals(x)) {
m = "example2";
} else {
m = "other";
}
}
}
If you created an object from this class in a main method and pass in different values of x as the argument for testMethod(), the value of m would change:
public class MainClass {
public static void main(String[] args) {
Test obj = new Test();
String x = "h";
obj.testMethod(x);
System.out.println(obj.m); // prints example1
x = "f";
obj.testMethod(x);
System.out.println(obj.m); // prints example2
}
}
As I understood your question, I have added a solution that will create the object you mentioned one time and call the method inside it repeatedly as you enter values. This might help you
import java.util.Scanner;
public class A {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
ClassOfYourObject object = new ClassOfYourObject();
while (true) {
System.out.print("Enter letter : ");
String x = scanner.next();
object.yourMethodToPrint(x);
}
}
}
class ClassOfYourObject {
void yourMethodToPrint(String value) {
if (value.equals("h")) {
System.out.println("example1");
} else if (value.equals("f")) {
System.out.println("example2");
} else {
System.out.println("Invalid letter");
}
}
}

Problems with non-static variable inputs and trying to run methods

I've done a bunch research into trying to solve this issue (for about 2.5 hours), but I'm still not able to compile my program. I have tried making the method not static, but when attempting to run it, it gives me this error:
"Error: Main method is not static in class prog6, please define the
main method as: public static void main(String[] args)"
When the main method is static, I get following error in a compiler
Error: "non-static variable input cannot be referenced from a static
context
usd = input.nextDouble();"
I'm sorry if this question comes off redundant, I don't mean to ask without looking for an answer on my own, but I've been working at this for hours now and I don't understand what I'm doing wrong.
Some extra info on this program: it's meant to take inputs from the user to find out what currency they want to convert to, and how much USD they would like to convert. Then, I would invoke a method in order to do the calculations and return them. (Any amount trying to be converted over $200, will need 5% fee.)
import java.util.Scanner;
public class prog6
{
Scanner input = new Scanner(System.in);
public static void main (String[] args)
{
char curr = 0;
double usd;
double result;
while (curr!='Q' || curr!='q') { //loop
System.out.println("What type of currency would you like to buy?");
curr = input.next().charAt(0);
System.out.println("How many dollars would you like to convert?");
usd = input.nextDouble(); //asking user for info needed to convert
if (usd>200) {
usd = (usd)*(0.95);
}
result = calc (curr,usd); //invoke the method
}
}
public double calc (char mCurr,double mUsd) //method
{
if (mCurr=='E' || mCurr=='e') {
return (mUsd)*(0.88);
}
else if (mCurr=='P' || mCurr=='p') {
return (mUsd)*(0.77);
}
else if (mCurr=='Y' || mCurr=='y') {
return (mUsd)*(113.17);
}
return 0;
}
}
The main method will need to be static. From there, create an instance of your class and call a non-static method from the static main method. eg..
public class Prog6 {
private Scanner input = new Scanner(System.in);
public static void main (String[] args) {
Prog6 prog6 = new Prog6();
prog6.start();
}
public void start() {
char curr = 0;
double usd;
double result;
// etc...
}
}
You could make the member variable static but it's better form to use regular non-static members and methods and call this from the static main method.
There are two ways to solve your prolem
Change the input variable to static;
or
In main method, prog6 myprog= new prog6(); and refer input as myprog.input ....

Java Passing variables, avoiding toString hash

I know this has been asked before, but not in a way I understood, because I am dumb.
So.
I need to take some variables into a class, compare them against something, and then return the higher of the two. In the long run, I need to compare against a running total, but for my problem, I think the issue is considerably more fundamental. I'm not understanding how to pass a variable BACK to my main class.
import java.io.*;
public class testing123 {
public static void main(String[] args) {
InputStreamReader input = new InputStreamReader(System.in);
BufferedReader reader = new BufferedReader(input);
Integer a;
Integer b;
Integer numbersCombined;
try {
System.out.println("Please enter a number");
a = Integer.parseInt(reader.readLine());
System.out.println("Please enter a number");
b = Integer.parseInt(reader.readLine());
numbersCombined = (a + b);
testClass Check = new testClass();
System.out.println("Your numbers combined is " +numbersCombined);
System.out.println(Check);
} catch (IOException e){
System.out.println("Error reading from user");
}
}
}
class testClass {
public static Integer testClass (Integer numbersCombined) {
if (numbersCombined > 100) {
numbersCombined = numbersCombined;
}
else {
numbersCombined = 100;
}
System.out.println(numbersCombined);
return numbersCombined;
}
}
If I remove the return, this will print the numbersCombined, but that's all it does. With the return in place, it doesn't execute the print line above the return, and first prints the original numbersCombined (which it shouldn't if you use, say, 10 and 20, since that's less than 100), and then prints testClass#76046e53 rather than the actual value. I know there's a way to override it, but the answers I've found don't work for me.
I know this answer: http://www.google.com/url?q=http%3A%2F%2Fstackoverflow.com%2Fquestions%2F29140402%2Fhow-do-i-print-my-java-object-without-getting-sometype2f92e0f4&sa=D&sntz=1&usg=AFQjCNGIzxlBSH8xIS7hurKe6_Euc7B8RQ
is the basic problem I'm encountering, but the overrides listed aren't really working for me, and I want integer anyway, rather than string.
In the end, what I'm "really" doing is taking a series of 4 numbers from a user, then using this function to compare whether THIS series of numbers is higher than the previous maximum, and if it is, that's the new maximum moving forward, with a loop until the user is done entering serieses of 4 numbers, and then finally printing the maximum.
I was able to write this without ANY functions, all inline, easy as pie. But once I send the comparison to a function, I don't understand how to send it back, and I've spent all day trying to understand the concept. ALL DAY. So, while I know it's going to be a stupid answer, that's because I'm stupid, but not because I didn't try (sorry, kind of defensive. Frustrated).
Fundamentally, I want to send two (this example is just one) variables to a class, compare them, change ONE of them, and return it to the main class. In this example, I'm just trying to send ONE variable, compare it, and the send it back.
You need to call the method within TestClass. Your code is already returning an integer from that method.
Once you instantiate the class run testClass.testClass(numbers)
The way you're throwing around pseudo-global variables between classes is probably the problem. Pass them through the calls like above, rather than implicitly.
Try to do something like this:
import java.io.*;
public class HelloWorld{
public static void main(String []args){
InputStreamReader input = new InputStreamReader(System.in);
BufferedReader reader = new BufferedReader(input);
Integer a;
Integer b;
Integer numbersCombined;
try {
System.out.println("Please enter a number");
a = Integer.parseInt(reader.readLine());
System.out.println("Please enter a number");
b = Integer.parseInt(reader.readLine());
numbersCombined = (a + b);
testClass Check = new testClass(numbersCombined); // constructor should be like this
System.out.println("Your numbers combined is " + numbersCombined);
System.out.println(Check);
} catch (IOException e){
System.out.println("Error reading from user");
}
}
}
class testClass {
Integer numbersCombined;
// This is a constructor
public testClass (Integer numbersCombined) {
if (numbersCombined > 100) {
this.numbersCombined = numbersCombined; // use this to represent the object
} else {
this.numbersCombined = 100;
}
System.out.println(numbersCombined);
}
// Add method toString()
public String toString() {
return this.numbersCombined.toString();
}
}

How to use boolean statements and return

I am trying to create a piece of code which will;
return true if given an int n, which is with in 10 of 100 or 200.
import java.util.Scanner;
class nearHundred{
public boolean nearHundred(int n){
Scanner input = new Scanner(System.in);
n = input.nextInt();
if(10>=Math.abs(100-n) || 10>=Math.abs(200-n)){
return true;
}
return false;
}
}
Where have I gone wrong?
From comments it looks like your main method is misplaced, wherever it is I hope it exists only once in a project. Call your class from that main() method, for example -
new nearHundred().nearHundred(100); // a call from main method
Now coming to your code there are several things to correct here. Your method should not take care about Scanner, its job is to take input and check for the logic.
For example;
public class Utils {
public static boolean isNearToHundered(int num) {
return Math.abs(num-100)<=10 || Math.abs(num-200)<=10;
}
}
Give the responsibility to main method for parsing the input, this is how it should work.
Now since I made method static, you can call like
Utils.isNearToHundred(105); // TRUE
Here is how the method should look:
public void mainMethod() {
Scanner input=new Scanner(System.in);
int val=input.nextInt();
boolean nearHundredBoolean=nearHundred(val);
//do something with nearHundredBoolean....
//Same logic, but passes the input to the method nearHundred
public boolean nearHundred(int n) {
if(Math.abs(100-n)<=10 || Math.abs(200-n)<=10)
return true;
else return false;
}
You should pass the value of the scanner input into this method's parameter requirement, instead of not using the parameter n in your current method. If there is a problem, it may be due to the 'input.nextInt()' method that overwrites the value of the parameter n.

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