Resize image in Java without losing transparency - java

I want to resize an image (jpg, png, gif) without losing the transparency.
I want to save the resized version to the disk after resizing.
I googled a lot but I only found solutions that lose the transparency and fill the transparent space black...
I am looking for a snippet or a library that does the job :)

After resarch i found that you can resize buffer image only if you keep it as BufferedImage without convert it to ImageIcon
I solve the proplem like this:
public class NewJFrame extends javax.swing.JFrame {
/**
* Creates new form NewJFrame
*/
public NewJFrame() {
try {
initComponents();
BufferedImage c = ImageIO.read(new File("60_Personnel.png"));
JLabel lblMains = new JLabel( new ImageIcon(c));
this.add(lblMains); //add real size
this.add(new JLabel(new ImageIcon((resize(c, 150))))); //add converting image
this.pack();
this.setLocationRelativeTo(null);
this.setVisible(true);
} catch (IOException ex) {
Logger.getLogger(NewJFrame.class.getName()).log(Level.SEVERE, null, ex);
}
}
public static BufferedImage resize(Object img, int percent) {
BufferedImage buff = (BufferedImage) img;
return resize(buff, buff.getWidth() * percent / 100, buff.getWidth() * percent / 100);
}
public static BufferedImage resize(BufferedImage img, int newW, int newH) {
Image tmp = img.getScaledInstance(newW, newH, Image.SCALE_SMOOTH);
BufferedImage dimg = new BufferedImage(newW, newH, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = dimg.createGraphics();
g2d.drawImage(tmp, 0, 0, null);
g2d.dispose();
return dimg;
}
}

This is how i solved my problem:
public static BufferedImage convertRGBAToIndexed(BufferedImage src) {
BufferedImage dest = new BufferedImage(src.getWidth(), src.getHeight(), BufferedImage.TYPE_BYTE_INDEXED);
Graphics g = dest.getGraphics();
g.setColor(new Color(231, 20, 189));
g.fillRect(0, 0, dest.getWidth(), dest.getHeight());
dest = makeTransparent(dest, 0, 0);
dest.createGraphics().drawImage(src, 0, 0, null);
return dest;
}
public static BufferedImage makeTransparent(BufferedImage image, int x, int y) {
ColorModel cm = image.getColorModel();
if (!(cm instanceof IndexColorModel))
return image; // sorry...
IndexColorModel icm = (IndexColorModel) cm;
WritableRaster raster = image.getRaster();
int pixel = raster.getSample(x, y, 0);
int size = icm.getMapSize();
byte[] reds = new byte[size];
byte[] greens = new byte[size];
byte[] blues = new byte[size];
icm.getReds(reds);
icm.getGreens(greens);
icm.getBlues(blues);
IndexColorModel icm2 = new IndexColorModel(8, size, reds, greens, blues, pixel);
return new BufferedImage(icm2, raster, image.isAlphaPremultiplied(), null);
}
public static Dimension getScaledDimension(Dimension imgSize, Dimension boundary) {
int original_width = imgSize.width;
int original_height = imgSize.height;
int bound_width = boundary.width;
int bound_height = boundary.height;
int new_width = 0;
int new_height = 0;
if (original_width > original_height) {
new_width = bound_width;
new_height = (new_width*original_height)/original_width;
} else {
new_height = bound_height;
new_width = (new_height*original_width)/original_height;
}
return new Dimension(new_width, new_height);
}
public static void resizeImage(File original_image, File resized_image, int IMG_SIZE) {
try {
BufferedImage originalImage = ImageIO.read(original_image);
String extension = Files.getFileExtension(original_image.getName());
int type = extension.equals("gif") || (originalImage.getType() == 0) ? BufferedImage.TYPE_INT_ARGB : originalImage.getType();
Dimension new_dim = getScaledDimension(new Dimension(originalImage.getWidth(), originalImage.getHeight()), new Dimension(IMG_SIZE,IMG_SIZE));
BufferedImage resizedImage = new BufferedImage((int) new_dim.getWidth(), (int) new_dim.getHeight(), type);
Graphics2D g = resizedImage.createGraphics();
g.drawImage(originalImage, 0, 0, (int) new_dim.getWidth(), (int) new_dim.getHeight(), null);
g.dispose();
if (!extension.equals("gif")) {
ImageIO.write(resizedImage, extension, resized_image);
} else {
// Gif Transparence workarround
ImageIO.write(convertRGBAToIndexed(resizedImage), "gif", resized_image);
}
} catch (IOException e) {
Utils.log("resizeImage", e.getMessage());
}
}

Change something like this:
public static BufferedImage resizeImage(BufferedImage originalImage, int targetWidth, int targetHeight) {
BufferedImage resizedImage = new BufferedImage(targetWidth, targetHeight, BufferedImage.TYPE_INT_RGB);
Graphics2D graphics2D = resizedImage.createGraphics();
graphics2D.drawImage(originalImage, 0, 0, targetWidth, targetHeight, null);
graphics2D.dispose();
return resizedImage;
}
to this:
public static BufferedImage resizeImage(BufferedImage originalImage, int targetWidth, int targetHeight) {
BufferedImage resizedImage = new BufferedImage(targetWidth, targetHeight, BufferedImage.TYPE_INT_ARGB);
Graphics2D graphics2D = resizedImage.createGraphics();
graphics2D.drawImage(originalImage, 0, 0, targetWidth, targetHeight, null);
graphics2D.dispose();
return resizedImage;
}
you basically change "BufferedImage.TYPE_INT_RGB" to "BufferedImage.TYPE_INT_ARGB"

Related

JNA screenshot game

Need to make screenshot of some games. Found this JNA code, but when I try to do screen`s I just get black screen. When I try to do screen of some program, like WordPad ot smth it works well. As well I am bad in JNA, I want ask you about help. Is it possible to accomplish this task ?
public class Paint extends JFrame {
public BufferedImage capture(HWND hWnd) throws IOException {
String gettime = Gettime.screentime();
HDC hdcWindow = User32.INSTANCE.GetDC(hWnd);
HDC hdcMemDC = GDI32.INSTANCE.CreateCompatibleDC(hdcWindow);
RECT bounds = new RECT();
User32Extra.INSTANCE.GetClientRect(hWnd, bounds);
int width = bounds.right - bounds.left;
int height = bounds.bottom - bounds.top;
HBITMAP hBitmap = GDI32.INSTANCE.CreateCompatibleBitmap(hdcWindow, width, height);
HANDLE hOld = GDI32.INSTANCE.SelectObject(hdcMemDC, hBitmap);
GDI32Extra.INSTANCE.BitBlt(hdcMemDC, 0, 0, width, height, hdcWindow, 0, 0, WinGDIExtra.SRCCOPY);
GDI32.INSTANCE.SelectObject(hdcMemDC, hOld);
GDI32.INSTANCE.DeleteDC(hdcMemDC);
BITMAPINFO bmi = new BITMAPINFO();
bmi.bmiHeader.biWidth = width;
bmi.bmiHeader.biHeight = -height;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = WinGDI.BI_RGB;
Memory buffer = new Memory(width * height * 4);
GDI32.INSTANCE.GetDIBits(hdcWindow, hBitmap, 0, height, buffer, bmi, WinGDI.DIB_RGB_COLORS);
BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
image.setRGB(0, 0, width, height, buffer.getIntArray(0, width * height), 0, width);
GDI32.INSTANCE.DeleteObject(hBitmap);
User32.INSTANCE.ReleaseDC(hWnd, hdcWindow);
File outputfile = new File("C:\\image" +gettime+ ".jpg");
ImageIO.write(image, "jpg", outputfile);
return image;
}
public static void main(String[] args) throws IOException {
new Paint();
}
BufferedImage image;
public Paint() throws IOException {
HWND hWnd = User32.INSTANCE.FindWindow(null, "some game");
this.image = capture(hWnd);
setDefaultCloseOperation(EXIT_ON_CLOSE);
pack();
setExtendedState(MAXIMIZED_BOTH);
setVisible(true);
}
#Override
public void paint(Graphics g) {
super.paint(g);
g.drawImage(image, 20, 40, null);
}
}
GDI32Util.getScreenshot(HWND hwnd)
Method is already provided in jna.
but my case is as the same as you.... the game screen is black... nothing...
Using JNA to take a screenshot sounds utterly complicated, besides not being platform-agnostic. Java has built-in functionality to take screenshots using the Robot class:
import java.awt.Robot;
Rectangle screenRect = new Rectangle(Toolkit.getDefaultToolkit().getScreenSize());
BufferedImage capture = new Robot().createScreenCapture(screenRect);
ImageIO.write(capture, "png", new File("./screenshot.png"));
By adjusting the screenRect you could also just take a screenshot of a portion of the screen.

How to convert image icon in jlabel to byte without using filechooser

I'm just new at java development, i can insert image into database by using file chooser and then convert to byte,the problem is i want to save a default image into database without using file chooser.I set the label with a specific image through properties.Can i convert the default image i set to label?
any help will be appreciated.
Yes, it's possible. You need to convert the Icon from the JLabel to BufferedImage, from there you can simply pass it through the ImageIO API to get a byte[] array
Icon icon = null;
BufferedImage img = new BufferedImage(icon.getIconWidth(), icon.getIconHeight(), BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = img.createGraphics();
icon.paintIcon(null, g2d, 0, 0);
g2d.dispose();
try (ByteArrayOutputStream baos = new ByteArrayOutputStream()) {
ImageOutputStream ios = ImageIO.createImageOutputStream(baos);
try {
ImageIO.write(img, "png", ios);
// Set a flag to indicate that the write was successful
} finally {
ios.close();
}
byte[] bytes = baos.toByteArray();
} catch (IOException ex) {
ex.printStackTrace();
}
my project part code:
..........
BufferedImage bfi = getBufferedImage(iconToImage(my_Jlabel.getIcon()));
ByteArrayOutputStream bs = new ByteArrayOutputStream();
ImageIO.write(bfi, "png", bs);
byte[] byteArray = bs.toByteArray();
pstmt.setBytes(17, byteArray);
.............
public static BufferedImage getBufferedImage(Image img){
if (img instanceof BufferedImage)
{
return (BufferedImage) img;
}
BufferedImage bimage = new BufferedImage(img.getWidth(null),
img.getHeight(null), BufferedImage.TYPE_INT_ARGB);
Graphics2D bGr = bimage.createGraphics();
bGr.drawImage(img, 0, 0, null);
bGr.dispose();
return bimage;
}
static Image iconToImage(Icon icon) {
if (icon instanceof ImageIcon) {
return ((ImageIcon)icon).getImage();
}
else {
int w = icon.getIconWidth();
int h = icon.getIconHeight();
GraphicsEnvironment ge =
GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gd.getDefaultConfiguration();
BufferedImage image = gc.createCompatibleImage(w, h);
Graphics2D g = image.createGraphics();
icon.paintIcon(null, g, 0, 0);
g.dispose();
return image;
}
}

Java: create shadow effect on image

I'm trying to create a shadow effect (with java) on an image.
I've seen multiple related questions and I've implemented several of the suggested solutions. Unfortunately I always have the same problem: the shadow effect repaints the entire image in gray (i.e. the shadow color) - hence the original image is not visible anymore.
Example of code I tested (based on the JIDE freely available library):
ShadowFactory sf = new ShadowFactory(2, 0.5f, Color.black);
ImageIO.write(sf.createShadow(ImageIO.read(new File("c:\\out2.png"))), "png", new File("c:\\out3.png"));
No need to says that I tested this with multiple source files (out2.png).
I'm clueless: any hint/help would be highly appreciated.
The over all theory is simple. Basically, you need to generate a mask of the image (using a AlphaComposite and fill that resulting image with the color you want (also using an AlphaComposite. This, of course, all works on the alpha channel of the image...
Once you have that mask, you need to combine the two images (overlaying the original image with the masked image)
This examples make use of JHLabs filters to supply the blur...
public class TestImageDropShadow {
public static void main(String[] args) {
new TestImageDropShadow();
}
public TestImageDropShadow() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new ImagePane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class ImagePane extends JPanel {
private BufferedImage background;
public ImagePane() {
try {
BufferedImage master = ImageIO.read(getClass().getResource("/Scaled.png"));
background = applyShadow(master, 5, Color.BLACK, 0.5f);
} catch (IOException ex) {
Logger.getLogger(TestImageDropShadow.class.getName()).log(Level.SEVERE, null, ex);
}
}
#Override
public Dimension getPreferredSize() {
return background == null ? super.getPreferredSize() : new Dimension(background.getWidth(), background.getHeight());
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (background != null) {
int x = (getWidth() - background.getWidth()) / 2;
int y = (getHeight() - background.getHeight()) / 2;
g.drawImage(background, x, y, this);
}
}
}
public static void applyQualityRenderingHints(Graphics2D g2d) {
g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE);
}
public static BufferedImage createCompatibleImage(int width, int height) {
return createCompatibleImage(width, height, Transparency.TRANSLUCENT);
}
public static BufferedImage createCompatibleImage(int width, int height, int transparency) {
BufferedImage image = getGraphicsConfiguration().createCompatibleImage(width, height, transparency);
image.coerceData(true);
return image;
}
public static BufferedImage createCompatibleImage(BufferedImage image) {
return createCompatibleImage(image, image.getWidth(), image.getHeight());
}
public static BufferedImage createCompatibleImage(BufferedImage image,
int width, int height) {
return getGraphicsConfiguration().createCompatibleImage(width, height, image.getTransparency());
}
public static GraphicsConfiguration getGraphicsConfiguration() {
return GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDefaultConfiguration();
}
public static BufferedImage generateMask(BufferedImage imgSource, Color color, float alpha) {
int imgWidth = imgSource.getWidth();
int imgHeight = imgSource.getHeight();
BufferedImage imgBlur = createCompatibleImage(imgWidth, imgHeight);
Graphics2D g2 = imgBlur.createGraphics();
applyQualityRenderingHints(g2);
g2.drawImage(imgSource, 0, 0, null);
g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_IN, alpha));
g2.setColor(color);
g2.fillRect(0, 0, imgSource.getWidth(), imgSource.getHeight());
g2.dispose();
return imgBlur;
}
public static BufferedImage generateBlur(BufferedImage imgSource, int size, Color color, float alpha) {
GaussianFilter filter = new GaussianFilter(size);
int imgWidth = imgSource.getWidth();
int imgHeight = imgSource.getHeight();
BufferedImage imgBlur = createCompatibleImage(imgWidth, imgHeight);
Graphics2D g2 = imgBlur.createGraphics();
applyQualityRenderingHints(g2);
g2.drawImage(imgSource, 0, 0, null);
g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_IN, alpha));
g2.setColor(color);
g2.fillRect(0, 0, imgSource.getWidth(), imgSource.getHeight());
g2.dispose();
imgBlur = filter.filter(imgBlur, null);
return imgBlur;
}
public static BufferedImage applyShadow(BufferedImage imgSource, int size, Color color, float alpha) {
BufferedImage result = createCompatibleImage(imgSource, imgSource.getWidth() + (size * 2), imgSource.getHeight() + (size * 2));
Graphics2D g2d = result.createGraphics();
g2d.drawImage(generateShadow(imgSource, size, color, alpha), size, size, null);
g2d.drawImage(imgSource, 0, 0, null);
g2d.dispose();
return result;
}
public static BufferedImage generateShadow(BufferedImage imgSource, int size, Color color, float alpha) {
int imgWidth = imgSource.getWidth() + (size * 2);
int imgHeight = imgSource.getHeight() + (size * 2);
BufferedImage imgMask = createCompatibleImage(imgWidth, imgHeight);
Graphics2D g2 = imgMask.createGraphics();
applyQualityRenderingHints(g2);
int x = Math.round((imgWidth - imgSource.getWidth()) / 2f);
int y = Math.round((imgHeight - imgSource.getHeight()) / 2f);
g2.drawImage(imgSource, x, y, null);
g2.dispose();
// ---- Blur here ---
BufferedImage imgGlow = generateBlur(imgMask, (size * 2), color, alpha);
return imgGlow;
}
public static Image applyMask(BufferedImage sourceImage, BufferedImage maskImage) {
return applyMask(sourceImage, maskImage, AlphaComposite.DST_IN);
}
public static BufferedImage applyMask(BufferedImage sourceImage, BufferedImage maskImage, int method) {
BufferedImage maskedImage = null;
if (sourceImage != null) {
int width = maskImage.getWidth(null);
int height = maskImage.getHeight(null);
maskedImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
Graphics2D mg = maskedImage.createGraphics();
int x = (width - sourceImage.getWidth(null)) / 2;
int y = (height - sourceImage.getHeight(null)) / 2;
mg.drawImage(sourceImage, x, y, null);
mg.setComposite(AlphaComposite.getInstance(method));
mg.drawImage(maskImage, 0, 0, null);
mg.dispose();
}
return maskedImage;
}
}
This is my Version:
private static Image dropShadow(BufferedImage img) {
// a filter which converts all colors except 0 to black
ImageProducer prod = new FilteredImageSource(img.getSource(), new RGBImageFilter() {
#Override
public int filterRGB(int x, int y, int rgb) {
if (rgb == 0)
return 0;
else
return 0xff000000;
}
});
// create whe black image
Image shadow = Toolkit.getDefaultToolkit().createImage(prod);
// result
BufferedImage result = new BufferedImage(img.getWidth(), img.getHeight(), img.getType());
Graphics2D g = (Graphics2D) result.getGraphics();
// draw shadow with offset
g.drawImage(shadow, 10, 0, null);
// draw original image
g.drawImage(img, 0, 0, null);
return result;
}

changing the height and width of image

There is an image of width 450 pixels and height 450 pixels. I want to convert this image o 75 x 75 pixels. How can i do this ?
BufferedImage scaledImg = new BufferedImage(75, 75, BufferedImage.TYPE_INT_RGB);
scaledImg.createGraphics().drawImage(sourceImg, 0, 0, 75, 75, null);
From How to resize an image in Java?
public class ImageResize {
private static final int IMG_WIDTH = 75;
private static final int IMG_HEIGHT = 75;
public static void main(String [] args){
try{
BufferedImage originalImage = ImageIO.read(new File("c:\\image\\img1.jpg"));
int type = originalImage.getType() == 0? BufferedImage.TYPE_INT_ARGB : originalImage.getType();
BufferedImage resizeImageJpg = resizeImage(originalImage, type);
ImageIO.write(resizeImageJpg, "jpg", new File("c:\\image\\img1_jpg.jpg"));
BufferedImage resizeImagePng = resizeImage(originalImage, type);
ImageIO.write(resizeImagePng, "png", new File("c:\\image\\img1_png.jpg"));
BufferedImage resizeImageHintJpg = resizeImageWithHint(originalImage, type);
ImageIO.write(resizeImageHintJpg, "jpg", new File("c:\\image\\img1_hint_jpg.jpg"));
BufferedImage resizeImageHintPng = resizeImageWithHint(originalImage, type);
ImageIO.write(resizeImageHintPng, "png", new File("c:\\image\\img1_hint_png.jpg"));
}catch(IOException e){
System.out.println(e.getMessage());
}
}
private static BufferedImage resizeImage(BufferedImage originalImage, int type){
BufferedImage resizedImage = new BufferedImage(IMG_WIDTH, IMG_HEIGHT, type);
Graphics2D g = resizedImage.createGraphics();
g.drawImage(originalImage, 0, 0, IMG_WIDTH, IMG_HEIGHT, null);
g.dispose();
return resizedImage;
}
private static BufferedImage resizeImageWithHint(BufferedImage originalImage, int type){
BufferedImage resizedImage = new BufferedImage(IMG_WIDTH, IMG_HEIGHT, type);
Graphics2D g = resizedImage.createGraphics();
g.drawImage(originalImage, 0, 0, IMG_WIDTH, IMG_HEIGHT, null);
g.dispose();
g.setComposite(AlphaComposite.Src);
g.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g.setRenderingHint(RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_QUALITY);
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
return resizedImage;
}
}

How to resize the buffered image n graphics 2d in java?

int width = 175;
Graphics2D gb = (Graphics2D) g;
bufferedimage = (BufferedImage) createImage(width, width);
Graphics2D graphics = bufferedimage.createGraphics();
graphics.setColor(/*this.getBackground()*/Color.red);
graphics.fillRect(0, 0, width, width);
hi i have the the buffered with big size...i have to resize the bufferd image...plz can u anyone help me?
public BufferedImage scaleImage(BufferedImage img, int width, int height,
Color background) {
int imgWidth = img.getWidth();
int imgHeight = img.getHeight();
if (imgWidth*height < imgHeight*width) {
width = imgWidth*height/imgHeight;
} else {
height = imgHeight*width/imgWidth;
}
BufferedImage newImage = new BufferedImage(width, height,
BufferedImage.TYPE_INT_RGB);
Graphics2D g = newImage.createGraphics();
try {
g.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
RenderingHints.VALUE_INTERPOLATION_BICUBIC);
g.setBackground(background);
g.clearRect(0, 0, width, height);
g.drawImage(img, 0, 0, width, height, null);
} finally {
g.dispose();
}
return newImage;
}
UPDATE: different algorithms
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
public enum Resizer {
NEAREST_NEIGHBOR {
#Override
public BufferedImage resize(BufferedImage source,
int width, int height) {
return commonResize(source, width, height,
RenderingHints.VALUE_INTERPOLATION_NEAREST_NEIGHBOR);
}
},
BILINEAR {
#Override
public BufferedImage resize(BufferedImage source,
int width, int height) {
return commonResize(source, width, height,
RenderingHints.VALUE_INTERPOLATION_BILINEAR);
}
},
BICUBIC {
#Override
public BufferedImage resize(BufferedImage source,
int width, int height) {
return commonResize(source, width, height,
RenderingHints.VALUE_INTERPOLATION_BICUBIC);
}
},
PROGRESSIVE_BILINEAR {
#Override
public BufferedImage resize(BufferedImage source,
int width, int height) {
return progressiveResize(source, width, height,
RenderingHints.VALUE_INTERPOLATION_BILINEAR);
}
},
PROGRESSIVE_BICUBIC {
#Override
public BufferedImage resize(BufferedImage source,
int width, int height) {
return progressiveResize(source, width, height,
RenderingHints.VALUE_INTERPOLATION_BICUBIC);
}
},
AVERAGE {
#Override
public BufferedImage resize(BufferedImage source,
int width, int height) {
Image img2 = source.getScaledInstance(width, height,
Image.SCALE_AREA_AVERAGING);
BufferedImage img = new BufferedImage(width, height,
source.getType());
Graphics2D g = img.createGraphics();
try {
g.drawImage(img2, 0, 0, width, height, null);
} finally {
g.dispose();
}
return img;
}
};
public abstract BufferedImage resize(BufferedImage source,
int width, int height);
private static BufferedImage progressiveResize(BufferedImage source,
int width, int height, Object hint) {
int w = Math.max(source.getWidth()/2, width);
int h = Math.max(source.getHeight()/2, height);
BufferedImage img = commonResize(source, w, h, hint);
while (w != width || h != height) {
BufferedImage prev = img;
w = Math.max(w/2, width);
h = Math.max(h/2, height);
img = commonResize(prev, w, h, hint);
prev.flush();
}
return img;
}
private static BufferedImage commonResize(BufferedImage source,
int width, int height, Object hint) {
BufferedImage img = new BufferedImage(width, height,
source.getType());
Graphics2D g = img.createGraphics();
try {
g.setRenderingHint(RenderingHints.KEY_INTERPOLATION, hint);
g.drawImage(source, 0, 0, width, height, null);
} finally {
g.dispose();
}
return img;
}
};

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