(Java) exiting a loop "remotely" - java

I have a piece of Java program that essentially does the following:
public static void main(String[] args)
{
while(true)
{
// does stuff ...
}
}
The infinite loop is there by design - when left alone the program will loop infinitely. For the most part it works fine. However, sometimes I want to take the program down for maintenance, and when I take it down I want to make sure that it runs through all the code in the loop to the end then exit.
I am wondering what is the best solution for this. One idea I have in mind is to do something like this:
public static void main(String[] args)
{
File f = new File("C:\exit.txt");
while(!f.exists())
{
// does stuff ...
}
}
which basically allows me to gracefully get out of the loop by creating a file called "exit.txt". This is probably OK for my purposes, but I would like to know if there are better, alternative methods.

I think that the WatchService that was introduced in Java 7 may be of use here (if you prefer a file based approach that is). From the JavaDocs:
A watch service that watches registered objects for changes and events. For example a file manager may use a watch service to monitor a directory for changes so that it can update its display of the list of files when files are created or deleted.
Basically what this means is that you can set up a WatchService that can watch a folder for changes. When a change occurs you can choose what actions to take.
The following code uses the WatchService to monitor a specified folder for changes. When a change has happened it executes a Runnable that the caller has provided (the method runWhenItIsTimeToExit).
public class ExitChecker {
private final Path dir;
private final Executor executor;
private final WatchService watcher;
// Create the checker using the provided path but with some defaults for
// executor and watch service
public ExitChecker(final Path dir) throws IOException {
this(dir, FileSystems.getDefault().newWatchService(), Executors.newFixedThreadPool(1));
}
// Create the checker using the provided path, watcher and executor
public ExitChecker(final Path dir, final WatchService watcher, final Executor executor) {
this.dir = dir;
this.watcher = watcher;
this.executor = executor;
}
// Wait for the folder to be modified, then invoke the provided runnable
public void runWhenItIsTimeToExit(final Runnable action) throws IOException {
// Listen on events in the provided folder
dir.register(watcher,
StandardWatchEventKinds.ENTRY_CREATE,
StandardWatchEventKinds.ENTRY_DELETE,
StandardWatchEventKinds.ENTRY_MODIFY);
// Run it async, otherwise the caller thread will be blocked
CompletableFuture.runAsync(() -> {
try {
watcher.take();
} catch (InterruptedException e) {
// Ok, we got interrupted
}
}, executor).thenRunAsync(action);
}
}
So, how do we use the checker then? Well, the following code illustrates this:
public static void main(String... args) throws IOException, InterruptedException {
// Setup dirs in the home folder
final Path directory = Files.createDirectories(
new File(System.getProperty("user.home") + "/.exittst").toPath());
// In this case we use an AtomicBoolean to hold the "exit-status"
AtomicBoolean shouldExit = new AtomicBoolean(false);
// Start the exit checker, provide a Runnable that will be executed
// when it is time to exit the program
new ExitChecker(directory).runWhenItIsTimeToExit(() -> {
// This is where your exit code will end up. In this case we
// simply change the value of the AtomicBoolean
shouldExit.set(true);
});
// Start processing
while (!shouldExit.get()) {
System.out.println("Do something in loop");
Thread.sleep(1000);
}
System.out.println("Exiting");
}
Finally, how do you exit the program then? Well simply touch a file in the specified folder. Example:
cd ~/.exittst
touch exit-now.please
Resources:
A good tutorial on how to use the WatchService
WatchService JavaDocs
A good article about CompletableFuture
More stuff about CompletableFuture
Why the WatchService is slow on Mac OS X

One could employ some sophisticated techniques here. The file watchdog is one option. RMI could be another. But in fact, the mechanisms that are required here are quite simple, so I'd like to propose another (very simple) solution.
Note: This solution is just one option, showing that it is possible to do it that way. It is not a general recommendation, and whether it is "good" or not depends on the application case.
The solution is simply based on Sockets. The ServerSocket#accept method already encapsulates the functionality that you want:
Listens for a connection to be made to this socket and accepts it. The method blocks until a connection is made.
Based on this, it is trivial to create such a "remote control": The server just waits for a connection, and sets a flag when the connection is opened:
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.atomic.AtomicBoolean;
class RemoteExitServer
{
private final AtomicBoolean flag = new AtomicBoolean();
RemoteExitServer()
{
Thread t = new Thread(new Runnable()
{
#Override
public void run()
{
waitForConnection();
}
});
t.setDaemon(true);
t.start();
}
private void waitForConnection()
{
ServerSocket server = null;
Socket socket = null;
try
{
server = new ServerSocket(1234);
socket = server.accept();
flag.set(true);
}
catch (IOException e)
{
e.printStackTrace();
}
finally
{
if (server != null)
{
try
{
server.close();
}
catch (IOException e)
{
e.printStackTrace();
}
}
if (socket != null)
{
try
{
socket.close();
}
catch (IOException e)
{
e.printStackTrace();
}
}
}
}
boolean shouldExit()
{
return flag.get();
}
}
The client does exactly that: It opens a connection, and nothing else
import java.io.IOException;
import java.net.Socket;
public class RemoteExitClient
{
public static void main(String[] args)
{
Socket socket = null;
try
{
socket = new Socket("localhost", 1234);
}
catch (Exception e)
{
e.printStackTrace();
}
finally
{
if (socket != null)
{
try
{
socket.close();
}
catch (IOException e)
{
e.printStackTrace();
}
}
}
}
}
The application is then also very simple:
public class RemoteExitTest
{
public static void main(String[] args)
{
RemoteExitServer e = new RemoteExitServer();
while (!e.shouldExit())
{
System.out.println("Working...");
try
{
Thread.sleep(1000);
}
catch (InterruptedException e1)
{
e1.printStackTrace();
}
}
System.out.println("done");
}
}
(The code could be made even more concise with try-with-resources, but this should not matter here)

You could make use of runtime shutdown hook. That way you won't need to use console input in order to stop the loop. If JVM is being closed normally then shutdown hook thread will run. This thread will wait for the end of current loop iteration. Keep in mind that there are some limitations when using hooks though: https://docs.oracle.com/javase/8/docs/api/java/lang/Runtime.html#addShutdownHook-java.lang.Thread-
import java.util.concurrent.CountDownLatch;
public class Test {
private volatile static CountDownLatch lastIterationLatch = null;
private static boolean stop = false;
public static void main(String [] args) throws Exception {
Runtime.getRuntime().addShutdownHook(new Thread() {
#Override
public void run() {
lastIterationLatch = new CountDownLatch(1);
try {
lastIterationLatch.await();
} catch (Exception e) {
throw new RuntimeException(e);
}
}
});
while(!stop) {
System.out.println("iteration start");
Thread.sleep(200);
System.out.println("processing...");
Thread.sleep(200);
System.out.println("processing...");
Thread.sleep(200);
System.out.println("processing...");
Thread.sleep(200);
System.out.println("iteration end");
if(lastIterationLatch != null) {
stop = true;
lastIterationLatch.countDown();
}
}
}
}

For something quick/dirty, use Signals:
boolean done = false;
// ...
Signal.handle(new Signal("USR1"), new SignalHandler() {
#Override
public void handle(Signal signal) {
// signal triggered ...
done = true;
}
});
// ...
while(!done) { ... }
Then, use kill -USR1 _pid_ to trigger the signal.

You could use a AtomicBoolean as in the test program below.
To suspend just type true into the console to resume type false. The program will never exit.
public class Test2 {
public static void main(String[] args) {
final AtomicBoolean suspended = new AtomicBoolean(false);
new Thread() {
public void run() {
while (true)
{
Scanner sc = new Scanner(System.in);
boolean b = sc.nextBoolean();
suspended.set(b);
}
}
}.start();
while(true){
if(!suspended.get()){
System.out.println("working");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
else{
//System.exit(0) //if you want to exit rather than suspend uncomment.
}
}
}
}

Related

Unexpected Behaviour with CompletableFuture

I am trying to create a simple example with async CompletableFuture's but I'm seeing some weird behaviour. The idea is that I kick off 2 async futures, one activates a boolean flag after a set time and the other polls that flag to release the value once thread 1 has changed that flag. Here's my code:
package completablefutures;
import java.util.concurrent.CompletableFuture;
public class CFMain throws InterruptedException {
public static void main(String... args) {
CF cf = new CF();
CompletableFuture.supplyAsync(cf::getCompletable).thenRun(() -> System.out.println("Post-future action"));
CompletableFuture.supplyAsync(cf::doSleep);
Thread.sleep(10000);
}
}
And the CF class:
package completablefutures;
public class CF {
private boolean valueIsSafe = false;
public boolean getCompletable() {
System.out.println("Fetching completable");
while(true) {
if(this.valueIsSafe) {
System.out.println("Completable fetched");
return true;
}
}
}
public boolean doSleep() {
System.out.println("Started sleeping");
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
this.valueIsSafe = true;
System.out.println("Finished sleeping");
return true;
}
}
When I let the program run it's course, it prints this:
Fetching completable
Started sleeping
Finished sleeping
Process finished with exit code 0
i.e. the future never completes in the 10s allocated. So what's going on here?
You are accessing the valueIsSafe from multiple threads, you must define this variable as volatile.
private volatile boolean valueIsSafe = false;
Using the volatile keyword will prevent threads from caching this value and force them to read the raw memory on every access.
This is because you are not using a thread safe data type, you can change your code to use AtomicBoolean here is an example of your code using AtomicBoolean:
public class CF {
private AtomicBoolean valueIsSafe = new AtomicBoolean (false);
public boolean getCompletable() {
System.out.println("Fetching completable");
while(true) {
if(this.valueIsSafe.get()) {
System.out.println("Completable fetched");
return true;
}
//System.out.println("doing something");
}
}
public boolean doSleep() {
System.out.println("Started sleeping");
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
this.valueIsSafe.set(true);
System.out.println("Finished sleeping");
return true;
}
}

How to handle third-party Java code in a Task submitted to ExecutorService in case it has an infinite loop

Let's say I have a third-party Java library called in a Task submitted to ExecutorService.
I trust the third-party library to not be malicious, but there is a rare chance that there are programming errors that can cause it to get stuck in an infinite loop, and if this is the case, I cannot fix it to address those rare occasions.
What is the best way to handle this so that the application doesn't get stuck as well? Is shutdownNow() good enough to handle this situation?
There's a related issue Stop an infinite loop in an ExecutorService task but this relies on the ability of the programmer to be cooperative and detect Thread.currentThread().isInterrupted() to stop processing, which I can't rely on.
(In my case it's Jython code; in an early version of Jython the interpreter apparently didn't check Thread.currentThread().isInterrupted(), not sure what it does now... but my question is general for any 3rd-party Java code.)
If the task has an infinite loop that does not check for the thread interrupted status and does not use methods that throw InterruptedExceptions, it won't be stopped by shutdownNow().
Simple example that doesn't allow you program to finish:
public static void main(String[] args) throws Exception {
ExecutorService e = Executors.newFixedThreadPool(1);
e.submit(() -> { while (true); });
e.shutdownNow();
System.out.println("Main is finished but the app keeps running");
}
One way would be to run the thread as a daemon:
public static void main(String[] args) throws Exception {
ExecutorService e = Executors.newFixedThreadPool(1, r -> {
Thread t = new Thread(r);
t.setDaemon(true);
return t;
});
e.submit(() -> { while (true); });
e.shutdownNow();
System.out.println("Main is finished and the app can exit");
}
Following my correct reading of the question I put together this set of classes. Relatively simple: One Runnable that connects to a socket sending input and retrieving output from a secondary jvm that invokes the erratic library.
If after 3 tries no response has been received the secondary jvm is killed. But it could be relaunched. The secondary jvm has an exit hook to close down sockets.
class SafetyValve implements Runnable{
PrintWriter out;
BufferedReader in;
Socket s = null;
AtomicBoolean flag;
SafetyValve(AtomicBoolean b){
flag = b;
}
#Override
public void run() {
try {
s = new Socket("localhost", 9000);
out = new PrintWriter(s.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(s.getInputStream()));
while (!Thread.currentThread().isInterrupted()){
flag.set(false);
out.print(0);
out.flush();
System.out.print(in.read());
flag.set(true);
}
} catch (Exception e) {
e.printStackTrace();
}
finally{
try {
s.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
Main/Controller class. It uses a Thread class for control
public class Switch {
public static void main(String[] args) {
try {
AtomicBoolean flag = new AtomicBoolean(false);
int counter = 0;
ProcessBuilder pb = ...
pb.directory(,,,);
Process p = pb.start();
SafetyValve sv = new SafetyValve(flag);
Thread t = new Thread(sv);
t.start();
while(t.getState() != Thread.State.RUNNABLE){
Thread.sleep(10);
}
while(true){
if (flag.get() == false){
if (++counter == 3){
while(t.getState() != Thread.State.TERMINATED){
p.destroyForcibly();
t.interrupt();
Thread.sleep(10);
}
break;
}
}
else
counter = 0;
Thread.sleep(100);
}
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
The secondary jvm has an standard server socket implementation:
class UnYielding{
int i = 0;
int returnInt(){
i++;
if (i > 2)
while(true);
return i;
}
}
class Hook extends Thread{
RunWild rw;
Hook(RunWild wr){
rw = wr;
}
public void run() {
try {
System.out.println("exit...");
System.out.flush();
rw.socket.close();
rw.server.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public class RunWild {
ServerSocket server;
Socket socket;
RunWild(){
Runtime.getRuntime().addShutdownHook(new Hook(this));
}
public static void main(String[] args){
UnYielding u;
int i;
PrintWriter out;
BufferedReader in;
RunWild rw = new RunWild();
try {
rw.server = new ServerSocket(9000);
rw.socket = rw.server.accept();
out = new PrintWriter(rw.socket.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(rw.socket.getInputStream()));
u = new UnYielding();
while ((i = in.read()) != -1){
out.print(u.returnInt());
out.flush();
Thread.sleep(10);
System.out.print("waiting...");
System.out.flush();
}
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
I have tested this against 1.8 on OS X it works as expected. If this unstable classes are needed this is one way of doing it

thread pool server shut down gracefully

I have a simple http server implemented with thread pool. I want to shut down the server gracefully. I referred the post Best Way to Gracefully Shutdown a Java Command Line Program
Here is the basic code:
public static void main(String[] args) {
ThreadPoolServer threadserver = new ThreadPoolServer(9000);
new Thread(threadserver).start();
threadserver.attachShutDownHook();
while (true) {
try {
Thread.sleep(20 * 10000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public synchronized void stopthread(){
this.shutdown = true;
try {
this.serverSocket.close();
} catch (IOException e) {
throw new RuntimeException("Error closing server", e);
}
}
public synchronized void attachShutDownHook() {
Runtime.getRuntime().addShutdownHook(new Thread() {
public void run() {
stopthread();
}
});
}
But it seems it does not stop the right way, any ideas? Thx.
This is too small piece of code.
But at the first sight I don't see any check for shutdown value in the main while loop. Secondly the variable should be set after and probably join on the listening thread would be worthy. In the run method I assume you properly handle the exception raised by asynchronous close.

How to stop the printing in thread A from thread B?

I have written some Java code, which will call a C interrupt handler.
In Java thread A, I use waitFor() to wait the interrupt coming and then execute reboot.
In Java thread B, I will loop printing a counter value and sleep several milliseconds.
And I hope when I detect the interrupt, and then stop the printing in thread B at once, but failed. In fact, the system detects the interrupt in time, but the printing continues for maybe 10 seconds and then reboot. Note: reboot occurs maybe 11 seconds after the interrupt(press a button), the hardware is not fast.
Below is my code, any suggestion? Thanks!
import java.io.IOException;
class ThreadTesterA implements Runnable
{
private int counter;
private String cmds[] = new String[1];
private Process pcs;
#Override
public void run()
{
cmds[0] = "./gpio-interrupt";
try {
pcs = Runtime.getRuntime().exec(cmds);
if(pcs.waitFor() != 0) {
System.out.println("error");
} else {
ThreadTesterB.setClosed(true);
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
class ThreadTesterB implements Runnable
{
private int i;
private static boolean closed=false;
public static void setClosed(boolean closed)
{
closed = closed;
}
#Override
public void run()
{
// replace it with what you need to do
while (!closed) {
System.out.println("i = " + i);
i++;
try {
Thread.sleep(20);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println();
}
}
public class ThreadTester
{
public static void main(String[] args) throws InterruptedException
{
Thread t1 = new Thread(new ThreadTesterA());
Thread t2 = new Thread(new ThreadTesterB());
t1.start();
t1.setPriority(Thread.MAX_PRIORITY);
//t1.join(); // wait t1 to be finished
t2.start();
//t2.join();
}
}
You're writing and reading a boolean variable (closed) from 2 different threads without any kind of synchronization. There is thus no guarantee that what you wrote in one thread is visible in the other thread. You need to either
make the boolean variable volatile
access the boolean variable (writing and reading) using blocks or methods synchronized on the same lock
use an AtomicBoolean instead of a boolean
I would use the third solution.

how to restart a thread

I tried to write a file monitor which will check the file if a new line is appended,the monitor in fact is a thread which will read the line by a randomaccessfile all the time.
This is the monitor core codes:
public class Monitor {
public static Logger log = Logger.getLogger(Monitor.class);
public static final Monitor instance = new Monitor();
private static final ArrayList<Listener> registers = new ArrayList<Listener>();
private Runnable task = new MonitorTask();
private Thread monitorThread = new Thread(task);
private boolean beStart = true;
private static RandomAccessFile raf = null;
private File monitoredFile = null;
private long lastPos;
public void register(File f, Listener listener) {
this.monitoredFile = f;
registers.add(listener);
monitorThread.start();
}
public void replaceFile(File newFileToBeMonitored) {
this.monitoredFile = newFileToBeMonitored;
// here,how to restart the monitorThread?
}
private void setRandomFile() {
if (!monitoredFile.exists()) {
log.warn("File [" + monitoredFile.getAbsolutePath()
+ "] not exist,will try again after 30 seconds");
try {
Thread.sleep(30 * 1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
setRandomFile();
return;
}
try {
if (raf != null) {
raf.close();
lastPos = 0;
}
raf = new RandomAccessFile(monitoredFile, "r");
log.info("monitor file " + monitoredFile.getAbsolutePath());
} catch (FileNotFoundException e) {
// The file must exist now
} catch (IOException e) {}
}
private void startRead() {
beStart = true;
String line;
while (beStart) {
try {
raf.seek(lastPos);
while ((line = raf.readLine()) != null) {
fireEvent(new FileEvent(monitoredFile.getAbsolutePath(),
line));
}
lastPos = raf.getFilePointer();
} catch (IOException e1) {}
}
}
private void stopRead() {
this.beStart = false;
}
private void fireEvent(FileEvent event) {
for (Listener lis : registers) {
lis.lineAppended(event);
}
}
private class MonitorTask implements Runnable {
#Override
public void run() {
stopRead();
//why putting the resetReandomAccessFile in this thread method is that it will sleep if the file not exist.
setRandomFile();
startRead();
}
}
}
This is some help classes:
public interface Listener {
void lineAppended(FileEvent event);
}
public class FileEvent {
private String line;
private String source;
public FileEvent(String filepath, String addedLine) {
this.line = addedLine;
this.source = filepath;
}
//getter and setter
}
And this is a example to call the monitor:
public class Client implements Listener {
private static File f = new File("D:/ab.txt");
public static void main(String[] args) {
Monitor.instance.register(f, new Client());
System.out.println(" I am done in the main method");
try {
Thread.sleep(5000);
Monitor.instance.replaceFile(new File("D:/new.txt"));
} catch (InterruptedException e) {
System.out.println(e.getMessage());
}
}
#Override
public void lineAppended(FileEvent event) {
String line = event.getLine();
if (line.length() <= 0)
return;
System.err.println("found in listener:" + line + ":" + line.length());
}
}
Now,my probelm is the code work well if I just call:
Monitor.instance.register(file,listener);
This will monitor the file for line appending,and will notify the listener.
However it does not work when I call the :
Monitor.instance.replaceFile(anotherfile);
This means I want to monitor another file rather than before.
So in my Monitor I have to restart the thread,how to make it?
I have tried the:
monitorThread.interruppt();
It does not wrok.
Anyone can fix it for me or tell me how to do ?
Thanks.
Before I ask,I have googling the "restart java thread",so I know one can not restart a dead thread,but my thread does not return,so I think it can be restarted.
You don't restart a Thread, instead you create a new one each time you want to start a thread.
A better alternative may be to use Executors.newCachedThreadPool() which gives you a pool of thread which will be started/recycle for you.
BTW: You are using recursion rather than a loop to poll if the file exists. Using recursion can mean if you wait too long it will throw a StackOverflowError. IMHO you shouldn't wait at all, the polling thread should repeatedly attempt to open the file until it is told to stop (or the file appears)
Your current implementation also means if the file is replaced, you will have to reopen the file in the background thread anyway.
Instead of explaining, I just coded up a skeleton example. I did not test it terribly well, but it may be of some use.
In order to monitor a(nother) file, just create a new Monitor, passing it a ScheduledExecutorService. Starting and stopping monitoring is straightforward. You can (should) reuse the same executor for multiple monitors.
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
public interface Event
{
}
public interface Listener
{
void handle(Event event);
}
public class Monitor
{
private static final int CHECK_EVERY_SECONDS = 10;
private static final int RECHECK_AFTER_IF_NOT_EXISTS_SECONDS = 30;
private File file;
private ScheduledExecutorService executor;
private boolean active;
private List<Listener> listeners;
public Monitor(File file, ScheduledExecutorService executor)
{
super();
this.file = file;
this.executor = executor;
listeners = new ArrayList<Listener>();
}
public synchronized void start()
{
if (active)
{
return;
}
active = true;
executor.execute(new Runnable()
{
public void run()
{
synchronized (Monitor.this)
{
if (!active)
{
System.out.println("not active");
return;
}
}
if (!file.exists())
{
System.out.println("does not exist, rescheduled");
executor.schedule(this, RECHECK_AFTER_IF_NOT_EXISTS_SECONDS, TimeUnit.SECONDS);
return;
}
Event event = doStuff(file);
System.out.println("generated " + event);
updateListeners(event);
System.out.println("updated listeners and rescheduled");
executor.schedule(this, CHECK_EVERY_SECONDS, TimeUnit.SECONDS);
}
});
}
private Event doStuff(final File file)
{
return new Event()
{
public String toString()
{
return "event for " + file;
}
};
}
public synchronized void stop()
{
active = false;
}
public void addListener(Listener listener)
{
synchronized (listeners)
{
listeners.add(listener);
}
}
public void removeListener(Listener listener)
{
synchronized (listeners)
{
listeners.remove(listener);
}
}
private void updateListeners(Event event)
{
synchronized (listeners)
{
for (Listener listener : listeners)
{
listener.handle(event);
}
}
}
public static void main(String[] args) throws IOException
{
ScheduledExecutorService executor = Executors.newScheduledThreadPool(4);
File file = new File("test.png");
Monitor monitor = new Monitor(file, executor);
monitor.addListener(new Listener()
{
public void handle(Event event)
{
System.out.println("handling " + event);
}
});
monitor.start();
System.out.println("started...");
System.in.read();
monitor.stop();
System.out.println("done");
executor.shutdown();
}
}
See this post How to start/stop/restart a thread in Java?
I assume you answered your question
one can not restart a dead thread
This link may be helpful to you How to restart thread in java?
A thread in Java cannot be re-started. Every time you need to restart the thread you must make a new one.
That said, you might want to look at:
private void setRandomFile() {
if (!monitoredFile.exists()) {
log.warn("File [" + monitoredFile.getAbsolutePath()
+ "] not exist,will try again after 30 seconds");
try {
Thread.sleep(30 * 1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
setRandomFile();
return;
}
// ....
}
Here you sleep for 30 seconds if the file does not exist, then recursively call the same function. Now, I don't know what business requirements you have, but if this recursion ran long enough you will run out of stack space. Perhaps you will be better served with a while loop or even better, a little synchronisation like a Semaphore.

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