Java - Server and Client not interacting (Socket) - java

I'm currently working on a small chat-program. The 2 classes, I have a problem with are the classes containing the clientside and the serverside of a socket. I want them to interact, sending a string from the server to the client, but the string isn't received apparently. I also don't get an error. Can someone explain, why this happens or how to fix it?
Codesnippet from the client:
try {
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
while(true) {
System.out.println("WAITING");
System.out.println(br.readLine());
}
} catch(Exception ex) { ex.printStackTrace(); }
Codesnippet from the server:
// Method of the code throws Exception
System.out.println("Waiting for someone to connect.");
Socket socket = serverSocket.accept();
System.out.println("Someone connected.");
OutputStream os = socket.getOutputStream();
PrintWriter pw = new PrintWriter(os, true);
while(true) {
System.out.println("WRITING");
pw.write("hi");
}
The output is currently:
server:
WRITING
WRITING
WRITING
WRITING
WRITING
...
client:
WAITING //only once

The client expects a complete line:
br.readLine()
and blocks until the line is complete.
But the server only sends "hi" repeatedly, without ever sending any EOL character:
pw.write("hi");
So the line never ends, and the client keeps blocking.
Use pw.println("hi");

The server buffer is not getting flushed. If you change pw.write(...) to pw.println(...) it should fix the issue - println(...) auto-flushes the buffer

Related

Make Java IO Socket listen just like a ServerSocket

I'm doing a financial messaging integration as follows:
A server has an interface listening for requests from a client socket on a specific IP and port
Server sends a response for every request, back to the client socket
Also, server sends requests to the same client socket
The following is working perfectly:
The client socket (Socket object of Java IO) successfully sends requests to the server interface
The client socket successfully receives response for every request
try {
Socket clientSocket = new Socket("example.com", 8888);
BufferedWriter output = new BufferedWriter(new OutputStreamWriter(clientSocket.getOutputStream()));
output.write(data);
output.flush();
BufferedReader input = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
// Read responses or new request from input
} catch (IOException e) {
e.printStackTrace();
}
The client socket is supposed to receive any request from the server - the same way it's receiving responses from the same sever. However, when a server initiates a request to the client socket, the request is never received. However, we can trace the traffic from the tcpdump on the client environment.
How can I make the client socket listen to requests from the server, and not just responses?
Update
It might help to clarify something on this integration:
a. The 'server' in this case is a third party system, with it's integration rules
b. My client socket posts message to the server (above)
c. My implementation listens to responses and requests from the third party system server, either by creating my own server socket (ruled out), or using the very client socket I'm sending with (the solution I was seeking)
This is a very common mistake, you are writing a message without writing "\n" (end line identifier) at the end so no messages will be read. To fix this use PrintWriter with println.
That will send a line to the other socket.
Here is an example of a thread-per-client model of a server
//create a new server socket with the port as a parameter, this will bind it to the specified port: 6000
ServerSocket server = new ServerSocket(6000);
System.out.println("Binded");
//create a while loop accepting sockets
while(true)
{
//accept a socket
Socket client = server.accept();
System.out.println("Client has connected");
//create a new thread for this socket
new Thread(() ->
{
try
{
/*
create a print writer so you can write a line, not only a message like BufferedWriter does,
if for some reason you still want to use BufferedWriter use
writer.write(message + "\n");
*/
PrintWriter writer = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
//Create a new reader
BufferedReader reader = new BufferedReader(new InputStreamReader(client.getInputStream()));
System.out.println("Waiting for requests...");
//create a while loop reading requests (lines)
String request;
while((request = reader.readLine()) != null)
{
System.out.println("Received message: " + request);
//here find the correct response and return it, I just sent a message, replace it with the correct response
writer.println("Hello there! How are you today?");
//flush, flushing will write the data to the client
writer.flush();
}
} catch(IOException e)
{
//print an exception if it occurred, if an exception occurrs its most likely just a disconnection exception
e.printStackTrace();
}
}).start();
}
and here is an example of a client
//connect to the server at "localhost" on port 6000
Socket client = new Socket("localhost", 6000);
System.out.println("Connected");
/*
create a print writer so you can write a line, not only a message like BufferedWriter does,
if for some reason you still want to use BufferedWriter use
writer.write(message + "\n");
*/
PrintWriter writer = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
//Create a new reader
BufferedReader reader = new BufferedReader(new InputStreamReader(client.getInputStream()));
//write a request
writer.println("Hi there!");
//flush, flushing will write the data to the server
writer.flush();
System.out.println("Written");
System.out.println("Waiting for responses...");
//create a while loop reading responses (lines)
//you may want to do this while loop in another thread
String response;
while((response = reader.readLine()) != null)
{
System.out.println("Received response: " + response);
}
Also if this is involved with financial information I recommend using TLS (SSL).
You don't have to worry Java already has it implemented and has made it easy to use, here is an example of a server
//create a new SSL server socket with the port as a parameter, this will bind it to the specified port: 6000
//you create it by getting the default SSLServerSocketFactory which will create a new SSLServerSocket
//you need to cast it since it actually returns ServerSocket but SSLServerSocket extends ServerSocket and this returns SSLServerSocket so it is safe
SSLServerSocket server = (SSLServerSocket) SSLServerSocketFactory.getDefault().createServerSocket(6000);
System.out.println("Binded");
//set the enabled ciphersuites, until you buy a certificate set only to ciphersuites with "anon" more info on ciphersuites on https://en.wikipedia.org/wiki/Cipher_suite
server.setEnabledCipherSuites(new String[]{"TLS_ECDH_anon_WITH_AES_256_CBC_SHA"});
//create a while loop accepting sockets
while(true)
{
//accept a socket a SSLSocket
SSLSocket client = (SSLSocket) server.accept();
System.out.println("Client has connected");
//create a new thread for this socket
new Thread(() ->
{
try
{
//begin a handshake more info about handshakes in https://www.ibm.com/support/knowledgecenter/en/SSFKSJ_7.1.0/com.ibm.mq.doc/sy10660_.htm
client.startHandshake();
/*
create a print writer so you can write a line, not only a message like BufferedWriter does,
if for some reason you still want to use BufferedWriter use
writer.write(message + "\n");
*/
PrintWriter writer = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
//Create a new reader
BufferedReader reader = new BufferedReader(new InputStreamReader(client.getInputStream()));
System.out.println("Waiting for requests...");
//create a while loop reading requests (lines)
String request;
while((request = reader.readLine()) != null)
{
System.out.println("Received message: " + request);
//here find the correct response and return it, I just sent a message, replace it with the correct response
writer.println("Hello there! How are you today?");
//flush, flushing will write the data to the client
writer.flush();
}
} catch(IOException e)
{
//print an exception if it occurred, if an exception occurrs its most likely just a disconnection exception
e.printStackTrace();
}
}).start();
}
And here is an example of a client
//connect to the server at "localhost" on port 6000
//you create a SSLSocket by getting the default SSLSocketFactory which will create a new SSLSocket
//you need to cast it since it actually returns Socket but SSLSocket extends Socket and this returns SSLSocket so it is safe
SSLSocket client = (SSLSocket) SSLSocketFactory.getDefault().createSocket("localhost", 6000);
System.out.println("Connected");
//set the enabled ciphersuites to everything supported so the server can decide the ciphersuite, you can modify this to specified ciphersuites
client.setEnabledCipherSuites(client.getSupportedCipherSuites());
//begin a handshake more info about handshakes in https://www.ibm.com/support/knowledgecenter/en/SSFKSJ_7.1.0/com.ibm.mq.doc/sy10660_.htm
client.startHandshake();
/*
create a print writer so you can write a line, not only a message like BufferedWriter does,
if for some reason you still want to use BufferedWriter use
writer.write(message + "\n");
*/
PrintWriter writer = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
//Create a new reader
BufferedReader reader = new BufferedReader(new InputStreamReader(client.getInputStream()));
//write a request
writer.println("Hi there!");
//flush, flushing will write the data to the server
writer.flush();
System.out.println("Written");
System.out.println("Waiting for responses...");
//create a while loop reading responses (lines)
//you may want to do this while loop in another thread
String response;
while((response = reader.readLine()) != null)
{
System.out.println("Received response: " + response);
}

Read multiple lines using BufferedReader (Socket)

I already read some threads here on stackoverflow, also some tutorials, but I don't find a solution to my problem.
I have Java client which connects to a server, then sends exactly one line to the server, and I get 2 or 3 lines as a response.
Here is my code:
public static void main(String[] args) {
String message;
String response;
try {
BufferedReader inFromUser = new BufferedReader( new InputStreamReader(System.in));
Socket clientSocket = new Socket(hostname, port);
DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream());
BufferedReader inFromServer = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
message = inFromUser.readLine();
outToServer.writeBytes(message + '\n');
// here my program "freezes"
while ((response = inFromServer.readLine()) != null) {
System.out.println("response: " + response);
}
clientSocket.close();
} catch (UnknownHostException e) {
System.out.println("Unknown Host");
} catch (IOException e) {
System.out.println("IO Exception");
}
}
My problem is, I can read every line of the response, but my program won't exit. The line clientSocket.close(); gets never called. What am I doing wrong?
Presumably your server isn't closing the connection - therefore the underlying stream for the reader isn't closed... at any point the server could send more information. readLine() only returns null when the stream has been closed, i.e. there will definitely not be any more data.
Now we don't know anything about the protocol here, but if the expected behaviour is that the client won't send any more information, and the server will close the connection, then the bug is in the server. If the protocol states that the server will keep the connection open, then the bug is in your client code and you need to work out how to detect the end of data (or send some sort of ack that will cause the server to close the connection, or whatever).

How to keep Socket Connection until Server Process it?

I am writing Socket program , Here Client Sends a String through Stream , Server Process it and writes back to Client. My problem is, after Server process the String , it Writes back to Stream but in client It can't able to read the Stream its showing exception as Exception in while: java.net.SocketException: socket closed Here is my code,
Client ,
public void run() {
while (true) {
try {
// Open your connection to a server, at port 1231
s1 = new Socket("localhost", 1231);
OutputStream s1out = s1.getOutputStream();
DataOutputStream dos = new DataOutputStream(s1out);
InputStream in=s1.getInputStream();
DataInputStream dis=new DataInputStream(in);
String s = br.readLine();
dos.writeUTF(s);
dos.flush();
dos.close();
System.out.println(dis.readUTF());//it is the String from Server after processing
dis.close();
} catch (IOException ex) {
// Logger.getLogger(SimpleClient.class.getName()).log(Level.SEVERE, null, ex);
System.out.println("Exception in while: " + ex);
}
}
In Server
public void run()
{
while(true){
try {
System.out.println("Waiting for connect to client");
s1=serverSocket.accept();
s1In = s1.getInputStream();
dis = new DataInputStream(s1In);
out=s1.getOutputStream();
dos=new DataOutputStream(out);
String clientData=dis.readUTF();
//processing task String
dos.writeUTF("Bus Registered Successfully");
dos.flush();
}
}
Here I am not able to read Bus Registered Successfully at client side . How to Solve this.?
Well there are many things not right in your program. But first let me answer your question ... you are closing the socket just after writing the stream ... so server throws exception, just remove dos.close(); just after the dos.flush();. It will run fine.
Now back to the programming practices ...
1) Server should accept the connection in a while(true) loop and then make a new thread. So following statement should not be the part of run method.
System.out.println("Waiting for connect to client");
s1=serverSocket.accept();
s1In = s1.getInputStream();
dis = new DataInputStream(s1In);
out=s1.getOutputStream();
dos=new DataOutputStream(out);
2) There is no need of run method in client. Because Every new client will be a new program that has its own variables and socket.
A quick look shows me that the reason the socket is closed is because you used dos.close().
Closing a DataInputStream (or PrintStream, or any similiar stream) will close the underlying socket.
Just take out dos.close().
You can also move the dos.close() to the very end of the try block. As a general rule, don't close anything related to the socket until you're done with the socket.

How to handle sending multiple messages over a socket connection?

I'm a bit of a beginner programmer so it's possible this is quite obvious and I'm overlooking the answer. But on to the question.
I have a two-part program (its a little more complicated than this example, but the situation is the same). The program has multiple messages fired between the client and the server. I have a PrintWriter on the server-side to send messages to the client, and on the client, I have a BufferedReader to read the messages sent.
When this example is run, I'm given two lines as output. The first message is both messages, and the second is NULL. What I am wondering is if there is a way to basically halt the server until I am ready for the second message, so that I can do something on the client-side before the second message is sent.
I am hoping to not use Thread.Sleep, as I would rather the Server wait around until the Client says it is ready.
This is the client:
public class Client{
public void run(){
Socket socket = null;
InputStream in = null;
BufferedReader reader = null;
try{
socket = new socket("LocalHost",1234);
in = socket.getInputStream();
reader = new BufferedReader(new InputStreamReader(in));
}
String messageFromServer = "";
try{
messageFromServer=reader.readLine();
}
System.out.println(messageFromServer);
String messageFromServer = "";
try{
messageFromServer=reader.readLine();
}
System.out.println(messagefromServer);
//close everything
}
}
This is the server:
public class Server{
public void run(){
ServerSocket server = null;
Socket client = null;
try{
server = new ServerSocket(1234);
client = server.accept();
}
PrintWriter writer = null;
OutputStream out = null;
try{
out = client.getOutputStream();
writer = new PrintWriter(out, true);
}
writer.write("Hi I'm a server");
//do some stuff that takes some time, user input, etc. etc.
writer.write("I'm still a server");
//close everything
}
Thanks :)
The problem with the way you currently have you code is the fact that you are using a BufferedReader, but the server is not terminating it's messages with a new line.
When you close the writer, the client is reaching the EOF or EOS and unblocking the read so it appears that both strings are being sent at once...
If you do something like...
writer.write("Hi I'm a server\n");
// This will force the message to be written to the client and picked up ;)
writer.flush();
writer.write("I'm still a server\n");
writer.flush();
Then you will get the messages seperatly...
You can use ObjectInputStream to read Objects instead of Strings.
This way you will read only one Message(String in your case) every call to ObjectInputStream.readObject();
BTW you can read the first message, "do something" and then read the second message. you don't have to read all of the sent messages at once.
If there are no other messages, then your thread will be blocked when trying to read an object from the ObjectInputStream.
Use it like:
ObjectInputStream inputStream = new ObjectInputStream( socket.getInputStream() )

BufferedReader readLine method hangs and block program

I'm trying to learn sockets using Java and I sucessfully sent data to a ServerSocket running in my own machine. When I try to read from this socket using readline (so I can just echo my own sent message) my program hangs and won't return.
Here's the code:
public static void main(String[] args) throws UnknownHostException, IOException {
TCPClient cli = new TCPClient("127.0.0.1", "15000");
try {
cli.ostream.writeUTF("Teste");
String echo = cli.istream.readLine(); //it hangs in this line
System.out.println(echo);
}
TCPClient is a class I defined so I can test my program on a simpler interface before using swing on my homwework. here's the code:
public class TCPClient {
public DataOutputStream ostream = null;
public BufferedReader istream = null;
public TCPClient(String host, String port) throws UnknownHostException {
InetAddress ip = InetAddress.getByName(host);
try {
Socket socket = new Socket(host, Integer.parseInt(port));
ostream = new DataOutputStream(socket.getOutputStream());
istream = new BufferedReader(new InputStreamReader(socket.getInputStream()));
} catch (IOException ex) {
Logger.getLogger(TCPClient.class.getName()).log(Level.SEVERE, null, ex);
}
}
My server is pretty simple. After the connection is estabilished, it enters in this loop and stays here until I close the client (because of the infinite loop). Afterwards, some exception handling returns it to the point before the connection started.
while(true){
String msg = istream.readLine();
System.out.println("Arrived on server: " + msg); //just works on debug
ostream.writeUTF("ACK: " + msg);
ostream.flush();
}
I don't see what am I missing.
PS: the wierd stuff is that if I debug the server, I can see the message arriving there (I can print it, for example), but this isn't possible if I just run this code. Does this have some concurrency relation I'm overlooking?
thx
The problem is that readLine tries reading a line. It will not return the line until it's sure that the end of line has been reached. This means that it expects either a newline character, or the end of the communication. Since the server doesn't send any newline char and doesn't close the stream, the client waits indefinitely.
cli.ostream.writeUTF("Teste");
Shouldn't this be containing a new line? Otherwise read method will be waiting for new line I think.
Also as suggested you can try flushing the ostream after writing to it.
writeUTF() doesn't write a line. See the Javadoc. writeUTF() is for use with readUTF(). And Readers are for use with Writers. So change the DataOutputStream to a BufferedWriter and call write() and then newline().

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