Looping through array just printing classname#hascode - java

I am trying to work through an assignment and currently stumped as to what my issue could be. I've read through several post and attempted to resolve without success. I know a lot of my code could be simplified, but this is a progression through the text so a lot of stuff has not yet been covered...
This is my Card class
import java.util.Random;
public class Card {
private int suit,face;
private String cardS,cardF;
// Default constructor to generate random number for face and suit
public Card()
{
Random rand = new Random();
suit = rand.nextInt(4)+1;
face = rand.nextInt(13)+1;
}
// Receive card and suit values
public Card(int cardSuit, int cardFace) {
suit = cardSuit;
face = cardFace;
// Define card face and suit values
if(suit == 1){
cardS = "Clubs";
}
else if(suit == 2){
cardS = "Hearts";
}
else if(suit == 3){
cardS = "Spades";
}
else if(suit == 4){
cardS = "Diamonds";
}
if(face == 1){
cardF = "Ace";
}
else if(face == 2){
cardF = "2";
}
else if(face == 3){
cardF = "3";
}
else if(face == 4){
cardF = "4";
}
else if(face == 5){
cardF = "5";
}
else if(face == 6){
cardF = "6";
}
else if(face == 7){
cardF = "7";
}
else if(face == 8){
cardF = "8";
}
else if(face == 9){
cardF = "9";
}
else if(face == 10){
cardF = "10";
}
else if(face == 11){
cardF = "Jack";
}
else if(face == 12){
cardF = "Queen";
}
else if(face == 13){
cardF = "King";
}
//return cardF + " of " + cardS;
}
// Get numerical face value
public int getNumericFace(){
return face;
}
// Get numerical suit value
public int getNumericSuit(){
return suit;
}
}
This is my DeckOfCards class
public class DeckOfCards {
public static final int MAXDECK = 52;
int remainingDeck,suit,face;
String cardS,cardF;
private int myCard;
int cardIndex;
Card[] cardDeck;
public DeckOfCards() {
cardDeck = new Card[MAXDECK];
// Create array of 52 cards
// outer loop cardSuit
// inner loop cardFace
int index = 0;
int maxSuit = 4;
int maxFace = 13;
for (int cardSuit = 1 ; cardSuit <= maxSuit ; cardSuit++)
{
for (int cardFace = 1 ; cardFace <= maxFace ; cardFace++)
{
cardDeck[index] = new Card(cardSuit,cardFace);
index++;
}
}
}
public String getArray()
{
System.out.println(cardDeck[0]);
for (int i = 0 ; i < cardDeck.length ; i++)
{
System.out.println(cardDeck[i]);
}
return "";
}
public String toString()
{
String deckAsString = "";
int i=0;
for (int s = 1; s <= 4 ; s++)
{
for (int c = 1 ; c <= 13 ; c++ )
{
deckAsString += (cardDeck[i] + "");
i++;
}
deckAsString += "\n";
}
return (deckAsString);
}
}
This is my main class... running both methods here have the issue.
public class MainDeck {
public static void main(String[] args) {
DeckOfCards game = new DeckOfCards();
System.out.println("test getArray method");
System.out.println(game.getArray());
System.out.println("test toString method");
System.out.println(game.toString());
}
}
Thanks for your help!

As your toString method in DeckOfCards is using cardDeck array objects and adding them to the returned String:
deckAsString += (cardDeck[i] + "");
So you need to override toString method in Card class also and use it in string manipulations.

Please implement toString() method in your Card class also.

Related

Build Blackjack program in Java, but "split" method would require rewriting whole program?

Getting back into programming after many years, and build a simple "blackjack" program in Java.
I'm wondering if the way I structured the methods/objects is bad, using global static variables. The program seems to work fine, but there's no way to implement a "split" method without re-writing everything, since you can't pass the new "split" hands into the "hit" or "stand" functions.
I'm curious how others would structure this and what the flaws in my methodology were. Thanks!
import java.io.*;
import java.util.*;
public class BlackJack {
static int bankroll = 0;
static int bet = 1;
static int index = 0;
static CardDeck d = new CardDeck();
static ArrayList<Card> playerCards = new ArrayList<Card>();
static ArrayList<Card> playerCards2 = new ArrayList<Card>(); //unused - was thinking of using for splitting
static ArrayList<Card> playerCards3 = new ArrayList<Card>(); //unused - was thinking of using for splitting
static ArrayList<Card> playerCards4 = new ArrayList<Card>(); //unused - was thinking of using for splitting
static ArrayList<Card> playerCards5 = new ArrayList<Card>(); //unused - was thinking of using for splitting
static ArrayList<Card> playerCards6 = new ArrayList<Card>(); //unused - was thinking of using for splitting
static ArrayList<Card> dealerCards = new ArrayList<Card>(); //unused - was thinking of using for splitting
static int playerScore = 0;
static int dealerScore = 0;
static String action = "";
static Scanner s = new Scanner(System.in);
public static void main(String[] args) {
initializeBankroll();
while (bet != 0) {
startRound();
display();
if(checkBlackJacks()) continue;
while (playerScore <= 21) {
System.out.println("H - hit, S - stand, X - surrender, D - double down");
action = s.nextLine();
if (action.equals("H")) hit();
else if (action.equals("S")) {
stand();
break;
}
else if (action.equals("X")) surrender();
else if (action.equals("D")) {
doubleDown();
break;
}
}
eval();
}
}
public static int score (ArrayList<Card> list) {
int ret = 0;
int acecounter = 0;
for (int i=0; i<list.size(); i++) {
if (list.get(i).getVal()>1) {
ret += Math.min(10, list.get(i).getVal());
}
else { //An ace
ret += 11;
acecounter++;
}
}
while(ret >21 && acecounter >0) {
ret -= 10;
acecounter -= 1;
}
return ret;
}
public static void dealToPlayer() {
playerCards.add(d.getCard(index));
index++;
}
public static void dealToDealer() {
dealerCards.add(d.getCard(index));
index++;
}
public static void display() {
System.out.println("PLAYER CARDS:");
String playerCardString = "";
for (int i=0; i<playerCards.size(); i++) {
playerCardString += playerCards.get(i).toString();
playerCardString += " ";
}
System.out.println(playerCardString);
System.out.println("DEALER CARD:");
System.out.println(dealerCards.get(0).toString());
}
public static void hit() {
dealToPlayer();
reScore();
display();
}
public static void surrender() {
if(playerCards.size()>2) {
System.out.println("You can't do that");
return;
}
bankroll -= (bet / 2);
playerScore = 100; //surrender
}
public static void reScore() {
playerScore = score(playerCards);
dealerScore = score(dealerCards);
}
public static void stand() {
try {
System.out.println("DEALER DOWNCARD: " + dealerCards.get(1).toString());
Thread.sleep(1000);
while (dealerScore <17) {
dealToDealer();
System.out.println(dealerCards.get(dealerCards.size()-1).toString());
reScore();
System.out.println("DEALER SCORE " + Integer.toString(dealerScore));
Thread.sleep(1000);
}
}catch(Exception E) {
System.out.println("Exception");
}
}
public static void doubleDown() {
if(playerCards.size()>2) {
System.out.println("You can't do that, hitting instead");
hit();
if(playerScore<=21) stand();
return;
}
if( bet * 2 > bankroll) {
System.out.println("Doubling for less...");
bet = bankroll;
hit();
if(playerScore<=21) stand();
return;
}
bet *= 2;
hit();
if(playerScore<=21) stand();
}
public static void split(ArrayList<Card> splitarray, int splitcount) { //INCOMPLETE. How to get this to work?
if(splitarray.size()>2 || bet * (splitcount+1) > bankroll || splitarray.get(1).getVal() != splitarray.get(0).getVal()) {
System.out.println("Can't split. Hitting instead");
hit();
}
ArrayList<Card> s1 = new ArrayList<Card>();
ArrayList<Card> s2 = new ArrayList<Card>();
s1.add(splitarray.get(0));
s2.add(splitarray.get(1));
}
public static void eval() {
if (playerScore==100) { //indicates a surrender, and bankroll has already been adjusted
return;
}
if (playerScore>21) {
System.out.println("BUST");
bankroll -= bet;
return;
}
if (dealerScore>21) {
System.out.println("DEALER BUST");
bankroll += bet;
return;
}
if (playerScore > dealerScore) {
System.out.println("WIN");
bankroll += bet;
return;
}
if (playerScore < dealerScore) {
System.out.println("LOSE");
bankroll -= bet;
return;
}
System.out.println("PUSH");
return;
}
public static void newhand() {
d.shuffle();
playerCards.clear();
dealerCards.clear();
index = 0;
reScore();
}
public static boolean checkBlackJacks() {
if(playerScore == 21) {
if(dealerCards.get(0).getVal()==1) {
System.out.println("Even money? Y / N");
String even = s.nextLine();
if (even=="Y"){
bankroll += bet;
newhand();
return true;
}
}
if(dealerScore != 21) {
System.out.println("BlackJack");
bankroll += (1.5 * bet);
newhand();
return true;
}
else {
System.out.println("Push - Mutual Blackjack");
newhand();
return true;
}
}
if(dealerCards.get(0).getVal()==1) { //insurance
System.out.println("Insurance? Type wager or 0, up to half your bet");
int insuranceBet = s.nextInt();
if (insuranceBet > bankroll) insuranceBet = bankroll;
if (insuranceBet > (bet / 2)) insuranceBet = bet / 2;
if (dealerScore == 21) bankroll += (insuranceBet * 2);
else bankroll -= insuranceBet;
}
if(dealerScore==21) {
System.out.println("Dealer Blackjack");
bankroll -= bet;
newhand();
return true;
}
return false;
}
public static void initializeBankroll() {
System.out.println("Enter your buy-in");
bankroll = s.nextInt();
}
public static void startRound() {
newhand();
System.out.println("Money remaining:" + Integer.toString(bankroll));
System.out.println("Enter your bet");
bet = s.nextInt();
if (bet>bankroll) bet=0;
dealToPlayer();
dealToDealer();
dealToPlayer();
dealToDealer();
reScore();
}
}
___________________
public class Card {
int val; //1 = Ace, 11 = Jack, 12 = Queen, 13 = King
int suit; //1 = Club, 2 = Diamond, 3 = Heart, 4 = Spade
public Card() {
this(1,1);
}
public Card(int val, int suit) {
this.val = val;
this.suit = suit;
}
public int getSuit(){
return suit;
}
public int getVal() {
return val;
}
public void setVal(int a) {
if(a>=1 && a<= 13) val = a;
}
public void setSuit(int a) {
if (a>=1 && a<=4) suit = a;
}
public String toString() {
String valString = "";
String suitString = "";
String ret = "";
switch(val) {
case 1: valString = "A"; break;
case 10: valString = "T"; break;
case 11: valString = "J"; break;
case 12: valString = "Q"; break;
case 13: valString = "K"; break;
default: valString = Integer.toString(val);
}
switch(suit) {
case 1: suitString = "c"; break;
case 2: suitString = "d"; break;
case 3: suitString = "h"; break;
case 4: suitString = "s"; break;
default: suitString = "ERROR"; break;
}
ret = valString + suitString;
return ret;
}
}
______________________
public class CardDeck{
Card[] deck;
public CardDeck(){
int k=0;
deck = new Card[52];
for (int i=0; i<13; i++){
for (int j=0; j<4; j++){
Card c = new Card(i+1,j+1);
deck[k]=c;
k++;
}
}
shuffle();
}
public void shuffle(){
Card[] deckCopy = new Card[52];
boolean[] flags = new boolean[52];
for (int i=0; i<flags.length; i++) flags[i]=false;
int numConverted=0;
while(numConverted<52){
int num = (int)(Math.random() * 52);
if (flags[num]==false){
deckCopy[numConverted]=deck[num];
numConverted++;
flags[num]=true;
}
}
deck = deckCopy;
} //end shuffle
public String toString() {
String ret = "";
for (int i = 0; i<deck.length; i++) {
ret += deck[i].toString();
ret += " ";
}
return ret;
}
public Card getCard(int a) {
if (a<0 || a > 51) return null;
else return deck[a];
}
public int getSuit(int a) {
if (a<0 || a > 51) return 0;
else return deck[a].getSuit();
}
public int getVal(int a) {
if (a<0 || a > 51) return 0;
else return deck[a].getVal();
}
}

Is there a solution to prevent this recursion?

In this program, a randomly generated 2D array is populated with 1's or 0's and I attempt to find a path of 1's (no diagonal movement). I have got the program to work for smaller dimensions of the 2D array, but when the dimensions are too large, the error Exception in thread "main" java.lang.StackOverflowError occurs.
import java.util.Scanner;
import java.util.Random;
public class Daft {
private int counter = 0;
public static void main(String[] args) {
Daft punk = new Daft();
punk.run();
}
public void run() {
int ans;
int[][] array;
int[][] solvedPath;
do {
counter = 1;
array = populate(defineArray(firstDimension(),secondDimension()));
solvedPath = findPath(array);
System.out.println("Times before solvable: " + counter);
print(solvedPath);
ans = continuity();
}while(ans != 0);
}
public int[][] findPath(int[][] array) {
int r = 0, c = 0;
while(true) {
array[0][0] = 7;
if(c == 0 && r == array.length-1) { //reached the bottom left, checks right
if(array[r][c+1] == 1) {
array[r][c+1] = 7;
c+=1;
} else {
array[r][c] = 7;
break;
}
} else if(c == array[0].length-1 && r == array.length-1) { //reached the bottom right, checks left
if(array[r][c-1] == 1) {
array[r][c-1] = 7;
} else {
array[r][c] = 7;
break;
}
} else if(r == array.length-1) { //reached the bottom, checks left/right
if(array[r][c+1] == 1 && array[r][c-1] == 1) {
counter++;
newPath(array);
break;
} else if(array[r][c+1] == 1) { //checks right
array[r][c+1] = 7;
c+=1;
} else if(array[r][c-1] == 1) { //checks left
array[r][c-1] = 7;
c-=1;
} else { //end of path
array[r][c] = 7;
break;
}
} else if(c == 0) { //reached the left, checks right/bottom
if(array[r][c+1] == 1 && array[r+1][c] == 1) { //checks if path is unique
counter++;
newPath(array);
break;
} else if(array[r][c+1] == 1) {
array[r][c+1] = 7;
c+=1;
} else if(array[r+1][c] == 1) {
array[r+1][c] = 7;
r+=1;
} else {
counter++; //path has ended, not solvable
newPath(array);
break;
}
} else if(c == array[0].length-1) { //reached the right, checks left/bottom
if(array[r+1][c] == 1 && array[r][c-1] == 1) { //checks if path is unique
counter++;
newPath(array);
break;
} else if(array[r+1][c] == 1) {
array[r+1][c] = 7;
r+=1;
} else if(array[r][c-1] == 1) {
array[r][c-1] = 7;
c-=1;
} else {
counter++; //path has ended, not solvable
newPath(array);
break;
}
} else if(array[r][c+1] == 1 && array[r+1][c] == 1) { //checks if path is unique
counter++;
newPath(array);
break;
} else if(array[r][c-1] == 1 && array[r+1][c] == 1) { //checks if path is unique
counter++;
newPath(array);
break;
} else if(array[r][c+1] == 1) { //checks right
array[r][c+1] = 7;
c+=1;
} else if(array[r+1][c] == 1) { //checks bottom
array[r+1][c] = 7;
r+=1;
} else if(array[r][c-1] == 1) { //checks left
array[r][c-1] = 7;
c-=1;
} else {
counter++;
newPath(array);
break;
}
}
return array;
}
public int firstDimension() {
Scanner in = new Scanner(System.in);
System.out.println("Size of the first dimension:");
return in.nextInt();
}
public int secondDimension() {
Scanner in = new Scanner(System.in);
System.out.println("Size of the second dimension:");
return in.nextInt();
}
public int[][] defineArray(int firstDimension, int secondDimension) {
return new int[firstDimension][secondDimension];
}
public int[][] populate(int[][] array) {
Random rand = new Random();
for(int i = 0; i < array.length; i++) {
for(int j = 0; j < array[i].length; j++) {
array[i][j] = rand.nextInt(2);
}
}
return array;
}
public int continuity() {
Scanner in = new Scanner(System.in);
System.out.println("Enter a number to continue (0 to quit):");
return in.nextInt();
}
public void print(int[][] array) {
for(int[] ints : array) {
for(int anInt : ints) {
System.out.print(anInt + " ");
}
System.out.println();
}
System.out.println();
}
public void newPath(int[][] array) {
findPath(populate(array));
}
}

Blackjack game - How to use the getter and the toString() methods

I'm trying to learn Java and I copied a program that simulate a blackjack game (from here: https://www.youtube.com/watch?v=buGFs1aQgaY).
I understood most of it but I got stuck at how the program make the sum of an hand. In the forth class, called "Player", at some point there is:
cardNum = this.hand[c].getNumber();
Let's say that:
this.hand[c] = King of Clubs.
I don't understand how the program gives as a result:
cardNum = 13.
How does the getNumber method works? (The method is made in the first class, called Card)
I'll post all the classes of the program.
FIRST CLASS.
public class Card {
private Suit mySuit;
private int myNumber;
public Card(Suit aSuit, int aNumber){
this.mySuit = aSuit;
if (aNumber >= 1 && aNumber <= 13){
this.myNumber = aNumber;
} else{
System.err.println(aNumber + " is not a valid Card number");
System.exit(1);
}}
public int getNumber(){
return myNumber;
}
public String toString(){
String numStr = "Err";
switch(this.myNumber){
case 2:
numStr = "Two";
break;
case 3:
numStr = "Three";
break;
case 4:
numStr = "Four";
break;
case 5:
numStr = "Five";
break;
case 6:
numStr = "Six";
break;
case 7:
numStr = "Seven";
break;
case 8:
numStr = "Eight";
break;
case 9:
numStr = "Nine";
break;
case 10:
numStr = "Ten";
break;
case 11:
numStr = "Jack";
break;
case 12:
numStr = "Queen";
break;
case 13:
numStr = "King";
break;
case 1:
numStr = "Ace";
break;
}
return numStr + " of " + mySuit.toString();
}
}
SECOND CLASS
public enum Suit {
Clubs,
Diamonds,
Spades,
Hearts
}
THIRD CLASS
import java.util.Random;
public class Deck {
private Card[] myCards;
private int numCards;
public Deck(){
this(1,false);
}
public Deck(int numDecks, boolean shuffle) {
this.numCards = numDecks * 52;
this.myCards = new Card[this.numCards];
int c = 0;
for (int d = 0; d < numDecks; d++) {
for (int s = 0; s < 4; s++) {
for (int n = 1; n <= 13; n++) {
this.myCards[c] = new Card(Suit.values()[s], n);
c++;
}
}
}
if (shuffle) {
this.shuffle();
}
}
public void shuffle(){
Random rng = new Random();
Card temp;
int j;
for (int i = 0; i < this.numCards; i++){
j = rng.nextInt(this.numCards);
temp = this.myCards[i];
this.myCards[i] = this.myCards[j];
this.myCards[j] = temp;
}
}
public Card dealNextCard() {
Card top = this.myCards[0];
for (int c = 1; c < this.numCards; c++) {
this.myCards[c - 1] = this.myCards[c];
}
this.myCards[this.numCards - 1] = null;
this.numCards--;
return top;
}
public void printDeck(int numToPrint){
for(int c=0; c < numToPrint; c++) {
System.out.printf("% 3d/%d/%s\n", c + 1, this.numCards,
this.myCards[c].toString());
}
System.out.printf("/t/t[%d other]\n", this.numCards-numToPrint);
}
}
FORTH CLASS
public class Player {
private String name;
private Card[]hand = new Card[10];
private int numCards;
public Player(String aName) {
this.name = aName;
this.emptyHand();
}
public void emptyHand(){
for(int c=0; c<10; c++){
this.hand[c] = null;
}
this.numCards = 0;
}
public boolean addCard(Card aCard) {
if (this.numCards == 10) {
System.err.printf("%s's hand already has 10 cards;" +
"cannot add another\n", this.name);
System.exit(1);
}
this.hand[this.numCards] = aCard;
this.numCards++;
return(this.getHandSum()<= 21);
}
public int getHandSum(){
int handSum = 0;
int cardNum;
int numAces = 0;
for(int c=0; c < this.numCards; c++) {
cardNum = this.hand[c].getNumber();
if (cardNum == 1) {
numAces++;
handSum += 11;
} else if (cardNum > 10) {
handSum += 10;
} else {
handSum += cardNum;
}
}
while (handSum >21 && numAces > 0){
handSum -= 10;
numAces--;
}
return handSum;
}
public void printHand(boolean showFirstCard){
System.out.printf("%s's cards:\n", this.name);
for(int c=0; c<this.numCards; c++) {
if(c==0 && !showFirstCard) {
System.out.println(" [hidden]");
} else {
System.out.printf(" %s\n", this.hand[c].toString());
}
}
}
}
FIFTH CLASS - PROGRAM
import java.util.Scanner;
public class GameRunner{
public static void main(String[] args) {
Scanner sc = new Scanner(System.in);
Deck theDeck = new Deck(1, true);
theDeck.printDeck(52);
Player me = new Player("Player 1");
Player dealer = new Player("Dealer");
me.addCard(theDeck.dealNextCard());
dealer.addCard(theDeck.dealNextCard());
me.addCard(theDeck.dealNextCard());
dealer.addCard(theDeck.dealNextCard());
System.out.println("Cards are dealt\n");
me.printHand(true);
dealer.printHand(false);
System.out.println("\n");
boolean meDone = false;
boolean dealerDone = false;
String ans;
while(!meDone || !dealerDone) {
if(!meDone){
System.out.println("Hit or Stay? (Enter H or S):");
ans = sc.next();
System.out.println();
if(ans.compareToIgnoreCase("H") == 0) {
meDone = !me.addCard(theDeck.dealNextCard());
me.printHand(true);
} else {
meDone = true;
}
}
if(!dealerDone){
if (dealer.getHandSum() < 17) {
System.out.println("The Dealer hits\n");
dealerDone = !dealer.addCard(theDeck.dealNextCard());
dealer.printHand(false);
} else {
System.out.println("The Dealer stays\n");
dealerDone = true;
}
}
System.out.println();
}
sc.close();
me.printHand(true);
dealer.printHand(true);
int mySum = me.getHandSum();
int dealerSum = dealer.getHandSum();
if(mySum > dealerSum && mySum <= 21 || dealerSum>21) {
System.out.println("Your win");
} else{
System.out.println("Dealer wins!");
}
}
}
When you create each instance of class Card, you pass in a Suit and a VALUE for that card:
... = new Card(Suit.values()[s], n);
In the above example from the code, the n variable is the value of the card, and was going from 1 to 13 because of the for loops setup to create the decks of cards.
In the Constructor for class Card, we then store that value in the private member called myNumber seen below:
public class Card {
private Suit mySuit;
private int myNumber; // <-- the value of the card is stored here
public Card(Suit aSuit, int aNumber){
// ... other code ...
this.myNumber = aNumber; // <-- store the passed in value in the instance member
// ... other code ...
}
}
Finally, the getNumber() function simply returns the stored value of the card, previously put into myNumber:
public int getNumber(){
return myNumber;
}

Cant use method of an object that i have in an ArrayList [duplicate]

This question already has answers here:
What is a raw type and why shouldn't we use it?
(16 answers)
Closed 7 years ago.
This is my where i create my card
package javaapplication21;
public class Card {
private String Name = null;
private String Description = null;
private String Type = null;
public Card(int i, int j) {
if (i == 0) {
Type = "Spades";
} else if (i == 1) {
Type = "Diamonds";
} else if (i == 2) {
Type = "Hearts";
} else if (i == 3) {
Type = "Clubs";
}
int Value = j;
if (j == 11) {
Name = "Jack";
} else if (j == 12) {
Name = "Queen";
} else if (j == 13) {
Name = "King";
} else if (j == 1) {
Name = "Ace";
} else if (j == 14) {
Name = "Joker";
} else {
Name = "" + Value;
}
}
public String getDescription() {
Description="Its a"+Name+"of"+Type;
return this.Description;
}
}
package javaapplication21;
import java.util.ArrayList;
public class JavaApplication21 {
public static void main(String[] args) {
ArrayList Deck=new ArrayList<Card>();
for (int i = 0; i < 4; i++) {
for (int j = 1; j < 15; j++) {
new Card(i, j);
Deck.add(new Card(i, j));
}
}
System.out.println(Deck.get(5).getDescription());
}
}
I get an error(Cannot find Symbol) when trying to use the getDescription of the card object in index 5 of the deck. I m new to programming but i really don't know what's the problem.
The arraylist does not know about type of the stored objects. You got to define the type.
ArrayList<Card> deck = new ArrayList<Card>();
get() method of ArrayList return object of type Object class and Object class doesnt have getDescription()
You should cast it to Card class -(Card)Deck.get(5)

How can I check for duplicate values without making an array?

I have a program that deals 20 cards based on the value of random numbers. So far it works to deal cards such as King of Spades, 2 of Hearts, etc. My job is to check whether or not the cards are duplicate using a method, but without an array. Here is my solution to checking duplicates which doesn't work for obvious reasons:
public class Driver {
public static void main(String [] args) {
for (int i = 0; i < 20; i++){
Cards card1 = new Cards();
Cards card2 = card1;
if (card1 == card2) {
card1 = new Cards();
}
System.out.println(card1);
}
}
}
Here is my support class:
import java.util.Random;
public class Cards {
String hearts = "Hearts";
String diamonds = "Diamonds";
String clubs = "Clubs";
String spades = "Spades";
String suit;
int cardNumber;
String numberName;
String suitName;
Random randomNum = new Random();
public Cards () {
}
public String suit() {
int theRandom = randomNum.nextInt(4);
if (theRandom == 0 ) {
suitName = "hearts";
}
else if ( theRandom == 1) {
suitName = "diamonds";
}
else if (theRandom == 2) {
suitName = "clubs";
}
else {
suitName = "spades";
}
return suitName;
}
public String number() {
int theRandomNum = randomNum.nextInt(12 + 1);
if ( theRandomNum == 1 ) {
numberName = "Ace";
}
else if ( theRandomNum == 2) {
numberName = "2";
}
else if ( theRandomNum == 3) {
numberName = "3";
}
else if ( theRandomNum == 4) {
numberName = "4";
}
else if ( theRandomNum == 5) {
numberName = "5";
}
else if ( theRandomNum == 6) {
numberName = "6";
}
else if ( theRandomNum == 7) {
numberName = "7";
}
else if ( theRandomNum == 8) {
numberName = "8";
}
else if ( theRandomNum == 9) {
numberName = "9";
}
else if ( theRandomNum == 10) {
numberName = "10";
}
else if ( theRandomNum == 11) {
numberName = "Jack";
}
else if ( theRandomNum == 12) {
numberName = "Queen";
}
else if ( theRandomNum == 13) {
numberName = "King";
}
return numberName;
}
public String toString()
{
if (number() == "null") {
return ("3" + " of " + suit());
}
return (number() + " of " + suit());
}
}
For using a large String to store the cards that have been chosen:
String cards = "";
for(int i = 0; i < 20; i++)
{
Cards card = new Cards();
while(cards.contains(card.toString()))
card = new Cards(); //keep generating a random card until it's a new card
cards += card.toString(); //add the card to the string of cards
System.out.println(card);
}
This code would go inside the main method of your Driver class
First your code has a small mistake
int theRandomNum = randomNum.nextInt(12 + 1)
while, determining from your following code you actually mean
int theRandomNum = randomNum.nextInt(12)+1
To store what cards you already had, you can just introduce a String and fill it step by step, always testing if the card you want to accept is not already contained in this String.
//This goes above the loop where you create your cards
String cards = "";
//This goes into the loop
while(cards.contains(card1.toString()){
card1 = new Cards();
}
cards += card1.toString() + "#"; //Using # as a delimiter
System.out.println(card1);
//At the end you could also print your set of cards
System.out.println(cards);
It's not a very nice approach because you're not permitted to use arrays or similar structures but should do its work.
Please also keep in mind that class names are supposed to be singular. So not Cards but Card.

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