Using Cucumber with JOptionPane - java

So I'm completely new to testing Cucumber, and so far I love it. I've been going through some tutorials that use Selenium with web drivers up to this point, to take input. However, my application uses a bunch of JOptionPane for user input.
I haven't found any packages or functionality to pass data through JOptionPane. If there isn't a way to do this, what is the best way to pass data around without a web interface (besides just directly passing parameters into my methods)? Am I totally missing the point of Cucumber by asking this?

JOptionPane is an awt component. That is, it has nothing to do with Selenium or WebDriver.
What you want is a tool for automating a Java gui.
I wrote some stuff about that a few years ago. It is available at http://www.thinkcode.se/blog/2012/11/01/cucumber-jvm---not-just-for-testing-guis
What I think you really are looking for is described here http://www.thinkcode.se/blog/2012/11/01/building-a-swing-gui
I used fest-swing for communication with the Java ui. It is an old tool that hasn't been updated for a long time. Not sure if there is anything newer or better out there.

Related

Is there a way to use KeyListener in Java to be used in command line application?

I am a beginner and is given a project by my professor. I am in a process of making a console based game (Tetris) and want to implement controls to it for performing specific tasks i.e for movement and rotation. I have found out that KeyListener can be used but it is strictly GUI based. So I am looking for an alternate way to get the work done. If you have a solution or an article or web link related to it, it will be appreciated. Thanks!
Take a look at this thread, there are some solutions here: How to read a single char from the console in Java (as the user types it)?
To accomplish this you need to set your console into raw mode. Apparently there is no built-in way to do so with Java, but there are some libraries you could use to get there, like jCurses or jLine3.

How do I create an interface with buttons and text?

I've tried different ways of creating different interfaces and applets. One of the main things I'm trying to do is to get these gui's to display text and show multiple buttons with different text leading to different outcomes. What I'm asking is, what code is necessary to create an applet or an interface (because I fail at telling the difference between the two) and how should I approach building and structuring that.
I recommend you use netbeans because it has an editor and is the easy way to create Applet.
https://netbeans.org/kb/docs/web/applets.html
You have three main choices I can think of, others will for sure think of something else:
Create a web server and actually serve a web site with your interface. You can code the interface yourself and communicate with your java server using ajax, you can let GWT among others do that for you. COnsider also frameworks like Struts
Create an applet which will become an embedded object in a web site. This is quickly falling out of grace, and I'd strongly discourage you from doing it, if only because of the pains of java plugins in the browser
Create an application with an interface by using AWT or Swing (which come with Java) or, and this is my personal opinion, more elegantly with SWT
It's hard to tell what will best help you without knowing more of your requirements, but if you are going web, I'd suggest you check out GWT, and if you are going desktop app, look into SWT. Also, please understand these are all well tested frameworks and my preferences are just that, preferences.
To create an interface in eclipse using java you can use swing.
In eclipse:
Create a new Java Project (File -> New -> Java Project).
Right Click on src folder and click New -> Other -> WindowBuilder -> Swing Designer -> [Application Window]/[JApplet].
Add the components that you want (buttons, textfields...).
Seems to me like your trying to graduate from console programs to GUI programs. A GUI works differently from a console program. A console program you have a bunch of loops and if statements, but a GUI program work completely differently. The main difference is that GUI programs are event driven.
With that being said, you want to choose a GUI framework, like Swing. Then decide if you want your application to be web based or desktop. An applet is more for web. If you want a desktop program, then you want a JFrame which will be the top-level container of your application.
You can learn all the components that are available to you in the standard Swing API here. IMO it seems like you need to start from the beginnging, so I would start from the very being of How to Create GUIs with Swing. You will want to pay close attention to section on Writing Event Listeners
If you do want to create an Applet instead of a desktop program, you can see the Applets, where you'll learn how to develop Applets and how to deploy them. You will still need to learn some basics though from the Swing link I mentioned.
Also, before you start using drag and drop gui builder tools, I would strongly urge you to first learn to hand code. It will work best for you in the long run.
I hope this gets you started in the right direction.
The defacto world standard GUI for all platforms is becoming Html5 and css3.
So the easiest way for you to write an interface is in HTML. You don't need an applet unless you have real specific needs like having a constant connection to the server for a chat or whatever. Anyway most of the applet reasons to exist are now resolved in standard HTML. If you want to learn a new langue, try Dart (dartlang.org)
You could use dart to have the more adaptable GUI to standards in the world
I explain why in this blog post
http://1veu.blogspot.com/2013/12/why-i-think-dart-will-detrone-java.html
Naturally even if you need to write a stand alone application with native GUI, HTML5 and css3 are still widely employed along with webkit or native code transformers like PhoneGap.

how can i make UI automation in java by which i can capture button or menu of any external application dynamically

I want to automate an external application, but I have several problems:
How can I recognize a button or other field of an external application in Java?
I use the Robot class in Java for making notepad automation where I open notepad, select file menu, and save or exit, etc.
The problem is, it needs X,Y coordinates for the mouse pointer to go to the proper location.
I want to make it more dynamic, i.e. it should recognize the file menu of a running notepad anywhere on the desktop.
How can this be done in Java? Is there any class in Java I can use to do this?
Thanks everyone to give me response, I want to be more specific i want to know how can i make ui automation by using any tool if it is not possible in java or using any api of java.automation tool must be freeware.....i am searching net for that i found AutoIt is like that.But if any one do this type of things please share his/her experiance means is it possible to do that in AutoIt or not possible if not then which tool do that kind of things.
It is easy to integrate Sikuli into a Java-application since it is written in Java. Sikuli uses image recognition to find elements visible on the screen like buttons and such. It is very easy to use and provides an alternative for tasks that are difficult to handle with static positioning, like finding moving windows and such.
Take a look at this: http://sikuli.org/docx/faq/030-java-dev.html
Hope this helps!
You should have a look at Sikuli. It takes as inputs images of the ui elements to select an area in the targeted app. It's a UI Automation Application
That's a bit difficult to install (at least on Debian/Ubuntu, where I tested it), as you'll need a recent version of OpenCV, a particular version of JXGrabKey but the quality of the program worth the trip. Good Luck
Java doesn't have an API to examine the UI of another application; that would be a very big security risk.
Which is why the Robot class can only record events (key presses, mouse movements and clicks) but not which UI element was involved in most cases.
It would be possible to do more if the external application was written in Java because then, you could analyze the objects in memory but for obvious reasons, this isn't possible for C++ or .NET applications.

Converting equations to java for android?

I am a cameraman and I want to make an app for my Moto Droid that will
calculate my depth of field given four inputs.
I am literally brand
new to javascript and this programming stuff, so I was wondering if
anyone could help me out.
I have a very basic GUI set up using Droiddraw which allows me to
input my 4 variables, which are:
Focus (#+id/focust)
Focal Length (#+id/flt)
Aperture (#+id/apt)
Circle of Confusion (#+id/coct)
Equations for this calculation are located here
for example...
to get hyperfocal distance I need to get: ((f^2)/(N*c))+f
all of these variables will be drawn from inputs in the GUI, but I don't know how to call them, how to write the actual math, and how to address the results so I can make them appear in the "results area" on the bottom of the screen.
I've never done java before and I only want to make this app because the existing ones don't fit my needs.
Can someone help?
Thanks!
If I'm not mistaken, DroidDraw is a tool for building the XML user interface description used by the Java API. If you want to program for Android in JavaScript, something like PhoneGap might be a better choice. It lets you build real Android application using HTML and JavaScript.
On the other hand, if you want to use the XML and Java APIs, then you should probably run through the Android tutorials. The first one is Hello, World.
Since you're just getting started with programming, I can't stress tutorials enough. It's true that your idea shouldn't be too hard to implement, but you need to understand the basics first.
I don't mean to give the impression that one style (PhoneGap vs. Java and XML) is better. For your purposes, either should be fine. It's more a question of what you prefer. Java/XML is the paradigm supported by Google, and provides access to more functionality. On the other hand, if you already know HTML or JavaScript (or are interested in learning them), PhoneGap will certainly provide everything you need. I think PhoneGap is also intended to make it easier for beginners, though I haven't used it, so I don't know how successful they have been.
The XML file that is generated by DroidDraw can't be used within PhoneGap. If you do choose to use PhoneGap, then you will need to build the interface in HTML. You might be able to use something like DreamWeaver or FrontPage or one of any number of HTML editors to help you with this step.
The XML file is just a description of an interface. When you start your application, the Android platform uses this description to build the user interface that you see. Once that has happened, you can move data from the interface to Java, or from Java to the interface, without any hassle. You certainly won't be limited by the XML interface description - it's pretty flexible.
If you've been going through the Android tutorials, then it might be best to forget that I even mentioned PhoneGap. It's a wildly different alternative that is the right choice for some people and some applications. But the Android tutorials won't help you to understand it. I only brought it up because you mentioned JavaScript in your original post.

Java: Adding a User Interface to a program

If I have Java program and I need to alter it to an interface and include icons,
is there any easy I can do this and is there a good application that can help me to do it ?
or do I have to code it in myself?
Nop, /me thinks ur need 1337 mad Java programin' skillz!
Translation for the rest of the world: Sorry, you'll need to program in Java.
Added: Hey, what's with the downvotes? He started it! :P Besides - no matter if he wants to add or modify (the original text wasn't clear on this) the UI of a Java program, he will need to program in Java to bring his UI together with the code. There is no miracle tool that can allow you to draw an UI and it will suddenly do what you do.
Netbeans has a Swing GUI Builder. Quoting from their website. Let's hope this doesn't count has hidden advertising :)
Design Swing GUIs by dragging and
positioning GUI components from a
palette onto a canvas. The GUI builder
automatically takes care of the
correct spacing and alignment. Click
into JLabels, JButtons, ButtonGroups,
JTrees, JTextFields, ComboBoxes and
edit their properties directly in
place. You can use the GUI builder to
prototype GUIs right in front of
customers.
If you want to add a UI to your Java program there are tools to help you, such as the Swing GUI Builder inside of IntelliJ Idea. However, you're still going to have to write the appropriate code to hook into the UI.
It's just a website? Well depending on whether it uses CSS you might be able to just modify a .css file. This will only let you modify how the site looks as opposed to works.
See here for an example of how this technology works. However this depends on how css-dependent the website is and it's possible you may still run into some difficulties.
You want to use a Java framework to help you with the UI. For example, you can use JSF (Javaserver faces), which allows you to drag and drop components for a UI onto the site. Otherwise, you can use web programs such as Dreamweaver to design the UI, before coding the backend logic yourself in java.

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