I've tried different ways of creating different interfaces and applets. One of the main things I'm trying to do is to get these gui's to display text and show multiple buttons with different text leading to different outcomes. What I'm asking is, what code is necessary to create an applet or an interface (because I fail at telling the difference between the two) and how should I approach building and structuring that.
I recommend you use netbeans because it has an editor and is the easy way to create Applet.
https://netbeans.org/kb/docs/web/applets.html
You have three main choices I can think of, others will for sure think of something else:
Create a web server and actually serve a web site with your interface. You can code the interface yourself and communicate with your java server using ajax, you can let GWT among others do that for you. COnsider also frameworks like Struts
Create an applet which will become an embedded object in a web site. This is quickly falling out of grace, and I'd strongly discourage you from doing it, if only because of the pains of java plugins in the browser
Create an application with an interface by using AWT or Swing (which come with Java) or, and this is my personal opinion, more elegantly with SWT
It's hard to tell what will best help you without knowing more of your requirements, but if you are going web, I'd suggest you check out GWT, and if you are going desktop app, look into SWT. Also, please understand these are all well tested frameworks and my preferences are just that, preferences.
To create an interface in eclipse using java you can use swing.
In eclipse:
Create a new Java Project (File -> New -> Java Project).
Right Click on src folder and click New -> Other -> WindowBuilder -> Swing Designer -> [Application Window]/[JApplet].
Add the components that you want (buttons, textfields...).
Seems to me like your trying to graduate from console programs to GUI programs. A GUI works differently from a console program. A console program you have a bunch of loops and if statements, but a GUI program work completely differently. The main difference is that GUI programs are event driven.
With that being said, you want to choose a GUI framework, like Swing. Then decide if you want your application to be web based or desktop. An applet is more for web. If you want a desktop program, then you want a JFrame which will be the top-level container of your application.
You can learn all the components that are available to you in the standard Swing API here. IMO it seems like you need to start from the beginnging, so I would start from the very being of How to Create GUIs with Swing. You will want to pay close attention to section on Writing Event Listeners
If you do want to create an Applet instead of a desktop program, you can see the Applets, where you'll learn how to develop Applets and how to deploy them. You will still need to learn some basics though from the Swing link I mentioned.
Also, before you start using drag and drop gui builder tools, I would strongly urge you to first learn to hand code. It will work best for you in the long run.
I hope this gets you started in the right direction.
The defacto world standard GUI for all platforms is becoming Html5 and css3.
So the easiest way for you to write an interface is in HTML. You don't need an applet unless you have real specific needs like having a constant connection to the server for a chat or whatever. Anyway most of the applet reasons to exist are now resolved in standard HTML. If you want to learn a new langue, try Dart (dartlang.org)
You could use dart to have the more adaptable GUI to standards in the world
I explain why in this blog post
http://1veu.blogspot.com/2013/12/why-i-think-dart-will-detrone-java.html
Naturally even if you need to write a stand alone application with native GUI, HTML5 and css3 are still widely employed along with webkit or native code transformers like PhoneGap.
Related
My goal is to write a Visual Studio plugin (a VSPackage) for my Java application. I was wondering if it was possible to view some JPanels inside a System.Windows.Forms instance, or rather as an Microsoft.VisualStudio.Editor.
I was thinking an applet but I'm pretty much stuck there...
Is streaming a Swing component as JPEG and displaying it in a Form an applicable idea?
EDIT:
I would really appreciate answers that are more then a "yes"/"no"/"why would you do this?". I made my mind about working this way, so I ask for:
A detailed solution for achieving my goal, OR,
Good insights/ideas of what my approach should be, OR,
A thorough explanation for why it is impossible to achieve.
( ) Way of the warrior
Load the JVM from your extension (use jvm.dll).
Implement your own Applet Container. Something like this AppletViewer.
Put the Applet Container inside your native form. This is hard, there are ways to get the Applet Container HWND (In Java Swing how do you get a Win32 window handle (hwnd) reference to a window?), but I am not sure a simple SetParent can do the trick.
Load your Applet.
( ) Way of the master
Use NPAPI/NPRuntime, like the browsers do.
Load the npjp2.dll Java Plug-In.
Load your applet.
(X) The solution adopted was:
Run the VS Plugin part written in Java (like an Applet) with JVM in another process (the standard for Java).
Get the HWND using FindWindow (Win32 API).
Use SetParent (Win32 API) and MoveWindow (Win32 API), to dock the window and resize it.
I could name it the "the easiest way", but running Java in another process will give you more stability, so this is the "way that works". My only fear about using a window from another process, was the thread that process Windows messages in Java could interfere in Visual Studio. But from what I see, there is nothing to fear.
:-)
We can create Java GUI based application using net-beans IDE and also we can create it using Notepad . Using netbeans or eclipse it is very easy . But I saw every where that every one used notepad. So I just want to know that the best way for create Java GUI application.
Its better preferring some IDE like Netbeans , Eclipse since because, you can consume time in creating the gui by utilizing the features like drag and drop, in-build function support suggestion which proper demonstration of usage and syntax.
If you are developing gui from scratch using notepad, it may takes more time, one developing things in that way should be thorough knowledge in syntax and all other functionalities
The Java Tutorials on Swing are a pretty good resource. If you don't like hand-coding your UI with Java code there are several GUI builders out there where you can lay out your UI visually and just fill in the behaviour in code-behind. E.g. Netbeans has such a thing and there is WindowBuilder for Eclipse.
I'm writing a genome browser designed primarily to view the history of chromosomal rearrangements. Right now the project is a series of proof-of-concept demos written using Processing. At this point if I don't make any radical changes the final application will be a web applet with a gui built of swing components that open PApplets to actually show the rearrangements happening.
My question is: Should I give up on processing and switch over to pure Swing/AWT? This is my first big java project. I'm building in eclipse, but I can use netbeans as well. If I could embed PApplet objects inside a JFrame, for example, that would make my day.
processing.core.PApplet extends java.applet.Applet, so it should be possible to embed
a PApplet in a java.awt.Frame, as discussed in the article Applet ⇒ application: Hybrid Switch Hitters. See also, Mixing heavy and light components.
Addendum: From the API, "Processing runs in a Frame and not a JFrame. However, there's nothing to prevent you from embedding a PApplet into a JFrame," except for the limitations mentioned above.
Keep in mind that I know almost nothing about either Processing or your project, so I can only give you general advice.
The question that you should ask yourself before every major design change: what problem am I trying to solve by making this change? If the current architecture works, then you should keep it. If it's not working, then you should start by defining the specific things that are wrong with it (which I notice you didn't do).
The title description basically says it all. I'd like to use something that requires a relatively short learning curve since it is my first project and I'd like to spend at least some of it actually writing the code, not just learning how to do it, but also something that has good documentation in a way that some new bleeding edge framework probably wouldn't. Any ideas?
If what you want to do, is actually create a working program with a GUI, and you just want to do that I would recommend looking at the Swing GUI editor in NetBeans, as it is very easy to work with and powerful too.
There is an old demonstration floating around showing how to implement a preference panel like the one in Netscape Navigator (the predecessor to Firefox), but I cannot find it right now.
The Java tutorial trail is here: http://java.sun.com/docs/books/tutorial/uiswing/learn/index.html
EDIT: It appears the preference panel demo has been taken offline. You may want to see this demo for NetBeans 6.0 instead: http://www.javalobby.org/eps/matisse-updates/
It's not clear if you mean a desktop or Web GUI.
For a desktop GUI, just use Java's Swing framework. Creating a GUI With JFC/Swing is a starting point for that. Sure it's old but then again so is Swing. You could also try The Java Swing tutorial.
For a Web GUI, start with servlets/JSPs. Try Servlets and JavaServer Pages (JSP) 1.0: A Tutorial.
Swing + MiGLayout ^^
I know you did say you wanted a simple and easy to learn GUI toolkit. #cletus has nailed that answer :)
But if need to look for alternatives and evaluate them before you decide how to write a GUI, check out this list of alternatives to Swing and AWT.
Swing + GroupLayout
I've been posting on these a couple of times.
If I have Java program and I need to alter it to an interface and include icons,
is there any easy I can do this and is there a good application that can help me to do it ?
or do I have to code it in myself?
Nop, /me thinks ur need 1337 mad Java programin' skillz!
Translation for the rest of the world: Sorry, you'll need to program in Java.
Added: Hey, what's with the downvotes? He started it! :P Besides - no matter if he wants to add or modify (the original text wasn't clear on this) the UI of a Java program, he will need to program in Java to bring his UI together with the code. There is no miracle tool that can allow you to draw an UI and it will suddenly do what you do.
Netbeans has a Swing GUI Builder. Quoting from their website. Let's hope this doesn't count has hidden advertising :)
Design Swing GUIs by dragging and
positioning GUI components from a
palette onto a canvas. The GUI builder
automatically takes care of the
correct spacing and alignment. Click
into JLabels, JButtons, ButtonGroups,
JTrees, JTextFields, ComboBoxes and
edit their properties directly in
place. You can use the GUI builder to
prototype GUIs right in front of
customers.
If you want to add a UI to your Java program there are tools to help you, such as the Swing GUI Builder inside of IntelliJ Idea. However, you're still going to have to write the appropriate code to hook into the UI.
It's just a website? Well depending on whether it uses CSS you might be able to just modify a .css file. This will only let you modify how the site looks as opposed to works.
See here for an example of how this technology works. However this depends on how css-dependent the website is and it's possible you may still run into some difficulties.
You want to use a Java framework to help you with the UI. For example, you can use JSF (Javaserver faces), which allows you to drag and drop components for a UI onto the site. Otherwise, you can use web programs such as Dreamweaver to design the UI, before coding the backend logic yourself in java.