Errors while running react-native- android in linux - java

I have the following errors while running react-native on android while working in a linux system:
Error:java.util.concurrent.ExecutionException: java.lang.RuntimeException: AAPT process not ready to receive commands
Error:Execution failed for task ':app:mergeDebugResources'.
Error: java.util.concurrent.ExecutionException: java.lang.RuntimeException: AAPT process not ready to receive commands
I referred to all some solutions but couldnt get any help from it
This is my build.gradle(Project: newApp) file:
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.2.3'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
}
}
and this is my build.gradle(Module: App) file:
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js"
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
defaultConfig {
applicationId "com.newapp"
minSdkVersion 16
targetSdkVersion 22
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:+" // From node_modules
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
And this is what I get in the commandline while running react native project with react-native run-android
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:mergeDebugResources'.
> Error: java.util.concurrent.ExecutionException: java.lang.RuntimeException: AAPT process not ready to receive commands

I assume, that you tried to install Android studio on Ubuntu? If I am right, you could check, which OS you have. If it is a 64bit OS you could try it with the following:
sudo apt-get install lib32stdc++6
sudo apt-get install lib32z1

Related

App crashing through APK, but working locally

I have been assigned to download an android app from a repository and, after a few visual changes, make an app bundle and upload it to Google Play. I have been able to use it locally just fine, both on Android Studio's emulator and on a physical device.
However, when I go to Build > Generate signed App Bundle/APK and do it, and then use bundletools to install it in the device I'm using to test, the app continually crashes when starting to load.
I have also successfully upload a (non-working) version to Google Play and this is the error it throws:
at com.facebook.react.bridge.CatalystInstanceImpl.jniLoadScriptFromAssets (Native Method)
at com.facebook.react.bridge.CatalystInstanceImpl.loadScriptFromAssets (CatalystInstanceImpl.java:218)
at com.facebook.react.bridge.JSBundleLoader$1.loadScript (JSBundleLoader.java:31)
at com.facebook.react.bridge.CatalystInstanceImpl.runJSBundle (CatalystInstanceImpl.java:247)
at com.facebook.react.ReactInstanceManager.createReactContext (ReactInstanceManager.java:1152)
at com.facebook.react.ReactInstanceManager.access$900 (ReactInstanceManager.java:123)
at com.facebook.react.ReactInstanceManager$5.run (ReactInstanceManager.java:943)
at java.lang.Thread.run (Thread.java:818)
I've tried multiple things, including editing the build.gradle, tamper with the signature, etc.
This is my current build.gradle:
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js"
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
defaultConfig {
applicationId "com.storev2.bexfy"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 212
versionName "2.1.2"
ndk {
ndk.abiFilters 'armeabi-v7a','arm64-v8a','x86','x86_64'
}
renderscriptTargetApi 21
renderscriptSupportModeEnabled true
missingDimensionStrategy 'react-native-camera', 'general'
multiDexEnabled true
}
signingConfigs {
release {
storeFile file("./***")
keyAlias "***"
storePassword "***"
keyPassword "***"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk true // If true, also generate a universal APK
include 'x86', 'x86_64', 'arm64-v8a', 'armeabi-v7a', 'armeabi'
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
compileOptions {
targetCompatibility JavaVersion.VERSION_1_8
}
}
dependencies {
implementation project(':react-native-camera')
implementation project(":rncamerakit")
implementation project(':react-native-fast-image')
implementation project(':#react-native-community_async-storage')
implementation project(':react-native-video')
implementation project(':react-native-vector-icons')
implementation project(':react-native-orientation')
implementation project(':react-native-gesture-handler')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
// implementation 'com.facebook.react:react-native:+'
implementation 'com.facebook.react:react-native:0.20.1'
implementation 'com.facebook:react:0.12.2.4'// From node_modules
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}```
This might be an issue with your version of Gradle. Try upgrading to version 5.
classpath 'com.android.tools.build:gradle:3.4.0'
distributionUrl=https\://services.gradle.org/distributions/gradle-5.1.1-all.zip
Please look at this link and see the full answer of resolving your issue:
https://github.com/facebook/react-native/issues/24861

React native Amplify AWS package conflicting firebase

In my react native project I earlier added aws amplify for push notification. After that I wanted to do analytics, so I added firebase to it. After that, my android app build but stops as soon as it launches.
I get error as
java.lang.RuntimeException: Unable to instantiate service
com.amazonaws.amplify.pushnotification.RNPushNotificationMessagingService:
java.lang.ClassNotFoundException: Didn't find class
"com.amazonaws.amplify.pushnotification.RNPushNotificationMessagingService
Suppressed: java.lang.NoClassDefFoundError: Failed resolution of:
Lcom/google/firebase/messaging/FirebaseMessagingService;
at java.lang.VMClassLoader.findLoadedClass(Native Method)
at java.lang.ClassLoader.findLoadedClass(ClassLoader.java:738)
at java.lang.ClassLoader.loadClass(ClassLoader.java:363)
... 10 more
Caused by: java.lang.ClassNotFoundException: com.google.firebase.messaging.FirebaseMessagingService
My app/build.gradle
apply plugin: "com.android.application"
import com.android.build.OutputFile
project.ext.react = [
entryFile: "index.js"
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
packagingOptions {
pickFirst 'lib/x86_64/libjsc.so'
pickFirst 'lib/x86_64/libc++_shared.so'
pickFirst 'lib/x86/libc++_shared.so'
pickFirst 'lib/arm64-v8a/libjsc.so'
pickFirst 'lib/arm64-v8a/libc++_shared.so'
pickFirst 'lib/armeabi-v7a/libc++_shared.so'
}
defaultConfig {
applicationId "com.project”
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 2
versionName "1.1"
ndk {
abiFilters "armeabi-v7a", "x86"
}
manifestPlaceholders = [
appAuthRedirectScheme: 'com.project’
]
}
signingConfigs {
release {
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
implementation project(':react-native-firebase')
implementation project(':react-native-gesture-handler')
implementation project(':react-native-reanimated')
implementation project(':#react-native-community_netinfo')
compile project(':react-native-charts-wrapper')
compile project(':rn-fetch-blob')
compile project(':react-native-wheel-picker')
compile project(':react-native-vector-icons')
compile project(':react-native-pdf')
compile project(':react-native-app-auth')
compile project(':#aws-amplify_pushnotification')
implementation (project(':react-native-device-info')){
exclude group: "com.google.android.gms"
exclude group: "com.android.support"
}
implementation project(':react-native-wheel-picker')
implementation project(':react-native-vector-icons')
implementation project(':amazon-cognito-identity-js')
implementation project(':#aws-amplify_pushnotification')
implementation project(':react-native-app-auth')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.facebook.react:react-native:+" // From node_modules
// Firebase dependencies
implementation "com.google.android.gms:play-services-base:16.1.0"
implementation "com.google.firebase:firebase-core:16.0.9"
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply plugin: 'com.google.gms.google-services'
//com.google.gms.googleservices.GoogleServicesPlugin.config.disableVersionCheck = true
You have to either use compile or implementation, not both. Remove these lines.
compile project(':react-native-wheel-picker')
compile project(':#aws-amplify_pushnotification')
compile project(':react-native-vector-icons')
compile project(':react-native-app-auth')
When you set up AWS Amplify push notifications, you have to first set up a Firebase project that AWS Amplify will hook into.
You can Enable Google Analytics in the Firebase project setup process.
Then include the line implementation 'com.google.firebase:firebase-analytics:17.2.1' in android/app/build.gradle.
I've created a walkthrough for the Firebase setup process for AWS Amplify, containing images for the various steps.

java.io.IOException: Can't write react-native run-android failed

FAILURE: Build failed with an exception.
What went wrong:
Execution failed for task ':app:transformClassesAndResourcesWithProguardForDebug'.
java.io.IOException: Can't write [/home/user/Desktop/pratap/react-projects/test/android/app/build/intermediates/transforms/proguard/debug/0.jar] (Can't read [/root/.gradle/caches/transforms-2/files-2.1/25cd9e2eed8b822cb2ad78849b3b28bf/jars/classes.jar(;;;;;;;**.class)] (Duplicate jar entry [android/support/v4/app/INotificationSideChannel$Stub$Proxy.class]))
I'm running react-native run-android command to run the app and getting above error I don't know what's going on with java.io.IOException
I have tried:
remove android > build folder and run again
run cd android && gradlew clean and then cd .. && react-native run-android
remove node_modules folder and reinstall it by npm install
screenshot -
GRADLE -
apply plugin: "com.android.application"
apply plugin: 'io.fabric'
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js"
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = true
android {
purgeBackgroundGeolocationDebugResources(applicationVariants)
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
packagingOptions {
exclude 'META-INF/androidx.localbroadcastmanager_localbroadcastmanager.version'
exclude 'META-INF/androidx.appcompat_appcompat.version'
exclude 'META-INF/androidx.swiperefreshlayout_swiperefreshlayout.version'
exclude 'META-INF/androidx.cursoradapter_cursoradapter.version'
exclude 'META-INF/androidx.drawerlayout_drawerlayout.version'
exclude 'META-INF/androidx.print_print.version'
exclude 'META-INF/androidx.versionedparcelable_versionedparcelable.version'
exclude 'META-INF/androidx.interpolator_interpolator.version'
exclude 'META-INF/androidx.fragment_fragment.version'
exclude 'META-INF/androidx.customview_customview.version'
exclude 'META-INF/androidx.documentfile_documentfile.version'
exclude 'META-INF/androidx.vectordrawable_vectordrawable.version'
exclude 'META-INF/androidx.legacy_legacy-support-core-utils.version'
exclude 'META-INF/androidx.loader_loader.version'
exclude 'META-INF/androidx.viewpager_viewpager.version'
exclude 'META-INF/androidx.asynclayoutinflater_asynclayoutinflater.version'
exclude 'META-INF/androidx.core_core.version'
exclude 'META-INF/androidx.vectordrawable_vectordrawable-animated.version'
exclude 'META-INF/androidx.slidingpanelayout_slidingpanelayout.version'
exclude 'META-INF/androidx.coordinatorlayout_coordinatorlayout.version'
exclude 'META-INF/androidx.legacy_legacy-support-core-ui.version'
}
dexOptions {
javaMaxHeapSize "4g"
}
defaultConfig {
renderscriptTargetApi 19
renderscriptSupportModeEnabled true
multiDexEnabled true
applicationId "com.smarttransitio"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
signingConfigs {
release {
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
buildTypes {
debug {
minifyEnabled enableProguardInReleaseBuilds
shrinkResources true
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
implementation project(':#react-native-mapbox-gl_maps')
implementation project(':react-native-background-fetch')
implementation project(':react-native-nfc-manager')
implementation project(':react-native-background-timer')
implementation project(':react-native-background-geolocation')
implementation project(':react-native-keep-awake')
implementation project(':react-native-smartwifi')
implementation project(':react-native-smartnfc')
implementation project(':react-native-imei')
implementation project(':react-native-splash-screen')
implementation project(':react-native-branch')
implementation 'com.android.support:multidex:1.0.3'
implementation 'com.google.firebase:firebase-core:16.0.9'
implementation 'com.crashlytics.sdk.android:crashlytics:2.10.1'
implementation project(':react-native-fused-location')
implementation project(':react-native-vector-icons')
implementation project(':react-native-shimmer')
implementation project(':react-native-linear-gradient')
implementation project(':react-native-image-picker')
implementation project(':react-native-i18n')
implementation 'com.google.android.material:material:1.0.0-alpha1'
implementation(project(":react-native-device-info"), {
exclude group: "com.google.android.gms"
})
implementation "com.google.android.gms:play-services-gcm:16.0.0"
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:0.59.9" // From node_modules
}
// Run this once to be able to run the application with BUCK
// puts all implementation dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply plugin: 'com.google.gms.google-services'
// [Added by react-native-background-geolocation] Purge debug sounds from release build.
def purgeBackgroundGeolocationDebugResources(applicationVariants) {
if ((rootProject.ext.has("removeBackgroundGeolocationDebugSoundsInRelease")) && (rootProject.ext.removeBackgroundGeolocationDebugSoundsInRelease == false)) return
applicationVariants.all { variant ->
if (variant.buildType.name == "release") {
println("[react-native-background-geolocation] Purging debug resources in release build")
variant.mergeResources.doLast {
delete(fileTree(dir: variant.mergeResources.outputDir, includes: ["raw_tslocationmanager*"]))
}
}
}
}
React-native version - 0.59
You may try running 'jetifier' to migrate libraries to AndroidX if that is the case.(if there are native dependencies using AndroidX.)
npm install --save-dev jetifier
npx jetify
npx react-native run-android
Maybe try to run a first Terminal with : npm start -- --reset-cache
and then a second one with : react-native run-android

Execution failed for task ':app:compileReleaseJavaWithJavac'

I'm on Ubuntu 16.04 and I'm trying to build my first app in react native, when I do: sudo ./gradlew assembleRelease --stacktrace I get the following error:
* What went wrong:
Execution failed for task ':app:compileReleaseJavaWithJavac'.
> Compilation failed; see the compiler error output for details.
My app/build.gradle file:
apply plugin: "com.android.application"
import com.android.build.OutputFile
// many comments here
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
defaultConfig {
applicationId "com.manager"
minSdkVersion 16
targetSdkVersion 22
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:+" // From node_modules
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
For your information, I have these versions:
"react": "15.3.2",
"react-native": "0.34.1"

Cannot build library project Bintray Gradle - ClassNotFoundException

I am still trying to get my gradle script work, I have expolered all logs and it seems that there are some classes are missing. Here is message.
org.gradle.api.GradleScriptException: A problem occurred evaluating project ':horizontalrecyclerview'.
Caused by: java.lang.NoClassDefFoundError: org/gradle/api/publication/maven/internal/DefaultMavenFactory
at org.gradle.api.plugins.AndroidMavenPlugin.apply(AndroidMavenPlugin.java:88)
at org.gradle.api.plugins.AndroidMavenPlugin.apply(AndroidMavenPlugin.java:57)
at org.gradle.api.internal.plugins.ImperativeOnlyPluginApplicator.applyImperative(Imper
Caused by: java.lang.ClassNotFoundException: org.gradle.api.publication.maven.internal.DefaultMavenFactory
... 51 more
Here is my build.gradle.
apply plugin: 'com.android.library'
apply plugin: 'com.github.dcendents.android-maven'
apply plugin: 'com.jfrog.bintray'
version = "1.0.0"
android {
compileSdkVersion 21
buildToolsVersion "21.1.2"
defaultConfig {
minSdkVersion 8
targetSdkVersion 21
versionCode 1
versionName "1.0.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
def siteUrl = 'https://github.com/CROSP/AndroidHorizontalRecyclerView' // Homepage URL of the library
def gitUrl = 'https://github.com/CROSP/AndroidHorizontalRecyclerView.git' // Git repository URL
group = "com.github.crosp.horizontalrecyclerview" // Maven Group ID for the artifact
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'org.jsoup:jsoup:1.8.1'
compile 'com.android.support:appcompat-v7:22.1.1'
compile 'com.android.support:recyclerview-v7:21.0.3'
}
install {
repositories.mavenInstaller {
// This generates POM.xml with proper parameters
pom {
project {
packaging 'aar'
// Add your description here
name 'Android Horizontal Recycler View with Headerr'
description = 'Android Horizontal Recycler View with Header project for displaying horizontal list on Android '
url siteUrl
// Set your license
licenses {
license {
name 'The Apache Software License, Version 2.0'
url 'http://www.apache.org/licenses/LICENSE-2.0.txt'
}
}
developers {
developer {
id 'crosp'
name 'Alexandr Crospenko'
email 'crosp#xakep.ru'
}
}
scm {
connection gitUrl
developerConnection gitUrl
url siteUrl
}
}
}
}
}
task sourcesJar(type: Jar) {
from android.sourceSets.main.java.srcDirs
classifier = 'sources'
}
task javadoc(type: Javadoc) {
source = android.sourceSets.main.java.srcDirs
classpath += project.files(android.getBootClasspath().join(File.pathSeparator))
}
task javadocJar(type: Jar, dependsOn: javadoc) {
classifier = 'javadoc'
from javadoc.destinationDir
}
artifacts {
archives javadocJar
archives sourcesJar
}
Properties properties = new Properties()
properties.load(project.rootProject.file('local.properties').newDataInputStream())
// https://github.com/bintray/gradle-bintray-plugin
bintray {
user = properties.getProperty("bintray.user")
key = properties.getProperty("bintray.apikey")
configurations = ['archives']
pkg {
repo = "maven"
// it is the name that appears in bintray when logged
name = "crosp"
websiteUrl = siteUrl
vcsUrl = gitUrl
licenses = ["Apache-2.0"]
publish = true
version {
gpg {
sign = true //Determines whether to GPG sign the files. The default is false
passphrase = properties.getProperty("bintray.gpg.password") //Optional. The passphrase for GPG signing'
}
// mavenCentralSync {
// sync = true //Optional (true by default). Determines whether to sync the version to Maven Central.
// user = properties.getProperty("bintray.oss.user") //OSS user token
// password = properties.getProperty("bintray.oss.password") //OSS user password
// close = '1' //Optional property. By default the staging repository is closed and artifacts are released to Maven Central. You can optionally turn this behaviour off (by puting 0 as value) and release the version manually.
// }
}
}
}
Maybe someone already had such problem or know the way to solve it ? Please help, because I cannot get it work whole day already.
Thx in advance.
I am doing the same thing (upload my aar to bintray) and I have the same problem.
I am aware that it is occurred in gradle library, so I change my gradle verion from 2.4.0 to 2.2.1 by this way
File -> Project Structure (or trigger hotkey command + ;) -> click the Project in the left list in the dialog -> input 2.2.1 in the Gradle textedit box.
I solve this error by this way.Look for the note part in file README.md.
Hope this can help you.
ps:If you want to use gradle 2.4.0, you should config android-maven-plugin version to 1.3 in classpath in the project root build.gradle as :
com.github.dcendents:android-maven-gradle-plugin:1.3

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