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I always asked myself if it would be possible to make a Java to C++ converter.
Maybe a tool that converts the Java syntax to the C++ syntax?
I am aware that the languages differ, but simple things like loops where the semantics match 1 to 1.
Is there such a tool? Or is it possible to make one?
It's possible to do anything given enough time, money and resources. Is it practical? Beyond trivial examples not really. Or rather it depends on what constitutes an acceptable error rate.
The real problem is that the idioms are different in Java to C++. Java to C# for example would actually be far easier (because the idioms are much more similar). The biggest of course is that C++ has destructors and manually managed memory. Java uses finally blocks for this kind of behaviour and has garbage collection.
Also Java has a common Object supertype. C++ doesn't.
The generics to templates would be nigh on impossible I would imagine.
The Firefox HTML5 parser is written in Java and converted to C++. But I think the converter used there is quite specific for this project. Interestingly, it turned out the resulting C++ parser was faster than the old parser written in C++.
I'm also writing a converter as part of the H2 database, under src/tools/org/h2/java. The idea is to allow converting a subset of the H2 database to C++, so this is also not a general purpose translater.
And there is the open source project J2C.
So there are ways to convert Java to C++. But don't expect the translator support all features, and don't expect the resulting code to be any faster than a good Java JVM.
Is is possible, no question, but it won't be so simple. It would be a Java compiler which generates C++.
If you want to do that from scratch, it will be very hard, you have to do all the work javac and the JVM do for you (e.g. garbage collection).
Btw. Google has a Java to JavaScript compiler (included in GWT)
There is one, bit I am not sure if it actually works.
Java to C++ Converter-Tangible Software Soulutions.
It is weird how there are c++ to java converters, but only 1 java to c++ converter.
As said it would be tough to convert Java to C++ but we can have an applicaiton or tool that generates code in Java and equivalnet C++ code.
I know one applicaiton which generates code in C++/Java/C# given a model which has its own way to deifine it.
That tool belongs to CA and name is CA Plex.
Search on www.ca.com
There are programs out there that claim they can do this, but none have gained enough popularity to be frequently mentioned, so we'll leave them at "attempts". Making a converter would require a lot of AI built into your program. The difficulty is increased tenfold when swing is involved because GTK/wxWidgets/Qt/win32 API all differ greatly from swing. But it is possible. Not that the code quality will be great, and no guarantees your program won't crash due to separate memory handling methods, but it's possible.
The main issue is that java is a language that is written and designed to talk to a VM. I suppose it would be possible, but all you would be left is a very poorly optimized application with a self translating layer doing what the VM already does. I mean, sure, it is possible, it still wouldn't be a solution for anything i could think of. If your looking to make your sluggish java app native, maybe your thinking too hard, just use an application like JET, its actually quite good, and will give you the benefits a native app would bring. Of course if the VM is already doing what the app is asking it to do just as well as native code could(it happens.. sometimes :P) it might change nothing.
Java to c#, tho, sounds more reasonable, as both the languages are written in similar ways, talking to a framework as such, but this would still leave code very much unoptimized as code written from scratch for a particular framework can not be bested.
http://www.tangiblesoftwaresolutions.com/Order/Order_Upgrade_Instant_CPlus_Java_Edition.htm
Depends on the domain of where the code will be used, from a learning perspective perhaps it might be interesting.
i just found this via a google as I remembered seeing one in Univeristy that created code based on uml.
Java to C would actually be the easiest. Remember you need to convert the language, If you do that, the required libraries can be converted by your new compiler. In other words Swing and AWT should not be a big problem...
I would start by taking a good look at the Java Native Interface (JNI). The JNI is a part of java which allows it to be used with C and C++. The reason I would start here is that it becomes fairly obvious how parts of Java may be implemented in C. Once I had a grasp on basic structures, like how Java Objects can be mapped onto C structures (struct) and how pretty much everything in Java is an Object including arrays, I might peek at the Open JDK source code.
The actual converter would have to convert all the imported Java libraries (and their imported libraries and so on...) which means you would need the source code for everything. This conversion no small task since the Java libraries are large.
The process would be time consuming, but no AI should be required. However, I see no reason to perform a conversion like this. It looses the portability of Java and would not gain the efficiency of C (except that it would be compiled to native code, but it would be better to compile the machine code directly from the Java).
Something neat would be a tool , that translate java to "C++ using Java API" (like GNU GCJ CNI), one problem remain is to manage array.length (array not vector) ...
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I have a history of hating Java, having used it pretty regularly in the late 90's during the 'slow as balls' era. As such, I never really learned it well. From what I understand, Java is actually a pretty good language to use these days. I've been thinking about diving into it because of Jython and Clojure. That is to say, I'd like to program in Java and use inline Jython or Clojure where appropriate. But truthfully, I'll probably just be programming in Jython/jRuby and calling up clojure from there.
Which brings me to my question. I know both of these languages can be called from Java, but is that necessarily good practice? Should I even bother learning java if I just want to use Jython as the primary language? Seeing as how that's a large part of my motivations here, I'd like to know that I'm not terribly misguided before jumping in. I'm aware there is a very high risk for projects to become a kludge if done in multiple languages like this.
I'm still learning about the JVM and the like, so I apologize if this question is painfully obvious.
Jython can be viewed as a cross compiler from Python to the Java Virtual Machine. As such, to get the most out of Jython you'll obviously have to learn Python, and probably will need to learn Java.
You can skip some of the Java learning, but at the end of the day, Java and the JVM grew up together. That means that Java code tends to lend understanding of the JVM. It is possible to gain understanding of the JVM without Java, but that's not a path well travelled. Any Jython code that imports a Java library will immediately have you searching Java documentation, so if you avoid leaning Java you're going to learn it piecemeal anyway.
You will have to decide if a piecemeal approach or a formal approach is more appropriate for you and your situation. A lot of deciding which path to take is knowing how you learn best.
As far as the "slow as balls" period of the 90's, that's when I was learning Java. Personally, I feel it is better to describe it as "slow as balls if you did incredibly stupid things with Java". Now I think people have built up a sufficient skill set to avoid translating C directly into Java. That said, I do occasionally encounter the 2000+ line method, so perhaps I'm being a bit rosy in my projection. The entire JVM is laid out in such a manner that good object oriented code runs faster, and if you're constantly trying to go to "other" objects for all the data you need locally, you'll just stack thrash the JVM.
Regardless of opinions, the JVM is now the hot Java item. There has been "other language" support by one means or the other for over a decade now; however, the excitement around Domain Specific Languages seems to have sparked an interest in compilation technologies and the JVM. The other languages benefit from the JVM being an easy target to hit with built-in cross platform support, excellent performance, huge availability of libraries, and generally good documentation. Learning Java and the JVM will help you with a lot of the JVM supported languages, as many of them don't flesh out their library space in favour of hooking into a pure Java library.
I'd say it's worth knowing Java even if you plan on only using other JVM languages. I use JRuby and Scala, and have played around with Clojure. If you are building things to run on the JVM, knowing Java is a bit like knowing C when working natively–you don't have to know C, but if you do, you can write the bits that need speed in C and wrap them in a Ruby or Python library or whatnot.
It's worth knowing the basic principles of how Java works in terms of things like interfaces and annotations and how the classpath works because otherwise you are working with basically a leaky abstraction. What happens when your interop isn't very good? This is especially true if you are planning to do Clojure and Jython!
The other reason to know Java is simply because if you are using code in the Java ecosystem, you have to be able to read and write Java. You need to write a library? Yes, you can probably write it in Clojure, but if you want other JVM language users to be able to use it, you should probably have written it in good, idiomatic Java. Scala is close enough to Java for this purpose; Clojure or Ruby or Python, not so much. Just being able to read and comprehend Java programs is very important too.
The other great benefit is simply that you get more libraries and they are better tested. You need a double-ended queue? Check the Java Collections Framework. Good random number generation? java.security.SecureRandom. UIs? Well, Swing, AWT and SWT are... okay, bad example. Knowing the benefits and shortcomings of these only comes from doing some Java programming and learning the various ways not to suck at Java.
From a couple of years experience of using Clojure (plus many more years of Java...) here is my perspective:
You don't strictly need any Java experience to write Clojure code - Clojure is a full language in its own right and you can write perfectly capable programs without using any Java.
You will need to set up the JVM environment - the Java environment has some rules about where code gets loaded from (i.e. the "classpath") that need to be followed to get a working environment. Not a big deal, and most IDEs will do it for you, but it can be a hurdle for people completely new to the JVM world. I'd suggest careful following of the setup instructions for whichever IDE/toolset you choose.
There are some Java-related concepts that are helpful to understand - for example, Clojure harnesses Java exception handling features with (try ... (catch ...)) etc. so it's useful to be somewhat familiar with the Java approach to exception handling.
Ultimately you will probably want to use Java APIs - bacause a huge amount of the value of being on the JVM in the first place is in having access to the huge diversity of libraries and tools that are available in the Java ecosystem. You don't need to write any Java code to use Java APIs from Clojure, but you do need to know enough Java (method signatures, data types etc.) to be able to read the JavaDoc documentation of the APIs and convert this into an appropriate Clojure function call. Often, this is as simple as (.someJavaMethod someJavaObject param1 param2) but sometimes it can be more complex (e.g. when you need to instantiate a subclass of some Java class to pass as a parameter)
Java isn't a bad language to learn anyway - while I'll readily admit Java has some weak points (as do all languages!), it's still a great, simple, high performance, cross-platform, object-oriented language that has a lot of value. Even if you only do a few short tutorials and never write anything substantial in Java, I'd still recommend it for the learning experience.
I believe most of the above would also apply to Jython.
I can't speak for Jython, but if you want to really get to grips with clojure, you want to understand its trade-offs compared to Java, especially wrt memory/gc and the basics of Clojure/Java interop. You also need at least an abstract understanding of how the clojure collections are implemented unless you really don't care about performance - that's not to say that clojure is particularly inefficient, but more the opposite: the implementation of its immutable collections is fairly unique and tailored to clojure's stance on persistence and performance and it helps to understand the underlying details when you're trying to improve on performance issues.
For all of that, I don't think you actually need a lot of Java knowledge. Being able to read Java fairly well, a basic understanding of the concepts, and a knowledge of where to find the documentation is probably enough.
I think if you want to do a hybrid Clojure/Jython project the interoperation details are most crucial. That probably means you have to know in some detail how classes, interfaces, some of the standard library and (to a minimal extend) generics work in Java and how to deal with all of those in your chosen languages since the interoperation necessarily reduces to the more basic Java constructs. Some of this is tricky and can be confusing, and in clojure's case at least the documentation often refers back to Java concepts and documentation for obvious reasons, so you have to make sure you read both, closely.
I would definitely learn java and learn it well, not only because Clojure is built on top of the JVM but also to get anything done you will be calling Java libraries all the time, and you may even need to dip into Java occassionally.
On another note it would be expand your mind to understand Java's OO concepts and pain poaints too and this will enhance your undersatnding of Clojure too.
Above all, study the Java libraries. Part of the joy of using the JVM is having access to "it's already been done" libraries, as well as to parts of the core language that accomplish certain tasks with optimum performance on the JVM. In addition, some languages (e.g. Clojure) purposefully dip directly into Java and don't completely discourage it in your own code, so if you want to be able to read others' code Java basics are a must.
As for the rest of "learning Java" (design patterns, concurrency in Java, etc.), I wouldn't waste your time unless/until specific projects requirements demand it.
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I just got myself an android phone and I'm dying to start coding on it !
However I'm not a big java fan, although I can live with that, I would like to know if there're reasonable alternatives for the android virtual machine.
I've done a medium sized project using clojure, however from the reviews I read, it's very slow when running on android. How about scala ? I read that some people did experiments with it in android, is it "fast enough" ? How big is the learning curve ?
Cheers,
Ze Maria
There's the NDK which allows you to write parts of your program in C or C++.
There's ASE that allows you to write scripts in python and maybe other languages. There's no python compiler despite you might hear otherwise.
I have read something about scala but since I wasn't really interested I did not pay attention.
There's definitely quite a few people doing Android development in Scala. Of particular notice, there's even a plugin for SBT, the prefered builder for Scala projects, with Android-specific targets.
As for learning curve, I can't speak for Android development itself, as I haven't done that. As for Scala, you can be productive very quick, but learning all the particularities of the language takes time. You don't need to learn all the particularities -- I have seen people write non-toy programs with barely any experience -- but some people can't stand not knowing something about the language they are using.
Also, a lot of Scala code out there is very declarative. If you look at the SBT build files, for example, they are mostly declarative. Some people get very upset by that, for some reason.
I'm guessing what I'm trying to say is that it depends mostly on you how well you'll take to Scala.
As for speed, Scala code can be as fast as Java code, though that may call for avoiding the more high level abstractions in exchange for uglier, but fast, code. It depends a lot of what kind of computation you are doing, though.
Android 2.2 adds jit to the VM which is supposed to make loading Clojure programs much more efficient. Clojure produces a lot of small classes which take a while to load when the android program starts up. this should be alleviated with the enw android though its not intolerable now.
Just noticed that some Scala examples can be found in trunk: http://lampsvn.epfl.ch/trac/scala/browser/scala/trunk/docs/android-examples.
I haven't tried myself but it's encouraging.
There's a port of JRuby to Android, as well, which I've played with and seems interesting. http://ruboto.org/
"fast enough" - you are running applications on a mobile phone that question relative to what you expect it to do.
Also java's performance has been increased through the years. But also run you are just coding in java. Google has created a tool that take java byte code and converts it to .dex (Dalvik Executables). Dalvik the VM implementation that java used is optimized for this platform. Which mean you can program in a high level language like java which provides many helper classes which means you will be more productive.
They do have a NDK but I believe you have to still have a java front end and have your java code call the NDK code when necessary. You pretty much only want to write the native code when you really need to optimization. Alot of java classes like java nio and the opengl classes are just wrappers to low lever calls that use hardware resources directly.
I probably over answered you question a little.
There is also Lua, which you can use with the Corona SDK.
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I need to have an at-home project now that I'm working on Python/Django at work. I'd like to learn something new, so I was thinking of checking out Java.
What's the most well respected web framework for deploying Java web apps?
The only reason I'm not checking out ruby on rails is because of how similar the ORM and other parts are to Django.
Alternatively, does anyone think I should take a look at seaside/smalltalk? Can anyone explain why I should?
Haskell is something I'll consider if anyone can make a good argument for it. I'd need a web framework and database access library to go along with it though.
I'd consider factor/forth if I wasn't so accustomed to the stack paradigm via x86/asm. I'd be willing to hear any counter-arguments to this as well.
See also: http://www.reddit.com/r/programming/comments/9v3uf/asm_c_python_perl_lisp_scheme_programmer_looking/
With that range of skills, why don't you learn something more outside your comfort zone, like carpentry or painting, or any of hundreds of other skills that have little to do with your field.
At some point, all languages are the same and you'll get scant benefit from learning another.
Whereas, with something totally different, you will become a much more well-rounded individual. I, for one, like painting and golf, even though I'm not that good at either of them - when I asked my golf instructor what my handicap was, he said it was an inability to hit the ball straight :-)
I find that I enjoy doing stuff I'm not accustomed to since it's a genuinely new experience. Learning another computer skill is a easy thing to do after a while and hence the pleasure from doing it is reduced.
Don't get me wrong, I like to keep up with developments in the field but, for the most part, the brand new technologies give nothing to my career since most work I do is on stable technologies. You may be in a different situation.
Haskell is pretty popular these days as a mind-bender, though it may not hurt as much for you if you already know Lisp and Scheme. It's purely functional, so there are no side effects to anything. You have to use monads to print text and do other things that require a certain order. It's also completely lazily evaluated, so you can make infinite lists in Haskell and not have to worry about memory consumption.
The Haskell Platform may not be fully complete, but is intended to be a portable set of libraries for Haskell. It's list of packages includes some for CGI handling and (X)HTML generation.
Sounds like you're into web programming, so smalltalk/seaside is a great one. IMO everyone should learn smalltalk even if they never use it, and seaside is a really different web framework than what you are used to. Django, fer instance, is all about REST, while the seaside philosophy basically says "to hell with REST."
And if you've never coded in an image based environment there's just something about it that seems... natural, magical even. Lots of IDE functionality that originated in smalltalk have been implemented in file based language IDE's, but it always feels like an unnatural grafting, where those same features feel as if they simply belong there in smalltalk.
Check out Pharo. Give it enough time to get used to the fact that there's no menu bar and see if it doesn't grab you.
I do suggest Java. When I was looking for a job, I noticed lots of openings for Java developers, so there's a lot of it out there, and you might someday have a chance to use your Java skills.
And then you should try out Scala. Scala is a sort of Python-ish language that uses functional programming to make very scalable programs. Unlike Python, in Scala you do need to declare types of things. Scala runs on the Java Virtual Machine so it can be used in Java shops.
http://www.scala-lang.org/
It's possible I'm just giving you this answer because these are the next two languages I intend to learn, myself.
You probably should also spend a little time playing around with Javascript. Javascript was sort of intended to be a "stealth Lisp" and I imagine you would pick it right up.
http://www.crockford.com/javascript/javascript.html
http://bc.tech.coop/blog/030920.html
And heck, have some fun with it. Write a game or something!
From your list I'd say you are due for a completely object oriented language.
You could check out Ruby, but I'd recommend JavaScript since it offers a lot of interesting things you probably wouldn't expect, like support for closures, higher-order functions and prototypical inheritance - plus it's kinda fun and becoming very popular.
I'd need a web framework and database access library to go along with it though.
If all your programming is based on web frameworks and SQL databases, you will only be solving the same problems with different syntax if you switch languages.
Build something using a different data model - Prolog, Conceptual Graphs, RDF, Linda/JavaSpaces, XQuery, HDF5, ASN.1, or a different network model - XMPP pub-sub, SNMP, a zero-config mesh or a swarm of ZigBee enabled Arduinos.
Maybe look at languages like Oz, Io or Erlang/OTP, which are distributed rather than primarily monolithic like the ones you mention.
What about the Java Spring framework?
http://www.springsource.org/
Or maybe NHibernate?
http://en.wikipedia.org/wiki/NHibernate
At the end of the day its up to you. As I only listed two out of many. When I am programming a static language professonally... I try to learn a dynamic or scripting language. And vice versa.
Also, I try to learn something totally different or outside my realm... maybe even Powershell or Korn shell or ActionScript.
What's the most well respected web framework for deploying Java web apps?
There is no single web framework more respected than others. Struts2, Spring MVC, Stripes or Wicket (which is event based) are all good candidates (I personally like Stripes). But you'll need a bit more for the persistence (Hibernate or JPA) and for the glue (Spring).
Grails (Groovy on Rails) is another good option.
Alternatively, does anyone think I should take a look at seaside/smalltalk? Can anyone explain why I should?
Well, I guess that learning Smalltalk can't hurt but I don't see a good reason to choose Smalltalk over a moderner language like Java. Regarding tooling, I don't know anything in this field except VisualAge for Smalltalk but, personally, I'd really stay far away from it.
Haskell is something I'll consider if anyone can make a good argument for it. [...]
Looks like I'm not the right guy for that.
I'd consider factor/forth if I wasn't so accustomed to the stack paradigm via x86/asm. I'd be willing to hear any counter-arguments to this as well.
Same as above.
I would have suggested mastering Lisp (in some relevant dialect) so even if you have Lisp and Scheme on your resume, it might be worthwhile to REALLY learn deeply. See http://www.paulgraham.com/avg.html for reasons why.
Otherwise Prolog might interest you. It is related to SQL but for programming instead of communicating with an organised set of data tables.
If you want to target web technologies I only have experience with Java. Here the newest Java Server Faces (JSF) allow for using Ajax to update pages, and Google Web Toolkit allow for very rich component based web pages. These might be juicy enough to interest you enough to learn enough Java to find them fun :)
I don’t see C# and the .NET platform on your list. And I am surprised no one mentioned it yet.
I have worked in C# for 5 years. I have looked at some Java code but I have never coded in it. I believe that Java is somewhat similar to C# enough so that if you become proficient in one I think you could pick up the other is a matter of a few days.
One idea might be to create your own language / compiler. The one I would like to create (or see created) would be an Assembly Language level compiler with an object oriented syntax that would be very much like Python… but make it typed language. You could start with the basic raw binary types db, dw, dd, and then add on to these … The functions and methods could have assembly language freely mixed in the high-level code. Now, that would be a fun project, I think ?
Definitely try Haskell or Smalltalk or Forth.
I would say Smalltalk would be most useful while Forth would get you away from the x86 asm and C bullshit. There's more than one way to code close-to-the-hardware stuff.
Why don't you try OCaml? And if you ever happen (sadly) to return to .NET world - you will have knowledge of F# in your baggage.
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Theoretically this seems possible to me. So can Any one confirm this to me, if it's possible? and if there is such a software that does this?(like Java to C++ or C#)
And in general would it be possible to transfer languages like Java to server-side programing language like PHP?
Translating the syntactical elements of one language and producing another is not trivial but it's not impossible. A good parser can build syntax trees in one language and then emit another. The difficulty of porting code outside the context of simple "Hello World" type applications is twofold:
The libraries of one language will probably differ (e.g. WinForms vs Swing)
Some language features will have to be catered for: (lambda expressions, anonymous methods, different inheritance implementations etc).
It is possible, but the major problem is that Java has a very large runtime library which needs to be made available in the target language in order to be able to do a fully automatic conversion.
For the special case of Java -> .NET, you can use J# from Microsoft to compile it into a .NET assembly which can then be used. Also ikvm.net allows for running a JVM inside .NET.
For PHP I do not believe such a solution exist. You MAY be able to use gcj to create a native library which can be linked in, but I do not believe it is a feasible soultion.
What functionality do you need in PHP?
Visual Studio ships with a Java to C# translator, and even tough it does a pretty decent job, there's still a lot to clean up afterwards.
In my experience you really have to ask yourself if it makes sense to translate code from one language to another. What is the gain? Will the translated code be maintainable? If the answers to these questions point in the wrong direction, translating is probably not the right approach.
Google Web Toolkit does conversion from Java to JavaScript:
http://code.google.com/webtoolkit/overview.html
to answer your question, yup, theoretically this is indeed possible and practically such technology is used every day :)
The interesting thing, in my opinion, is that the Java converters typically convert by taking the bytecode, not the source code. Then it's, say, bytecode-to-ObjectiveC source code. For some converters (at least one opensource one) it's bytecode-to-XML then XML-to-target-language.
For example, the Uniwar application for the iPhone, which has been acclaimed by all and made its way to the appStore's top ten, as been written in Java (JME) and automatically converted from the Java bytecode. Reaching the top ten, even for a few days, means that this is deployed on a lot of machines ;)
In the Real-World [TM], Cobol-Java and, weirdly, Java-Cobol are not unheard of.
For all this to work that said you need a really good converter :)
Theoretically it is possible. But as others pointed out the main problem is to translate libraries.
Some time ago I made Java to Tcl(XOTcl) and Java to Python translators to evaluate the translation posibility. Search by java2tcl and yava2python.
They convert syntax but do not make relevant constructions translations (e.g. Java file operations to Python ones). That would require more development time.
In general my opinion is what such a translation may be possible. But only if your translator covers classes/libraries of the converted project.
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Are there any good, portable, open-source, high-level, statically-typed, imperative, object-oriented, garbage collected, safe languages/runtimes with reasonable performance besides Mono and Java? Mono is nice, but it is a Microsoft technology, and I'm kind of afraid of using it (I'm not sure how rational this fear is). The problem with Java is that it is just too simple (no unsigned data types, no structs, etc.).
Mono isn't a Microsoft technology. .NET is, but Mono isn't - Mono is an open-source implementation of the ECMA-334 and ECMA-335 international standards. Yes, they originated from Microsoft, but Mono itself is not Microsoft technology.
Not that Mono is a language, of course - C# is the language. But then languages aren't really open-source or not - implementations are.
It does sound like you've probably got an irrational fear of C# - and likewise of Java. There are certainly things I'd like to see in Java (and I significantly prefer C#), but it's still perfectly possible to write very significant applications in it.
I'd like to point out Vala, which is a language based on the syntax of C#, but which targets a C compiler (similar to Eiffel) and a lightweight, self-hosted runtime. It lacks garbace collection, though.
Eiffel fulfills all your requirements
On the CLR, there is Boo.
Boo is a new object oriented
statically typed programming language
for the Common Language Infrastructure
with a python inspired syntax and a
special focus on language and compiler
extensibility
The Boo Manifesto is a good starting point.
C++ with a garbage collector? Though you issues with Java are not all that much of a show stopper (unless you can detail why you need those things, on the face of it those arguments are usually not very sound, but sometimes they are).
Well, having no unsigned data type in java is rarely considered as a problem.
But what about Lisp - it was the language to introduce garbage collection, and probably the most powerful language at all.
Check the performance comparison by Peter Norvig (the google's research director). You might be surprised that Lisp beats even C++ in some areas and Java in all.
However Lisp seems not to be a main stream language - I'm wondering why's that?
Because it is kind of minimalistic - it probably could not be beaten in power by any current or future language to come.
(I guess what makes C# or Java so popular is not just the language but the libraries.)
How can you say that java is too simple?
Ok, one of the reasons for developing Java is to make it less complicated than C++ which has a 900+ page of specification. However, it's much more complicated than C.
About 10 years ago I attended a course by Les Hatton and he did research on making your C program safer to use. He argued that almost no-one could remember the 140 pages of C standard, so it would be exceptionally hard to understand something like C++.
Of course, your target may not require safety, but if you do it's something to remember.
scala is less verbose than java and it runs wherever java runs, as it compiles to java bytecode. twitter reimplemented some of their core infrastructure in scala.
There's always Python and Ruby
First of all, Mono is not Microsoft technology.
At second, there are only two serious Virtual Machines (VM) with mentioned features - .Net/Mono and Java. But, setting aside requirement of statically-typed language, you can draw an attention at newcoming Parrot Virtual Machine (Wikipedia article about Parrot).
And, of course, Ruby, Python Erlang, etc. are also crossplatform VM (for single dynamic language)
You may take a look on the D programming language.
But to be honest? I'd suggest to stay away of mono/C#. Why? Many reasons...
Also, for practical puroses take Java or C++.
Java is as good as C# even it is little bit different. C++ is as good as well because 99% of problems of GC are solved using reference counting so...
If you want to learn this in order to be able to be more suited for a job, I suggest you consider either .NET (if you want to go for a Microsoft platform) or Java (if you want to go for platform independence), and do a lot of coding. Both are very large platforms!
Anything else would be niche languages being used in only a few places, which can be very nice but is unlikely to land you a job anywhere but in those few places.