I am writing a class to connect to a SMTP server over SSL and send a mail. The smtp server i am using (yahoo) requires authentication. Can someone tell me how the authentication takes place as to which commands i should use to send my user credentials?
Note: I know about the JavaMail API. I just want a simple class to send mail without outside libraries.
Internet RFC 821 covers the basics of the SMTP protocol, and RFC 2554 covers the authentication extensions. You'll need many of them to get a functional SMTP client up.
But, really, it's much simpler to just use JavaMail (unless this is a homework assignment, in which case, I'm guessing that would be cheating.)
You can do it by following in c#
class smtp
{
SmtpClient client;
MailMessage mm;
void send()
{
mm.send();
}
void smtp_configure()
{
client.Credentials = new NetworkCredential(username, password);
client.Port = smtp_port;
client.Host = smtp_host;
client.EnableSsl = true;
}
message_configure()
{
mm = new MailMessage(From, To);
mm.Body = MgsText;
mm.BodyEncoding = Encoding.UTF8;
mm.Subject = Subject;
}
Main()
{
smtp_configure();
message_configure();
send();
}
}
Related
We are trying to access a java webservice through HTTPS from remote system in to our .net client system.we are facing an error:
This could be due to the fact that the server certificate is not configured properly with HTTP.SYS in the HTTPS case. This could also be caused by a mismatch of the security binding between the client and the server
Interesting thing is it is working in SOAP UI,but only problem with visual studio.Why it is working in soap UI rather not in Visual studio2010
protected void Page_Load(object sender, EventArgs e)
{
try
{
ServicePointManager.ServerCertificateValidationCallback += new System.Net.Security.RemoteCertificateValidationCallback(CertificationvAlidatefunction);
mainclass.ClientCredentials.UserName.UserName = "testuser";
mainclass.ClientCredentials.UserName.Password = "test123";
response = mainclass.Testmethod(request);
}
catch (Exception ex)
{
Response.Write(ex.Message);
}
}
private bool CertificationvAlidatefunction(object sender, System.Security.Cryptography.X509Certificates.X509Certificate certificate,
System.Security.Cryptography.X509Certificates.X509Chain chain, SslPolicyErrors errors)
{
return true;
}
It is possible that the dotnet framework is related to the version of TLS supported. As far as I know,. Net4.0 is not compatible with tls1.2,you could refer to the following question for details.
Which versions of SSL/TLS does System.Net.WebRequest support?
Set up the configuration by using the following code snippets.
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls11;
ServiceReference2.Service1Client client = new ServiceReference2.Service1Client();
client.ClientCredentials.ServiceCertificate.SslCertificateAuthentication =
new X509ServiceCertificateAuthentication()
{
CertificateValidationMode = X509CertificateValidationMode.None,
RevocationMode = X509RevocationMode.NoCheck
};
Feel free to let me know If there is anything I can help with.
I am trying to do the following with Play Framework 2.6:
The browser targets the server and a WebSocket is created
Later on (after some other request is performed), the servers sends a message to the browser via the WebSocket previously created
Point 1 can be easily done with a route:
public WebSocket socket() {
return WebSocket.Text.accept(request -> {
// Log events to the console
Sink<String, ?> in = Sink.foreach(System.out::println);
// Send a single 'Hello!' message and then leave the socket open
Source<String, ?> out = Source.single("Hello!").concat(Source.maybe());
return Flow.fromSinkAndSource(in, out);
});
}
and the WebSocket can be saved server side.
But then how can I send data via the WebSocket? (triggered server side)
This was easy to do with 2.5 but the documentation is not very helpful for Play 2.6.
I've managed to implement websocket with help of Akka actors. At first step define actor that will handle messages
public class WebSocketActor extends AbstractActor {
private final ActorRef out;
#Inject
public WebSocketActor(ActorRef out) {
this.out = out;
}
#Override
public Receive createReceive() {
return receiveBuilder()
.match(String.class, message ->
out.tell("Sending message at " + LocalDateTime.now().toString(), self())
)
.build();
}
public static Props props(final ActorRef out) {
return Props.create(WebSocketActor.class, out);
}
}
This actor will be created per client. ActorRef out will send message to connected client. In this example response is send to client on each string message passed to WebSocketActor.
Now define API endpoint to open access to websocket for clients. Define ActorFlow that will create new instance of actor on new connection
public WebSocket ws() {
return WebSocket.Text.accept(request -> ActorFlow.actorRef((out) -> WebSocketActor.props(out), actorSystem, materializer));
}
According to source code ActorFlow creates actors with flowActor name. So to send message to websockets somewhere in the code we can find actors by their path. This will broadcast message to all connected clients
actorSystem.actorSelection("/user/*/flowActor").tell("Hello", ActorRef.noSender());
Unfortunately I didn't find easy way to change ActorFlow default name but maybe this answer may help you play-scala-akka-websockets-change-actor-path.
Also you can check play-java-websocket-example project from playframework examples.
I want to detect client's disconnect at server when client power off or lost internet connection and remove is from list client. Can I do it ?
I'm trying some issue but it not working.
This is my code:
final ChannelFuture cf = chc.channel().writeAndFlush(new TextWebSocketFrame(dataSend));
cf.addListener(new GenericFutureListener<Future<? super Void>>() {
public void operationComplete(Future<? super Void> f) throws Exception {
if (!cf.isSuccess()) {
ServerHandler.agentChannelList.get(tranfer.getUsername()).remove(chc);
if (ServerHandler.agentChannelList.get(tranfer.getUsername()).isEmpty()) {
if (ServerHandler.agentOnlineQueue.containsKey(tranfer.getPage_id())) {
ServerHandler.agentOnlineQueue.get(tranfer.getPage_id()).remove(tranfer.getUsername());
}
}
}
}
});
The only "real" solution is to implement something like a "ping/pong" in your protocol. Basically you write to the remote peer and if the write fails or if the remote peer not respond you will assume it is dead.
While performing a client-server communication with various forums, I am unable to perform Remote-object's lookup on the client machine.
The errors which I receive are ConnectIOException(NoRouteToHostException), and sometimes ConnectException and sometimes someother.
This is not what I want to ask. But, the main concern is how should I setup client platform and server platform --- talking about networking details --- this is what I doubt interferes with my connection.
My questions :-
How should I edit my /etc/hosts file on both client-side and server-side? Server's IP- 192.168.1.8 & Client's IP-192.168.1.100. Means, should I add the system name in both the files:
192.168.1.8 SERVER-1 # on the server side
192.168.1.100 CLIENT-1 # on the client side
Should I edit like this? Can this be one of the possible concerns? I just want to remove any doubts left over to perform the rmi-communication!
Also, I am also setting Server's hostname property using System.setProperty("java.rmi.server.hostname",192.168.1.8); on the server side. Should I do the same on the client-side too?
I've read about setting classpath while running the java program on both server-side as well as the client-side. I did this too,but,again the same exceptions. No difference at all. I've read that since Java update 6u45, classpaths aren't necessary to include! Please throw some light on this too...
If I am missing something, Please enlighten about the same too. A brief idea/link to resources are most preferred.
You don't need any of this unless you have a problem. The most usual problem is the one described in the RMI FAQ #A.1, and editing the hosts file of the server or setting java.rmi.server.hostname in the server JVM is the solution to that.
'No route to host' is a network connectivity problem, not an RMI problem, and not one you'll solve with code or system property settings.
Setting the classpath has nothing to do with network problems.
Here is server example of which transfers an concrete class. This class must be exist in server and client classpath with same structure
Message:
public class MyMessage implements Serializable {
private static final long serialVersionUID = -696658756914311143L;
public String Title;
public String Body;
public MyMessage(String strTitle) {
Title = strTitle;
Body = "";
}
public MyMessage() {
Title = "";
Body = "";
}
}
And here is the server code that gets an message and returns another message:
public class SimpleServer {
public String ServerName;
ServerRemoteObject mRemoteObject;
public SimpleServer(String pServerName) {
ServerName = pServerName;
}
public void bindYourself() {
try {
mRemoteObject = new ServerRemoteObject(this);
java.rmi.registry.Registry iRegistry = LocateRegistry.getRegistry(RegistryContstants.RMIPort);
iRegistry.rebind(RegistryContstants.CMName, mRemoteObject);
} catch (Exception e) {
e.printStackTrace();
mRemoteObject = null;
}
}
public MyMessage handleEvent(MyMessage mMessage) {
MyMessage iMessage = new MyMessage();
iMessage.Body = "Response body";
iMessage.Title = "Response title";
return iMessage;
}
public static void main(String[] server) {
SimpleServer iServer = new SimpleServer("SERVER1");
iServer.bindYourself();
while (true) {
try {
Thread.sleep(10000);
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
and here is the remote interface of server remote object:
public interface ISimpleServer extends java.rmi.Remote{
public MyMessage doaction(MyMessage message) throws java.rmi.RemoteException;
}
all you need is adding MyMessage class both in server and client classpath.
My application sends message to Amazon Simple Notification Service (SNS) topic but sometime (6/10) I get java.net.UnknownHostException:sqs.ap-southeast-1.amazonaws.com. The reason of exception is described in the amazon web services discussion forums, please look: https://forums.aws.amazon.com/thread.jspa?messageID=499290񹹚.
My problem is similar to what described in forums of amazon but my rate of publishing messages to topic is very dynamic. It can be 1 message/second or 1 message/minute or no message in an hour. I am looking for a cleaner, better and safe approach, which guaranties sending of message to SNS topic.
Description of problem in detail:
Topic_Arn= arn of SNS topic where application wants to publish message
msg = Message to send in topic
// Just a sample example which publish message to Amazon SNS topic
class SimpleNotificationService {
AmazonSNSClient mSnsClient = null;
static {
createSnsClient()
}
private void static createSnsClient() {
Region region = Region.getRegion(Regions.AP_SOUTHEAST_1);
AWSCredentials credentials = new
BasicAWSCredentials(AwsPropertyLoader.getInstance().getAccessKey(),
AwsPropertyLoader.getInstance().getSecretKey());
mSqsClient = new AmazonSQSClient(credentials);
mSqsClient.setRegion(region);
}
public void static publishMessage(String Topic_Arn, String msg) {
PublishRequest req = new PublishRequest(Topic_Arn, msg);
mSnsClient.publish(req);
}
}
class which calls SimpleNotificationService
class MessagingManager {
public void sendMessage(String message) {
String topic_arn = "arn:of:amazon:sns:topic";
SimpleNotificationService.publishMessage(topic_arn, message);
}
}
Please note that this is a sample code, not my actual code. Here can be class design issue but please ignore those if they are not related to problem.
My thought process says to have try-catch block inside sendMessage, so when we catch UnknownHostException then again retry but I am not sure how to write this in safer, cleaner and better way.
So MessagingManager class will look something like this:
class MessagingManager {
public void sendMessage(String message) {
String topic_arn = "arn:of:amazon:sns:topic";
try {
SimpleNotificationService.publishMessage(topic_arn, message);
} catch (UnknownHostException uhe) {
// I need to catch AmazonClientException as aws throws
//AmazonClientException when sees UnknownHostException.
// I am mentioning UnknownHostException for non-aws user to understand
// my problem in better way.
sendMessage(message); // Isn't unsafe? - may falls into infinite loop
}
}
}
I am open for answers like this: java.net.UnknownHostException: Invalid hostname for server: local but my concern is to dependent on solution at application code-level and less dependent on changes to machine. As my server application is going to run in many boxes (developer boxes, testing boxes or production boxes). If changes in machine host-files or etc is only guaranted solution then I prefer that to include with code level changes.
Each AWS SDK implements automatic retry logic. The AWS SDK for Java automatically retries requests, and you can configure the retry settings using the ClientConfiguration class.
Below is the sample example to create SNS client. It retries for 25 times if encounters UnKnownHostException. It uses default BackOff and retry strategy. If you want to have your own then you need to implement these two interfaces: http://docs.aws.amazon.com/AWSJavaSDK/latest/javadoc/com/amazonaws/retry/RetryPolicy.html
private void static createSnsClient() {
Region region = Region.getRegion(Regions.AP_SOUTHEAST_1);
AWSCredentials credentials = new
BasicAWSCredentials(AwsPropertyLoader.getInstance().getAccessKey(),
AwsPropertyLoader.getInstance().getSecretKey());
ClientConfiguration clientConfiguration = new ClientConfiguration();
clientConfiguration.setMaxErrorRetry(25);
clientConfiguration.setRetryPolicy(new RetryPolicy(null, null, 25, true));
mSnsClient = new AmazonSNSClient(credentials, clientConfiguration);
mSnsClient.setRegion(region);
}
Have you considering looking into the JVM TTL for the DNS Cache?
http://docs.aws.amazon.com/AWSSdkDocsJava/latest//DeveloperGuide/java-dg-jvm-ttl.html