Workload Distribution / Parallel Execution in JAVA - java

I have a situation here where I need to distribute work over to multiple JAVA processes running in different JVMs, probably different machines.
Lets say I have a table with records 1 to 1000. I am looking for work to be collected and distributed is sets of 10. Lets say records 1-10 to workerOne. Then records 11-20 to workerThree. And so on and so forth. Needless to say workerOne never does the work of workerTwo unless and until workerTwo couldnt do it.
This example was purely based on database but could be extended to any system, I believe be it File processing, email processing and so forth.
I have a small feeling that the immediate response would be to go for a Master/Worker approach. However here we are talking about different JVMs. Even if one JVM were to come down the other JVM should just keep doing its work.
Now the million dollar question would be: Are there any good frameworks(production ready) that would give me facility to do this. Even if there are concrete implementations of specific needs like Database records, File processing, Email processing and their likes.
I have seen the Java Parallel Execution Framework, but am not sure if it can be used for different JVMs and if one were to come down would the other keep going.I believe Workers could be on multiple JVMs, but what about the Master?
More Info 1: Hadoop would be a problem because of the JDK 1.6 requirement. Thats bit too much.
Thanks,
Franklin

Might want to look into MapReduce and Hadoop

You could also use message queues. Have one process that generates the list of work and packages it in nice little chunks. It then plops those chunks on a queue. Each one of the workers just keeps waiting on the queue for something to show up. When it does, the worker pulls a chunk off the queue and processes it. If one process goes down, some other process will pick up the slack. Simple and people have been doing it that way for a long time so there's a lot information about it on the net.

Check out Hadoop

I believe Terracotta can do this. If you are dealing with web pages, JBoss can be clustered.
If you want to do this yourself you will need a work manager which keeps track of jobs to do, jobs in progress and jobs never done which needs to be rescheduled. The workers then ask for something to do, do it, and send the result back, asking for more.
You may want to elaborate on what kind of work you want to do.

The problem you've described is definitely best solved using the master/worker pattern.
You should have a look into JavaSpaces (part of the Jini framework), it's really well suited to this kind of thing. Basically you just want to encapsulate each task to be carried out inside a Command object, subclassing as necesssary. Dump these into the JavaSpace, let your workers grab and process one at a time, then reassemble when done.
Of course your performance gains will totally depend on how long it takes you to process each set of records, but JavaSpaces won't cause any problems if distributed across several machines.

If you work on records in a single database, consider performing the work within the database itself using stored procedures. The gain for processing the records on different machine might be negated by the cost of retrieving and transmitting the work between the database and the computing nodes.
For file processing it could be a similar case. Working on files in (shared) filesystem might introduce large I/O pressure for OS.
And the cost for maintaining multiple JVM's on multiple machines might be an overkill too.
And for the question: I used the JADE (Java Agent Development Environment) for some distributed simulation once. Its multi-machine suppord and message passing nature might help you.

I would consider using Jgroups for that. You can cluster your jvms and one of your nodes can be selected as master and then can distribute the work to the other nodes by sending message over network. Or you can already partition your work items and then manage in master node the distribution of the partitions like partion-1 one goes to JVM-4 , partion-2 goes to JVM-3, partion-3 goes to JVM-2 and so on. And if JVM-4 goes down it will be realized by the master node and then master node will tell to one of the other nodes to start pick up partition-1 as well.
One other alternative which is easier to use is redis pub sub support. http://redis.io/topics/pubsub . But then you will have to maintain redis servers which i dont like.

Related

Keeping all instance of in memory graph db in sync

We are building an java application which will use embedded Neo4j for graph traversal. Below are the reasons why we want to use embedded version instead of centralized server
This app is not a data owner. Data will be ingested on it through other app. Keeping data locally will help us in doing quick calculation and hence it will improve our api sla.
Since data foot print is small we don't want to maintain centralized server which will incur additional cost and maintenance.
No need for additional cache
Now this architecture bring two challenges. First How to update data in all instance of embedded Neo4j application at same time. Second how to make sure that all instance are in sync i.e using same version of data.
We thought of using Kafka to solve first problem. Idea is to have kafka listener with different groupid(to ensure all get updates) in all instance . Whenever there is update, event will be posted in kafka. All instance will listen for event and will perform the update operation.
However we still don't have any solid design to solve second problem. For various reason one of the instance can miss the event (it's consumer is down). One of the way is to keep checking latest version by calling api of data owner app. If version is behind replay the events.But this brings additional complexity of maintaining the event logs of all updates. Do you guys think if it can be done in a better and simpler way?
Kafka consumers are extremely consistent and reliable once you have them configured properly, so there shouldn't be any reason for them to miss messages, unless there's an infrastructure problem, in which case any solution you architect will have problems. If the Kafka cluster is healthy (e.g. at least one of the copies of the data is available, and at least quorum zookeepers are up and running), then your consumers should receive every single message from the topics they're subscribed to. The consumer will handle the retries/reconnecting itself, as long as your timeout/retry configurations are sane. The default configs in the latest kafka versions are adequate 99% of the time.
Separately, you can add a separate thread, for example, that is constantly checking what the latest offset is per topic/partitions, and compare it to what the consumer has last received, and maybe issue an alert/warning if there is a discrepancy. In my experience, and with Kafka's reliability, it should be unnecessary, but it can give you peace of mind, and shouldn't be too difficult to add.

Is there a Java local queue library I can use that keeps memory usage low by dumping to the hard drive?

This maybe not possible but I thought I might just give it a try. I have some work that process some data, it makes 3 decisions with each data it proceses: keep, discard or modify/reprocess(because its unsure to keep/discard). This generates a very large amount of data because the reprocess may break the data into many different parts.
My initial method was to send it to my executionservice that was processing the data but because the number of items to process was large I would run out of memory very quickly. Then I decided to maybe offload the queue off to a messaging server(rabbitmq) which works fine but now I'm bound by network IO. What I like about rabbitmq is it keeps messages in memory up to a certain level and then dumps old messages to the local drive so if I have 8 gigs of memory on my server I can still have a 100 gig message queue.
So my question is, is there any library that has a similar feature in Java? Something that I can use as a nonblocking queue that keeps only X items in queue(either by number of items or size) and writes the rest to the local drive.
note: Right now I'm only asking for this to be used on one server. In the future I might add more servers but because each server is self-generating data I would try to take messages from one queue and push them to another if one server's queue is empty. The library would not need to have network access but I would need to access the queue from another Java process. I know this is a long shot but thought if anyone knew it would be SO.
Not sure if it id the approach you are looking for, but why not using a lightweight database like hsqldb and a persistence layer like hibernate? You can have your messages in memory, then commit to db to save on disk, and later query them, with a convenient SQL query.
Actually, as Cuevas wrote, HSQLDB could be a solution. If you use the "cached table" provided, you can specify the maximum amount of memory used, exceeding data will be sent to the hard drive.
Use the filesystem. It's old-school, yet so many engineers get bitten with libraries because they are lazy. True that HSQLDB provides lots of value-add features, but in the context of being light weight....

Critically efficient server

I am developing a client-server based application for financial alerts, where the client can set a value as the alert for a chosen financial instrument , and when this value will be reached the monitoring server will somehow alert the client (email, sms ... not important) .The server will monitor updates that come from a data generator program. Now, the server has to be very efficient as it has to handle many clients (possible over 50-100.000 alerts ,with updates coming at 1,2 seconds) .I've written servers before , but never with such imposed performances and I'm simply afraid that a basic approach(like before) will just not do it . So how should I design the server ?, what kind of data structures are best suited ?..what about multithreading ?....in general what should I do (and what I should not do) to squeeze every drop of performance out of it ?
Thanks.
I've worked on servers like this before. They were all written in C (or fairly simple C++). But they were even higher performance -- handling 20K updates per second (all updates from most major stock exchanges).
We would focus on not copying memory around. We were very careful in what STL classes we used. As far as updates, each financial instrument would be an object, and any clients that wanted to hear about that instrument would subscribe to it (ie get added to a list).
The server was multi-threaded, but not heavily so -- maybe a thread handing incoming updates, one handling outgoing client updates, one handling client subscribe/release notifications (don't remember that part -- just remember it had fewer threads than I would have expected, but not just one).
EDIT: Oh, and before I forget, the number of financial transactions happening is growing at an exponential rate. That 20K/sec server was just barely keeping up and the architects were getting stressed about what to do next year. I hear all major financial firms are facing similar problems.
You might want to look into using a proven message queue system, as it sounds like this is basically what you are doing in your application.
Projects like Apache's ActiveMQ or RabbitMQ are already widely used and highly tuned, and should be able to support the type of load you are talking about outside of the box.
I would think that squeezing every drop of performance out of it is not what you want to do, as you really never want that server to be under load significant enough to take it out of a real-time response scenario.
Instead, I would use a separate machine to handle messaging clients, and let that main, critical server focus directly on processing input data in "real time" to watch for alert criteria.
Best advice is to design your server so that it scales horizontally.
This means distributing your input events to one or more servers (on the same or different machines), that individually decide whether they need to handle a particular message.
Will you be supporting 50,000 clients on day 1? Then that should be your focus: how easily can you define a single client's needs, and how many clients can you support on a single server?
Second-best advice is not to artificially constrain yourself. If you say "we can't afford to have more than one machine," then you've already set yourself up for failure.
Beware of any architecture that needs clustered application servers to get a reasonable degree of performance. London Stock Exchange had just such a problem recently when they pulled an existing Tandem-based system and replaced it with clustered .Net servers.
You will have a lot of trouble getting this type of performance from a single Java or .Net server - really you need to consider C or C++. A clustered architecture is much more error prone to build and deploy and harder to guarantee uptime from.
For really high volumes you need to think in terms of using asynchronous I/O for networking (i.e. poll(), select() and asynchronous writes or their Windows equivalents), possibly with a pool of worker threads. Read up about the C10K problem for some more insight into this.
There is a very mature C++ framework called ACE (Adaptive Communications Environment) which was designed for high volume server applications in telecommunications. It may be a good foundation for your product - it has support for quite a variety of concurrency models and deals with most of the nuts and bolts of synchronisation within the framework. You might find that the time spent learning how to drive this framework pays you back in less development and easier implementation and testing.
One Thread for the receiving of instrument updates which will process the update and put it in a BlockingQueue.
One Thread to take the update from the BlockingQueue and hand it off to the process that handles that instrument, or set of instruments. This process will need to serialize the events to an instrument so the customer will not receive notices out-of-order.
This process (Thread) will need to iterated through the list of customers registered to receive notification and create a list of customers who should be notified based on their criteria. The process should then hand off the list to another process that will notify the customer of the change.
The notification process should iterate through the list and send each notification event to another process that handles how the customer wants to be notified (email, etc.).
One of the problems will be that with 100,000 customers synchronizing access to the list of customers and their criteria to be monitored.
You should try to find a way to organize the alerts as a tree and be able to quickly decide what alerts can be triggered by an update.
For example let's assume that the alert is the level of a certain indicator. Said indicator can have a range of 0, n. I would groups the clients who want to be notified of the level of the said indicator in a sort of a binary tree. That way you can scale it properly (you can actually implement a subtree as a process on a different machine) and the number of matches required to find the proper subset of clients will always be logarithmic.
Probably the Apache Mina network application framework as well as Apache Camel for messages routing are the good start point. Also Kilim message-passing framework looks very promising.

Terracotta + Compass = Hibernate + HSQLDB + JMS?

I am currently in need of a high performance java storage mechanism.
This means:
1) I have 10,000+ objects with 1 - Many Relationship.
2) The objects are updated every 5 seconds, with the most recent updates persistent in the case of system failure.
3) The objects need to be queryable in a reasonable time (1-5 seconds). (IE: Give me all of the objects with this timestamp or give me all of the objects within these location boundaries).
4) The objects need to be available across various Glassfish installs.
Currently:
I have been using JMS to distribute the objects, Hibernate as an ORM, and HSQLDB to provide the needed recoverablity.
I am not exactly happy with the performance. Especially the JMS part of this.
After doing some Stack Overflow research, I am wondering if this would be a better solution. Keep in mind that I have no experience with what Terracotta gives me.
I would use Terracotta to distribute objects around the system, and something else need to give the ability to "query" for attributes of those objects.
Does this sound reasonable? Would it meet these performance constraints? What other solutions should I consider?
I know it's not what you asked, but, you may want to start by switching from HSQLDB to H2. H2 is a relatively new, pure Java DB. It is written by the same guy who wrote HSQLDB and he claims the performance is much better. I'm using it for some time now and I'm very happy with it. It should be a very quick transition (add a Jar, change the connection string, create the database) so it's worth a shot.
In general, I believe in trying to get the most of what I have before rewriting the application in a different architecture. Try profiling it to identify the bottleneck first.
At first, Lucene isn't your friend here. (read only)
Terracotta is to scale around at the Logical layer! Your problem seems not to be related to the processing logic. It's more around the Storage/Communication point.
Identify your bottleneck! Benchmark the Storage/Logic/JMS processing time and overhead!
Kill JMS issues with a good JMS framework (eg. ActiveMQ) and a good/tuned configuration.
Maybe a distributed key=>value store is your friend. Try Project Voldemort!
If you like to stay at Hibernate and HSQL, check out the Hibernate 2nd level cache and connection pooling (c3po, container driven...)!
Several Terracotta users have built systems like this in the past, so I can you tell you by proof of existence that it can be done. :)
Compass does have support for clustering with Terracotta so that might help you. I suspect you might get further faster by just being careful with how you create your clustered data structures.
Regarding your requirements and Terracotta:
1) 10k objects is quite small from a Terracotta perspective
2) 5 sec update rate doesn't seem like an issue. Might depend how many nodes there are and whether there is any natural partitioning you can take advantage of. All updates will be persistent.
3) 1-5 second query time seems quite easy. Building your own well-organized data structures for lookup is the tricky part. Obviously you want to avoid scanning all the data.
4) Terracotta currently supports Glassfish v1 and v2.
If you post on the Terracotta forums, you could probably get more Terracotta eyeballs on the problem.
I am currently working on writing the client for a very (very) fast Key/Value distributed hash DB that provides set + list semantics. The DB is C99 and requires GCC and right now I'm battling with good old Java network IO to break my current 30,000 get/sets per/sec barrier. Hope to be done within the week. Drop me a line through my account and I'll get back when its show time.
With such a high update rate, Lucene is almost definitely not what you're looking for, since there is no way to update a document once it's indexed. You'd have to keep all the object versions in the index and select the one with the latest time stamp, which will kill your performance.
I'm no DB expert, but I think you should look into any one of the distributed DB solutions that's been on the news lately. (CouchDB, Cassandra)
Maybe you should take a look to: Prevayler.
Your objects are always in mem.
The "changes" to your objects are persisted.
From time to time you are able to take a snapshot: every object is persisted.
You don't say what vendor you are using for JMS, but I wouldn't surprise me if you have some bottle neck there. I couldn't get more than 100 messages a second from ActiveMq, and whatever I tried in terms of configuration of acknowledgment, queue size, etc we were unable to soak the CPU beyond a few percent.
The solution was to batch many queries into one JMS message. We had a simple class that either sent a batch of messages when it got to 200 queries or reached a timeout (we used 20ms), which gave us a dramatic increase in message throughput.
Guaranteed messaging is going to be much slower than volatile messaging. Given every object is updated every few second, you might consider batching your updates (into say 500 changes or by time say 1-10 ms' worth), sending over volatile messaging, and batching your transactions. In this case you are more likely to be limited by bandwidth. Tuning your use case you may find smaller batch sizes also work efficiently. If bandwidth is critical (say you have a 10 MB connection or slower, then you could use compression over JMS)
You can achieve much higher performance with a custom solution (which also might be simpler) e.g. Hazelcast & JGroups are free (you can add a node(s) which does the database synchronization so your main app doesn't slow down). There are commercial products which handle in the order of half a million durable messages/sec.
Terracotta + jofti = queryable persistent clustered data structures
Search google for terracotta querymap or visit tusharkhairnar.blogspot.com for querymap blog
You may want to integrate timasync as well to update your database. Database is is your system of record use terracotta as caching and database offloading mechanism you can even batch async updates to make it faster so that I'd db contains fairly recent data
Tushar
tusharkhairnar.blogspot.com

How to create a Linux cluster for running physics simulations in java?

I am developing a scientific application used to perform physical simulations. The algorithms used are O(n3), so for a large set of data it takes a very long time to process. The application runs a simulation in around 17 minutes, and I have to run around 25,000 simulations. That is around one year of processing time.
The good news is that the simulations are completely independent from each other, so I can easily change the program to distribute the work among multiple computers.
There are multiple solutions I can see to implement this:
Get a multi-core computer and distribute the work among all the cores. Not enough for what I need to do.
Write an application that connects to multiple "processing" servers and distribute the load among them.
Get a cluster of cheap linux computers, and have the program treat everything as a single entity.
Option number 2 is relatively easy to implement, so I don't look so much for suggestions for how to implement this (Can be done just by writing a program that waits on a given port for the parameters, processes the values and returns the result as a serialized file). That would be a good example of Grid Computing.
However, I wonder at the possibilities of the last option, a traditional cluster. How difficult is to run a Java program in a linux grid? Will all the separate computers be treated as a single computer with multiple cores, making it thus easy to adapt the program? Is there any good pointers to resources that would allow me to get started? Or I am making this over-complicated and I am better off with option number 2?
EDIT: As extra info, I am interested on how to implement something like described in this article from Wired Magazine: Scientific replaced a supercomputer with a Playstation 3 linux cluster. Definitively number two sounds like the way to go... but the coolness factor.
EDIT 2: The calculation is very CPU-Bound. Basically there is a lot of operations on large matrixes, such as inverse and multiplication. I tried to look for better algorithms for these operations but so far I've found that the operations I need are 0(n3) (In libraries that are normally available). The data set is large (for such operations), but it is created on the client based on the input parameters.
I see now that I had a misunderstanding on how a computer cluster under linux worked. I had the assumption that it would work in such a way that it would just appear that you had all the processors in all computers available, just as if you had a computer with multiple cores, but that doesn't seem to be the case. It seems that all these supercomputers work by having nodes that execute tasks distributed by some central entity, and that there is several different libraries and software packages that allow to perform this distribution easily.
So the question really becomes, as there is no such thing as number 3, into: What is the best way to create a clustered java application?
I would very highly recommend the Java Parallel Processing Framework especially since your computations are already independant. I did a good bit of work with this undergraduate and it works very well. The work of doing the implementation is already done for you so I think this is a good way to achieve the goal in "number 2."
http://www.jppf.org/
Number 3 isn't difficult to do. It requires developing two distinct applications, the client and the supervisor. The client is pretty much what you have already, an application that runs a simulation. However, it needs altering so that it connects to the supervisor using TCP/IP or whatever and requests a set of simulation parameters. It then runs the simulation and sends the results back to the supervisor. The supervisor listens for requests from the clients and for each request, gets an unallocated simulation from a database and updates the database to indicate the item is allocated but unfinished. When the simulation is finished, the supervisor updates the database with the result. If the supervisor stores the data in an actual database (MySql, etc) then the database can be easily queried for the current state of the simulations. This should scale well up to the point where the time taken to provide the simulation data to all the clients is equal to the time required to perform the simulation.
Simplest way to distribute computing on a Linux cluster is to use MPI. I'd suggest you download and look at MPICH2. It's free. their home page is here
If your simulations are completely independent, you don't need most of the features of MPI. You might have to write a few lines of C to interface with MPI and kick off execution of your script or Java program.
You should check out Hazelcast, simplest peer2peer (no centralized server) clustering solution for Java. Try Hazelcast Distributed ExecutorService for executing your code on the cluster.
Regards,
-talip
You already suggested it, but disqualified it: Multi cores. You could go for multi core, if you had enough cores. One hot topic atm is GPGPU computing. Esp. NVIDIAs CUDA is a very priomising approach if you have many independent task which have to do the same computation. A GTX 280 delivers you 280 cores, which can compute up to 1120 - 15360 threads simultanously . A pair of them could solve your problem. If its really implementable depends on your algorithm (data flow vs. control flow), because all scalar processors operate in a SIMD fashion.
Drawback: it would be C/C++, not java
How optimized are your algorithms? Are you using native BLAS libraries? You can get about an order of magnitude performance gain by switching from naive libraries to optimized ones. Some, like ATLAS will also automatically spread the calculations over multiple CPUs on a system, so that covers bullet 1 automatically.
AFAIK clusters usually aren't treated as a single entity. They are usually treated as separate nodes and programmed with stuff like MPI and SCALAPACK to distribute the elements of matrices onto multiple nodes. This doesn't really help you all that much if your data set fits in memory on one node anyways.
Have you looked at Terracotta?
For work distribution you'll want to use the Master/Worker framework.
Ten years ago, the company I worked for looked at a similar virtualization solution, and Sun, Digital and HP all supported it at the time, but only with state-of-the-art supercomputers with hardware hotswap and the like. Since then, I heard Linux supports the type of virtualization you're looking for for solution #3, but I've never used it myself.
Java primitives and performance
However, if you do matrix calculations you'd want to do them in native code, not in Java (assuming you're using Java primitives). Especially cache misses are very costly, and interleaving in your arrays will kill performance. Non-interleaved chunks of memory in your matrices and native code will get you most of the speedup without additional hardware.

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