Achieving a true "dropdown" effect (as seen in Adobe's Photoshop Mobile app for Android, image below) has proven challenging using Androids built-in methods.
As others on Stackoverflow have told me, editing the style of a dropdown list view of an Android spinner is limiting.
How is this dropdown effect done?
(I can't seem to get an image to show, so here's a link: Adobe Photoshop Mobile for Android
After viewing the Adobe slideshow I think the way I would attempt to get that to work, using the Android Java SDK, would be to create a ListView object with a transparent background, and then dynamically hide/show it in that position when the menu button is clicked by setting the View's visibility to VISIBLE or GONE.
Getting a ListView to be transparent shouldn't be that difficult. I'd look into AbsoluteLayout to get it to hover over everything in that spot.
Another option might be to display the ListView in a custom Dialog that you've written, again positioning it in that exact spot on the screen so that it looks like a menu extending from the button that was clicked.
It's probably done using low-level draw functions.
Related
I'm a beginner on Android development and am trying to build my first app. I have an activity with a round target image and I'd like to make this image vanish at scroll down and display an another image instead that would snap to the toolBar (see the example images below).
I've researched this, but have only found information about using effects in apps where the image just vanishes. Perhaps, the Coordinator Layout could be useful here?
Initial state of my layout
After scrolling up, I want to change to a state like this.
To summarize, I have to :
- make my round Image go behind de ToolBar
- make the rectangular ImageView2 appear below the ToolBar
- Align my buttons (I guess it's about speed ? The one in the middle should go faster or something like that).
- Display new infos coming from below
You should surely use CoordinatorLayout. The point is that you should add custom behavior to your ImageView.
You can see an example here:
https://www.bignerdranch.com/blog/customizing-coordinatorlayouts-behavior/
i'm developing an application for android that is already done for IOS, is not big problem.
the thing is that my boss want it to be exactly the same, but one of the menus is the problem, is like a slide menu but with zoom and a background image, anyone have any idea how can i do this, i already google it but no results :(, a library would help.
here is a picture with the menu for IOS.
I don't think if it would be an effective solution but you can use a RelativeLayout.
Put the selection part behind in a LinearLayout then put a framelayout front to contain list fragments. This way you shouldn't use an action bar to have absolutely same looking with iOs version.
When someone clicks open button apply an animation to your framelayout. scale it by %75 and move it 25% in y coordinate and move it %50 in x coordinate. When buttons in your LinearLayout apply a reverse animation to your FrameLayout. If swap button clicked change your fragment with new one. You can also aply a transaction animation to your fragments.
I hope you know how to handle this stuff. If no I can do my best to code an example.
EDIT:
Don't forget to set your flame layout unclickable when you move it to right side.
https://github.com/SpecialCyCi/AndroidResideMenu
I think I found your answer. I came across this in a list of libraries it is 3.8 on the list https://github.com/Trinea/android-open-project/tree/master/English%20Version
Cheers!
I'm currently making an android app in which I'd like the user to be able to change the background image.
I've got 3 images and a screen where I can choose a picture and a button for applying.
The issue:
I can allow the user to see all images in the way I want, but I don't know how to set the selected image as app background.
What I want to do:
I want the user to click a button, which exports the selected image to "bakgrund.png" in "/res/drawable-mdpi" and replaces the current one. This would allow me to easily integrate the background switcher. Renaming of current files also works.
PS: My current background images are located in /res/drawable-mdpi named 1.png 2.png and 3.png.
Easiest way would be to call the setBackgroundResource(image_id) method on the root layout. Like if you have a LinearLayout which has android:id="#+linear" as the root layout in the layout xml, then this code will help:-
LinearLayout linearLayout=(LinearLayout) findViewById(R.id.linear);
linear.setBackgroundResource(R.drawable.1);//call this in the OnClickListener's OnClick Method
Firstly, you need different themes which has different backgrounds. So you may use this.setTheme method in your Activity.
Indeed I suggest you, two different layout (with different backgrounds but have same components) and using setContentView during onClick.
I hope it solves your issue.
at the moment i'm trying to write an app which has a listview, and if i swipe especially left the listitem switches to another xml like it's used in the twitter app.
Especially i have a list of items only with some text and when i swipe left on a single item it changes to an other item (via a xml-file) especially with some buttons or anything else.
I hope anyone, has an idea how i can do this?
Thanks.
I have seen this done using a Gallery set to fill_parent. Care has to be taken to allow child views to pass on touch events appropriately for swiping to work. Note that Gallery is a subclass of ViewGroup.
EDIT: see comment below, i should've checked the twitter app first!
I'm trying to create a "scrollable" layout in Android. Even using developers.android.com, though, I feel a little bit lost at the moment. I'm somewhat new to Java, but not so much that I feel I should be having these issues--being new to Android is the bigger problem right now.
The layout I'm trying to create should scroll in a sort of a "grid". I THINK what I'm looking for is the Gallery view, but I'm really lost as to how to implement it at the moment. I want it to "snap" to center the frame, like in the actual Gallery application.
Essentially, if I had a photo gallery of 9 pictures, the idea is to scroll between them up/down AND side to side, in a 3x3 manner. Doesn't need to dynamically adjust, or anything like that, I just want a grid I can scroll through.
I'm also not asking for anyone to give me explicit code for it--I'm trying to learn, more than anything. But pointing me in the right direction for helpful layout programming resources would be greatly appreciated, and confirming if it's a Gallery view I'm looking for would also be really helpful.
EDIT: To clarify, the goal is to have ONE item on screen at a time. If you scroll between one item and the next, the previous one leaves the screen, and the new one snaps into place. So if it were a photo gallery, each spot on the grid would take up the entire screen size, approximately, and would be flung out of the viewable area when you slide across to the next photo, in either direction. (Photos are just an example for illustration purposes)
This page gives a good summary of the different built in layout objects. From your description a GridView or possibly a TableLayout might work. GalleryView looks to be horizontal only.
I believe GridView is what you're looking for. Here's a tutorial: http://developer.android.com/resources/tutorials/views/hello-gridview.html
You should check out the ViewPager widget, which is available in the Android compatibility package. I spent a loooong time trying to get the Gallery widget to behave properly, but finally settled on a ViewPager which returned ImageView objects instead. Works like a charm.