Android: Showing indeterminate progress bar in TabHost activity - java

I know that the following code should show and hide a tiny circular progress bar with the following code in Android:
requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS);
setProgressBarIndeterminateVisibility(true);
setProgressBarIndeterminateVisibility(false);
The problem is that I am using a TabHost and I need to be able to do this from one of the "child" activities. Is there any way I can go about doing this?
I found this question on the intarwebs but as you can see, it went unanswered.

And I found the answer. In your parent activity, before you do anything, you need to do the requestWindowFeature call, and then in your child activity you call getParent().setProgressBarIndeterminateVisibility(true/false);

Just for completeness:
If the task is running in a different thread other than Main ui thread, you can do:
this.runOnUiThread(new Runnable() {
public void run() {
getParent().setProgressBarIndeterminateVisibility(mToggleIndeterminate);
}
});

Related

Android QR Scanner: How to quit ZXingScannerView.ResultHandler to get back to where I came from

In my first steps in exploring Android I now start with QR scanning.
Works all pretty well. But I am not able to come back from the ResultHandler after read the QR successfully to my MainActivity.
public class MainActivity extends AppCompatActivity implements
ZXingScannerView.ResultHandler
{
private ZXingScannerView mScannerView
....
#Override
public void handleResult(Result rawResult)
{
// my results are ok in rawResult
// the scanner does not scan anymore but it is still there
// how to go back to my main activity???
}
public void ClickButton (View view)
{
mScannerView = new ZXingScannerView(this);
setContentView(mScannerView);
mScannerView.setResultHandler(this);
mScannerView.startCamera();
}
}
}
I tried
mScannerview.stopCameraPreview
mScannerView.stopCamera
this.finish
setContentView(R.layout.activity_main); // shows my activity_main
// but I can not click anything
Thanks!!
EDIT
I added some code to describe it a bit better. The idea is from
https://www.numetriclabz.com/android-qr-code-scanner-using-zxingscanner-library-tutorial/
Your question isn't clear but I'm assuming you want to restart the scan process. Normally, you'd have to restart the SurfaceHolder to be in preview mode. Luckily for you the ZXingScannerView already has a method to do that. Call mScannerView.resumeCameraPreview(this) to restart the scan process.
Otherwise can you clarify? You say you want to go back but you're already in MainActivity
If you want to go back into activities/fragments stack you can try Activity.onBackPressed()
if you are in a fragment you must call this method against attached Activity
What do you want is not going back to your activity. You want to restore activity's layout.
I think the better choice is to add ScannerView to your activity's layout file with android:visibility="gone". Then in on click you can get this view and change it's visibility to VISIBILE.
Then when you have handled scanning result, you can reset yuoir ScannerView to visibility = GONE
I too was stuck with this problem for an hour, just like you. And later realised..
To solve this problem DON NOT implementing the ZXingScannerView in the same activity or fragment. Instead start a new activity when you click the button and this activity is just for the ZXingScannerView
Once the Scan is done finish and pass the data back to your activity or fragment
Just restart your MainActivity before this.finish()
the code below will start your main activity through intent...
worked fine for me
startActivity(new Intent(this,MainActivity.class));
this.finish();
remove from onCreate method this line setContentView(your layout) and when you finish scan write it after you stoped the camera then you can use your layout after scan
I had a bit of a look into android concepts and activities.
I put the QR handling in a 2nd activity and it worked well with the finish ().
Thanks for help anyway!!
I think it's too late, but I came with the same problem and I had so find a solution by myself.
You were on the right way, you need two steps more.
I called the methods where I link and set the listener of any buttons
There are the methods
Basically you were right where you set the content view, but you need to give the buttons their functionality back.
(I know its late, but better late than never). Good luck!

Application or activity takes time to load some times

I have created a startup activity from where I am calling another activity which has a view pager and shows some introductory pages.
This app was taking time to load so I thought to display a progress dialog till the activity loads, but that progress dialog also appears few seconds later.
startup activity:
public class StartUpActivity extends AppCompatActivity {
boolean isUserFirstTime, login;
public static String PREF_USER_FIRST_TIME;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
isUserFirstTime = Boolean.valueOf(Utils.readSharedSetting(StartUpActivity.this, PREF_USER_FIRST_TIME, "true"));
Intent introIntent = new Intent(StartUpActivity.this, SlidingActivity.class);
introIntent.putExtra(PREF_USER_FIRST_TIME, isUserFirstTime);
ProgressDialog dialog = new ProgressDialog(StartUpActivity.this);
dialog.setMessage("Welcome to Mea Vita, please wait till the app loads.");
dialog.setCancelable(false);
dialog.setInverseBackgroundForced(false);
dialog.show();
new Handler().postDelayed(new Runnable() {
#Override
public void run() {
//Here you can send the extras.
startActivity(new Intent(StartUpActivity.this,SlidingActivity.class));
// close this activity
finish();
}
}, 4000);
}
}
This doesn't happen every time,only sometimes. What can be the possible reason for this? how can I stop this?
Any solution? Thank you..
There is a strange issue with newly released Android Studio 2.0 (same issue in 2.1) first time of launching application take longer than usual (e.g. 2, 3 seconds or sometimes screen blinks or goes black) this issue happens only in debug mode and not effect your released APK.
A temporary solution to fix this is disabling instant run:
Settings → Build, Execution, Deployment → Instant Run and uncheck Enable Instant Run
First of all, make as rule to make all data loading in async tasks, you must check activity that you want to start where you load data.
The problem is in your second activity.
oncreate method should be used only to make findviews or start async tasks, don't load any in oncreate or in onstart or in onresume.
Probably you are loading high res images in sliding layout or you loading data in it.
There is another way, load all data in async task on first activity, then with ready data start second activity with already data loaded.
There are a few things that can load slowly.
Android need to read your code from storage and load the classes into ram.
I assume Utils.readSharedSetting(StartUpActivity.this, PREF_USER_FIRST_TIME, "true") reads from preferences. That's a file that you're reading from synchronously.
Actually launching the dialog takes a very small amount of time.
I'd suggest showing your loading inside the activity itself to minimize the work needed to render it.
Also, you can store PREF_USER_FIRST_TIME as a boolean instead of a String.

How can I test the result of a button click that changes the Activity's view asynchronously?

I am trying to write some Activity tests for an app, and one particular scenario that I want to test is that when I click a certain button, the Activity view updates accordingly. However, clicking the button causes a somewhat long running asynchronous task to start and only after that task is completed does the view change.
How can I test this? I'm currently trying to use the ActivityInstrumentationTestCase2 class to accomplish this, but am having trouble figuring out how to have the test 'wait' until the asynchronous part of the button click task is complete and the view updates.
The most common and simplest solution is to use Thread.sleep():
public void testFoo() {
TextView textView = (TextView) myActivity.findViewById(com.company.app.R.id.text);
assertEquals("text should be empty", "", textView.getText());
// simulate a button click, which start an AsyncTask and update TextView when done.
final Button button = (Button) myActivity.findViewById(com.company.app.R.id.refresh);
myActivity.runOnUiThread(new Runnable() {
public void run() {
button.performClick();
}
});
// assume AsyncTask will be finished in 6 seconds.
try {
Thread.sleep(6000);
} catch (InterruptedException e) {
e.printStackTrace();
}
assertEquals("text should be refreshed", "refreshed", textView.getText());
}
Hope this helps.
If you're using Eclipse, you could use the debugger by setting a breakpoint in the code that updates the view. You could also set some breakpoints in the long running task to watch and ensure that all your code is executing.
An alternative, write some log or console outputs in your long-running task and the view updater code, so you can see the progress without interrupting the thread by a debugger.
As a piece of advise, if its a long-running process, you should be showing a progress bar of some description to the user, so they aren't stuck there thinking "Is something happening?". If you use a progress bar with a maximum value, you can update it in your long-running task as it is running, so the user can see the activity going from 10% to 20%... etc.
Sorry if you were expecting some kind of jUnit-specific answer.
I ended up solving this by using the Robotium library's Solo.waitForText method that takes a string and timeout period and blocks until either the expected text appears or the timeout occurs. Great UI testing library.

Android activity restart

Hey guys, i am making an android application where i want to show a dialog box about legal agreement everytime the application starts, i have a public method showalert(<>); which shows an alertdialog by building a dialog with alertbuilder. I added a call to showalert() method on the onCreate() method of the main activity to show it, but whenever the user rotates the screen, he gets the dialog everytime. The activity restarts itself when the phone is rotated. I tried adding android:configChanges="keyboardHidden|orientation" to my manifest but that doesnt help on this case. Also can i know how to register a new application class on manifest file. I am trying to create an application class and put the code to show dialog on the new class's oncreate method. But i am not being able to load the class when the app starts.
I also checked Activity restart on rotation Android but i dont seem to get a thing. I am pretty much a newbie to android programming, could someone simplify that for me?
Any help would be appreciated. :)
you could maybe look at the onRetainNonConfigurationInstance() activity method, which is called just before destroying and re-creating the activity on screen orientation change.
it allows you to retain an object that could for instance contain a test variable to know if your legal thing was already shown or not.. example :
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
final String test = (String) getLastNonConfigurationInstance();
if (!("textAlreadyShown").equals(test)) {
//here : show your dialog
}
}
#Override
public String onRetainNonConfigurationInstance() {
return "textAlreadyShown";
}
Set the main activity to an activity that just shows the legal notice, when it is accepted/cleared, show a second activity ( which is currently the main activity )?

How to use Rotating Progress Bar?

Hi i'm using Rotating Progress Bar in my Android Music Plyer Application....I'm not able to stop it. While working with horizontal Progress bar i used handler to stop and start it.
But while working with Rotating One, The progress bar goes into Infinite Loop.....
Can you please suggest method to stop the indefinite loop. Thanks in advance.
How about using ProgressBar#dismiss() method?
EDIT: dismiss() is only for ProgressDialog. For ProgressBar you should toggle the Visibilty of the View.
If mHandler is a Handler bound to your UI thread and mProgress is your ProgressBar, you can have something like the following from inside the run method of your background thread:
mHandler.post(new Runnable() {
public void run() {
mProgress.setVisibility(View.INVISIBLE);
}
});
You can dismiss a ProgressDialog. A progressBar is just a view you can make set its visibility as visible or invisible based on your requirement
Drawable d = yourActivity.this.getResources().getDrawable(android.R.drawable.ic_dialog_alert);
d.setBounds(progressbar.getIndeterminateDrawable().getBounds());
progressbar.setIndeterminateDrawable(d);

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