Tools to be used for Image processing [closed] - java

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Closed 10 years ago.
I'm Developing a CBIR (Content based Image Retrieval System) as part of my BE project.
Which of the below mentioned tools will be better to be used for image processing??
1-> Matlab
2-> Mathematica
I'm planning to develop this system using java as a front end of the system. which of above systems will be better. Or should I go for some 3rd party image processing API's available for java ????

I used Mathematica for years and still found it easier to learn Matlab from scratch in order to do an image processing project. The thing that makes Matlab better here is that many state-of-the-art image algorithms have code available. For instance, for content-based image retrieval you need to extract content features, and vl_sift library does that. Also, you can bundle your Matlab library to run as a stand-alone executable, and I don't know if that's possible with Mathematica.

I previously suggested ImageJ and others mentioned ImageMagick since I mentioned Java environment. However, I would like to change my suggestion. I came across Intel's OpenCV (Opensource Computer Vision) libraries. This is a great set of libraries for use with C, C++ and Python. This is cross platform too! So porting the code shouldn't be too difficult.
Why I think OpenCV is great is because even novices (like me) in Image Processing can use it. for example, smoothing an image is as easy as calling one function cvSmooth() with a few parameters on which type of smoothing (blur, gaussian etc). It supports much more advanced functions such as Optical flow and blob tracking. And the great thing is, its quick to test out or build simple image transforms.
for more info please go to http://opencv.willowgarage.com/wiki/ . Here you'll find cheatsheats, reference manuals, examples and some tips. great help and starting point.
Thanks

What are your criteria for measuring the relative superiority of programs for image processing ? For example, if you are a Mathematica expert then you will find it easier to use Mathematica for the task. On the other hand, if you are a penniless student then you will find Java and some of its libraries more to your taste.
EDIT: in answer to OP's comments ...
'ease of image processing' is entirely subjective -- if you don't know Mathematica then it will be difficult to use it for image processing -- so this one is your call.
'processing time' is entirely objective -- but do you have the time to try out all 3 of your suggested options and compare them ? For a BE project you'll be far better using the tool you are most comfortable with and spending as little time as you can wrestling with an unfamiliar tool for the sake of a bit of extra speed.
'cellular automata' for image processing -- don't know how relevant it is, but Mathematica has inbuilt functionality for cellular automata.

I would look into the ImageMagick/GraphicsMagick family (SO discussion), which has several Java wrappers (e.g., JMagick).

you could use ImageMagick or why not look into the JMF (Java Media Framework)

Matlab is the better of the two. It has huge built in libraries and implementations of thousands of algorithms. Its fast, easy and well documented.

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Need guidance on implementing a Primary Flight Display [closed]

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Closed 9 years ago.
I'm a developer familiar with Ada, C, Obj.C (iOS), and C#. I would like to create an application to show some data about a robot I'm building. However I have never done graphics with either Mac libraries or OpenGL before.
What I'm trying to achieve is shown in the image below. I have tested Processing to create some stuff. But it's too complicated and Processing is far from powerful for this kind of application. It can't even rotate a line around its center without writing some nasty code.
Requirements:
Graphing capabilities (e.g. voltage drawn in respect to time), Google maps API, gradients, 2D animations, masks.
Questions:
What should I learn? Is this possible to implement using only the Mac libraries/frameworks or should I use OpenGL?
Is it best to do it using Obj c? Or is java worth the learning? How good is Java with graphics like this? This thing is that if I program this using Obj C then its not cross platform.
Any other tips you can give?
Later on, I´d like to add a google maps to show the position of the plane. All data is transmitted through Wifi. 10Hz.
Here is a thread of someone doing this with opengl and js: http://www.jpct.net/forum2/index.php?topic=3076.0
Yes you can do this in opengl, but you may consider Cairo which is 2d rendering and may be simpler. It certainly depends on if you need 3d rendering or not. In case of 3d rendering OpenGL may be a better bet, then trying to fit it into the Cairo system.
If you want it to be cross platform, I'd personally do it in Java or Python, but there are opengl and cairo bindings for most languages. If java I recommend trying LWJGL.
You'll also need to consider what UI framework to use, since you may need buttons and all that jazz. I personally like Qt, but WPF is also quite good.
See here for Cairo Docs: http://cairographics.org/documentation/
In addition this question came up here and there are more suggestions in the comment threads: http://www.gamedev.net/topic/479476-how-would-you-program-a-pfd-primary-flight-display/
I'm not sure how great animation with cairo is, but here is a tutorial demonstrating that: http://cairographics.org/threaded_animation_with_cairo/
I dont think that some specific library will accomplish all the requirements. Probably you will need to use a mix of them.
If you ask me, Id go for a combination of web ui frameworks. Based on the image you have shared, im sure that most of that graphical components can be constructed using ExtJs framework (see these examples: http://www.sencha.com/products/extjs/examples/, http://docs.sencha.com/ext-js/4-2/extjs-build/examples/charts/Gauge.html, http://docs.sencha.com/ext-js/4-2/extjs-build/examples/sandbox/sandbox.html).
For the central panel, maybe there is no library that provides a generic widget like that, and so I would go for a custom HTML5 Canvas implementation (http://en.wikipedia.org/wiki/Canvas_element).
Just want to add that I woudl go for the web way simply because:
Community is BIG for almost any library
Cross platform issues would not be a problem
Most of Web UI frameworks are mature, and have out of the box widgets ready to be used.
Communicating with external APIs (like Google Maps as you mentioned) is a piece of cake using web.
Ah, this is personal experience I've had while I built my final year engineering project(which was incidentally a robot that could fly) - And I've built something like this before.
I used Java for graphing and telemetry data tool with flight display system like that(and it was sufficient).
But if you are good with a programming language, then you can do it in any language of your choice. Yes, Mac + OpenGL + ObjC is good combination too. My aim was to keep the code as portable as possible.

Java Open Source Text Mining Frameworks [closed]

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Closed 11 years ago.
I want to know what is the best open source Java based framework for Text Mining, to use botg Machine Learning and dictionary Methods.
I'm using Mallet but there are not that much documentation and I do not know if it will fit all my requirements.
I honestly think that the several answers presented here are very good. However, to fulfill my requirements I have chosen to use Apache UIMA with ClearTK. It supports several ML Methods and I do not have any licences problem. Plus, I can make wrappers to other ML methodologies, and I take the advantage of the UIMA framework, which is very well organized and fast.
Thank you all for your interesting answers.
Best Regards,
ukrania
Although not a specialized text mining framework, Weka has a number of classifiers usually employed in text mining tasks such as: SVM, kNN, multinomial NaiveBayes, among others.
It also has a few filters to wok with textual data like the StringToWordVector filter which can perform TF/IDF transformation.
Check out the Weka wiki website for more information.
Maybe have a look at Java Open Source NLP and Text Mining tools.
I've used LingPipe -- a suite of Java libraries for the linguistic analysis of human language -- for text mining (and other related) tasks.
It is a very well documented software package, and the site contains several tutorials which thoroughly explain how to do a certain task with LingPipe, such as named entity recognition. There is also a newsgroup, wherein you can post any question you have about the software (or NLP related tasks), and have a prompt reply from the authors of the package themselves; and of course, a blog.
The source code is also very easy to follow and well documented which, for me, is always a big plus.
As for Machine Learning algorithms, there are plenty, from Naïve Bayes to Conditional Random Field. On the other hand, for dictionary-matching algorithms, they have an ExactDicitonaryChunker, which is an implementation of the Aho-Corasich algorithm (a very, very, fast algorithm for this task).
In sum, I think it is one of the best NLP software package for Java (I haven't used every single package that is out there, so I can't say it's the best), and I definitely recommend it for the task that you have at hand.
You may already know about GATE: http://gate.ac.uk/
...but that's what we've used (at my day job) for lots of different text mining problems. It's pretty flexible and open.
I built a maximum entropy named entity recognizer for CoNLL data using OpenNLP MaxEnt http://sourceforge.net/projects/maxent/ for a course once.
Required a lot of data preprocessing with custom perl scripts do get all the features extracted into nice neat numerical vectors though.
We use lucene to process live streams from the internet. It has a native java api.
http://lucene.apache.org/java/docs/
You can then use mahout which is a bunch of machien learning algorithms which operate on top of lucene.
http://lucene.apache.org/mahout/

which is the best java gui testing tool? [closed]

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Closed 10 years ago.
I'm looking for a java gui testing tool in which tests can be created by recording my gui actions (buttons pressed, windows closed, etc.)
A scripting mechanism for writing tests is not required.
It could be free or commercial, but cheap and great is better than expensive and great.
My application is a rich-client app written in Java SE 6.
Yoav
If it's a Swing app you could take a look at Marathon.
I concur with Kettelerij, Marathon's the way to go.
It's easy to integrate into external systems like Subversion & CruiseControl, becasue all the scripts are human readable (Jython) and not locked into some proprietary format that requires an export (like most of the commercial tools).
It is able to record scripts in your choice of Jython or JRuby, which are essentially python and ruby that give you access to Java API. Very easy to understand.
For advanced testers, you are able to identify which GUI component you want to select using not just their names, but instead a a unique subset of their properties, for example
click('{Text: OK Enabled: true}')
... finds a component whose getText() is "OK" and isEnabled() is "true". This makes the scripts highly dynamic and easier to maintain.
I used Jemmy some years ago. Now I'm mostly doing webapps, so my experience in this field may be somewhat old. :-)
A scripting mechanism for writing
tests is not required.
Yes, it is. Pure capture/replay simply does not work in practice, you always have to edit the resulting scripts. And you often end up spending so much time doing that in an inadequate environment that you save no time over a pure scripting solution tailored for efficient script writing.
I have been impressed with Quick Test Pro. It is pay software from HP, but it has been able to get at some software that most tools can't work with. It has some data features so that tests can be run multiple times with varying data inputs. It is scriptable through VB so most Tester/Developer people will be able to work with it. I have been using it lately to execute tests on many machines for use in performance testing.
Try QEngine will do the record and play back. Has scripting options also
jameleon is very useful for testing web based applications. It combines a number of frameworks providing great flexability to your approach contained in a single launch framework.
There is no capture for jameleon I think you may be confusing this with selenium capture and record. Jameleon is a pure scripting framework.
You also have IBM's Rational Functional Tester:
http://www-01.ibm.com/software/awdtools/tester/functional/
I used an older version to test .NET forms applications (it also works with java apps, windows native apps, web pages). It failed a lot of times, and the integration with .NET was not so great. I don't quite recommend it for that purpose.
However, it is known to work a better with Java apps (RFT itself is made in java, and Java apps were the original target I think), specially in its most recent versions.
It's a very expensive application though. Personally I wouldn't use it again, unless I didn't have another choice.

Usefulness of JNI [closed]

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Closed 10 years ago.
I've been a java developer for a couple years and have heard that you can do some pretty useful and powerful things with JNI. I don't know if I just haven't needed to use it or if it isn't terribly relevant to me; but I have not had to touch it at all.
I am wondering what the usefulness of this aspect of Java is. Examples would be great.
It is very useful. I can see 2 primary reasons to use JNI (there are likely more).
Performance. If you have a piece of code in which the Java Runtime for whatever reason can't cut it performance wise. You can implement that function in native code and call it from Java. This allows you to hand tune the implementation if you really need to. This is likely the least common reason though, Java usually performs just fine.
Access to OS Specific APIs. This one is a biggie. I've had a case where I needed to do something in Java but also needed access to something that Java simply could not provide. In my case it was UNIX domain sockets. Since (as you can tell by the name) they are UNIX specific, there is no standard Java way to use them. So I made a class that acted like a wrapper around them in C and accessed it with JNI. viola, problem solved.
I have written an extensive JNI layer for the iSeries to access DB2, user queues, data queues and a few other OS/400 specifics. Much of our system on the iSeries would have been impossible without JNI. So, yes, JNI has it's place, and when you need it, you really need it.
It's relatively difficult (next to pure Java), but powerful and not horrible.
Also, whenever I am looking at some JNI code, I also consider using JNA.
I can think of a few uses off the top of my head:
integration with existing low-level
(C/C++) APIs that do not have a Java
counterpart
integrating with aspects
of the system that are not exposed
through available Java APIs (direct
hardware access, etc.)
Some might say it can be useful for creating highly-optimized sections of code however with modern JVMs you're getting pretty fast and the complications of using JNI would probably outweigh any performance benefit you might see.
There are a few uses for binding to FFMPeg for C-decoding of (damn near any) video/audio format.
There's also JNA, which makes it like you are using the library itself. This is "easier" from the standpoint that it passes everything to the Java developer to manage, and harder in the sense that you have to figure out the structure mapping and do a lot of grunt work to get all the pointers, etc, to pass correctly.
We had an requirement to wrap a new UI around a legacy C application running on Suse Linux. JNI was the perfect tool for the Job.
In general I think JNI is a contradiction to the Java notion of Write Once, Run Anywhere. However there are use cases where JNI can be useful.

Are there any decent free Java data plotting libraries out there? [closed]

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Closed 10 years ago.
On a recent Java project, we needed a free Java based real-time data plotting utility. After much searching, we found this tool called the Scientific Graphics Toolkit or SGT from NOAA. It seemed pretty robust, but we found out that it wasn't terribly configurable. Or at least not configurable enough to meet our needs. We ended up digging very deeply into the Java code and reverse engineering the code and changing it all around to make the plot tool look and act the way we wanted it to look and act. Of course, this killed any chance for future upgrades from NOAA.
So what free or cheap Java based data plotting tools or libraries do you use?
Followup: Thanks for the JFreeChart suggestions. I checked out their website and it looks like a very nice data charting and plotting utility. I should have made it clear in my original question that I was looking specifically to plot real-time data. I corrected my question above to make that point clear. It appears that JFreeChart support for live data is marginal at best, though. Any other suggestions out there?
I've had success using JFreeChart on multiple projects. It is very configurable. JFreeChart is open source, but they charge for the developer guide. If you're doing something simple, the sample code is probably good enough. Otherwise, $50 for the developer guide is a pretty good bargain.
With respect to "real-time" data, I've also used JFreeChart for these sorts of applications. Unfortunately, I had to create some custom data models with appropriate synchronization mechanisms to avoid race conditions. However, it wasn't terribly difficult and JFreeChart would still be my first choice. However, as the FAQ suggests, JFreeChart might not give you the best performance if that is a big concern.
I just ran into a similar issue (displaying fast-updating data for engineering purposes), and I'm using JChart2D. It's pretty minimalist and has a few quirks but it seems fairly fast: I'm running a benchmark speed test where it's adding 2331 points per second (333x7 traces) to a strip chart and uses 1% of the CPU on my 3GHz Pentium 4.
Live Graph supports real-time rendering.
I'm using GRAL for real-time plotting. It's an LGPL Java library. Although it's not as powerful as JFreeChart it has a nicer API. I got a plot up and running in very short time. They also ship a real-time plotting example.
I found this question when I was googling for open source plotting libraries for java. I wasn't quite happy with the answers posted here so I did some further research on the issue.
Although this question has been posted back in 2008 this might still be interesting to someone.
Here is a list of Open Source Charting & Reporting Tools in Java
http://autoplot.org/ allows for real-time updates and can be used to create many types of scientific plots.
To update the plot, specify the URL to a data file and then append &filePollUpdates=1&tail=100. See the example at http://autoplot.org/cookbook#Loading_Data
Waterloo Scientific Graphics is a new LGPL project. Data objects are observable and could be updated in a real time plotting scenario.
For details see http://waterloo.sourceforge.net/
A few screenshots:
The library I wrote, Plot4j, also supports real-time plotting.
I used JFreeChart (http://www.jfree.org/jfreechart/) on a previous project. It has some very good built-in capabilities, and the design was WAY extensible so you could always roll your own extension later if you needed some custom chart annotation or wanted an axis to render differently, or whatever. It's definitely worth checking out.
Check ILOG's JViews - they have a lot of stuff and something might fit your needs. All of them are extremely configurable and quite fast. Not free though.
I've used JFreeChart in a rather complex application that needed to visualize data streams and calculations based on the data. We implemented the ability to visually edit the data plots by mouse and had a very large set of data points. JFreeChart handled it very well.
Unfortunately I was stuck with v0.7, but the newest release are sooo much better when it comes to API clarity. The community is very helpful and the developers are responding to mails too.
If you're doing a web application and don't want to bother with libraries, you can check the Google Chart API. Didn't use it myself, but I started some tests which were very promising.
For real-time plotting you can use QN Plot, JOpenChart or its fork Openchart2.
JHandles is an alternative graphics package for Octave (a math package). It is probably worth looking into, but being Octave specific may not have what you need.
-Adam
PtPlot
may be a good choice. Formerly called Ptolemy.
jcckit can handle real-time plotting. It's a bear to use though.
I forked it, and made a very simple wrapper around it for non-realtime plotting. The underlying complicated interface can be used directly too.
https://bitbucket.org/hughperkins/easyjcckit
You might want to check out JMathPlot

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