Closing Java InputStreams - java

I have some questions about the usage of the close() method when using Java InputStreams. From what I see and read from most developers, you should always explicitly call close() on an InputStream when it is no longer needed. But, today I was looking into using a Java properties file, and every example I have found has something like this:
Properties props = new Properties();
try {
props.load(new FileInputStream("message.properties"));
//omitted.
} catch (Exception ex) {}
With the above example, there is no way to explicitly call close() because the InputStream is unreachable after it is used. I have seen many similar uses of InputStreams even though it seems to contradict what most people say about explicitly closing. I read through Oracle's JavaDocs and it does not mention if the Properties.load() method closes the InputStream. I am wondering if this is generally acceptable or if it is preferred to do something more like the following:
Properties props = new Properties();
InputStream fis = new FileInputStream("message.properties");
try {
props.load(fis);
//omitted.
} catch (Exception ex) {
//omitted.
} finally {
try {
fis.close();
} catch (IOException ioex) {
//omitted.
}
}
Which way is better and/or more efficient? Or does it really matter?

The Properties class wraps the input stream in a LineReader to read the properties file. Since you provide the input stream, it's your responsibility to close it.
The second example is a better way to handle the stream by far, don't rely on somebody else to close it for you.
One improvement you could make is to use IOUtils.closeQuietly()
to close the stream, e.g.:
Properties props = new Properties();
InputStream fis = new FileInputStream("message.properties");
try {
props.load(fis);
//omitted.
} catch (Exception ex) {
//omitted.
} finally {
IOUtils.closeQuietly(fis);
}

I would go with a try-with-resources (at least for Java 7+):
Properties props = new Properties();
try(InputStream fis = new FileInputStream("message.properties")) {
props.load(fis);
//omitted.
} catch (Exception ex) {
//omitted.
}
The close() call should be automatically called when the try block is exited.

The examples in the Properties Tutorial close the FileInputStream explicitly after loading, so I think it's safe to assume that the load method isn't responsible for it, you are.
// create and load default properties
Properties defaultProps = new Properties();
FileInputStream in = new FileInputStream("defaultProperties");
defaultProps.load(in);
in.close();
Just for reference, I checked the Apache Harmony implementation of Properties, and it does not close the stream on load.

If you're using Java 7+ you can use this:
try(InputStream is = new FileInputStream("message.properties")) {
// ...
}

It doesn't mention in the documentation that props.load would close the input stream. You should close the input stream manually in a finally block like you suggest.
It isn't normal for a function to close an InputStream. The same convention applies as with memory in non-garbage-collected languages: If possible, the one who opens the stream should close the stream. Otherwise, it's very easy to leave a stream open (you think a function's going to close it, but it doesn't, or something...)

It looks like the first code sample ends up relying on the finalize method in FileInputStream to actually close the file. I would say your second example is better, even though in both cases the file does get closed.
There are cases like the Byte streams where close does nothing and can be omitted, otherwise I think it's better to explicitly close the file in a finally block. If you open it, you close it.
There is a book on Oracle's site called Java Platform Performance that discusses finalizers in its appendix, it says:
You are almost always better off doing your own cleanup instead of relying on a finalizer. Using a finalizer can also leave behind critical resources that won't be recovered for an indeterminate amount of time. If you are considering using a finalizer to ensure that important resources are freed in a timely manner, you might want to reconsider.

Let me add a little something to other people's answers.
If you can import Apache Commons IO, you could make use of the ever-so-handy AutoCloseInputStreams classes: you wrap your InputStream and then you just use your wrapped instance and it gets automatically closed as soon as the end of input has been reached or when the stream is explicitly closed, whichever comes first.

Because FileInputStream implements finalize() and invoke close() in `finalize.
So when not so frequently used, there is no need to close FileInputStream

Related

Looking for an explanation regarding file.delete() method in try catch block

Trying to make a simple 'cut' program to move files across folders.
After it makes a copy it should delete the source file but it ignores the fileLocation.delete(); method in the try block. If I put it in the 'finally' block it works and also anywhere else in the program after it goes through copying the file but that makes no sense for it to work that way, even if something goes wrong the source will be deleted. My question is why does it ignore it, I was unable to find answers online. Thank you.
File fileLocation = new File("C:\\fileLocation\\picture.png");
File fileDestination = new File("C:\\fileDestination\\picture.png");
try(FileInputStream input = new FileInputStream(fileLocation);
FileOutputStream output = new FileOutputStream(fileDestination)) {
byte[] buffer = new byte[1024];
int length;
while((length = input.read(buffer)) > 0) {
output.write(buffer,0, length);
}
fileLocation.delete();
} catch(IOException exc) {
System.out.println(exc.getMessage());
}
try(FileInputStream input = new FileInputStream(fileLocation);
... ) {
// ..
fileLocation.delete();
}
At this point, input is still open, so you can't delete the file it refers to.
According to the definition of try-with-resources in the language spec, a finally block on a try-with-resources statement will be executed after the resource is closed. As such, putting the delete in the finally block means it can succeed.
Rather than putting it in the finally (which occurs whether or not an exception is thrown), you can split up the resources into two try-with-resources blocks, and delete once you're done with input:
try (FileOutputStream output = ...) {
try (FileInputStream input = new FileInputStream(fileLocation)) {
// ..
}
// input is now closed.
fileLocation.delete();
} catch(IOException exc) {
System.out.println(exc.getMessage());
}
Now, fileLocation is only deleted when no IOException is thrown from any preceding statement in the output try-with-resources block (including the input try-with-resources block).
Or, if you want not to delete it until output is closed: move the IOException catch into a surrounding try/catch (not try-with-resources) block:
try {
try (FileOutputStream output = ...;
FileInputStream input = ...) {
// ..
}
// input and output are now both closed.
fileLocation.delete();
} catch(IOException exc) {
System.out.println(exc.getMessage());
}
Of course, a better way to move a file would be to use the utility method to move files, e.g.
Files.move(fileLocation.toPath(), fileDestination.toPath(), CopyOption.REPLACE_EXISTING);
You're using the wrong API. File.delete() is known-bad API design.
This is what's bad about it, and why it explains your confusion: Unlike just about any other API, if delete() fails to delete, it does not throw any exceptions. Instead, it returns false. This is bad in 3 important ways:
It's un-java-like. Very few APIs do that; the vast majority of them throw something instead.
It is easy to 'forget'. Just writing x.foo(); on its own, where foo() is any method that returns something (i.e. has a non-void return type), is perfectly fine java. it's java-ese for: Run this method, then take the result and toss it in the garbage. You've done that here: Call delete() and ignore the result. For delete(), that's not actually okay unless you intended to write code that effectively means: "try to delete this path. Whether it succeeds or not, continue with the code". Which, usually, isn't what you want.
If something does go wrong, it is not possible for the delete() method to tell you any details other than 'I could not accomplish it'. No way to have a message or some sort of exception type to clear things up for you.
The solution is simple. Stop using this method. Put it on the banlist: This method should no longer ever be invoked in java code. If you are maintaining some 15 year old stuff, it's fine, I guess, but a quick refactor to get rid of it wouldn't go amiss.
Great! So what's the new one I should be using?
The path/files API in the java.nio.file package.
Replace:
File f = new File("a/b/c.txt");
f.delete();
with:
Path p = Paths.get("a/b/c.txt");
Files.delete(p);
Unlike file.delete(), Files.delete(path) WILL throw an exception if the deletion cannot be performed. This exception then contains suitable information about why. For example, because the file doesn't exist, or because you do not have write access to the underlying directory, or because the file system is mounted read only, etcetera.
The new File API is also vastly more capable. It can properly handle links or alternate file systems, for example. It also has more methods. For example, it has the Files.move method which may be of particular use here.
Just for reference, why is my delete operation failing?
Probably because your own process still has the file open. On some OS/filesystem combos (in particular, on windows and e.g. NTFS), you can't delete open files. Even if your own process is the one that still has the file open.
If you use Files.delete() you'll get an exception with a message that'll get you a lot closer to that conclusion than 'the delete() call returned false', fortunately.

Rollback or Reset a BufferedWriter

A logic that handles the rollback of a write to a file is this possible?
From my understanding a BufferWriter only writes when a .close() or .flush() is invoked.
I would like to know is it possible to, rollback a write or undo any changes to a file when an error has occurred?
This means that the BufferWriter acts as a temporary storage to store the changes done to a file.
How big is what you're writing? If it isn't too big, then you could write to a ByteArrayOutputStream so you're writing in memory and not affecting the final file you want to write to. Only once you've written everything to memory and have done whatever you want to do to verify that everything is OK can you write to the output file. You can pretty much be guaranteed that if the file gets written to at all, it will get written to in its entirety (unless you run out of disk space.). Here's an example:
import java.io.*;
class Solution {
public static void main(String[] args) {
ByteArrayOutputStream os = new ByteArrayOutputStream();
try {
// Do whatever writing you want to do here. If this fails, you were only writing to memory and so
// haven't affected the disk in any way.
os.write("abcdefg\n".getBytes());
// Possibly check here to make sure everything went OK
// All is well, so write the output file. This should never fail unless you're out of disk space
// or you don't have permission to write to the specified location.
try (OutputStream os2 = new FileOutputStream("/tmp/blah")) {
os2.write(os.toByteArray());
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
If you have to (or just want to) use Writers instead of OutputStreams, here's the equivalent example:
Writer writer = new StringWriter();
try {
// again, this represents the writing process that you worry might fail...
writer.write("abcdefg\n");
try (Writer os2 = new FileWriter("/tmp/blah2")) {
os2.write(writer.toString());
}
} catch (IOException e) {
e.printStackTrace();
}
It is impossible to rollback or undo changes already applied to files/streams,
but there are tons of alternatives to do so:
One simple trick is to clean the destination and redo the process again, to clean the file:
PrintWriter writer = new PrintWriter(FILE_PATH);
writer.print("");
// other operations
writer.close();
You can remove the content entirely and re-run again.
Or if you are sure the last line(s) are the problems, you may do remove last line actions for your purpose, such as rollback the line instead:
Delete last line in text file

Closing a FileOutputStream in java without a reference to it?

In java, we can do the following:
new FileOutputStream(new File("dir"));
(Excluding the exception handling for talks sake).
Should we somehow close the stream in this instance? if so how do we do it? if we don't create a local reference within a method for example:
FileOutputStream fos = new FileOutputStream(new File("dir"));
Is it bad practice to handle a stream shown in the first example? does java handle / close itself in that instance?
I receive some poor static code analysis when using the
foo = new FileOutputStream(new File("dir"));
because the stream is not closed, but I can't get a handle to close it? or maybe I can and i'm just not aware how.
Thank you all for the feedback, my apologies on not making my example relevant and clear. please see my actual code below:
public void generateEnvironmentProperties() {
Properties props = new Properties();
properties.getAllProperties().forEach((k,v) -> props.setProperty(k,v));
try {
File f = new File("target\\allure-results\\environment.properties");
if (!f.getParentFile().mkdirs()) {
throw new IOException("Unable to create file(s)");
}
if (!f.createNewFile()) {
throw new IOException("Unable to create file(s)");
}
props.store(new FileOutputStream(f), "Allure Environment Properties");
} catch(IOException ioe) {
LOG.fatal(ioe);
}
}
As the Properties.store javadoc says:
After the entries have been written, the output stream is flushed.
The output stream remains open after this method returns.
So it is indeed required that you hold on to the instance of FileOutputStream you're using and close it yourself.
you can use try-with-resources, one of the Java 7 feature
try(FileOutputStream fos = new FileOutputStream(f)){
// use resources, for example:
props.store(fos , "Allure Environment Properties");
} catch (FileNotFoundException e) {
// exception handling, for example:
LOG.fatal(ioe);
}
the resources are closed as soon as the try-catch block is executed
props.store(new FileOutputStream(f), "Allure Environment Properties");
DON'T DO THIS. As your IDE warns you, the output stream will not be closed. You have two options:
Keep a reference to the stream and close it yourself. You will need to write the correct try...catch...finally statement to make sure the stream is closed even if an exception is thrown.
If you are using Java 7 or later, use try with resources. This new form of the try...catch statement will automatically close a stream when the try block exists.

When does a stream close if its not closed manually?

I would like to know when does a stream close if its not closed manually. By this I mean, will the stream be closed if the scope of its reference is no more?
Consider the following sample scenario.
Class A{
InputStream in;
OutputStream out;
A(){
// Initialize and create the streams.
}
...
}
Class B{
public void myMethod(){
A a = new A();
System.out.println("End of my method.")
}
...
}
Here, once I am done with the stream, I am exiting myMethod() but the program which in turn the process, is not terminated and goes on with other operations.
I did not close the streams. Will it be closed automatically once the scope of the reference to class A ends? (ie. When myMethod() ends)? Does GC takes care of that? Also, I read that the streams will be closed once the process ends and the system releases all the resources held for it for other processes. How can we check whether the stream is open or not? Are there any linux commands or options from Java to check that?
Any help is appreciated!
I don't think that the JVM spec makes any guarantee about that. You really are supposed to finally close these resources.
When the process ends, the operating system will release all resources associated to it (including memory, file handles, and network sockets).
There are OS facilities to check about open files and streams, such as lsof.
In the case of FileInputStream there's a finalize() method that will free resources when the stream is garbage collected.
Not that you can or should rely on that. It's just what FileInputStream does. SocketInputStream on the other hand overrides finalize() to explicitly do nothing, relying on Socket to close the resources (and Socket doesn't have a finalize() method).
If you are not clossing it manually then all the unmanaged resources will be released when the process termiantes, however it is not a recommended or a best practice. You should always close your stream once you are done with it.
A better and suggested way to manage the stream is to use try with resource option like this:
try (InputStream input = new FileInputStream(...);
Reader reader = new InputStreamReader(input, ...)) {
...
}
I did not close the streams. Will it be closed automatically once the
scope of the reference to class A ends?
No it will not close automatically.
A good reference to follow is:
Better Resource Management with Java SE 7: Beyond Syntactic Sugar
There is no garantee that the resources will be closd as long as the JVM is running, Your suggested implementation is quite dangerous.
What I would suggest.
Make the class A a Closeable and use the tryResourceClose-Statement of Java.
The example is here.
https://docs.oracle.com/javase/tutorial/essential/exceptions/tryResourceClose.html
After leaving the try-block you get the chance to close your resources.
The stream itself normally doesn't know if it is open or not.
However, your own class A can keep track it the streams were closed or not.
That's a bad programming practice, an error from the programmer. Depending on the underlying data source, it might never close and you can have leaks. You MUST close any resource when you've finished with it, in a finally block, or using a try with resources if Java 7 or higher, to ensure it is closed even if an exception is thrown.
InputStream in;
OutputStream out;
try {
// Do your stuff with the streams
} finally {
if (in != null) {
in.close();
}
if (out != null) {
out.close();
}
}
With Java 7, you can create one or more “resources” in the try statement. A “resources” is something that implements the java.lang.AutoCloseable interface. This resource would be automatically closed and the end of the try block.
you can look this and java doc for more info
private static void printFileJava7() throws IOException {
try(FileInputStream input = new FileInputStream("file.txt")) {
int data = input.read();
while(data != -1){
System.out.print((char) data);
data = input.read();
}
}
}
When the try block finishes the FileInputStream will be closed automatically. This is possible because FileInputStream implements the Java interface java.lang.AutoCloseable. All classes implementing this interface can be used inside the try-with-resources construct.

how to use the InputSupplier or OutputSupplier api of Guava?

I am new to the guava library, and I am quite confused with the InputSupplier and OutputSupplier. According to the javadoc, they are just factories for InputStream and OutputStream respectively. However, I don't see anything quite useful of these two interface, could anyone show me a example why I should use these two APIs besides for higher abstraction?
The main benefit of both of these interfaces is that they allow library code to control the whole lifecycle of the actual input/output objects. Guava's utilities never close an InputStream or OutputStream that you pass in directly, because that might not be what you want to happen. Even if they did, you'd still need try/finally to deal with errors creating objects. The suppliers are a sort of lazy callback that allow the actual objects to be created, used and closed all in one go without you having to do a lot of ugly try/finally and error handling.
For an example, just look at the code it takes to copy one file to another (with the actual copying and stream closing code minimized using Guava utilities):
File in = ...
File out = ...
FileInputStream inStream = new FileInputStream(in);
boolean threw = true;
try {
/*
* Note how two try/finally blocks are needed here, in case creating
* outStream fails.
*/
FileOutputStream outStream = new FileOutputStream(out);
try {
ByteStreams.copy(inStream, outStream);
threw = false;
} finally {
Closeables.close(outStream, threw);
}
} finally {
Closeables.close(inStream, threw);
}
Then look at the code if you use suppliers instead:
File in = ...
File out = ...
ByteStreams.copy(Files.newInputStreamSupplier(in),
Files.newOutputStreamSupplier(out));
With Guava's InputSupplier / OutputSupplier, you do not have to handle yourself the various IOExceptions thrown when instantiating FileInputStreams / FileOutputStreams. Guava will automatically handle these exceptions for you when it calls the InputSupplier.getInput() / OutputSupplier.getOutput() factory methods.
By encapsulating the input / output construction in these factory interfaces, you defer their instantiation, and thus defer the moment you will need to handle the IOException / FileNotFoundException they may throw. In fact, you defer it so much, that it's Guava that handles it for you.
You can then replace
FileInputStream inputStream = null;
try {
inputStream = new FileInputStream(file);
} catch (FileNotFoundException ex) {
throw new RuntimeException(ex);
}
doSomething(inputStream);
with
InputSupplier<FileInputStream> inputStreamSupplier = Files.newInputStreamSupplier(file);
doSomething(inputStreamSupplier);
Edit: also see ColinD's answer, on how Guava may close these inputs / outputs for you when it controls their whole lifecycle (that is, when it used an InputSupplier / OutputSupplier to obtain them).

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