Java System.nanoTime() huge difference in elapsed time - java

I'm in and android widget and checking elapsed time between two calls of System.nanoTime() and the number is huge. How do you measure elapsed time with this? it should be a fraaction of a second and instead its much more. Thanks

The System.nanoTime() returns a time value whose granularity is a nanosecond; i.e. 10-9 seconds, as described in the javadoc. The difference between two calls to System.nanoTime() that are a substantial fraction of a second apart is bound to be a large number.
If you want a time measure with a larger granularity, consider System.currentTimeMillis() ... or just divide the nanosecond values by an appropriate power of 10 to suit your application.
Note that on the Android platform there are 3 distinct system clocks that support different "measures" of time; see SystemClock. If you are programming explicitly for the Android platform, you should read the javadoc and decide which measure is most appropriate to what you are doing.
For your information, "nano-" is one of the standard prefixes defines by the International System of Units (SI) - see http://physics.nist.gov/cuu/Units/prefixes.html.
If you really think that "they" got it wrong and that "nano-" is too small, you could always write a letter to the NIST. I'm sure someone would appreciate it ... :-)

One seconds contains 1,000,000,000 nanoseconds, so as long as your number is in that range, it's reasonable.

If you want it in fractional form, just take your value / 10^9 where value is your difference in nanoTime()s.
long nanoSeconds = 500000000;
float seconds = nanoSeconds / 1000000000;
Log.i("NanoTime", nanoSeconds + " ns is the same as " + seconds + " seconds");
Your output would be:
07-27 11:35:47.196: INFO/NanoTime(14237): 500000000 ns is the same as 0.5 seconds

Related

Why is System.nanoTime() returning such a large number, when that much time has not been elapsed?

So I'm pretty new at Java, but I'm making a text adventure game for CompSci, and this is my code for levels.
public static int level(int exp, Long time, int levelnum) {
//Time is the time elapsed since the program started
time = System.nanoTime();
//I divi de by 10,000,000 twice because that sqared is 100 trillion, the conversion factor between nano and second
exp = (int)(Math.round(time/10000000));
exp = Math.round(exp/10000000);
//The exp, or experience, is the percent, under 100, of the way to the next level. 1 is 10%, 2 is 20, etc.
while (exp > 10){
//This loop will check to make sure exp is under 10. If not, it will add one to the level number, and then subtract 10 from the exp and check again.
levelnum++;
exp = exp - 10;
}
int bar;
bar =1;
//Bar is here because originally, I planned on this all being one method, the next one and this, and so I placed it in meaning for it to act as the return value. It has stayed the return value.
System.out.println(levelnum + "\n" + exp + "\n" + time);
//That was for debugging purposes, so I could see the levels data as it processed.
progBar(levelnum, exp);
return bar;
}
public static void progBar(int levelnum, int exp){
char barOpen, barClose;
String bar = "";
String emptyBar;
//I realize now that I could have just "[" + bar + "]", but at the time i didnt think of that
barOpen = '[';
barClose = ']';
if (exp > 1){
//ok so if the experience is greater than 1, then we repeat the = that many times. That way, we don't repeat it when we have one
bar = "=".repeat(exp);
}else if (exp <= 1){
bar = "=";
}
//This makes sure we have the adequate space between the experience and the bar close
emptyBar = " ".repeat(10-exp);
System.out.println("You are currently level " + levelnum + "\n" + barOpen + bar + emptyBar + barClose);
}
When I ran this yesterday, it succeeded in the level barring. However, today System.nanoTime() has begun to give extremely large numbers, even in different machines, none of which accurately represent the time which has elapsed. How could I fix this?
//Time is the time elapsed since the program started
time = System.nanoTime();
No, it is not.
The actual number returned by nanoTime has no specific meaning. It can only be used to measure the duration of time that has passed between two calls to nanoTime. And those calls have to be within the same program run, on the same machine. It is not comparable between different runs, even on the same machine.
tl;dr
The only meaning you should assign to System.nanoTime is to call it twice and compare the two values as an approximate number of elapsed nanoseconds. Do not interpret the two values as being anything other than as minuend and subtrahend (the two parts of a subtraction operation) for elapsed nanos.
Duration.ofNanos( System.nanoTime() - start )
Large or small nanoTime is irrelevant
Read the documentation:
This method can only be used to measure elapsed time and is not related to any other notion of system or wall-clock time. The value returned represents nanoseconds since some fixed but arbitrary origin time (perhaps in the future, so values may be negative).
The number returned by this method has no meaning other than to be compared to another such returned value to track elapsed time on a scale of nanoseconds.
So whether the number returned is large or small is irrelevant. Comparing the returned numbers between computers or JVMs is meaningless.
In my experience, the numbers may be a count of nanoseconds since the host machine was booted. But you should never count on that. Such a fact is but a mere implementation detail. That detail may differ between Java implementations, or between host OSes.
Also, keep in mind that your computer hardware is not likely able to track time precisely by single nanoseconds. So elapsed time will be approximate.
The number returned represents nanoseconds. That means a billionth of a second. So your math is invalid.
Duration
Java offers you a class to track a span of time unattached to the timeline on a scale of nanoseconds: Duration. So no need for you to do any math.
long start = System.nanoTime() ;
…
Duration duration = Duration.ofNanos( System.nanoTime() - start ) ;
String report = duration.toString() ;
You may interrogate for the amount of elapsed time by calling the various to… methods.
Tips:
If doing benchmarking, consider using the jmh library.
If doing regular business-style apps, use java.time.Instant class to capture moments.

Fastest way to get nanos unix epoch time in Java

I currently do this to successfully get the current epoch time in nanos:
Instant inst = Instant.now();
long time = inst.getEpochSecond();
time *= 1000000000l;
time += inst.getNano();
However, it's a bit too slow for my use case, taking around 1us each call after the JVM has warmed up.
Is there a faster way to do it?
I'm happy with a solution that gives me the microseconds since epoch, as long as it's faster than the above.
What may work is to run:
long n1 = System.nanoTime();
long m = System.currentTimeMillis();
long n2 = System.nanoTime();
a number of times until the difference between n1 and n2 is less than the resolution you want (it's about 400 ns on my PC after a couple of iterations).
You can then use the difference between n1 (or n2 or an average of the 2...) and m * 1e6 as an offset that you need to add to System.nanoTime() to get the current epoch nanos.
Disclaimer:
System.nanoTime doc explicitly states that the resolution is at least that of System.currentTimeMillis(), which may be > 1 ms. So no guarantee that you will get microsecond resolution.
Corollary: this probably doesn't work in all environments (you may never get n2-n1 small enough - or it may be 0 just because the resolution of your system is too low).
System.nanoTime() may be out of sync over long periods - so this is a trade off between precision and performance.
You also need to account for possible arithmetic overflow.
See also: Current time in microseconds in java

Is there a shorter way to represent a time in milliseconds?

I am asked to store the time right before my algorithm start, and time when it ends, and also need to provide the difference between them (end time - start time).
But the System.currentTimeMillis() function generates values that are too long:
start=1497574732045
end=1497574732168
Is there a way to make this value just 3 digits like "123" but also be as precise as using the System.currentTimeMillis() function?
as the currentTimeMillis() description says:-
Returns the current time in milliseconds. Note that while the unit of time of the return value is a millisecond, the granularity of the value depends on the underlying operating system and may be larger. For example, many operating systems measure time in units of tens of milliseconds.
Returns:
the difference, measured in milliseconds, between the current time and midnight, January 1, 1970 UTC.
in your case use this simple trick and you will get the desired result.
Long startTime= Long.parseLong("1497674732168");
Long endTime= Long.parseLong("1497574732168");
System.out.println("start time is"+new Date(startTime)+"end time is"+new Date(endTime));
If you need to store the start and end times separately, there are only two ways (I can think of) to make the values smaller.
Firstly, System.currentTimeMillis() counts from January 1, 1970 UTC. But if your clock is never going to run previous to "now", you can subtract a fixed amount of time. I chose 1497580000000 as it's definitely in the past at the time I wrote this and its a nice even number.
Second, divide the value by any amount of precision you are willing to lose. In your case you might not want to even do that, but here I chose 100.
The numbers returned look small now, but they will continue to get bigger as the difference between the current time and 1497580000000 become more pronounced.
The preferred solution is to not do any of this at all, but just store the long value if you can.
You'll never magic a large precise number into only 3 decimal digits. Not without quantum mechanics.
{
long start = 1497584001010L;
long end = 1497584008000L;
System.out.println("Diff: " + (end - start));
int compactStart = compact(start);
int compactEnd = compact(end);
System.out.println("Compact Start: " + compactStart);
System.out.println("Compact End: " + compactEnd);
System.out.println("Diff: " + (expand(compactEnd) - expand(compactStart)));
}
private int compact(long millis) {
return (int)((millis - 1497580000000L)/100);
}
private long expand(int millis) {
return (millis + 1497584000000L)*100;
}
Result...
Diff: 6990
Compact Start: 40010
Compact End: 40080
Diff: 7000
Note 7000 doesn't equal 6990 because of the intentional precision loss.

Precise metronome for android

The answer to this question states that we can make a reliable and precise metronome on Android using AudioTrack. We can use MediaPlayer, SoundPool, Thread and Timer as well, but they are always causing a delay. Instead of generating a synthesized sound using AudioTrack, how can we achieve the same effect using custom audio files?
You can try to create your own time counter using System.nanoTime(), when you need precision, you always can use this.
public static long nanoTime()
Returns the current value of the most
precise available system timer, in nanoseconds. This method can only
be used to measure elapsed time and is not related to any other notion
of system or wall-clock time. The value returned represents
nanoseconds since some fixed but arbitrary time (perhaps in the
future, so values may be negative). This method provides nanosecond
precision, but not necessarily nanosecond accuracy. No guarantees are
made about how frequently values change. Differences in successive
calls that span greater than approximately 292 years (263 nanoseconds)
will not accurately compute elapsed time due to numerical overflow.
For example, to measure how long some code takes to execute:
long startTime = System.nanoTime(); // ... the code being
measured ... long estimatedTime = System.nanoTime() - startTime;
Returns: The current value of the system timer, in nanoseconds. Since:
1.5
Source:
Oracle Documentation https://docs.oracle.com/javase/1.5.0/docs/api/java/lang/System.html#nanoTime()

Setting Long in java jni call

I want to return microseconds from linux as java only has wall clock times to millisecond accuracy on systems with a monotonic clock.
My exposure to jni is limited so apologies if it's a silly question.
I believe I can either make a call in the c layer to gettimeofday and return the value as jlong:
private native long getMicros();
Or perhaps alternatively take a pointer to an address and then write the value to this address:
private native void getMicros(Long ptr);
The latter throws up lots of questions in my mind like "how does c know what the binary format of jlong is" and "how would I even do this!".
I just wondered if the latter might be faster than returning a value back across the jni layer.
Any thoughts most welcome.
http://docs.oracle.com/javase/6/docs/api/java/lang/System.html#nanoTime()
"Returns the current value of the most precise available system timer, in nanoseconds.
This method can only be used to measure elapsed time and is not related to any other notion of system or wall-clock time. The value returned represents nanoseconds since some fixed but arbitrary time (perhaps in the future, so values may be negative). This method provides nanosecond precision, but not necessarily nanosecond accuracy. No guarantees are made about how frequently values change. Differences in successive calls that span greater than approximately 292 years (263 nanoseconds) will not accurately compute elapsed time due to numerical overflow.
For example, to measure how long some code takes to execute:"
long startTime = System.nanoTime();
// ... the code being measured ...
long estimatedTime = System.nanoTime() - startTime;

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