What is a "catch block" in PHP? - java

I've been seeing code like this every now and then in PHP and I was wondering what's this all about.
$pdo = new PDO ($connect_string, $user, $pass);
$pdo->setAttribute(PDO::ATTR_ERRMODE, PDO::ERRMODE_EXCEPTION);
try {
$pdo->exec ("QUERY WITH SYNTAX ERROR");
}
catch (PDOException $e) {
echo $e->getMessage();
}
What I'm interested is the catch (PDOException $e) code in general.
I var_dump the exception and it returns the PDOException class ( doh.. logical ). But that doesn't clear things what's the idea behind this technique, why it's used and what's it's name :)
I've seen this technique in Java programming also but unfortunately I don't know Java very well... :/

That is an exception handler to handle exceptions that have been thrown by $pdo->exec().
When you execute $pdo->exec(), there are possible exceptions (the code not being to function as desired) that can occur, and they are thrown (with throw new PDOException('error!') or similiar). They will be thrown as far as the first catch of their specific type.
In the example above, your catch() { ... } block will catch exceptions of PDOException. If you didn't have that block, it will bubble up to any further exception handlers, and if not handled, will crash your application. You will see some applications that have a try{ ... }/catch(){ ... } block wrapping their main request, so unhandled exceptions will bubble all the way up to it (and be handled).
If you need to have clean up code or any code that must be ran in the event of the exception being caught, you could use finally { ... } (but PHP at this stage does not support it).
If you want to change the behaviour of the exception handler, you can use set_exception_handler().

It's an error handling mechanism. If something goes wrong, an exception is thrown (in this case the exception's class is called PDOException) and in the catch part of the code you deal with the error message and possible cleaning of mess that might have occurred in try block.

you definetly should know something about OOP :)
This is the object oriented way of managing errors: in PHP (as in Java) unexpected situation (e.g. errors) are objects, exactly as anything else.
When a method (name it methodA() ) call cause some unexpected situation, instead of returning false or just terminating the program an "exception is thrown". That means that the method is interrupted, the program flow is passed to the method/function that called the "methodA()" method which have two options: thowing itself the exception or managing it.
Tha catch keywork stands for the second way: When you write some code that can maybe cause unexpected behaviour you can surround this code with a "try-catch" block, just like the example above: if the method call throw an exception object (of the type inside the catch clause) all the remaining code in the "try" block will be skipped and the code in the "catch" block will be executed. The remaining code will be executed as normal.
If you don't catch the exception you can run in different behaviour: in PHP it depends on your php.ini file, in JAVA it cause the program to end, in jsp the exception is shown in the screen and so on. Actually, in a production application you should ALWAYS catch exception when they may be thrown unless you're absolutely shure no exception will be raised.
just as a starting point have a look at this: http://php.net/manual/en/language.exceptions.php

Related

Java - How to properly handle a try catch block

I was wondering what is the proper convention for handling a try/catch block. It is pretty obvious what should be within the try block but what about the catch block?
Can I write a message to the user like the following:
do {
try {
System.out.println("Pi to the number of decimal places:");
Scanner in = new Scanner(System.in);
userNth = in.nextInt();
} catch (Exception e) {
System.out.println("Error: Enter a number between 1 and 100");
}
} while(userNth < 1 || userNth > piDecimals);
Or is this bad practice?
Exception-handling is not the place to make rash assumptions; usually by the time this part of your code has been executed it's because something unanticipated has happened, this is when you want to be most careful to be accurate about detecting and recording what happened so that you can tell what needs fixing.
The choice of Exception as the type of exception that gets caught is too broad. The method you're calling throws 3 different exceptions for distinctly different reasons; only one of which is something that should be caught here. Also unchecked exceptions like NullPointerException will get caught by this. If you were to add some code to this catch block that inadvertently introduced a NPE it would be hard to figure out what went wrong. Your overbroad catch can result in bugs not being found or errors not getting handled properly.
(Btw Makoto makes a good point that nextInt isn't what you should be calling here anyway.)
Not logging the exception can be acceptable in narrow cases where you're certain of what the exception means (for instance, if you caught InputMismatchException, or NumberFormatException in Makoto's example code). But in combination with catching Exception it has the capacity to hide errors and cause confusion.
You likely chose to catch Exception because handling a bunch of different checked exceptions, most of which seemed unlikely to ever happen anyway, seemed like an intolerable nuisance. Providing a consistent way of handling and logging exceptions will help, by providing a reasonable default case for exceptions you don't know what to do with. That way if you see an exception you just can't handle, you always have the option of letting it be thrown (possibly catching it and wrapping it in an unchecked exception), knowing that if thrown it will get logged and end your program.
For a very small command-line program sometimes it's entirely ok to let exceptions that you can't handle be thrown from main (by adding throws Exception to the main method). This is ok for toy examples, small school projects, etc.; I'd only use it in production code if there was a plan for logging the output (like a batch file that redirects stderr to a file):
public static void main(String... args) throws Exception {
... application code
}
In most cases all the main method code should be placed in a try block where any Throwable is caught and logged:
public static void main(String... args) {
try {
... application code here
}
catch (Throwable t) {
logger.log(t);
}
}
Either alternative makes it less tempting for you to inappropriately swallow inconvenient checked exceptions.
Simple Answer: what you wrote is fine
Longer Answer: try-catch blocks are for executing code that may throw an exception, and then handling said exception if it occurs. In general, the catch block should have code that handles the exception however you need to handle it. If the statement you currently have is how you want to respond to an exception, then it's fine by convention. Some common things to do in a catch block are:
Throw another exception that encapsulates the thrown exception. (I often do this when parsing so that there can be a single ParseException)
Throw a runtime exception encapsulating the thrown exception and let java's default uncaught exception handler deal with it. (I do this a lot when I'm writing quick temporary programs and I don't want to deal with checked exceptions)
Pass it to some generic handler in your program, such as a GUI to display the error, etc.
call printStacktrace on it
But anything that fits your exception-handling needs is fine
In all actuality, this code is not going to function the way you intend it to. There are two key reasons for this:
nextInt() blocks until it receives an integer; that is, it's not going to care about what input you give it until it reads an integer, and
Even if this were to be okay, depending on how you initialize userNth and piDecimals, one or both of those variables may not be defined, thus preventing compilation.
Also, don't catch Exception. Be as specific as you can when catching exceptions, since Exception also includes some nifty and dangerous RuntimeExceptions like NullPointerException.
What you're looking to do:
Take in an integer input
If the user enters a non-integer, tell them they need to enter an integer
Keep doing this while userNth < 1 || userNth > piDecimals.
To that, we should look to get the right exception thrown by parsing the input as a string first, then as an Integer:
try {
System.out.println("Pi to the number of decimal places:");
userNth = Integer.parseInt(in.nextLine());
} catch (NumberFormatException e) {
System.out.println("Error: Enter a number between 1 and 100");
// You have to set this value to something so that userNth is defined!
userNth = Integer.MAX_VALUE;
}
The other part to this is that you have to decide what message you show if userNth > 1 && userNth < piDecimals, since your try...catch isn't going to cover that. This, I leave as an exercise for the reader.

What is the good practice to terminate program in catch clause

I have a method throws an Exception
public int myMethod throws Exception
I have another function calls myMethod function and hava try-catch block.
I throws a runtime exception to enforce the program to be terminated.
Is this a proper way to terminate the program? If I do this way, it prints the stack trace twice and the stack trace from RuntimeException is useless.
What is the suggested way to terminate program in catch clause with printing the full stack trace.
public int callMyMethod(){
try{
myMethod();
}
catch(Exception ex){
ex.printStackTrace(System.out);
throw new RuntimeException();
}
}
The answer is "it depends".
If this code is part of the application itself then calling System.exit(int) is possibly the best option. (But if the application is "failing", then you should call exit with a non-zero return code. Zero conventionally means "succeeded".)
However, if there is a significant possibility that this code is going to be embedded / reused in a larger Java application, calling System.exit(...) is problematic. For instance a library that calls System.exit(...) when something bad happens is going to cause havoc for an application that uses it.
For something like that, you might throw a custom runtime exception which you catch and handle specifically in your main method. (If I was doing that, I'd pass the Exception as a constructor parameter to the custom exception ... and make it the cause exception. And I wouldn't print it / log it at that point.)
(Calling System.exit(...) also causes problems when you are unit testing ... 'cos the call will most likely pull the plug on the JVM running the test suite!)
The other point is that catch (Exception ...) is almost always a BAD IDEA. The point is that this catches just about everything (including all sorts of things that you never dreamed could happen!) and buries them. It is far better to catch the specific exceptions you are expecting (e.g. checked exceptions) and can deal with ... and just let the rest propagate in the normal way.
If you are stuck with catch (Exception ...) because you are using something that is declared as throwing Exception, the best way to deal with it is to change the throws Exception. And the sooner the better. Change the throws Exception to declare a list of (more) specific exceptions that you expect to be thrown by the method.
public int callMyMethod(){
try{
myMethod();
}
catch(Exception ex){
ex.printStackTrace(System.out);
System.exit(0); // terminates with exit code 0, no extra stack trace.
}
}
Exception handling is one of the most important aspects in programming.
The answer for your question depends on what type of application you are working on.
system.exit(0) will just terminate your program and this can create a lot of havoc .
Also make sure that you never catch Exception , if you are doing that then you are catching all the types of exceptions which you may not intend to handle also.
Always catch Specific exception such that it gives you opportunity to handle it in a manner which you need.

Java Try-Catch - how does it execute?

I am just wondering what the Java VM does with a Try-Catch. How does it execute it?
My best guess is that it is like a Linux system which when installing something does a test run and if no errors are found asks the user if he/she wants to proceed. In the case of a Try-Catch does it do a test run and if all is OK implement it?
It is much simpler than that - if any clause included in the try clause generates an error, the code in the catch clause (corresponding to that error - you can have multiple catch for a single try) will be executed. There is no way to know in advance if a particular clause will fail or not, only to try to recover after the error happens.
If you have ten clauses and the last one throws an error, the modifications performed by the first 9 will not be "reverted"!
try
{
//execute your code
}catch(Exception e)
{
//Log message
//IF you don't want to continue with the logic inside method, rethrow here.
}finally{
//Ir-respective of what the status is in above cases, execute this code.
}
//Continue with other logic in the method
.This is useful in cases where you want to determine part of your code need to be executed (or) not in exception case.
To understand more about how try-catch works in java read this tutorial.
The code which can give some unexpected result which the program can't handle is kept inside the try block,and to handle/catch the unexpected crashing of the program we use catch block.Where we declare type of Exception the code can throw
Eg:
int a;
try {
a=1/0;//program wil crash here
}catch(Exception e){
System.out.println("Division by zero ");//handling the crash here
}
It starts executing normally, w/o any checking. If any exception occurs, it will break out of the clause (like break in a loop), and immediately execute the catch, if no exception was found, it will skip the catch clause.
The finally clause, insures that it will be called no matter if an exception was thrown, or not. A practical example would be reading from a file or network, and close the streams, no matter if an exception was thrown or not.

Can an Error be handled in the same way as an Exception

I want to know whether an error can be handled or not in Java in the similar way to exceptions. I have seen errors that can't be handled such as AssertionError and I've also tried throwing an error inside a program and tried handling using catch, It worked and also the next part of code did execute(This is contradictory to the part where the program supposed to be exited whenever an error is encountered). Is it like few errors can be handled and few others cannot be. I'm confused with this, can anyone clear this doubt of mine and state the difference between errors and exceptions?
package package1;
public class Class1
{
public static void main(String[] args)
{
Class1 cl1=new Class1();
int x=2;
String s = null;
//assert(x<0):"x is not less than zero";
try
{
cl1.workonExceptions();
}
catch (Error e)
{
e.printStackTrace();
}
System.out.println("Not Terminated yet");
}
public void workonExceptions() throws Error
{
try
{
throw new Exception("Exception");
}
catch (Exception e)
{
throw new Error("Exception Again"); }
}
}
Some background on Error: It's not intended to be catchable; it only comes up when something goes really wrong. An exception is meant to be caught and handled, since it's something that may come up on occasion, but shouldn't interrupt or interfere severely with the running of your program, such as dividing by zero.
As for it working inside of a try...catch statement, the reason is that this is a property of the Throwable class.
Only objects that are instances of this class (or one of its subclasses) are thrown by the Java Virtual Machine or can be thrown by the Java throw statement. Similarly, only this class or one of its subclasses can be the argument type in a catch clause.
Exceptions, if thrown from a method, are required by the compiler to be caught by callers of that method.
Errors, even if thrown from a method, are not required by the compiler to be caught by callers of the method.
Both Exceptions and Errors CAN be caught by callers, and behave the same way when they are. If you have code that illustrates "continues to execute", I'd be interested in seeing it. If you throw either of these (both derived from Throwable), execution of the method from which they are thrown ceases at that point (absent finally clauses, an (ahem) exception to the rule I'd rather not try to cover in this post).
All errors in Java are catchable, including AssertionError, although it is not recommended to catch them, and it is not guaranteed that the JVM is in consistent enough state to continue execution after an Error. So what you see is completely normal.
Differently from C#, even ThreadDeath is handled pretty much the same as any other Throwable (that is, it can be caught and consumed).
The main difference between errors and exceptions is that methods can throw any errors regardless of their exception specifiers.

Try-catch: is this acceptable practice?

We have received Java code from a software supplier. It contains a lot of try-catch blocks with nothing in the catch part. They're all over the place. Example:
try {
spaceBlock.enable(LindsayModel);
} catch (Exception e) {
}
My questions are: Is the above acceptable practice? If so, when? Or should I just go ahead and remove all of these "bogus" try and catch statements?
To me this looks like terrible practice, but I'm not experienced enough in Java to tell for sure. Why catch errors if you're not going to do anything with them? Seems to me, you would only do that if you were confident that an exception would be of absolutely no consequence and you don't care if one occurs. However, this is not really the case in our particular application.
EDIT To give some context: We bought a Java-scriptable product from the supplier. Alongside the product, they provided a large proof-of-concept script tailored to our needs. This script came "free of charge" (though we wouldn't have bought the product if it hadn't come with the script) and it "works". But the script is a real pain to build upon, due to many things that even I as a Java novice recognise as awful practice, one instance being this bogus try-catch business.
This is indeed terrible practice. Especially the catching of Exception rather than something specific gives off a horrible smell - even a NullPointerException will be swallowed. Even if it is assured that a particular thrown exception is of no real consequence, one should always log it at the very least:
try {
// code
}
catch (MyInconsequentialException mie) {
// tune level for this logger in logging config file if this is too spammy
MY_LOGGER.warning("Caught an inconsequential exception.", mie);
}
However it is unlikely an exception is completely meaningless in this situation. I recommend researching exactly what exception(s) the application's code is intending to swallow here, and what they would really mean for the execution.
One important distinction is whether the try/catches are used to swallow checked exceptions. If this is the case, it probably indicates extreme apathy on the programmer's part - somebody just wanted his/her code to compile. At the least, the code should be amended:
try {
// code
}
catch (SpecificCheckedException sce) {
// make sure there is exception logging done farther up
throw new RuntimeException(sce);
}
This will rethrow the exception wrapped in an unchecked RuntimeException, effectively allowing the code to compile. Even this can be considered a bandaid however - best practice for checked exceptions is to handle them on an individual basis, either in the current method or farther up by adding throws SpecificCheckedException to the method signature.
As #Tom Hawtin mentioned, new Error(sce) can be used instead of new RuntimeException(sce) in order to circumvent any additional Exception catches farther up, which makes sense for something that isn't expected to be thrown.
If the try/catch is not being used to swallow checked exceptions, it is equally dangerous and should simply be removed.
Terrible, indeed. Swallowing an exception like this can be dangerous. How will you know if something bad has happened?
I'd feel better if the vendor wrote comments to document and acknowledge it ("We know what we're doing"). I'd feel even better if there was a strategy apparent in the code to deal with the consequences. Wrap it in a RuntimeException and rethrow; set the return value to an appropriate value. Anything!
"All over the place"? Are there multiple try/catch blocks littering the code? Personally, I don't like that idiom. I prefer one per method.
Maybe you should find a new vendor or write your own.
try {
meshContinuum.enable(MeshingModel);
} catch (Exception e) {
}
This looks like unfinished code. If the enable method throws an Exception then it will be caught and swallowed by the code. If it doesn't then it does not make sense to try to catch a non occuring exception.
Check to see the methods and where their signatures are not followed by throws exceptionName, then remove the empty try-catch statements from the places they are called.
You can theoretically put try-catch around any statement. The compiler will not complain about it. It does not make sense though, since this way one may hide real exceptions.
You can see this as a sign of bad code quality. You should probably be prepared to run into problems of different type too.
It's not the best:
It hides evidence of the exception so debugging is harder
It may cause features to fail silently
It suggests that the author might actually have wanted to handle the exception but never got around to it
So, there may be cases where this is OK, such as an exception that really is of no consequence (the case that comes to mind is Python's mkdirs, which throws an exception if the directory already exists), but usually, it's not so great.
Unfortunately you cannot just remove it, because it the try block throws a checked exception then it will have to be declared in the throws clause of the method. The callers of the method will then have to catch it (but not if the callers also have this catch (Exception e) {} abomination).
As an alternative, consider replacing it with
try {
meshContinuum.enable(MeshingModel);
} catch (Exception e) {
throw (e instanceof RuntimeException) ? (RuntimeException) e : new RuntimeException(e);
}
Since RuntimeException (and classes that extend it) are unchecked exceptions they do not need to be declared in the throws clause.
What did your contract with the supplier specify? If what they wrote, bad practice and all, meets the spec then they will charge you for a rewrite.
Better to specify a set of tests that will enter many or all of those try-catch blocks and hence fail. If the tests fail you have a better argument to make them fix their terrible code.
Horrible idea on the face of it, totally depends on what you're actually calling. Usually it's done out of laziness or habituated bad practices.
Actually ... not so fast.
There are legitimate cases for ignoring an exception.
Suppose that an exception has happened already, and we're already in a catch(). While in the catch(), we want to make best effort to clean up (which could fail, too). Which exception to return?? The original one, of course. The code looks like this:
try {
something-that-throws();
} catch(Exception e) {
try {
something-else-that-throws();
} catch(Exception e1) {}
throw e;
}
When we really don't care whether an operation succeeds, but (unfortunately) the operation's author throws an exception if a failure occurs.
if (reinitialize) {
try {
FileUtils.forceDelete(sandboxFile); // delete directory if it's there
} catch(Exception e) {}
}
The above saves a rather tortured attempt to see if sandboxFile actually exists before deleting it anyway.

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