LVL Licensing in Honeycomb Emulator? - java

I'm currently only using the Honeycomb emulator to test a new Fragment-based release, which requires the LVL licensing service. However, every time I start my app on the emulator, it fails the licensing test and my emulator cannot add Google accounts, so I can't try that way either.
How can I get it to work?

I believe that nobody has been able to get the LVL libraries working on any emulator except 2.2. See this posting and this issue report.

I am having the same issues with LVL... however to create the google account on your emulator make sure you create it with the google libraries.. IF you create the emulator with the google libraries you will get the google account set up when you create accounts.

Related

How should I enable my AdMob real ID's in Google Play Console?

Ok here is the situation. This is my first app, developed in Android Studio, and everything has worked out fine in the internal, alpha and beta phases. Now I want to get into production. But...as far as I know is against the rules to use real Ads in test scenarios.
So, when should I replace the test Id's for the real ones? If I replace it and upload the signed APK for the production release, wouldn't it be tested by the google "bots" for testing purposes. Wouln't my account be suspended in that case?
What would be the best way to release to production with the real Ads?
Regards.
In the release version, you can update the ID of the ad.
it will not affect the google testing

How to support more devices in Android app

I'm an iOS developer, but I recently developed an Android app for a customer, because they were unable to find a developer. So I made it and it works. But, I'm a complete newbie.
My customer says that their users complain than the app is not available for the newest versions of Android. I build the app against the latest version of the SDK. How do I make it compatible with new versions of Android?
The Play console lets you see thousands of devices in the app ecosystem, whether they are compatible with your app, and why. The help article gives more details.

Android Studio Google Sign-In not working

I am using Google sign-in for my app, and it does get called, but when it pops up, instead of asking which account I want to use, it says "This app requires the latest version of the Google play games app". And I am sure, that Google play games app is installed because I entered my account data into there.
Edit:
I am using API version 24 on my AVD
You should check if your google play services version is 10.2.6.
Else you will have to update it.
Else specify a lower version like com.google.android.gms:play-services-games:9.8.0 in your gradle file and run.

How to add in the simplest way Google service to applications [Java, libGDX]

I develop apps for Android using libGDX and I want to add Google services such as Google Games or Goodle Ads but I can't do it. I downloaded Google services with SDK Manager and read many guides but none of them have helped. When I try to add compile 'com.google.android.gms:play-services:7.3+' to build.gradle it pops up errors. Hence my question is how to simply add google service to applications. I program in Android Studio.
Your question is very broad so I can't give you an exact answer.
This is the official place to go if you want to incorporate google play services.
This is the place to go if you want to include google play ads service
Note that Intellij Idea is pretty much the same as Android Studio. Whatever works for Idea works for Android Studio in this case.

Getting facebook deeplinks to work on emulator facebook android

The problem I'm trying to solve- I'm trying to get deep linking working, and testing it with Emulator. When clicking on posts, the links direct to the mobile web site. This is in the case of the user having permissions for the app, and the app is installed (on the emulator). In the Facebook app, it even acknowledges its out of date, but an upgrade (in app) crashes.
I also noticed that the Facebook app installed on the emulator is out of date (I installed it via adb install facebook.apk from github sdk).
SSO is working fine, and I have setup deeplinking effectively with iOS before (So I know how ti's supposed to work/test it, etc.). But the port to Android is being held back by this out of date 3rd party Facebook app. I'm assuming testing on device will solve it, because there the Facebook app will be the latest (which brings to mind- what if people haven't updated their android facebook app?).
My app settings:
I'd post code, but this seems to be pure integration and configuration issues.
Note: my app isn't published on Google Play, could that be the issue?
Also: maybe this is only testable on the device? My device is "in the mail" so trying to get this done with emulator as much as i can.
Update: Facebook told me that this requires the Facebook app 1.9.* which is not in the SDK. So, I got my hands on a device, and while I haven't solved it, at least the app bookmark functionality is working. Will update if/when I find the answer.
Update 11am: I finally got it to work!
I had to publish my app in the Play/Market.
Each time I tested, log out of FB-Android app, clear cache, and force stop. Acc.
to the documentation the bookmarks are cached. I also think the
facebook app-syncing occurs on launch, and never again. So if you
change anything in FB's app settings, you need to log out/clear
cache/stop for it to take in the fb android app.
Only one key worked, even though it says "hash" in the fb app settings, I think
my dev key was screwing things up. Double-confirm that your release
key is the same as the one listed in app settings.
The final secret sauce for me, was to turn off SSO and deeplinking, re-test
without anything set. Also, remove dev package from phone and
download from Play. (see: key mixups). then, I stepped back through
the configurations by first turning on SSO, testing, then turning on
the native deep linking.
Only works on real device, not emulator (unless you can get 1.9 installed on emulator, may work, did not go down that route to test)
Not sure if this matters, but it may: install app from Store/Play, not from Eclipse. Could be the key syncing thing.
I figured it out- involved doing the following:
I had to publish my app in the Play/Market.
Each time I tested, log out of FB-Android app, clear cache, and force stop. Acc. to the documentation the bookmarks are cached. I also think the facebook app-syncing occurs on launch, and never again. So if you change anything in FB's app settings, you need to log out/clear cache/stop for it to take in the fb android app.
Only one key worked, even though it says "hash" in the fb app settings, I think my dev key was screwing things up. Double-confirm that your release key is the same as the one listed in app settings.
The final secret sauce for me, was to turn off SSO and deeplinking, re-test without anything set. Also, remove dev package from phone and download from Play. (see: key mixups). then, I stepped back through the configurations by first turning on SSO, testing, then turning on the native deep linking.
Only works on real device, not emulator (unless you can get 1.9 installed on emulator, may work, did not go down that route to test)
Not sure if this matters, but it may: install app from Store/Play, not from Eclipse. Could be the key syncing thing.
Have you had a look at the troubleshooting tips for deep linking? (Sorry, have to ask.)
I'm wondering if perhaps the FB app on your device was not properly quit after the relevant setting changes.

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