Persisting a Parcelable object in Android - java

I have a class in my Android app that I've made Parcelable so that it can be passed between Activities.
I would like to be able to save this object to the filesystem. It seems that since I've already implemented Parcelable, it would make sense to pipe the output of this to the filesystem and read it back later.
Is there a correct way to do this? Or must I implement both Parcelable and Serialiazble if I want to both pass the object between Activities and also save it to the filesystem?

From http://developer.android.com/reference/android/os/Parcel.html
Parcel is not a general-purpose serialization mechanism. This class (and the corresponding Parcelable API for placing arbitrary objects into a Parcel) is designed as a high-performance IPC transport. As such, it is not appropriate to place any Parcel data in to persistent storage: changes in the underlying implementation of any of the data in the Parcel can render older data unreadable.

For this problem, I did the following:
Implemented Serializable in my object
Added a toJSON() method to convert the object to a JSON object
Used a custom JSONSerializer to write the JSON objects to a file
Added a constructor that takes a JSON object as a parameter, used by the custom JSONSerializer
It ended up being pretty simple...I can paste some sample code if needed.

Related

Parcelable and serializable in kotlin [duplicate]

Can anybody please tell why we need to serializable object for passing one activity to another activity in android? Android is following Java syntax. In java we can pass object to another class without serializable.
Thanks
In ordinary java programs passing parameters(Object type), is kind of create a new handler to the object and giving to another method (In regular words passing the reference by value).
But when it comes in android, passing object references from activity to activity, where their states have to be persisted, is a serious headache.
One way you can do is create a static object in the first activity and access from the second, though this seems to be a easiest way, there is no guarantee that the system maintains the activity in the memory. Therefore the second activity may loose the object reference.
Other way, and the mostly recommended way is serializing(Kind of flatten the object) the object and pass with the intent as extra. In android there are two ways to serialize.
Implement the java's serializable interface
Implement the android's parcelable interface
However, on the android, there is a serious performance hit that comes with using serializable, the solution is using parcelable.
You can find a pretty good tutorial and explanation on android parcelable implementation here.
We need to understand following concepts before getting to the answer:
Android uses Binder for inter-process process. It is required even for simple app because the OS and the apps run in different processes.
Marshalling:
A procedure for converting higher level application data structures into parcels for purpose of embedding into Binder transaction
Unmarshalling
A procedure for reconstructing higher-level application data-structures from parcels received though binder transactions.
You can consider Intents as higher level abstraction of Binder
Based on the documentation following is the way how intent communication occurs:
Activity A creates an Intent with an action description and passes
it to startActivity().
The Android System searches all apps for an intent filter that
matches the intent. When a match is found,
the system starts the matching activity (Activity B) by invoking
its onCreate() method and passing it the Intent.
Why Parcelable or Serializable
IPC (Inter Process Communication) requires data in Intent to be Marshalled and unMarshalled. Binder provides built-in support for marshalling many common data-types. However when we define custom object, it would impact this process and the final object received might be corrupted during the process.
When you define custom object, you need to be responsible for providing this marshalling and unmarshalling which is achieved through Parcelable and Serializable (Since comparison between these two would be another topic I won't discuss much here). Both of these provide mechanisms to perform marshalling and unmarshalling. This is the reason why you need to use Parcelable or Serializable.
Using Parcelable you write the custom code for marshalling and unmarshalling the object thereby you gain complete control over the process.
Serializable is a marker interface, which implies the user cannot marshall the data according to their requirements and its done on JVM, which doesn't give any control at your side.
Disclaimer: Description above is my understanding for the rationale behind the need for serialization based on some
documentation
There are basically two questions in your question, so let's decouple it.
Why marshall in a Parcelable instead of passing an object reference directly?
It's obvious faster and more memory efficient to reference objects rather than marshall/unmarshall them. So you shouldn't use Parcelable when you can pass the object directly.
However, there are situations where you may not have access to the object reference.
in Intent because the process that handles the Intent may not be the process that emitted the Intent (it's an inter-process communication)
in Activity lifecycle, for instance in onRestoreState(), because the whole app may have been killed by memkiller when the user wants to resume it.
everywhere else where Android frameworks requires
In IPC, why use Parcelable rather than Serializable like Java does?
That's only a performance optimization.
If We want to pass object from Activity to to Another Activity . We need to save the passing state.
//to pass :
intent.putExtra("MyClass", obj);
// to retrieve object in second Activity
getIntent().getSerializableExtra("MyClass");

Java: Save Object for Later Use

Pulling the data from the server (using SOAP methods) is slow and I would like that the program loads with the object already present. I tried the code I found here, but it raises a java.io.NotSerializableException
Now I need the data to remain intact. Is there any way to save it without modifying it?
There were other answers in that post about how to serialize the data, but I am afraid that will skew the results I get with the static object.
java.io.NotSerializableException - This happens if your class isn't implementing Serializable. Object of Serializable class will be written in file as sequence of bytes containing all information of that object.
If you don't want to use it then there are other ways to serialize object like JSON or MessagePack ... Just do research and find one that fits your needs best.
You can use a JSON serializer like Jackson to do this. Ideally the object would have relevant getters for the data you mention that you need to remain intact. Even if the data is private, you can tell Jackson to serialize it anyways using reflection.
ObjectMapper mapper = new ObjectMapper();
// You can use these options if the object doesn't have getters
// for fields that need to be saved, and the fields are private.
mapper.setVisibility(PropertyAccessor.FIELD, Visibility.ANY);
// Save the string representation somewhere
String yourObjectAsAJsonString = mapper.writeValueAsString(yourObject);
// Load the object back from the string representation
YourObject yourObjectDeserialized = mapper.readValue(yourObjectAsAJsonString, YourObject.class);
Your issue with the java.io.NotSerializableException is probably not under your control because you are receiving the object via SOAP, so you can't make it implement Serializable after the fact. Using a JSON serializer like Jackson can help you get around this problem.
I think your problem is not related to SOAP or data transfer but just Java serialization. Is your class serializable? Can you write a simple main method writing and reading your instance into a file or a ByteArrayOutputStream? See here.
If/when your object is serializable you need to separate the data reading from the deserialization part. Use a ByteArrayOutputStream to collect the data (or a temporary file for very large data) and do the deserialization when the data transfer is completed.
The overall process won't be faster and this will not solve any serialization/deserialization errors, it just allows to separate the two parts allowing you to use different threads or asynchio to better utilize the server resources.

Spring MVC - should my domain classes implement Serializable for over-the-wire transfer?

I'm trying to learn Spring Boot by implementing a simple REST API.
My understanding was that if I need to transfer an object over the wire, that object should implement Serializable.
In many examples on the net though, including official ones, domain classes that need to be transferred from server to client (or vice-versa) do not to implement Serializable.
For instance: https://spring.io/guides/gs/rest-service/
But in some cases, they do:
For instance: https://github.com/szerhusenBC/jwt-spring-security-demo/blob/master/src/main/java/org/zerhusen/security/JwtAuthenticationRequest.java
Is there a general rule of thumb on when to implement Serializable?
To update this, advice about Serializable has changed, the recommendation currently seems to be Don’t use Serializable for anything.
Using the Java serialization API means you need something in Java on the other side of the wire to deserialize the objects, so you have to control the code that deserializes as well as the code that serializes.
This typically isn't relevant for REST applications, consuming the application response is the business of someone else's code, usually outside your organization. When building a REST application it's normal to try to avoid imposing limitations on what is consuming it, picking a format that is more technology-agnostic and broadly available.
Some reasons for having an object implement java.io.Serializable would be:
so you can put it in an HttpSession
so you can pass it across a network between parts of a distributed application
so you can save it to the file system and restore it later (for instance, you could make the contents of a queue serializable and have the queue contents saved when the application shuts down, reading from the save location when the application starts to restore the queue to its state on shutdown).
In all these cases, you serialize so you can save something to a filesystem or send it across a network.
There are many ways to serialize an object. Java's object serialization is just one of them. From the official documentation:
To serialize an object means to convert its state to a byte stream
REST APIs usually send and receive JSON or XML. In that case serializing an object means converting its state to a String.
There is no direct connection between "sending an object over the wire" and implementing Serializable. The technologies you use dictate whether or not Serializable has to be implemented.
The specific examples you have mentioned do not transfer objects over the wire. From the example links I see that the controller methods return a domain object with ResponseBody annotation. Just because the return type of the method is the domain object it is not necessary that the whole object is being sent to the client. One of the handler method in Spring mvc framework internally intercepts the invocation and determines that the method return type does not translate to direct ModelAndView object. RequestResponseBoodyMethodProcessor which handles the return value of such annotated methods and uses one of the message converters to write the return object to the http response body. In the case the message converter used would be MappingJackson2HttpMessageConverter. So if are to follow the same coding style you are not required to implement Serializable for your domain objects.
Have a look at this link for the Http message converters provided by default from spring. The list is quiet extensive however not exhaustive and if requirements arise you can implement your own custom message converter to user as-well.
that's a good question when to implement Serializable interface.
these links can provides some useful contents:
Serializing java.io.Serializable instance into JSON with Spring and Jackson JSON
When and why JPA entities should implement the Serializable interface?
I sometimes wonder about this, and I think
Because Java is a open source language, and more libraries providered by third party. for tells who will serialize and deserialize the object, the java offical declare a constract interface, makes transfer easy and safety throught different library.
It's just a constract, most third-party libraries can serialize/deserialize when checking implement this constract. and jackson's jar library is not use it.
So you can deem if you use serialize/deserialize object data in your own system, and simple process, likes just serialize and response it(jackson in spring MVC), you needn't to implements it.
but if you used in other jar library, likes saving in HttpSession, or other third-party componens/library, you should(or have to) implement Serializable, otherwise the libraries will throw a exception to tell you the constract interfaced which it knows is not provide.
But they said it's a good habit and best properties that to implement the Serializable when serialize a custom class. :)
you should serialize if you are using caching for database operations.Usually the third party cache providers like (hazle cast, Jboss cache etc..) internally serialize/ de serialise objects.In that case model classes should implement Serializable to facilitate caching.

How to make an object parcelable through a generic class

I have to send and receive objects between a smartphone and a remote desktop (running Java) via Bluetooth. The smartphone and desktop both share a series of classes that constitutes the application data model.
I need to implement the Parcelable interface on the smartphone app so that when receiving an object from the desktop app, I can send it back to the main activity via a Handler. Unfortunately, this wouldn't work because it would make the classes unusable on the desktop app.
So my question is : Can I send the objects without the Parcelable interface implemented to the desktop app and then make them Parcelable through a generic class when receiving them.
Something like that :
Object orgObject = new Object();
//Make an object Parcelable
ObjectParcelable objPble = GenericClass.makeParcelable(orgObject);
//Remove the Parcelable implementation
orgObject = GenericClass.undoParcelable(objPble);
My preferred solution for this problem is serializing the object to JSON (for example, using the Gson library) and sending it as a string. Then on the other side you can deserialize the JSON to an object using your preferred library.
You need to convert the object that you would like to send to some intermediate format like json or xml for instance. Then you can send this serialized message from the android side and deserialize it on the java side, and vice versa. You can use for that a library that works the same way on android and java, for instance https://github.com/google/gson. In this way you can use same java class files, for your model in both applications.

Serialize KeyguardLock

I am writing an android application and I need to have two classes use the same KeyguardLock object but I am experiencing extreme difficulty in sharing (via serialization) that object. I have tried using the serialization stackoverflow example link but that didn't work at all. I get a "not serializable" IO exception trying to save the object. I have also tried using JSONObject.
Any ideas? Has anyone run into a similar problem?
Why are you trying to serialize it? A object can only be serialize if it implements Serializable which KeyguardLock doesn't.
If you're trying to pass it around Activities, either create a custom Application object and store it there. Or use a public static variable in a class and access it via that. The static variable is probably the better option for this.

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