This post might seem a bit strange. The thing is im experimenting with new things for my digital signage application. Im looking into making some kind of digital art (art as in paintings etc.). I am thinking on drawing some pixels in different colors on a bitmap or something (havent quite figured that one out yet). I imaging the work of art is being created in fromt of their eyes so each time you pas the screen you see some progress.
Does anyone have any tips, tricks approaches or anything else to point me in a direction. How about the algorithm, genertic seems to be a viable path to go down?
Here's a really cool project I discovered recently that might help inspire some ideas. It uses genetic programming to replicate another painting entirely out of geometrical shapes: http://rogeralsing.com/2008/12/07/genetic-programming-evolution-of-mona-lisa/
Here's what I meant with Fractals:
http://langexplr.blogspot.com/2007/06/creating-fractal-images-using-c-30.html
This is not Java tho, it's made in C#, but I'm sure you can do it in Java
Winamp visualizations are a good source of dynamic generative art.
Possibly the best if someone is willing to devote some time to learn the program.
Even if this isn't the case they could be used for inspiration.
Related
Recently I have grown great interest in apps and how they function, but I want to create one on my own. I have no experience with this and I want to know where should I start and how. I have great knowledge in java but I have no idea what to start learning. Thank you!
This is my first question so if I have mistakes please tell me and I will fix them or delete the post all together
Here's a list of some of the resources I use
https://www.udacity.com/course/android-basics-nanodegree-by-google--nd803 (Unfortunately the entire course isn't free)
https://www.edx.org/course/introduction-mobile-application-hkustx-comp107x-4 (100% free course)
https://www.edx.org/course/android-developer-capstone-project-galileox-caad005x-0 (100% free course)
https://github.com/codepath/android_guides/wiki/Home/6c236e883cc70912ccdd859173050fc147d409f1 (Because I'm lazy and don't feel like reading text walls sometimes)
http://www.vogella.com/tutorials/Android/article.html
https://www.tutorialspoint.com/android/
https://www.youtube.com/playlist?list=PL2F07DBCDCC01493A (100+ videos)
https://www.androidauthority.com/android-studio-tutorial-beginners-637572/
I'm trying to make a maths inspired background image for my computer. What I've decided to do is a visualization of the Collatz Conjecture (video for explanation of the mathematical problem and method of visualization: https://www.youtube.com/watch?v=LqKpkdRRLZw&t=224s). Now I know that there are tons of different cool high resolution images on this very topic but half of the fun in it is making it myself.
So on to the problem. The tree structure is already implemented and took a couple of hours (I'm not a great Java programmer) so what I want to do now is create the actual image. I'm in essence looking for a simple image processing package or even some image processing software that can read information from a .txt file and will let me tell it what to do with it. I want to be able to draw lines, assign widths and colors and chose background colors etc. I had thoughts of doing the entire thing in Matlab instead so if you recommend I do it there I can do that as well. Also python is an option. But to clarify the problem isn't the actual making of the tree but rather the visualization and making a pretty image. Thanks for any help.
EDIT: I just found this (http://marvinproject.sourceforge.net/en/index.html). It seems to do what I want. Is it any good?
I've an issue with drawing an image histogram. I would like to create simple image histogram with basic adjustments. The problem is if there are simple libraries/sdk that could help achieve this. The technology does not matter. I've found that matlab has a lot of image/graph processing tools but it is still kid of "inaccessible" due to the tools. Java/Javascript/python/c# would be great so that I've tagged this question.
AFAIK we can take as eg. RGB components to draw histograms and there would be great if those library would allow to adjust them and in response process the image. I think what I'm looking for is often used in every tool working with graphics.
thx
For python you have matplotlib (http://matplotlib.org/index.html) , it's quite easy and very similar to matlab
I have made a OpenGL 3D Render engine in Java that uses vbo's and such for optimization. Now I'm trying to take it further by hiding faces not seen by the user. I'm confused though, I have so far tried doing things like scan to see if blocks were adjacent. Then I decided whether to render or not. This is not working at all, the blocks don't even render now. Whats an efficient way of doing this, or does anyone know a good article to read up on?
I'm developing a desktop application using java + SWT/JFace, which I'm not very familiar. The program need to show some pictures presenting the program's progress like this.
Sorry for my poor English, I'm not sure whether it's suitable to use the word "moving", actually I mean that the diagram is changing like Flash when an event occurs. I'm considering making some flash movies to play, but it seems difficult as I need to add third-party jars and I'm not good at flash. Is there any better way to doing work like this? I need your suggestion.
Thank you and sorry for my poor English again if I made some English mistakes that troubled you :)
You can use java2d and the awt-swt bridge or there is a framework called Timing Framework which works for swt and swing.
probably you need a gif embeded in your window. java cannot paly any animations unless you have series pictures and play them one by one very soon.