Avoid apk cracked [closed] - java

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Recently I released an app into Android Market using the licensing system with the ServerManagedPolicy model.
Some days ago someone cracked the apk making it always response "Using cached license response" and allow access.
How can I avoid that in future apps? Thanks!

I agree with #Tom van der Woerdt Implement your own licensing library
I'd also refer you to check out this from Google I/O 2011:
Evading Pirates and Stopping Vampires
http://www.youtube.com/watch?v=TnSNCXR9fbY
EDIT:
The Presentation Notes from Evading Pirates and Stopping Vampires
Some basic keypoints
Modify the LVL
Implement LVL Tamper Resistance
Use obfuscation
Add reflection

There's no perfect solution. Even Apple's iOS has issues like this, but on a far smaller scale. If your app is very popular or good, it will be cracked. I'd say consider it a compliment.
Of course, using standard libraries for licensing is always a bad idea, because crackers can simply re-use their cracking tools for every application that was built using the same library. Implement your own licensing library, which will make cracking your app a lot harder.
Interesting fact: Apple's OS X App Store also has a licensing system built-in, but developers have to write their own libraries to use it. This way crackers can't crack multiple applications simultaneously, because every application has a different implementation of the licensing system.

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how does goodreads work? [closed]

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I am new to android studio and would like to make an app that is similar to Goodreads. Can someone outline the key components of making an app like this. It would also be great if I could get some kind of template that I can use. I imagine some of amount of the user information will be kept on the device while some of the other larger sets of information will be kept on a database. What would the code connecting these two parts look like and what other important parts have I missed. Thanks in advance.
Android is a big world and doesn't exist an easy way, I mean all need time to be good at something, but well is not impossible I recommend you start with the Udacity courses
Basic Level:
Developing Android Apps by Google
Android Basics: Data Storage
Android Basics: Multiscreen Apps
Android Basics: Networking
and latter star to flow important people on android world
Android expert even follow in twitter
after that, you have a basic knowledge you can start on other courses https://caster.io/ is a good choice for learn MVP MVVM and other things
also study general programming and Software Engineering : Desing Parrents, Clean Code , Clean Arquiecture, SOLID principles, Versions systems like a Git.
well that my advice for you, good luck and never stop to learn!

How to building own java framework [closed]

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i and my friends make same projects in java. We decided that create own framework. But i don't know how to follow technical way? how to customize our structure to every project? how to design template engine for example? Should we be independed from other frameworks (spring,struts,ejb etc.) ? we want to develop this structor.i am confused.can you advise me?
From my experience, if you're not rich, first thing you need is to identify a niche and have a client to pay for the first development.
After that, you'll have to develop a solution with some nice code architecture that allows you, at the same time, to deliver something nice and that can be customized for other similar clients.
Sometimes, you can even try to deal with your first client to be a partner, providing feedback and helping you getting other clients for you (sometimes, it's a win-win deal and they can help you selling your software if they have the right contacts).
At the same time, you need to have a vision of what your product can do. This mostly depends on your niche characteristics. What backend they use most? What OS? Do they want integration with any other product? Other platforms (mobile for example)?
This is not the developer job, but it's more like a marketing task to be assigned to a product manager, so my tips here are basically
build something that solves a problem for someone that can pay
learn about your niche
try to establish partnerships
find a good / experienced product manager
Good luck

Developing REST APIs using Java for IPad application [closed]

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I am currently in the process of analyzing the work of developing REST APIS for an Iphone Application using Java:
Firstly, Has anyone worked on development of REST APIs for iPad app or any other kind what is the kind of duration that requires to do it...and are there frequent changes in the REST APIs so that the project is a long one and my job is secure...or in general once you make APIS in 4-5 months maximum then that is THE END?
Are they something that a guy like me with no such experience in development of REST APIs can take up, are they in general something that only a guy with relevant experience can do?
If there are any good material on the internet about making them or anyway for me to get started with and go ahead with this:
I have just received the information that we need to develop 6-7 APIs for a start,,,any experienced guys about how much time it can take here is a sample workflow:
We have to click on Google maps..and based on longitude and lattitude we have to find a list of wholesale dealers related to our domain in that point and have to fetch them in JSON/XML Object...
Once the APIs are there, they are there and shouldn't change too often because it could break the app. So better put a lot of thought in the API design before you release it. How long it takes depends completely on the project. I can develop a REST API in a day, it could also take months, depending on the complexity.
It will take longer if you are inexperienced because you will need to do a lot of reading, especially when it comes to the architecture of the APIs. Again, impossible to say because we don't know your current skill-set. But in general: sure, if you are willing to learn you can do it, I don't see anything that would prevent you.
Lots of.. for a good framework have a look at Jersey. I also once found a good read about REST APIs in general: Link
As a conclusion, it's not necessarily only about developing the APIs, but also about the data you are trying to provide. Does that data already exist? Can you query it easily? How much logic do you still need in order to provide useful APIs? Those are the questions you should ask yourself as well.

What should a developer know before building cellphone apps? [closed]

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I want to start making cellphone apps with Android as first choice but not the only one. I have 10 years of experience with Java, C#, C++ in commercial applications and I know that many things and practices for this applications are not valid for cellphones. Where do I start reading? How do I adapt my way of thinking to this new environment as quickly as posible? I plan to make some money with it sometime in the future as an extra income or a career change maybe, who know. Any resource or advice you could recommend will be very welcome. Thanks in advance.
Just start with Android Developer site http://developer.android.com/index.html.
It contains all you need for the beginning. Also take a look onto Commonsware android books,
those are really great both for beginners and experienced programmers - http://commonsware.com/books.html.
You could start with two great books listed as reference [1] (Ableson F. et al., Unlocking Android, 2009. Manning Publications Co., ISBN 978-1-933988-67-2) and [4] (Conder S. and Darcey L., Android Wireless Application Development, 2009. Addison-Wesley, ISBN 978-0-321-62709-4) in my degree thesis. Both have an extensive walk-through of Android, which you as a developer should know. You'll get all you need from "Hello World" to deploy an actual application in the Android Market.
Android is the place to start, since you already know Java and C# and C++. You can even use native classes in Java written in C or C++ if you have some useful standard classes in your library. More on Natives you'll find in the reference book [9] (Silva V., Pro Android Games, 2009. Apress, ISBN 978-1-4302-2647-5).
The best of luck!
Only support the TOP os's which generate income. So at this moment IOS and Android.
Don't go down the path of Symbian and Java... it's dirty, and you won't like what you see down there.
What really got me going was the Hello, Views documentation. Will really get you up and running instantly.
I recently decided studying Android, and http://developer.android.com was a great resource. You should read the Application fundamentals doc first and User Interface documentations later.
There are some tutorials too.
I read the whole Application fundamentals, and that gave me a good idea of "how to program for Android" since it has its own architecture and environment. Get the idea of Activities, Services, Broadcast Receivers and Content Providers and try to adapt yourself to that structure. Then read about how Tasks work, and later go into UI.
As a subjective opinion, being Android so popular and growing, I don't think it's worth the effort to study Java ME or even C (I'd go for iPhone devel in any case with Objective-C). Android will probably give you more money and faster. Java FX might be interesting...
iPhone
Android
Samsung Bada
I would like to mention that iphone and Android communities are very much evolved and have a great developer community and resources. Samsung Bada doesnt have a good developer network nor does the SDK support many operating systems. I think it works only on Windows.
You need to first understand the mobile platform architecture, the different frameworks which the platform exposes to the programmers to develop applications.
There are emulators for you to test, however you have to have one of those devices to do a real time on-device testing.
With respect to programming, i think your experience is more than enough but one needs to come out of the frame of mind and think differently. A typical device has limited processing power, limited memory, limited screen space but the user demands beats expectations compared to desktop/enterprise software.
Lastly most important thing is the IDEA of the application. You may want to survey existing application on the stores and start thinking. You can also develop and application which would solve your problem with mobile devices and you know other users also may want such a application.

Open source java projects to get involved in? [closed]

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I've recently learned core Java and want to develop my skills further with practice of programming. Instead of starting out with my own project, i would like to follow a well documented and organized project which would help me understand the language better.
Can anyone please suggest some open source projects to get involved in ?
look at http://java-source.net/
my personal favourite open source java project is JDownloader
I would advise you go through some of the Free / Open Source Software sites that host the projects and start filtering your searches for Java projects with a high number of users / downloads, as they tend to be fairly mature and will allow you to start looking through them.
My main recommendation is Arianne (http://arianne.sourceforge.net/). It's won several awards and is quite professional. There are only two listed developers, and they seem quite friendly. Plus, it's a multi-tier video game engine, so there's plenty of fun you could get out of working on it.
Otherwise, check-out java.net, kenai.com, and sourceforge.net for more possibilities.
If you want an early project with potential, there are plenty, but it can often be the luck of the drawer with those.
Following are good places to contribute in open source projects..
Sourceforge
IBM DEV
I also Advise you to use Android (Mobile development) . You can make business apps and Mobile Apps using Android.

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