I plot a curve with JFreechart. Then the user can draw ranges by dragging the mouse. These I plot using AbstractChartAnnotation to draw a filled Path2D. So far so nice - all aligns perfectly with the curve.
When an area was already annotated the new annotation gets deleted. I use XYPlot.removeAnnotation with the new annotation.
My problem is that sometimes not only the "new" annotation gets removed, but also a second annotation elsewhere in the plot. It doesn't seem random - I kinda found annotations to the "right" side more prone to this happening.
I'm very confused what could cause this. The object that draws/deletes the new annotation is reinstated every time and only holds the current annotation - so how could the other annotation be deleted?
Would be very grateful for any hints, thanks.
As suggested I prepare a sscce example. Unfortunately it's not too short.
import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.geom.AffineTransform;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.*;
import java.util.List;
import javax.swing.JFrame;
import javax.swing.event.MouseInputListener;
import org.jfree.chart.ChartFactory;
import org.jfree.chart.ChartPanel;
import org.jfree.chart.JFreeChart;
import org.jfree.chart.annotations.AbstractXYAnnotation;
import org.jfree.chart.axis.ValueAxis;
import org.jfree.chart.plot.Plot;
import org.jfree.chart.plot.PlotOrientation;
import org.jfree.chart.plot.PlotRenderingInfo;
import org.jfree.chart.plot.XYPlot;
import org.jfree.data.time.Millisecond;
import org.jfree.data.time.TimeSeries;
import org.jfree.data.time.TimeSeriesCollection;
import org.jfree.data.time.TimeSeriesDataItem;
import org.jfree.ui.RectangleEdge;
/**
*
* #author c.ager
*/
public class IntegrationSSCE {
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
JFrame jFrame = new JFrame();
jFrame.setLayout(new BorderLayout());
jFrame.setSize(600, 400);
jFrame.setDefaultCloseOperation(jFrame.EXIT_ON_CLOSE);
TimeSeriesCollection timeSeriesCollection = new TimeSeriesCollection();
TimeSeries timeSeries = new TimeSeries("test");
for (long i = 0; i < 1000; i++) {
double val = Math.random() + 3 * Math.exp(-Math.pow(i - 300, 2) / 1000);
timeSeries.add(new Millisecond(new Date(i)), val);
}
timeSeriesCollection.addSeries(timeSeries);
JFreeChart chart = ChartFactory.createTimeSeriesChart(
null,
null, "data", timeSeriesCollection,
true, true, false);
ChartPanel chartPanel = new ChartPanel(chart);
chartPanel.removeMouseListener(chartPanel);
Set<MyAnnot> annotSet = new TreeSet<MyAnnot>();
AnnotListener list = new AnnotListener(chartPanel, annotSet, timeSeries);
chartPanel.addMouseListener(list);
chartPanel.addMouseMotionListener(list);
jFrame.add(chartPanel, BorderLayout.CENTER);
jFrame.setVisible(true);
// TODO code application logic here
}
private static class AnnotListener implements MouseInputListener {
Point2D start, end;
MyAnnot currAnnot;
final Set<MyAnnot> annotSet;
final ChartPanel myChart;
final TimeSeries timeSeries;
public AnnotListener(ChartPanel myChart, Set<MyAnnot> annotSet, TimeSeries timeSeries) {
this.myChart = myChart;
this.annotSet = annotSet;
this.timeSeries = timeSeries;
}
#Override
public void mousePressed(MouseEvent e) {
start = convertScreePoint2DataPoint(e.getPoint());
currAnnot = new MyAnnot(start, timeSeries, myChart.getChart().getXYPlot());
myChart.getChart().getXYPlot().addAnnotation(currAnnot);
}
#Override
public void mouseDragged(MouseEvent e) {
end = convertScreePoint2DataPoint(e.getPoint());
currAnnot.updateEnd(end);
}
#Override
public void mouseReleased(MouseEvent e) {
boolean test = annotSet.add(currAnnot);
if (!test) {
myChart.getChart().getXYPlot().removeAnnotation(currAnnot);
}
}
#Override
public void mouseEntered(MouseEvent e) {
}
#Override
public void mouseClicked(MouseEvent e) {
}
#Override
public void mouseExited(MouseEvent e) {
}
#Override
public void mouseMoved(MouseEvent e) {
}
protected Point2D convertScreePoint2DataPoint(Point in) {
Rectangle2D plotArea = myChart.getScreenDataArea();
XYPlot plot = (XYPlot) myChart.getChart().getPlot();
double x = plot.getDomainAxis().java2DToValue(in.getX(), plotArea, plot.getDomainAxisEdge());
double y = plot.getRangeAxis().java2DToValue(in.getY(), plotArea, plot.getRangeAxisEdge());
return new Point2D.Double(x, y);
}
}
private static class MyAnnot extends AbstractXYAnnotation implements Comparable<MyAnnot> {
Long max;
Line2D line;
final TimeSeries timeSeries;
final XYPlot plot;
final Stroke stroke = new BasicStroke(1.5f);
public MyAnnot(Point2D start, TimeSeries timeSeries, XYPlot plot) {
this.plot = plot;
this.timeSeries = timeSeries;
line = new Line2D.Double(start, start);
findMax();
}
public void updateEnd(Point2D end) {
line.setLine(line.getP1(), end);
findMax();
fireAnnotationChanged();
}
#Override
public void draw(Graphics2D gd, XYPlot xyplot, Rectangle2D rd, ValueAxis va, ValueAxis va1, int i, PlotRenderingInfo pri) {
PlotOrientation orientation = plot.getOrientation();
RectangleEdge domainEdge = Plot.resolveDomainAxisLocation(
plot.getDomainAxisLocation(), orientation);
RectangleEdge rangeEdge = Plot.resolveRangeAxisLocation(
plot.getRangeAxisLocation(), orientation);
double m02 = va.valueToJava2D(0, rd, domainEdge);
// y-axis translation
double m12 = va1.valueToJava2D(0, rd, rangeEdge);
// x-axis scale
double m00 = va.valueToJava2D(1, rd, domainEdge) - m02;
// y-axis scale
double m11 = va1.valueToJava2D(1, rd, rangeEdge) - m12;
Shape s = null;
if (orientation == PlotOrientation.HORIZONTAL) {
AffineTransform t1 = new AffineTransform(
0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
AffineTransform t2 = new AffineTransform(
m11, 0.0f, 0.0f, m00, m12, m02);
s = t1.createTransformedShape(line);
s = t2.createTransformedShape(s);
} else if (orientation == PlotOrientation.VERTICAL) {
AffineTransform t = new AffineTransform(m00, 0, 0, m11, m02, m12);
s = t.createTransformedShape(line);
}
gd.setStroke(stroke);
gd.setPaint(Color.BLUE);
gd.draw(s);
addEntity(pri, s.getBounds2D(), i, getToolTipText(), getURL());
}
#Override
public int compareTo(MyAnnot o) {
return max.compareTo(o.max);
}
private void findMax() {
max = (long) line.getP1().getX();
Point2D left, right;
if (line.getP1().getX() < line.getP2().getX()) {
left = line.getP1();
right = line.getP2();
} else {
left = line.getP2();
right = line.getP1();
}
Double maxVal = left.getY();
List<TimeSeriesDataItem> items = timeSeries.getItems();
for (Iterator<TimeSeriesDataItem> it = items.iterator(); it.hasNext();) {
TimeSeriesDataItem dataItem = it.next();
if (dataItem.getPeriod().getFirstMillisecond() < left.getX()) {
continue;
}
if (dataItem.getPeriod().getFirstMillisecond() > right.getX()) {
break;
}
double curVal = dataItem.getValue().doubleValue();
if (curVal > maxVal) {
maxVal = curVal;
max = dataItem.getPeriod().getFirstMillisecond();
}
}
}
}
}
Here is the problematic behaviour. Note that images 2 and 4 were taken while the mouse button was pressed.
select a few non-overlapping lines - no problem as it should be
I have just been looking at it in the debugger - could it be that ArrayList.remove(Object o) removes the WRONG element? Seems very unlikely to me...
You might look at the Layer to which the annotation is being added. There's an example here. Naturally, an sscce that exhibits the problem you describe would help clarify the source of the problem.
Addendum: One potential problem is that your implementation of Comparable is not consistent with equals(), as the latter relies (implicitly) on the super-class implementation. A consistent implementation is required for use with a sorted Set such as TreeSet. You'll need to override hashCode(), too. Class Value is an example.
Related
I have the following chart:
The chart is dynamic and has the capability of make zoom in and zoom out.
I want to put an icon that is created as:
BufferedImage triangleIcon = null;
try {
triangleIcon = ImageIO.read(getClass().getClassLoader().getResource("Resources/Imagenes/triangulo.png"));
} catch (IOException e) {
}
And can be placed in any point as:
xyannotation = new XYImageAnnotation(XValue, YValue, triangleIcon);
this.xyplot.addAnnotation(xyannotation);
I want to put this icon at any Y value but always next to the left side of the chart, without taking into account the zoom. Something like:
Is it possible?
I looks like you want to annotate "one side of the…chart, ignoring the value of the X axis". Ordinarily, such annotations specify both coordinates in data space. One approach is a custom annotation that extends the abstract parent, AbstractXYAnnotation. Override draw() to transform the vertical data coordinate to the corresponding screen coordinate, while pinning the horizontal screen coordinate to the dataArea of the plot. Pan and zoom to see the effect.
AffineTransform at = new AffineTransform();
…
#Override
public void draw(…) {
RectangleEdge rangeEdge = plot.getRangeAxisEdge();
double y = rangeAxis.valueToJava2D(yValue, dataArea, rangeEdge);
at.setToIdentity();
at.translate(dataArea.getX() + 1, y);
…
}
Example code:
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics2D;
import java.awt.Polygon;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import javax.swing.JFrame;
import org.jfree.chart.ChartFactory;
import org.jfree.chart.ChartPanel;
import org.jfree.chart.JFreeChart;
import org.jfree.chart.annotations.AbstractXYAnnotation;
import org.jfree.chart.axis.ValueAxis;
import org.jfree.chart.plot.PlotRenderingInfo;
import org.jfree.chart.plot.XYPlot;
import org.jfree.chart.ui.RectangleEdge;
import org.jfree.data.xy.XYDataset;
import org.jfree.data.xy.XYSeries;
import org.jfree.data.xy.XYSeriesCollection;
/**
* #see https://stackoverflow.com/q/72311226/230513
* #see https://stackoverflow.com/q/71780485/230513
*/
public class XYShapeTest {
private static final int N = 18_000;
private static final int SIZE = 16;
private final Shape pointer = createPolygon(SIZE);
private static class AxisAnnotation extends AbstractXYAnnotation {
private final AffineTransform at = new AffineTransform();
private final Stroke stroke = new BasicStroke(4f);
private final Shape shape;
private final double yValue;
public AxisAnnotation(Shape shape, double y) {
this.shape = shape;
this.yValue = y;
}
#Override
public void draw(Graphics2D g2, XYPlot plot, Rectangle2D dataArea,
ValueAxis domainAxis, ValueAxis rangeAxis,
int rendererIndex, PlotRenderingInfo info) {
RectangleEdge rangeEdge = plot.getRangeAxisEdge();
double y = rangeAxis.valueToJava2D(yValue, dataArea, rangeEdge);
at.setToIdentity();
at.translate(dataArea.getX() + 1, y);
g2.setStroke(stroke);
g2.setPaint(Color.BLACK);
g2.draw(at.createTransformedShape(shape));
}
}
private Shape createPolygon(int size) {
Polygon p = new Polygon();
p.addPoint(0, 0);
p.addPoint(0, 1);
p.addPoint(2, 0);
p.addPoint(0, -1);
AffineTransform at = new AffineTransform();
at.scale(size, size);
return at.createTransformedShape(p);
}
private XYDataset createDataset() {
XYSeries series = new XYSeries("Series");
for (int i = 0; i <= N; i += 1_000) {
series.add(i / 1_000, i);
}
return new XYSeriesCollection(series);
}
private JFreeChart createChart(final XYDataset dataset) {
JFreeChart chart = ChartFactory.createXYLineChart("Test", "X", "Y", dataset);
XYPlot plot = (XYPlot) chart.getPlot();
plot.setDomainPannable(true);
plot.setRangePannable(true);
plot.addAnnotation(new AxisAnnotation(pointer, 9_000));
return chart;
}
private void display() {
JFrame f = new JFrame("XYShapeTest");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(new ChartPanel(createChart(createDataset())) {
#Override
public Dimension getPreferredSize() {
return new Dimension(600, 300);
}
});
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
}
public static void main(String[] args) {
EventQueue.invokeLater(new XYShapeTest()::display);
}
}
Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed last year.
Improve this question
Step 1: Task
Okay so I'm trying to replicate this in a jframe.
https://codepen.io/allanpope/pen/LVWYYd
Problem:
I have a loading screen and over the course of 5 seconds I'm moving dots from a circle to an image. Just like the codepen. Except the problem is I'm not sure how to animate it correctly. JAVA
My Idea was to make an animate function like Move.to(Dot,Duration)
One problem I'm having is that when using decimals the dots wont be in the exact place, and some wont move at all. I'm just not sure how to make this animate function and how to end it. If anyone could help me that would be epic. My code is down below. And if someone could tell me how I could do a Bezier curve animation would also be cool
If anyone wantes to test my code and tell me whats wrong that would be epic.
So first I have a function to make the circle positions
package loadingScreen;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import javax.imageio.ImageIO;
public class LoadTree {
static BufferedImage tree;
static int radius =300;
public static List<Dot> dots = new ArrayList<Dot>();
public static void make() {
File e = new File("assets/tree.png");
try {
tree = ImageIO.read(e);
} catch (IOException e1) {
e1.printStackTrace();
}
for(int x = 0; x<tree.getWidth();x+=1) {
for(int y = 0; y<tree.getWidth();y+=1) {
int clr = tree.getRGB(x, y);
if(clr==0) {
}else {
int i =(y)*300+x;
int a = (i / 4) % 300;
int b = (int) Math.floor(Math.floor(i / 300) / 4);
if (( a % ((1)) == 0) && (b % ((1)) == 0)) {
double p = (double) Math.random();
int circleX = (int) (MyFrame.width/2+ radius * Math.cos(2 * Math.PI * p));
int circleY = (int) (MyFrame.height/2 + radius * Math.sin(2 * Math.PI * p));
Dot dot = new Dot(circleX, circleY, clr,
MyFrame.width/2+x-150, MyFrame.height/2+y-150,circleX,circleY);
dots.add(dot);
}
}
}
}
}
}
Here is the dot class
package loadingScreen;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
public class Dot {
public int imageY;
public int imageX;
public int color;
public double y;
public double x;
public int circleX;
public int circleY;
public Dot(int x, int y, int color, int imageX, int imageY, int circleX, int circleY){
this.x = x;
this.y = y;
this.color = color;
this.imageX = imageX;
this.imageY = imageY;
this.circleX = circleX;
this.circleY = circleY;
}
public void paint(Graphics g){
Graphics2D g2d = (Graphics2D)g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
Color c = new Color(color);
g2d.setColor(c);
g2d.fillRect((int)x,(int) y, 1, 1);
}
}
Here is the Jpanel
package loadingScreen;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JPanel;
import javax.swing.Timer;
import loadingScreen.animate.Move;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.net.URL;
public class MyPanel extends JPanel implements ActionListener{
Image background;
Timer timer;
MyPanel(){
timer = new Timer(0,this);
timer.start();
File e = new File("assets/background.png");
try {
background = ImageIO.read(e);
} catch (IOException e1) {
e1.printStackTrace();
}
}
public void paint(Graphics g) {
super.paint(g);
Graphics2D g2d = (Graphics2D) g;
//g2d.drawImage(background, 0, 0, MyFrame.width,MyFrame.height,null);
LoadTree.dots.forEach(dot ->{
dot.paint(g);
});
}
#Override
public void actionPerformed(ActionEvent e) {
LoadTree.dots.forEach(dot ->{
Move.to(dot, 1000, 0);
//get slope
});
repaint();
//System.out.println(LoadTree.dots.size());
}
}
And here is the Jframe
package loadingScreen;
import javax.swing.JFrame;
public class MyFrame extends JFrame{
MyPanel panel;
public static int width = 1080;
public static int height = 720;
MyFrame(){
panel = new MyPanel();
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.add(panel);
this.setSize(width, height);
this.setLocationRelativeTo(null);
this.setVisible(true);
}
}
You are in for a massive deep dive. Animation, good animation, animation you don't notice, is really, really hard to achieve and is a very complex subject.
You've kind of started in the right direction. You need some kind of "ticker" to tell you when the animation should update, but it kind of falls apart after that.
The first thing you want to do is move away from the concept of "linear progression". That is, on each "tick", the object is moved by a specific delta value. This doesn't produce good animation and can fall apart really quickly when you want to change the speed or duration of the animation.
A better solution is to start with a "duration based progress". This is, basically, the animation will run over a fixed period of time and on each tick of the animation, you calculate the new "state" of the object based on the amount of time which has passed and the amount of time remaining.
This has the benefit of "normalising" the timeline. That is, the animation occurs between 0-1. From this it becomes incredibly easy to calculate where a object should be along that time line. Want to make it faster or slower? Change the duration, the rest is taken care for you!
To start with, figure out how to move one dot from one point to another, if you can move one, you can move a thousand.
Duration base animation engine...
Play close attention to:
The Utilities class
The DurationAnimationEngine
The engine is backed by a Swing Timer, so it's safe to use within Swing. It's whole purpose to run (as fast as it safely can) for a specified period of time and produce "ticks" with the amount of progression has occurred (remember, normalised time)
The following is basic implementation of the animation. A lot of the "work" happens in the mouseClicked event, as it starts the engine. When the engine ticks the dots are updated. Each dot is wrapped in AnimatableDot which has a "from" and "to" point, it then, based on the normalised time, calculates it's new position and then a paint pass is executed
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Point2D;
import java.time.Duration;
import java.time.Instant;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class DurationTest {
public static void main(String[] args) {
new DurationTest();
}
public DurationTest() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
JFrame frame = new JFrame();
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class Utilities {
public static Point2D pointOnCircle(double degress, double radius) {
double rads = Math.toRadians(degress - 90); // 0 becomes the top
double xPosy = Math.round((Math.cos(rads) * radius));
double yPosy = Math.round((Math.sin(rads) * radius));
return new Point2D.Double(radius + xPosy, radius + yPosy);
}
public static Point2D pointOnCircle(double xOffset, double yOffset, double degress, double radius) {
Point2D poc = pointOnCircle(degress, radius);
return new Point2D.Double(xOffset + poc.getX(), yOffset + poc.getY());
}
}
public class TestPane extends JPanel {
private List<AnimatedDot> dots = new ArrayList<>(128);
private Duration duration = Duration.ofSeconds(5);
private DurationAnimationEngine engine;
private List<Color> colors = Arrays.asList(new Color[]{
Color.RED,
Color.BLUE,
Color.CYAN,
Color.GRAY,
Color.GREEN,
Color.LIGHT_GRAY,
Color.MAGENTA,
Color.PINK,
Color.WHITE,
Color.YELLOW
});
public TestPane() {
Random rnd = new Random();
setBackground(Color.BLACK);
for (int index = 0; index < 100; index++) {
double fromAngle = 360.0 * rnd.nextDouble();
double toAngle = fromAngle + 180.0;
Collections.shuffle(colors);
Color color = colors.get(0);
dots.add(new AnimatedDot(
Utilities.pointOnCircle(fromAngle, 150),
Utilities.pointOnCircle(toAngle, 150),
color, 2));
}
addMouseListener(new MouseAdapter() {
#Override
public void mouseClicked(MouseEvent e) {
if (engine != null) {
engine.stop();
engine = null;
// Reset poisitions
for (AnimatedDot dot : dots) {
dot.move(0);
}
repaint();
return;
}
engine = new DurationAnimationEngine(duration, new DurationAnimationEngine.Tickable() {
#Override
public void animationDidTick(double progress) {
for (AnimatedDot dot : dots) {
dot.move(progress);
}
repaint();
}
});
engine.start();
}
});
}
#Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON
);
int xOffset = (getWidth() - 300) / 2;
int yOffset = (getWidth() - 300) / 2;
g2d.translate(xOffset, yOffset);
g2d.setColor(Color.DARK_GRAY);
g2d.drawOval(0, 0, 300, 300);
for (AnimatedDot dot : dots) {
dot.paint(g2d);
}
g2d.dispose();
}
}
public class DurationAnimationEngine {
public interface Tickable {
public void animationDidTick(double progress);
}
private Duration duration;
private Instant timeStarted;
private Timer timer;
private Tickable tickable;
public DurationAnimationEngine(Duration duration, Tickable tickable) {
this.duration = duration;
this.tickable = tickable;
}
public void start() {
// You could create the timer lazierly and restarted it as needed
if (timer != null) {
return;
}
timer = new Timer(5, new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
if (timeStarted == null) {
timeStarted = Instant.now();
}
Duration runtime = Duration.between(timeStarted, Instant.now());
double progress = Math.min(1.0, runtime.toMillis() / (double) duration.toMillis());
tickable.animationDidTick(progress);
if (progress >= 1.0) {
stop();
}
}
});
timer.start();
}
public void stop() {
if (timer == null) {
return;
}
timer.stop();
timer = null;
}
}
public class AnimatedDot {
private Dot dot;
private Point2D from;
private Point2D to;
public AnimatedDot(Point2D from, Point2D to, Color color, int radius) {
dot = new Dot(from.getX(), from.getY(), color, radius);
this.from = from;
this.to = to;
}
public void paint(Graphics2D g) {
dot.paint(g);
}
public void move(double progress) {
Point2D pointAt = pointAt(progress);
dot.setLocation(pointAt);
}
public Point2D getFrom() {
return from;
}
public Point2D getTo() {
return to;
}
protected double getFromX() {
return getFrom().getX();
}
protected double getFromY() {
return getFrom().getY();
}
public Double getXDistance() {
return getTo().getX() - getFrom().getX();
}
public Double getYDistance() {
return getTo().getY() - getFrom().getY();
}
protected Point2D pointAt(double progress) {
double xDistance = getXDistance();
double yDistance = getYDistance();
double xValue = Math.round(xDistance * progress);
double yValue = Math.round(yDistance * progress);
xValue += getFromX();
yValue += getFromY();
return new Point2D.Double(xValue, yValue);
}
}
public class Dot {
private Color color;
private double y;
private double x;
private int radius;
private Ellipse2D dot;
public Dot(double x, double y, Color color, int radius) {
this.x = x;
this.y = y;
this.color = color;
this.radius = radius;
dot = new Ellipse2D.Double(0, 0, radius * 2, radius * 2);
}
public void setLocation(Point2D point) {
setLocation(point.getX(), point.getY());
}
public void setLocation(double x, double y) {
this.x = x;
this.y = y;
}
public void paint(Graphics2D g) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(color);
g2d.translate(x - radius, y - radius);
g2d.fill(dot);
g2d.dispose();
}
}
}
Okay, so when we run it, we get...
😮 ... Hmmm, I'd like to say that that was expected, but once I saw it, it was obvious what had gone wrong.
All the dots are moving at the same speed over the same time range!
So, what's the answer. Well, actually a few...
We could change the duration of each dot so that they have an individual duration. This would "randomise" the movement, but I'm not sure it would generate the exact same effect, as they'd be moving at different speeds
We could randomise the start time of the dots, so they started at different times, allowing them all to have the same duration (or even a randomised duration)
We could move only a small subset of the dots, but this would mean that you'd probably end up waiting for the current subset to finish before the next one started
A combination of 2 & 3
Individualised, randomised duration...
Okay, for simplicity (and my sanity), I'm actually going to start with 1. Each dot will have it's own, randomised duration. This means that each dot will be moving at a different speed though.
Pay close attention to LinearAnimationEngine and the AnimatedDot#move method.
This should look familiar, it's basically the same animation logic as before, just isolated for the dot itself
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Point2D;
import java.time.Duration;
import java.time.Instant;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class RandomIndividualDuration {
public static void main(String[] args) {
new RandomIndividualDuration();
}
public RandomIndividualDuration() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
JFrame frame = new JFrame();
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class Utilities {
public static Point2D pointOnCircle(double degress, double radius) {
double rads = Math.toRadians(degress - 90); // 0 becomes the top
double xPosy = Math.round((Math.cos(rads) * radius));
double yPosy = Math.round((Math.sin(rads) * radius));
return new Point2D.Double(radius + xPosy, radius + yPosy);
}
public static Point2D pointOnCircle(double xOffset, double yOffset, double degress, double radius) {
Point2D poc = pointOnCircle(degress, radius);
return new Point2D.Double(xOffset + poc.getX(), yOffset + poc.getY());
}
}
public class DurationRange {
private Duration from;
private Duration to;
public DurationRange(Duration from, Duration to) {
this.from = from;
this.to = to;
}
public Duration getFrom() {
return from;
}
public Duration getTo() {
return to;
}
public Duration getDistance() {
return Duration.ofNanos(getTo().toNanos() - getFrom().toNanos());
}
public Duration valueAt(double progress) {
Duration distance = getDistance();
long value = (long) Math.round((double) distance.toNanos() * progress);
value += getFrom().getNano();
return Duration.ofNanos(value);
}
}
public class TestPane extends JPanel {
private List<AnimatedDot> dots = new ArrayList<>(128);
private Duration duration = Duration.ofSeconds(5);
private LinearAnimationEngine engine;
private List<Color> colors = Arrays.asList(new Color[]{
Color.RED,
Color.BLUE,
Color.CYAN,
Color.GRAY,
Color.GREEN,
Color.LIGHT_GRAY,
Color.MAGENTA,
Color.PINK,
Color.WHITE,
Color.YELLOW
});
public TestPane() {
Random rnd = new Random();
setBackground(Color.BLACK);
DurationRange range = new DurationRange(Duration.ofSeconds(1), Duration.ofSeconds(5));
for (int index = 0; index < 100; index++) {
double fromAngle = 360.0 * rnd.nextDouble();
double toAngle = fromAngle + 180.0;
Collections.shuffle(colors);
Color color = colors.get(0);
Duration duration = range.valueAt(rnd.nextDouble());
dots.add(new AnimatedDot(
Utilities.pointOnCircle(fromAngle, 150),
Utilities.pointOnCircle(toAngle, 150),
color, 2, duration));
}
addMouseListener(new MouseAdapter() {
#Override
public void mouseClicked(MouseEvent e) {
if (engine != null) {
engine.stop();
engine = null;
reset();
return;
}
System.out.println("Go");
List<AnimatedDot> avaliableDots = new ArrayList<>(120);
avaliableDots.addAll(dots);
engine = new LinearAnimationEngine(new LinearAnimationEngine.Tickable() {
#Override
public void animationDidTick() {
List<AnimatedDot> completed = new ArrayList<>(128);
// Reset poisitions
for (AnimatedDot dot : avaliableDots) {
if (!dot.move()) {
completed.add(dot);
}
}
avaliableDots.removeAll(completed);
repaint();
if (avaliableDots.isEmpty()) {
engine.stop();
engine = null;
reset();
}
}
});
engine.start();
}
});
}
protected void reset() {
for (AnimatedDot dot : dots) {
dot.reset();
}
}
#Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setRenderingHint(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON
);
int xOffset = (getWidth() - 300) / 2;
int yOffset = (getWidth() - 300) / 2;
g2d.translate(xOffset, yOffset);
g2d.setColor(Color.DARK_GRAY);
g2d.drawOval(0, 0, 300, 300);
for (AnimatedDot dot : dots) {
dot.paint(g2d);
}
g2d.dispose();
}
}
public class LinearAnimationEngine {
public interface Tickable {
public void animationDidTick();
}
private Tickable tickable;
private Timer timer;
public LinearAnimationEngine(Tickable tickable) {
this.tickable = tickable;
}
public void start() {
// You could create the timer lazierly and restarted it as needed
if (timer != null) {
return;
}
timer = new Timer(5, new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
tickable.animationDidTick();
}
});
timer.start();
}
public void stop() {
if (timer == null) {
return;
}
timer.stop();
timer = null;
}
}
public class AnimatedDot {
private Dot dot;
private Point2D from;
private Point2D to;
private Duration duration;
private Instant timeStarted;
public AnimatedDot(Point2D from, Point2D to, Color color, int radius, Duration duration) {
dot = new Dot(from.getX(), from.getY(), color, radius);
this.from = from;
this.to = to;
this.duration = duration;
}
public void paint(Graphics2D g) {
dot.paint(g);
}
public void reset() {
Point2D futureFrom = to;
to = from;
from = futureFrom;
timeStarted = null;
}
public boolean move() {
if (timeStarted == null) {
timeStarted = Instant.now();
}
Duration runtime = Duration.between(timeStarted, Instant.now());
double progress = Math.min(1.0, runtime.toMillis() / (double) duration.toMillis());
Point2D pointAt = pointAt(progress);
dot.setLocation(pointAt);
return progress < 1.0;
}
public Point2D getFrom() {
return from;
}
public Point2D getTo() {
return to;
}
protected double getFromX() {
return getFrom().getX();
}
protected double getFromY() {
return getFrom().getY();
}
public Double getXDistance() {
return getTo().getX() - getFrom().getX();
}
public Double getYDistance() {
return getTo().getY() - getFrom().getY();
}
protected Point2D pointAt(double progress) {
double xDistance = getXDistance();
double yDistance = getYDistance();
double xValue = Math.round(xDistance * progress);
double yValue = Math.round(yDistance * progress);
xValue += getFromX();
yValue += getFromY();
return new Point2D.Double(xValue, yValue);
}
}
public class Dot {
private Color color;
private double y;
private double x;
private int radius;
private Ellipse2D dot;
public Dot(double x, double y, Color color, int radius) {
this.x = x;
this.y = y;
this.color = color;
this.radius = radius;
dot = new Ellipse2D.Double(0, 0, radius * 2, radius * 2);
}
public void setLocation(Point2D point) {
setLocation(point.getX(), point.getY());
}
public void setLocation(double x, double y) {
this.x = x;
this.y = y;
}
public void paint(Graphics2D g) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(color);
g2d.translate(x - radius, y - radius);
g2d.fill(dot);
g2d.dispose();
}
}
}
Now, when we run it we get...
Well, at least it's now more "randomised", and this is where I think points 2 & 3 might be a better mix.
But they're not rebounding?!
Ah, well, actually, click the second example again! The dots will move from the current position (the original to point) and back to their original from point. Soooo, conceptually, it's doable.
But they don't from a nice picture when I click it!
😐 ... So the above examples demonstrate how to animate a object from point A to point B over a specified duration, forming the picture is just changing the target destination (assuming you know what it was to start with). Based on my observations, a moving dot is first allowed to move to its current "end" position before moving to the final picture position, as trying to calculate a curving path would make me 🤯.
What's missing...
Yes, there's something missing, you probably can't see it, but it really stands out for me.
Each dot starts out slowly, speeds up and then decelerates into position. This is known as "easement" (or, in this case, ease-in/ease-out) and it's not the simplest thing in the world to implement. If you're really interested, take a look at How can I implement easing functions with a thread
Now, what is the actual answer to your question? Unless you're completely crazy (and I am), don't try to roll this kind of thing yourself, unless you have a very specific reason for doing so. Instead, make use one of the other ready made engines, for example:
universal-tween-engine
timingframework
Much of the concepts used above are taken from my animation playground source, Super Simple Swing Animation Framework. This is where I do a lot of my playing around and experimentation
This is one of those questions that has you digging deeper and trying to figure out what you could actually achieve, to that end BounceImagePixel is an accumulation of much tinkering to see "where this could go"
I'm attempting to determine if one four sided shape is above another one, and returning the ratio of the amount that is uncovered. My definition of "uncovered" is if there is no other shape above the one being examined on the y-axis, and if there is how much they are intersecting on the x-axis.
Example:
In the above image, the desired output should be 0.6363. Out of the 110 pixels, 70 are intersecting with the object above it, and 70/110=0.6363
Another Example:
In this example the desired output would be 0.3636.
What I have attempted so far is that I am starting with double out = 1; and then if the y-axis of shape 2 is less than shape 1, I subtract the amount the two shapes intersect on the x axis from the ratio with some variant of out-=(c.getX2()-b.getX2())/Math.abs(c.getX1()-c.getX2());
However, this doesn't seem to be working, and my attempts at correcting the code seem to just be adding more and more unnecessary complexity. I assume there is a much easier way to do what I'm trying to do, but I'm not great with geometry.
c is the current shape being examined, and b is the one it is being compared to.
if(((b.getX2() < c.getX2()) && (b.getX2()>c.getX1()))||((b.getX2()>c.getX2())&&(b.getX2()<c.getX1()))||((b.getX1()>c.getX2())&&(b.getX1()<c.getX1()))) {
if(b.getY2() < c.getY2()) {
if((b.getX2() < c.getX2()) && (b.getX2()>c.getX1())) {
out-= (c.getX2()-b.getX2())/Math.abs(c.getX1()-c.getX2());
}
if(((b.getX2()>c.getX2())&&(b.getX2()<c.getX1()))) {
out-=(b.getX2()-c.getX2())/Math.abs(c.getX1()-c.getX2());
}
if(((b.getX1()>c.getX2())&&(b.getX1()<c.getX1()))) {
out-=(c.getX2()-b.getX2())/Math.abs(c.getX1()-c.getX2());
}
}
}
I think your approach is way to complicated, and you might just have got lost in all the different possible conditions and configurations.
If I understood you correctly, then the simplest solution would be to base the computations on the minimum and maximum X-values of both shapes.
Side note:
You did not say what type your "shape" objects b and c are. From the methods that you are calling, they might be a java.awt.geom.Line2D objects, but these are not really "four sided". In any case, you can compute the minimum and maximum values as
double bMinX = Math.min(b.getX1(), b.getX2());
double bMaxX = Math.max(b.getX1(), b.getX2());
double cMinX = Math.min(c.getX1(), c.getX2());
double cMaxX = Math.max(c.getX1(), c.getX2());
In the program below, I'm using actual Shape objects and call the getBounds2D method to obtain the bounding boxes, which offer these min/max values conveniently. But you can also do this manually.
When you have these minimum/maxmimum values, you can rule out the cases where an object is either entirely left or entirely right of the other object. If this is not the case, they are overlapping. In this case, you can compute the minimum and maximum of the overlap, and then divide this by the width of the object in question.
Here is a program where a example objects are created based on the coordinates you gave in the question. You can drag around the objects with the mouse. The overlap is painted and its value is printed.
The computation takes place in the computeOverlap method.
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.geom.Path2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class ShapeOverlap
{
public static void main(String[] args) throws IOException
{
SwingUtilities.invokeLater(() -> createAndShowGUI());
}
private static void createAndShowGUI()
{
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.getContentPane().add(new ShapeOverlapPanel());
f.setSize(900,500);
f.setLocationRelativeTo(null);
f.setVisible(true);
}
}
class ShapeOverlapPanel extends JPanel
implements MouseListener, MouseMotionListener
{
private final List<Point2D> points0;
private final List<Point2D> points1;
private final List<Point2D> draggedPoints;
private Point previousMousePosition;
ShapeOverlapPanel()
{
points0 = new ArrayList<Point2D>();
points0.add(new Point2D.Double(160, 200));
points0.add(new Point2D.Double(180, 200));
points0.add(new Point2D.Double(270, 260));
points0.add(new Point2D.Double(250, 260));
points1 = new ArrayList<Point2D>();
points1.add(new Point2D.Double(200, 280));
points1.add(new Point2D.Double(220, 280));
points1.add(new Point2D.Double(310, 340));
points1.add(new Point2D.Double(290, 340));
draggedPoints = new ArrayList<Point2D>();
addMouseListener(this);
addMouseMotionListener(this);
}
#Override
protected void paintComponent(Graphics gr)
{
super.paintComponent(gr);
Graphics2D g = (Graphics2D)gr;
g.setRenderingHint(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g.setColor(Color.WHITE);
g.fillRect(0, 0, getWidth(), getHeight());
Shape s0 = createShape(points0);
Shape s1 = createShape(points1);
g.setColor(Color.RED);
g.fill(s0);
g.setColor(Color.BLUE);
g.fill(s1);
g.setColor(Color.GRAY);
drawOverlap(g, s0, s1);
double overlap = computeOverlap(s0, s1);
g.drawString("Overlap of red from blue: "+overlap, 10, 20);
}
private static double computeOverlap(Shape s0, Shape s1)
{
Rectangle2D b0 = s0.getBounds2D();
Rectangle2D b1 = s1.getBounds2D();
if (b0.getMaxX() < b1.getMinX())
{
System.out.println("Shape 0 is left of shape 1");
return Double.NaN;
}
if (b0.getMinX() > b1.getMaxX())
{
System.out.println("Shape 0 is right of shape 1");
return Double.NaN;
}
double overlapMinX = Math.max(b0.getMinX(), b1.getMinX());
double overlapMaxX = Math.min(b0.getMaxX(), b1.getMaxX());
double overlapSize = overlapMaxX - overlapMinX;
double relativeOverlap = overlapSize / b0.getWidth();
return relativeOverlap;
}
private void drawOverlap(Graphics2D g, Shape s0, Shape s1)
{
Rectangle2D b0 = s0.getBounds2D();
Rectangle2D b1 = s1.getBounds2D();
if (b0.getMaxX() < b1.getMinX())
{
return;
}
if (b0.getMinX() > b1.getMaxX())
{
return;
}
double overlapMinX = Math.max(b0.getMinX(), b1.getMinX());
double overlapMaxX = Math.min(b0.getMaxX(), b1.getMaxX());
g.drawLine((int)overlapMinX, 0, (int)overlapMinX, getHeight());
g.drawLine((int)overlapMaxX, 0, (int)overlapMaxX, getHeight());
}
private static Shape createShape(Iterable<? extends Point2D> points)
{
Path2D path = new Path2D.Double();
boolean first = true;
for (Point2D p : points)
{
if (first)
{
path.moveTo(p.getX(), p.getY());
first = false;
}
else
{
path.lineTo(p.getX(), p.getY());
}
}
path.closePath();
return path;
}
#Override
public void mouseDragged(MouseEvent e)
{
int dx = e.getX() - previousMousePosition.x;
int dy = e.getY() - previousMousePosition.y;
for (Point2D p : draggedPoints)
{
p.setLocation(p.getX() + dx, p.getY() + dy);
}
repaint();
previousMousePosition = e.getPoint();
}
#Override
public void mouseMoved(MouseEvent e)
{
}
#Override
public void mouseClicked(MouseEvent e)
{
}
#Override
public void mousePressed(MouseEvent e)
{
draggedPoints.clear();
Shape s0 = createShape(points0);
Shape s1 = createShape(points1);
if (s0.contains(e.getPoint()))
{
draggedPoints.addAll(points0);
}
else if (s1.contains(e.getPoint()))
{
draggedPoints.addAll(points1);
}
previousMousePosition = e.getPoint();
}
#Override
public void mouseReleased(MouseEvent e)
{
draggedPoints.clear();
}
#Override
public void mouseEntered(MouseEvent e)
{
}
#Override
public void mouseExited(MouseEvent e)
{
}
}
Closed. This question needs debugging details. It is not currently accepting answers.
Edit the question to include desired behavior, a specific problem or error, and the shortest code necessary to reproduce the problem. This will help others answer the question.
Closed 6 years ago.
Improve this question
easy question:
I draw more than one Rectangel2D (or other shapes) in one JPane with overlapping.
I want to select the one on the top by click the overlapping area and do something, e.g. change color or drag.
But I can't select the one which I want.
The order of the Shapes is not under control.
I find a method setComponentZOrder, but that is for component not for Rectangel2D.
I think this is a typical question, but I can't find the answer.
The order that a Shape such as a Rectangle2D are drawn is determined by the order that they are held in whatever collection holds them as this collection is iterated through in your JComponent's (such as a JPanel's) painting method. Thus the last items in the collection, be it an array or ArrayList or LinkedList, is drawn on top.
So if you want to get the top Shape on mouse press or click, then the key will be to iterate through the same collection backwards, getting the first Shape that contains(Point p) the mouse Point location. That's it.
For example, please look at my code here which does just his in this method which is called from the MouseListener (actually MouseAdapater):
public Shape getShapeAtPoint(Point p) {
Shape shapeAtPoint = null;
for (int i = shapeList.size() - 1; i >= 0; i--) {
if (shapeList.get(i).contains(p)) {
return shapeList.get(i);
}
}
return shapeAtPoint;
}
For example:
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.AffineTransform;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Path2D;
import java.awt.geom.Rectangle2D;
import java.awt.geom.RoundRectangle2D;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import javax.swing.*;
#SuppressWarnings("serial")
public class RandomShapes extends JPanel {
private static final Stroke STROKE = new BasicStroke(4f);
private static final int PREF_W = 800;
private static final int PREF_H = 650;
private static final int SHAPE_COUNT = 30;
private static final int SHAPE_WIDTH = 100;
private static final int SHAPE_HEIGHT = SHAPE_WIDTH;
private List<Path2D> paths = new ArrayList<>();
private Map<Path2D, Color> colorMap = new HashMap<>();
private Random random = new Random();
public RandomShapes() {
for (int i = 0; i < SHAPE_COUNT; i++) {
Shape shape = createRandomShape(i);
Path2D path = new Path2D.Double(shape);
paths.add(path);
colorMap.put(path, createRandomColor());
}
MyMouse myMouse = new MyMouse();
addMouseListener(myMouse);
addMouseMotionListener(myMouse);
}
private class MyMouse extends MouseAdapter {
private Path2D selectedPath = null;
private Point p1;
#Override
public void mousePressed(MouseEvent e) {
if (e.getButton() != MouseEvent.BUTTON1) {
return;
}
for (int i = paths.size() - 1; i >= 0; i--) {
Path2D path = paths.get(i);
if (path.contains(e.getPoint())) {
selectedPath = path;
p1 = e.getPoint();
paths.remove(selectedPath);
paths.add(selectedPath);
repaint();
break;
}
}
}
private void movePath(MouseEvent e) {
Point p2 = e.getPoint();
int tx = p2.x - p1.x;
int ty = p2.y - p1.y;
p1 = p2;
AffineTransform at = AffineTransform.getTranslateInstance(tx, ty);
selectedPath.transform(at);
repaint();
}
#Override
public void mouseDragged(MouseEvent e) {
if (selectedPath != null) {
movePath(e);
}
}
#Override
public void mouseReleased(MouseEvent e) {
if (selectedPath != null) {
movePath(e);
}
selectedPath = null;
}
}
private Color createRandomColor() {
float min = 0.2f;
float h = random.nextFloat();
float s = min * random.nextFloat() + (1f - min);
float b = min * random.nextFloat() + (1f - min);
return Color.getHSBColor(h, s, b);
}
private Shape createRandomShape(int i) {
Dimension size = getPreferredSize();
int x = random.nextInt(size.width - SHAPE_WIDTH);
int y = random.nextInt(size.height - SHAPE_HEIGHT);
switch (i % 3) {
case 0:
return new Ellipse2D.Double(x, y, SHAPE_WIDTH, SHAPE_HEIGHT);
case 1:
return new Rectangle2D.Double(x, y, SHAPE_WIDTH, SHAPE_HEIGHT);
case 2:
return new RoundRectangle2D.Double(x, y, SHAPE_WIDTH, SHAPE_HEIGHT, 15, 15);
default:
break;
}
return null;
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setStroke(STROKE);
for (Path2D path : paths) {
g2.setColor(colorMap.get(path));
g2.fill(path);
g2.setColor(colorMap.get(path).darker());
g2.draw(path);
}
}
#Override
public Dimension getPreferredSize() {
if (isPreferredSizeSet()) {
return super.getPreferredSize();
}
return new Dimension(PREF_W, PREF_H);
}
private static void createAndShowGui() {
JFrame frame = new JFrame("RandomShapes");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new RandomShapes());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(() -> createAndShowGui());
}
}
Note that if you want to delete a shape on right mouse click (MouseEvent.BUTTON3), this edit to the MyMouse MouseAdapter class can make this happen (see comments in code):
private class MyMouse extends MouseAdapter {
private Path2D selectedPath = null;
private Point p1;
#Override
public void mousePressed(MouseEvent e) {
int button = e.getButton();
// if the *middle* mouse button is pushed, ignore it
if (button == MouseEvent.BUTTON2) {
return;
}
// iterate through all the shapes,
// starting at the top of the list (last drawn shapes)
for (int i = paths.size() - 1; i >= 0; i--) {
Path2D path = paths.get(i);
if (path.contains(e.getPoint())) {
// if the mouse presses on one of the shapes
selectedPath = path;
p1 = e.getPoint();
// remove the shape from the collection
paths.remove(selectedPath);
if (button == MouseEvent.BUTTON1) {
// re-add it back in at the end of the collection
// only if the left mouse button has been pressed
paths.add(selectedPath);
}
repaint();
break;
}
}
}
// ....
}
Plotting in Matlab is very easy and straightforward. For example:
figure('Position_',[100,80,1000,600])
plot(x,y1,'-.or','MarkerSize',0.2,'MarkerFaceColor','r','LineWidth',2)
xlabel('Matrix1')
ylabel('Matrix2')
grid on
hold on
axis([-1,1,0,var1*1.2])
plot(x,y2,'-k','MarkerSize',0.5,'MarkerFaceColor','k','LineWidth',4)
title('My plot')
figuresdir = 'dir';
saveas(gcf,strcat(figuresdir, 'plotimage'), 'bmp');
I found, however, that plotting in Java is more difficult and I have to use packages like JMathPlot or JFreeChart. However, I find it difficult to merge plots and print them to a file using these packages.
Is there an easy way to make plots in Java that uses (about) the same syntax as Matlab does?
Well, Matlab is designed specifically to make things such as plotting as easy as possible. Other languages simply don't have the same kind of support for quick-and-easy plots.
Therefore I decided to write a little Matlab-style charting class based on JFreeChart, just for you:
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Stroke;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import org.jfree.chart.ChartFactory;
import org.jfree.chart.ChartUtilities;
import org.jfree.chart.JFreeChart;
import org.jfree.chart.annotations.XYTitleAnnotation;
import org.jfree.chart.axis.NumberAxis;
import org.jfree.chart.block.BlockBorder;
import org.jfree.chart.plot.PlotOrientation;
import org.jfree.chart.plot.XYPlot;
import org.jfree.chart.title.LegendTitle;
import org.jfree.data.xy.XYSeries;
import org.jfree.data.xy.XYSeriesCollection;
import org.jfree.ui.RectangleAnchor;
import org.jfree.ui.RectangleEdge;
public class MatlabChart {
Font font;
JFreeChart chart;
LegendTitle legend;
ArrayList<Color> colors;
ArrayList<Stroke> strokes;
XYSeriesCollection dataset;
public MatlabChart() {
font = JFreeChart.DEFAULT_TITLE_FONT;
colors = new ArrayList<Color>();
strokes = new ArrayList<Stroke>();
dataset = new XYSeriesCollection();
}
public void plot(double[] x, double[] y, String spec, float lineWidth, String title) {
final XYSeries series = new XYSeries(title);
for (int i = 0; i < x.length; i++)
series.add(x[i],y[i]);
dataset.addSeries(series);
FindColor(spec,lineWidth);
}
public void RenderPlot() {
// Create chart
JFreeChart chart = null;
if (dataset != null && dataset.getSeriesCount() > 0)
chart = ChartFactory.createXYLineChart(null,null,null,dataset,PlotOrientation.VERTICAL,true, false, false);
else
System.out.println(" [!] First create a chart and add data to it. The plot is empty now!");
// Add customization options to chart
XYPlot plot = chart.getXYPlot();
for (int i = 0; i < colors.size(); i++) {
plot.getRenderer().setSeriesPaint(i, colors.get(i));
plot.getRenderer().setSeriesStroke(i, strokes.get(i));
}
((NumberAxis)plot.getDomainAxis()).setAutoRangeIncludesZero(false);
((NumberAxis)plot.getRangeAxis()).setAutoRangeIncludesZero(false);
plot.setBackgroundPaint(Color.WHITE);
legend = chart.getLegend();
chart.removeLegend();
this.chart = chart;
}
public void CheckExists() {
if (chart == null) {
throw new IllegalArgumentException("First plot something in the chart before you modify it.");
}
}
public void font(String name, int fontSize) {
CheckExists();
font = new Font(name, Font.PLAIN, fontSize);
chart.getTitle().setFont(font);
chart.getXYPlot().getDomainAxis().setLabelFont(font);
chart.getXYPlot().getDomainAxis().setTickLabelFont(font);
chart.getXYPlot().getRangeAxis().setLabelFont(font);
chart.getXYPlot().getRangeAxis().setTickLabelFont(font);
legend.setItemFont(font);
}
public void title(String title) {
CheckExists();
chart.setTitle(title);
}
public void xlim(double l, double u) {
CheckExists();
chart.getXYPlot().getDomainAxis().setRange(l, u);
}
public void ylim(double l, double u) {
CheckExists();
chart.getXYPlot().getRangeAxis().setRange(l, u);
}
public void xlabel(String label) {
CheckExists();
chart.getXYPlot().getDomainAxis().setLabel(label);
}
public void ylabel(String label) {
CheckExists();
chart.getXYPlot().getRangeAxis().setLabel(label);
}
public void legend(String position) {
CheckExists();
legend.setItemFont(font);
legend.setBackgroundPaint(Color.WHITE);
legend.setFrame(new BlockBorder(Color.BLACK));
if (position.toLowerCase().equals("northoutside")) {
legend.setPosition(RectangleEdge.TOP);
chart.addLegend(legend);
} else if (position.toLowerCase().equals("eastoutside")) {
legend.setPosition(RectangleEdge.RIGHT);
chart.addLegend(legend);
} else if (position.toLowerCase().equals("southoutside")) {
legend.setPosition(RectangleEdge.BOTTOM);
chart.addLegend(legend);
} else if (position.toLowerCase().equals("westoutside")) {
legend.setPosition(RectangleEdge.LEFT);
chart.addLegend(legend);
} else if (position.toLowerCase().equals("north")) {
legend.setPosition(RectangleEdge.TOP);
XYTitleAnnotation ta = new XYTitleAnnotation(0.50,0.98,legend,RectangleAnchor.TOP);
chart.getXYPlot().addAnnotation(ta);
} else if (position.toLowerCase().equals("northeast")) {
legend.setPosition(RectangleEdge.TOP);
XYTitleAnnotation ta = new XYTitleAnnotation(0.98,0.98,legend,RectangleAnchor.TOP_RIGHT);
chart.getXYPlot().addAnnotation(ta);
} else if (position.toLowerCase().equals("east")) {
legend.setPosition(RectangleEdge.RIGHT);
XYTitleAnnotation ta = new XYTitleAnnotation(0.98,0.50,legend,RectangleAnchor.RIGHT);
chart.getXYPlot().addAnnotation(ta);
} else if (position.toLowerCase().equals("southeast")) {
legend.setPosition(RectangleEdge.BOTTOM);
XYTitleAnnotation ta = new XYTitleAnnotation(0.98,0.02,legend,RectangleAnchor.BOTTOM_RIGHT);
chart.getXYPlot().addAnnotation(ta);
} else if (position.toLowerCase().equals("south")) {
legend.setPosition(RectangleEdge.BOTTOM);
XYTitleAnnotation ta = new XYTitleAnnotation(0.50,0.02,legend,RectangleAnchor.BOTTOM);
chart.getXYPlot().addAnnotation(ta);
} else if (position.toLowerCase().equals("southwest")) {
legend.setPosition(RectangleEdge.BOTTOM);
XYTitleAnnotation ta = new XYTitleAnnotation(0.02,0.02,legend,RectangleAnchor.BOTTOM_LEFT);
chart.getXYPlot().addAnnotation(ta);
} else if (position.toLowerCase().equals("west")) {
legend.setPosition(RectangleEdge.LEFT);
XYTitleAnnotation ta = new XYTitleAnnotation(0.02,0.50,legend,RectangleAnchor.LEFT);
chart.getXYPlot().addAnnotation(ta);
} else if (position.toLowerCase().equals("northwest")) {
legend.setPosition(RectangleEdge.TOP);
XYTitleAnnotation ta = new XYTitleAnnotation(0.02,0.98,legend,RectangleAnchor.TOP_LEFT);
chart.getXYPlot().addAnnotation(ta);
}
}
public void grid(String xAxis, String yAxis) {
CheckExists();
if (xAxis.equalsIgnoreCase("on")){
chart.getXYPlot().setDomainGridlinesVisible(true);
chart.getXYPlot().setDomainMinorGridlinesVisible(true);
chart.getXYPlot().setDomainGridlinePaint(Color.GRAY);
} else {
chart.getXYPlot().setDomainGridlinesVisible(false);
chart.getXYPlot().setDomainMinorGridlinesVisible(false);
}
if (yAxis.equalsIgnoreCase("on")){
chart.getXYPlot().setRangeGridlinesVisible(true);
chart.getXYPlot().setRangeMinorGridlinesVisible(true);
chart.getXYPlot().setRangeGridlinePaint(Color.GRAY);
} else {
chart.getXYPlot().setRangeGridlinesVisible(false);
chart.getXYPlot().setRangeMinorGridlinesVisible(false);
}
}
public void saveas(String fileName, int width, int height) {
CheckExists();
File file = new File(fileName);
try {
ChartUtilities.saveChartAsJPEG(file,this.chart,width,height);
} catch (IOException e) {
e.printStackTrace();
}
}
public void FindColor(String spec, float lineWidth) {
float dash[] = {5.0f};
float dot[] = {lineWidth};
Color color = Color.RED; // Default color is red
Stroke stroke = new BasicStroke(lineWidth); // Default stroke is line
if (spec.contains("-"))
stroke = new BasicStroke(lineWidth);
else if (spec.contains(":"))
stroke = new BasicStroke(lineWidth, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10.0f, dash, 0.0f);
else if (spec.contains("."))
stroke = new BasicStroke(lineWidth, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 2.0f, dot, 0.0f);
if (spec.contains("y"))
color = Color.YELLOW;
else if (spec.contains("m"))
color = Color.MAGENTA;
else if (spec.contains("c"))
color = Color.CYAN;
else if (spec.contains("r"))
color = Color.RED;
else if (spec.contains("g"))
color = Color.GREEN;
else if (spec.contains("b"))
color = Color.BLUE;
else if (spec.contains("k"))
color = Color.BLACK;
colors.add(color);
strokes.add(stroke);
}
}
With this, you can plot in Java with syntax very close to Matlab:
public class Demo {
public static void main(String[] args) {
// Create some sample data
double[] x = new double[100]; x[0] = 1;
double[] y1 = new double[100]; y1[0] = 200;
double[] y2 = new double[100]; y2[0] = 300;
for(int i = 1; i < x.length; i++){
x[i] = i+1;
y1[i] = y1[i-1] + Math.random()*10 - 4;
y2[i] = y2[i-1] + Math.random()*10 - 6;
}
// JAVA: // MATLAB:
MatlabChart fig = new MatlabChart(); // figure('Position',[100 100 640 480]);
fig.plot(x, y1, "-r", 2.0f, "AAPL"); // plot(x,y1,'-r','LineWidth',2);
fig.plot(x, y2, ":k", 3.0f, "BAC"); // plot(x,y2,':k','LineWidth',3);
fig.RenderPlot(); // First render plot before modifying
fig.title("Stock 1 vs. Stock 2"); // title('Stock 1 vs. Stock 2');
fig.xlim(10, 100); // xlim([10 100]);
fig.ylim(200, 300); // ylim([200 300]);
fig.xlabel("Days"); // xlabel('Days');
fig.ylabel("Price"); // ylabel('Price');
fig.grid("on","on"); // grid on;
fig.legend("northeast"); // legend('AAPL','BAC','Location','northeast')
fig.font("Helvetica",15); // .. 'FontName','Helvetica','FontSize',15
fig.saveas("MyPlot.jpeg",640,480); // saveas(gcf,'MyPlot','jpeg');
}
}
Now we can compare the final JFreeChart figure to same Matlab figure that we get from this code:
figure('Position',[100 100 640 480]); hold all;
plot(x,y1,'-r','LineWidth',2);
plot(x,y2,':k','LineWidth',3);
title('Stock 1 vs. Stock 2');
xlim([10 100]);
ylim([200 300]);
xlabel('Days');
ylabel('Price');
grid on;
legend('AAPL','BAC','Location','northeast');
saveas(gcf,'MyPlot','jpeg');
Result Java (with the MatlabChart() class):
Result Matlab:
The MatlabChart() class I wrote has support for some of the basic plotting syntax in Matlab. You can indicate line styles (:,-,.), change line colors (y,m,c,r,g,b,w,k), change the LineWidth and change the position of the legend (northoutside,eastoutside,soutoutside, westoutside,north,east,south,west,northeast,southeast,southwest,northwest). You can also turn the grid on for the x and y-axis independently. For example: grid("off","on"); turns the x-axis grid off and turns the y-axis grid on.
That should make plotting in Java a lot easier for those used to plotting in Matlab :)