How to Write an Equality Method in Java - java

Consider adding an equality method to the following class of simple points:
public class Point {
private final int x;
private final int y;
public Point(int x, int y) {
this.x = x;
this.y = y;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
// ...
}
// my definition of equals
public boolean equals(Point other) {
return (this.getX() == other.getX() && this.getY() == other.getY());
}
What's wrong with this method? At first glance, it seems to work OK:
Point p1 = new Point(1, 2);
Point p2 = new Point(1, 2);
Point q = new Point(2, 3);
System.out.println(p1.equals(p2)); // prints true
System.out.println(p1.equals(q)); // prints false
However, trouble starts once you start putting points into a collection:
import java.util.HashSet;
HashSet<Point> coll = new HashSet<Point>();
coll.add(p1);
System.out.println(coll.contains(p2)); // prints false
How can it be that coll does not contain p2, even though p1 was added to it, and p1 and p2 are equal objects?

While it is true that you should implement hashCode() when you implement equals(), that is not causing your problem.
That is not the equals() method you are looking for. The equals method must always have the following signature: "public boolean equals(Object object)". Here is some code.
public boolean equals(Object object)
{
if (object == null)
{
return false;
}
if (this == object)
{
return true;
}
if (object instanceof Point)
{
Point point = (Point)object;
... now do the comparison.
}
else
{
return false;
}
}
The Apache EqualsBuilder class is useful for equals implementations. The link is an older version, but still applicable.
If you liked the Apache EqualsBuilder, you will probably like the Apache HashCodeBuilder class as well.
Edit: updated the equals method example for standard shortcuts.

You must implement hashCode() whenever you override equals(). These two work together, and they must give consistent results at all times. Failing to do so produces just the erroneous behaviour you observed.
This is explained in more detail e.g. in Effective Java 2nd Edition, Item 9: Always override hashCode when you override equals.

Works well by overriding hashcode !
Always remember : override hashCode when you override equals.
#Override public int hashCode() {
return (41 * (41 + getX()) + getY());
}
This is my implementations of hashCode.

As per contract on equals() you need to implement hashCode() as well.
From the JavaDoc on equals():
Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.

In addition to the other answers:
If you are using Eclipse as IDE, you can simply use "Source" --> "Generate hashCode() and equals() to get a basic implementation. Do with that what ever you want.

When overriding equals, you also have to override hashCode (in particular, if you are going to use HashSet or HashMap...). A suitable (though not to clever) implementation would be:
int hashCode() {
return x * 31 + y;
}
Another point (no pun intended): You are not actually overriding the equals(Object) method defined in class Object, but instead are defining a new one. The correct way would be:
boolean equals(Object other) {
if (other == this) return true;
else if (!(other instanceof Point)) return false;
else {
Point p = (Point)other;
return x == p.getX() && y == p.getY();
}
}
Note, that the equals method has a pretty strong contract associated with it, which you are to fulfill.

Related

Removing HashSet element [duplicate]

This question's answers are a community effort. Edit existing answers to improve this post. It is not currently accepting new answers or interactions.
What issues / pitfalls must be considered when overriding equals and hashCode?
The theory (for the language lawyers and the mathematically inclined):
equals() (javadoc) must define an equivalence relation (it must be reflexive, symmetric, and transitive). In addition, it must be consistent (if the objects are not modified, then it must keep returning the same value). Furthermore, o.equals(null) must always return false.
hashCode() (javadoc) must also be consistent (if the object is not modified in terms of equals(), it must keep returning the same value).
The relation between the two methods is:
Whenever a.equals(b), then a.hashCode() must be same as b.hashCode().
In practice:
If you override one, then you should override the other.
Use the same set of fields that you use to compute equals() to compute hashCode().
Use the excellent helper classes EqualsBuilder and HashCodeBuilder from the Apache Commons Lang library. An example:
public class Person {
private String name;
private int age;
// ...
#Override
public int hashCode() {
return new HashCodeBuilder(17, 31). // two randomly chosen prime numbers
// if deriving: appendSuper(super.hashCode()).
append(name).
append(age).
toHashCode();
}
#Override
public boolean equals(Object obj) {
if (!(obj instanceof Person))
return false;
if (obj == this)
return true;
Person rhs = (Person) obj;
return new EqualsBuilder().
// if deriving: appendSuper(super.equals(obj)).
append(name, rhs.name).
append(age, rhs.age).
isEquals();
}
}
Also remember:
When using a hash-based Collection or Map such as HashSet, LinkedHashSet, HashMap, Hashtable, or WeakHashMap, make sure that the hashCode() of the key objects that you put into the collection never changes while the object is in the collection. The bulletproof way to ensure this is to make your keys immutable, which has also other benefits.
There are some issues worth noticing if you're dealing with classes that are persisted using an Object-Relationship Mapper (ORM) like Hibernate, if you didn't think this was unreasonably complicated already!
Lazy loaded objects are subclasses
If your objects are persisted using an ORM, in many cases you will be dealing with dynamic proxies to avoid loading object too early from the data store. These proxies are implemented as subclasses of your own class. This means thatthis.getClass() == o.getClass() will return false. For example:
Person saved = new Person("John Doe");
Long key = dao.save(saved);
dao.flush();
Person retrieved = dao.retrieve(key);
saved.getClass().equals(retrieved.getClass()); // Will return false if Person is loaded lazy
If you're dealing with an ORM, using o instanceof Person is the only thing that will behave correctly.
Lazy loaded objects have null-fields
ORMs usually use the getters to force loading of lazy loaded objects. This means that person.name will be null if person is lazy loaded, even if person.getName() forces loading and returns "John Doe". In my experience, this crops up more often in hashCode() and equals().
If you're dealing with an ORM, make sure to always use getters, and never field references in hashCode() and equals().
Saving an object will change its state
Persistent objects often use a id field to hold the key of the object. This field will be automatically updated when an object is first saved. Don't use an id field in hashCode(). But you can use it in equals().
A pattern I often use is
if (this.getId() == null) {
return this == other;
}
else {
return this.getId().equals(other.getId());
}
But: you cannot include getId() in hashCode(). If you do, when an object is persisted, its hashCode changes. If the object is in a HashSet, you'll "never" find it again.
In my Person example, I probably would use getName() for hashCode and getId() plus getName() (just for paranoia) for equals(). It's okay if there are some risk of "collisions" for hashCode(), but never okay for equals().
hashCode() should use the non-changing subset of properties from equals()
A clarification about the obj.getClass() != getClass().
This statement is the result of equals() being inheritance unfriendly. The JLS (Java language specification) specifies that if A.equals(B) == true then B.equals(A) must also return true. If you omit that statement inheriting classes that override equals() (and change its behavior) will break this specification.
Consider the following example of what happens when the statement is omitted:
class A {
int field1;
A(int field1) {
this.field1 = field1;
}
public boolean equals(Object other) {
return (other != null && other instanceof A && ((A) other).field1 == field1);
}
}
class B extends A {
int field2;
B(int field1, int field2) {
super(field1);
this.field2 = field2;
}
public boolean equals(Object other) {
return (other != null && other instanceof B && ((B)other).field2 == field2 && super.equals(other));
}
}
Doing new A(1).equals(new A(1)) Also, new B(1,1).equals(new B(1,1)) result give out true, as it should.
This looks all very good, but look what happens if we try to use both classes:
A a = new A(1);
B b = new B(1,1);
a.equals(b) == true;
b.equals(a) == false;
Obviously, this is wrong.
If you want to ensure the symmetric condition. a=b if b=a and the Liskov substitution principle call super.equals(other) not only in the case of B instance, but check after for A instance:
if (other instanceof B )
return (other != null && ((B)other).field2 == field2 && super.equals(other));
if (other instanceof A) return super.equals(other);
else return false;
Which will output:
a.equals(b) == true;
b.equals(a) == true;
Where, if a is not a reference of B, then it might be a be a reference of class A (because you extend it), in this case you call super.equals() too.
For an inheritance-friendly implementation, check out Tal Cohen's solution, How Do I Correctly Implement the equals() Method?
Summary:
In his book Effective Java Programming Language Guide (Addison-Wesley, 2001), Joshua Bloch claims that "There is simply no way to extend an instantiable class and add an aspect while preserving the equals contract." Tal disagrees.
His solution is to implement equals() by calling another nonsymmetric blindlyEquals() both ways. blindlyEquals() is overridden by subclasses, equals() is inherited, and never overridden.
Example:
class Point {
private int x;
private int y;
protected boolean blindlyEquals(Object o) {
if (!(o instanceof Point))
return false;
Point p = (Point)o;
return (p.x == this.x && p.y == this.y);
}
public boolean equals(Object o) {
return (this.blindlyEquals(o) && o.blindlyEquals(this));
}
}
class ColorPoint extends Point {
private Color c;
protected boolean blindlyEquals(Object o) {
if (!(o instanceof ColorPoint))
return false;
ColorPoint cp = (ColorPoint)o;
return (super.blindlyEquals(cp) &&
cp.color == this.color);
}
}
Note that equals() must work across inheritance hierarchies if the Liskov Substitution Principle is to be satisfied.
Still amazed that none recommended the guava library for this.
//Sample taken from a current working project of mine just to illustrate the idea
#Override
public int hashCode(){
return Objects.hashCode(this.getDate(), this.datePattern);
}
#Override
public boolean equals(Object obj){
if ( ! obj instanceof DateAndPattern ) {
return false;
}
return Objects.equal(((DateAndPattern)obj).getDate(), this.getDate())
&& Objects.equal(((DateAndPattern)obj).getDate(), this.getDatePattern());
}
There are two methods in super class as java.lang.Object. We need to override them to custom object.
public boolean equals(Object obj)
public int hashCode()
Equal objects must produce the same hash code as long as they are equal, however unequal objects need not produce distinct hash codes.
public class Test
{
private int num;
private String data;
public boolean equals(Object obj)
{
if(this == obj)
return true;
if((obj == null) || (obj.getClass() != this.getClass()))
return false;
// object must be Test at this point
Test test = (Test)obj;
return num == test.num &&
(data == test.data || (data != null && data.equals(test.data)));
}
public int hashCode()
{
int hash = 7;
hash = 31 * hash + num;
hash = 31 * hash + (null == data ? 0 : data.hashCode());
return hash;
}
// other methods
}
If you want get more, please check this link as http://www.javaranch.com/journal/2002/10/equalhash.html
This is another example,
http://java67.blogspot.com/2013/04/example-of-overriding-equals-hashcode-compareTo-java-method.html
Have Fun! #.#
There are a couple of ways to do your check for class equality before checking member equality, and I think both are useful in the right circumstances.
Use the instanceof operator.
Use this.getClass().equals(that.getClass()).
I use #1 in a final equals implementation, or when implementing an interface that prescribes an algorithm for equals (like the java.util collection interfaces—the right way to check with with (obj instanceof Set) or whatever interface you're implementing). It's generally a bad choice when equals can be overridden because that breaks the symmetry property.
Option #2 allows the class to be safely extended without overriding equals or breaking symmetry.
If your class is also Comparable, the equals and compareTo methods should be consistent too. Here's a template for the equals method in a Comparable class:
final class MyClass implements Comparable<MyClass>
{
…
#Override
public boolean equals(Object obj)
{
/* If compareTo and equals aren't final, we should check with getClass instead. */
if (!(obj instanceof MyClass))
return false;
return compareTo((MyClass) obj) == 0;
}
}
For equals, look into Secrets of Equals by Angelika Langer. I love it very much. She's also a great FAQ about Generics in Java. View her other articles here (scroll down to "Core Java"), where she also goes on with Part-2 and "mixed type comparison". Have fun reading them!
equals() method is used to determine the equality of two objects.
as int value of 10 is always equal to 10. But this equals() method is about equality of two objects. When we say object, it will have properties. To decide about equality those properties are considered. It is not necessary that all properties must be taken into account to determine the equality and with respect to the class definition and context it can be decided. Then the equals() method can be overridden.
we should always override hashCode() method whenever we override equals() method. If not, what will happen? If we use hashtables in our application, it will not behave as expected. As the hashCode is used in determining the equality of values stored, it will not return the right corresponding value for a key.
Default implementation given is hashCode() method in Object class uses the internal address of the object and converts it into integer and returns it.
public class Tiger {
private String color;
private String stripePattern;
private int height;
#Override
public boolean equals(Object object) {
boolean result = false;
if (object == null || object.getClass() != getClass()) {
result = false;
} else {
Tiger tiger = (Tiger) object;
if (this.color == tiger.getColor()
&& this.stripePattern == tiger.getStripePattern()) {
result = true;
}
}
return result;
}
// just omitted null checks
#Override
public int hashCode() {
int hash = 3;
hash = 7 * hash + this.color.hashCode();
hash = 7 * hash + this.stripePattern.hashCode();
return hash;
}
public static void main(String args[]) {
Tiger bengalTiger1 = new Tiger("Yellow", "Dense", 3);
Tiger bengalTiger2 = new Tiger("Yellow", "Dense", 2);
Tiger siberianTiger = new Tiger("White", "Sparse", 4);
System.out.println("bengalTiger1 and bengalTiger2: "
+ bengalTiger1.equals(bengalTiger2));
System.out.println("bengalTiger1 and siberianTiger: "
+ bengalTiger1.equals(siberianTiger));
System.out.println("bengalTiger1 hashCode: " + bengalTiger1.hashCode());
System.out.println("bengalTiger2 hashCode: " + bengalTiger2.hashCode());
System.out.println("siberianTiger hashCode: "
+ siberianTiger.hashCode());
}
public String getColor() {
return color;
}
public String getStripePattern() {
return stripePattern;
}
public Tiger(String color, String stripePattern, int height) {
this.color = color;
this.stripePattern = stripePattern;
this.height = height;
}
}
Example Code Output:
bengalTiger1 and bengalTiger2: true
bengalTiger1 and siberianTiger: false
bengalTiger1 hashCode: 1398212510
bengalTiger2 hashCode: 1398212510
siberianTiger hashCode: –1227465966
Logically we have:
a.getClass().equals(b.getClass()) && a.equals(b) ⇒ a.hashCode() == b.hashCode()
But not vice-versa!
One gotcha I have found is where two objects contain references to each other (one example being a parent/child relationship with a convenience method on the parent to get all children).
These sorts of things are fairly common when doing Hibernate mappings for example.
If you include both ends of the relationship in your hashCode or equals tests it's possible to get into a recursive loop which ends in a StackOverflowException.
The simplest solution is to not include the getChildren collection in the methods.

checking if list contains the object - java

I am writing the image processing program, and I have a problem with a list.
I have a list with Points.
class Point1{
private int x;
private int y;
Point1(int x,int y)
{
this.x = x;
this.y = y;
}
int getX(){ return this.x; }
int getY() {return this.y; }
}
ArrayList<Point1> list = new ArrayList();
And now, I create new Point, for example new Point(4,3);
I want to check if there is a point in my list which has the same coordinates. The problem is that
list.contains(Object a)
is checking if if on my list there is a particular object. It will work if I put
Point1 first = new Point(1,1);
list.add(first);
list.contains(first) // and this is true
but:
Point second = new Point(2,2);
list.add(second);
list.contains(new Point(2,2)); <- false
how can I check it?
You need to override equals on your Point class. Your Point class must be responsible for determining whether another Point object is "equal" to the current object. An ArrayList will call equals to determine if the object passed in to contains is "equal" to any item in the list.
If you don't override equals, then Point will inherit equals from Object, which will simply see if it's the same exact object. That's why your first code "works", because you are re-using first. It also explains why your second code doesn't "work", because you used a different object.
Also, if you override equals, it's best to override hashCode also (and vice versa).
List determine whether two objects are equal by using equals method.
If your class won't override public boolean equals(Object o){..} method, it will will inherit it from closest supertype which provides that implementation.
If your class doesn't extend any other class, it will means it implicitly extends Object class. So it will inherit equals implementation from it. Problem is that this implementation looks like:
public boolean equals(Object obj) {
return (this == obj);
}
so it uses reference equality operator ==. This means that equals will only return true if object will be compared with itself (references to other objects will always be different than reference to this object).
In your case your equals method to return true also for other instances of Point1 if their state (value of x and y) is equal.
#Override
public boolean equals(Object other) {
if(this == other)
return true;
if(!other instanceof Point1)
return false;
Point1 otherPoint= (Point1)other;
if(this.x == otherPoint.getX() && this.y == otherPoint.getY())
return true;
return false;
}
And you can get the result you want:
BTW while overriding equals method we should also override hashcode method. See Why do I need to override the equals and hashCode methods in Java?

What's the difference of hashCode() and equals()? [duplicate]

This question's answers are a community effort. Edit existing answers to improve this post. It is not currently accepting new answers or interactions.
What issues / pitfalls must be considered when overriding equals and hashCode?
The theory (for the language lawyers and the mathematically inclined):
equals() (javadoc) must define an equivalence relation (it must be reflexive, symmetric, and transitive). In addition, it must be consistent (if the objects are not modified, then it must keep returning the same value). Furthermore, o.equals(null) must always return false.
hashCode() (javadoc) must also be consistent (if the object is not modified in terms of equals(), it must keep returning the same value).
The relation between the two methods is:
Whenever a.equals(b), then a.hashCode() must be same as b.hashCode().
In practice:
If you override one, then you should override the other.
Use the same set of fields that you use to compute equals() to compute hashCode().
Use the excellent helper classes EqualsBuilder and HashCodeBuilder from the Apache Commons Lang library. An example:
public class Person {
private String name;
private int age;
// ...
#Override
public int hashCode() {
return new HashCodeBuilder(17, 31). // two randomly chosen prime numbers
// if deriving: appendSuper(super.hashCode()).
append(name).
append(age).
toHashCode();
}
#Override
public boolean equals(Object obj) {
if (!(obj instanceof Person))
return false;
if (obj == this)
return true;
Person rhs = (Person) obj;
return new EqualsBuilder().
// if deriving: appendSuper(super.equals(obj)).
append(name, rhs.name).
append(age, rhs.age).
isEquals();
}
}
Also remember:
When using a hash-based Collection or Map such as HashSet, LinkedHashSet, HashMap, Hashtable, or WeakHashMap, make sure that the hashCode() of the key objects that you put into the collection never changes while the object is in the collection. The bulletproof way to ensure this is to make your keys immutable, which has also other benefits.
There are some issues worth noticing if you're dealing with classes that are persisted using an Object-Relationship Mapper (ORM) like Hibernate, if you didn't think this was unreasonably complicated already!
Lazy loaded objects are subclasses
If your objects are persisted using an ORM, in many cases you will be dealing with dynamic proxies to avoid loading object too early from the data store. These proxies are implemented as subclasses of your own class. This means thatthis.getClass() == o.getClass() will return false. For example:
Person saved = new Person("John Doe");
Long key = dao.save(saved);
dao.flush();
Person retrieved = dao.retrieve(key);
saved.getClass().equals(retrieved.getClass()); // Will return false if Person is loaded lazy
If you're dealing with an ORM, using o instanceof Person is the only thing that will behave correctly.
Lazy loaded objects have null-fields
ORMs usually use the getters to force loading of lazy loaded objects. This means that person.name will be null if person is lazy loaded, even if person.getName() forces loading and returns "John Doe". In my experience, this crops up more often in hashCode() and equals().
If you're dealing with an ORM, make sure to always use getters, and never field references in hashCode() and equals().
Saving an object will change its state
Persistent objects often use a id field to hold the key of the object. This field will be automatically updated when an object is first saved. Don't use an id field in hashCode(). But you can use it in equals().
A pattern I often use is
if (this.getId() == null) {
return this == other;
}
else {
return this.getId().equals(other.getId());
}
But: you cannot include getId() in hashCode(). If you do, when an object is persisted, its hashCode changes. If the object is in a HashSet, you'll "never" find it again.
In my Person example, I probably would use getName() for hashCode and getId() plus getName() (just for paranoia) for equals(). It's okay if there are some risk of "collisions" for hashCode(), but never okay for equals().
hashCode() should use the non-changing subset of properties from equals()
A clarification about the obj.getClass() != getClass().
This statement is the result of equals() being inheritance unfriendly. The JLS (Java language specification) specifies that if A.equals(B) == true then B.equals(A) must also return true. If you omit that statement inheriting classes that override equals() (and change its behavior) will break this specification.
Consider the following example of what happens when the statement is omitted:
class A {
int field1;
A(int field1) {
this.field1 = field1;
}
public boolean equals(Object other) {
return (other != null && other instanceof A && ((A) other).field1 == field1);
}
}
class B extends A {
int field2;
B(int field1, int field2) {
super(field1);
this.field2 = field2;
}
public boolean equals(Object other) {
return (other != null && other instanceof B && ((B)other).field2 == field2 && super.equals(other));
}
}
Doing new A(1).equals(new A(1)) Also, new B(1,1).equals(new B(1,1)) result give out true, as it should.
This looks all very good, but look what happens if we try to use both classes:
A a = new A(1);
B b = new B(1,1);
a.equals(b) == true;
b.equals(a) == false;
Obviously, this is wrong.
If you want to ensure the symmetric condition. a=b if b=a and the Liskov substitution principle call super.equals(other) not only in the case of B instance, but check after for A instance:
if (other instanceof B )
return (other != null && ((B)other).field2 == field2 && super.equals(other));
if (other instanceof A) return super.equals(other);
else return false;
Which will output:
a.equals(b) == true;
b.equals(a) == true;
Where, if a is not a reference of B, then it might be a be a reference of class A (because you extend it), in this case you call super.equals() too.
For an inheritance-friendly implementation, check out Tal Cohen's solution, How Do I Correctly Implement the equals() Method?
Summary:
In his book Effective Java Programming Language Guide (Addison-Wesley, 2001), Joshua Bloch claims that "There is simply no way to extend an instantiable class and add an aspect while preserving the equals contract." Tal disagrees.
His solution is to implement equals() by calling another nonsymmetric blindlyEquals() both ways. blindlyEquals() is overridden by subclasses, equals() is inherited, and never overridden.
Example:
class Point {
private int x;
private int y;
protected boolean blindlyEquals(Object o) {
if (!(o instanceof Point))
return false;
Point p = (Point)o;
return (p.x == this.x && p.y == this.y);
}
public boolean equals(Object o) {
return (this.blindlyEquals(o) && o.blindlyEquals(this));
}
}
class ColorPoint extends Point {
private Color c;
protected boolean blindlyEquals(Object o) {
if (!(o instanceof ColorPoint))
return false;
ColorPoint cp = (ColorPoint)o;
return (super.blindlyEquals(cp) &&
cp.color == this.color);
}
}
Note that equals() must work across inheritance hierarchies if the Liskov Substitution Principle is to be satisfied.
Still amazed that none recommended the guava library for this.
//Sample taken from a current working project of mine just to illustrate the idea
#Override
public int hashCode(){
return Objects.hashCode(this.getDate(), this.datePattern);
}
#Override
public boolean equals(Object obj){
if ( ! obj instanceof DateAndPattern ) {
return false;
}
return Objects.equal(((DateAndPattern)obj).getDate(), this.getDate())
&& Objects.equal(((DateAndPattern)obj).getDate(), this.getDatePattern());
}
There are two methods in super class as java.lang.Object. We need to override them to custom object.
public boolean equals(Object obj)
public int hashCode()
Equal objects must produce the same hash code as long as they are equal, however unequal objects need not produce distinct hash codes.
public class Test
{
private int num;
private String data;
public boolean equals(Object obj)
{
if(this == obj)
return true;
if((obj == null) || (obj.getClass() != this.getClass()))
return false;
// object must be Test at this point
Test test = (Test)obj;
return num == test.num &&
(data == test.data || (data != null && data.equals(test.data)));
}
public int hashCode()
{
int hash = 7;
hash = 31 * hash + num;
hash = 31 * hash + (null == data ? 0 : data.hashCode());
return hash;
}
// other methods
}
If you want get more, please check this link as http://www.javaranch.com/journal/2002/10/equalhash.html
This is another example,
http://java67.blogspot.com/2013/04/example-of-overriding-equals-hashcode-compareTo-java-method.html
Have Fun! #.#
There are a couple of ways to do your check for class equality before checking member equality, and I think both are useful in the right circumstances.
Use the instanceof operator.
Use this.getClass().equals(that.getClass()).
I use #1 in a final equals implementation, or when implementing an interface that prescribes an algorithm for equals (like the java.util collection interfaces—the right way to check with with (obj instanceof Set) or whatever interface you're implementing). It's generally a bad choice when equals can be overridden because that breaks the symmetry property.
Option #2 allows the class to be safely extended without overriding equals or breaking symmetry.
If your class is also Comparable, the equals and compareTo methods should be consistent too. Here's a template for the equals method in a Comparable class:
final class MyClass implements Comparable<MyClass>
{
…
#Override
public boolean equals(Object obj)
{
/* If compareTo and equals aren't final, we should check with getClass instead. */
if (!(obj instanceof MyClass))
return false;
return compareTo((MyClass) obj) == 0;
}
}
For equals, look into Secrets of Equals by Angelika Langer. I love it very much. She's also a great FAQ about Generics in Java. View her other articles here (scroll down to "Core Java"), where she also goes on with Part-2 and "mixed type comparison". Have fun reading them!
equals() method is used to determine the equality of two objects.
as int value of 10 is always equal to 10. But this equals() method is about equality of two objects. When we say object, it will have properties. To decide about equality those properties are considered. It is not necessary that all properties must be taken into account to determine the equality and with respect to the class definition and context it can be decided. Then the equals() method can be overridden.
we should always override hashCode() method whenever we override equals() method. If not, what will happen? If we use hashtables in our application, it will not behave as expected. As the hashCode is used in determining the equality of values stored, it will not return the right corresponding value for a key.
Default implementation given is hashCode() method in Object class uses the internal address of the object and converts it into integer and returns it.
public class Tiger {
private String color;
private String stripePattern;
private int height;
#Override
public boolean equals(Object object) {
boolean result = false;
if (object == null || object.getClass() != getClass()) {
result = false;
} else {
Tiger tiger = (Tiger) object;
if (this.color == tiger.getColor()
&& this.stripePattern == tiger.getStripePattern()) {
result = true;
}
}
return result;
}
// just omitted null checks
#Override
public int hashCode() {
int hash = 3;
hash = 7 * hash + this.color.hashCode();
hash = 7 * hash + this.stripePattern.hashCode();
return hash;
}
public static void main(String args[]) {
Tiger bengalTiger1 = new Tiger("Yellow", "Dense", 3);
Tiger bengalTiger2 = new Tiger("Yellow", "Dense", 2);
Tiger siberianTiger = new Tiger("White", "Sparse", 4);
System.out.println("bengalTiger1 and bengalTiger2: "
+ bengalTiger1.equals(bengalTiger2));
System.out.println("bengalTiger1 and siberianTiger: "
+ bengalTiger1.equals(siberianTiger));
System.out.println("bengalTiger1 hashCode: " + bengalTiger1.hashCode());
System.out.println("bengalTiger2 hashCode: " + bengalTiger2.hashCode());
System.out.println("siberianTiger hashCode: "
+ siberianTiger.hashCode());
}
public String getColor() {
return color;
}
public String getStripePattern() {
return stripePattern;
}
public Tiger(String color, String stripePattern, int height) {
this.color = color;
this.stripePattern = stripePattern;
this.height = height;
}
}
Example Code Output:
bengalTiger1 and bengalTiger2: true
bengalTiger1 and siberianTiger: false
bengalTiger1 hashCode: 1398212510
bengalTiger2 hashCode: 1398212510
siberianTiger hashCode: –1227465966
Logically we have:
a.getClass().equals(b.getClass()) && a.equals(b) ⇒ a.hashCode() == b.hashCode()
But not vice-versa!
One gotcha I have found is where two objects contain references to each other (one example being a parent/child relationship with a convenience method on the parent to get all children).
These sorts of things are fairly common when doing Hibernate mappings for example.
If you include both ends of the relationship in your hashCode or equals tests it's possible to get into a recursive loop which ends in a StackOverflowException.
The simplest solution is to not include the getChildren collection in the methods.

Performance of Equality in Java ( instanceOf vs isAssignableFrom )

this question is specifically about the performance and to some extent brevity of the various implementation alternatives.
I refreshed myself with this article on implementing equality right. My question particularly corresponds to canEqual (to ensure equivalence relation).
instead of overloading canEquals method to use instanceOf in every class in the hierarchy( instance of paramenter is a compile time class ). Why not use isAssignableFrom ( which is resolved dynamically ) in only the top level class. Makes for much concise code and you dont have to overload a third method.
While, this alternative works. Are there any performance considerations that I need to be aware of?
enum Color {
RED, ORANGE, YELLOW, GREEN, BLUE, INDIGO, VIOLET;
}
class Point {
int x;
int y;
public Point(int x, int y) {
this.x = x;
this.y = y;
}
#Override public boolean equals(Object other) {
boolean result = false;
if (other instanceof Point) {
Point that = (Point) other;
//Option 1
//result = (that.canEqual(this) && this.getX() == that.getX() && this.getY() == that.getY());
//Option 2
//result = (that.getClass().isAssignableFrom(this.getClass()) && this.getX() == that.getX() && this.getY() == that.getY());
//Option 3
//result = (getClass() == that.getClass() && this.getX() == that.getX() && this.getY() == that.getY());
}
return result;
}
#Override public int hashCode() {
return (41 * (41 + x) + y);
}
public boolean canEqual(Object other) { return (other instanceof Point); }
}
public class ColoredPoint extends Point{
Color color;
public ColoredPoint(int x, int y, Color color) {
super(x, y);
this.color = color;
}
#Override public boolean equals(Object other) {
boolean result = false;
if (other instanceof ColoredPoint) {
ColoredPoint that = (ColoredPoint) other;
result = (this.color.equals(that.color) && super.equals(that));
}
return result;
}
#Override public int hashCode() {
return (41 * super.hashCode() + color.hashCode());
}
#Override public boolean canEqual(Object other) { return (other instanceof ColoredPoint); }
public static void main(String[] args) {
Object p = new Point(1, 2);
Object cp = new ColoredPoint(1, 2, Color.INDIGO);
Point pAnon = new Point(1, 1) {
#Override public int getY() {
return 2;
}
};
Set<Point> coll = new java.util.HashSet<Point>();
coll.add((Point)p);
System.out.println(coll.contains(p)); // prints true
System.out.println(coll.contains(cp)); // prints false
System.out.println(coll.contains(pAnon)); // prints true
}
}
Update: Actually, your method is not technically valid like I first thought, because it breaks the symmetry contract of equals for subclasses that don't override equals:
Point p = new Point(1, 2);
Point pAnon = new Point(1, 1) {
#Override public int getY() {
return 2;
}
};
System.out.println(p.equals(pAnon)); // prints false
System.out.println(pAnon.equals(p)); // prints true
The reason is that p.getClass().isAssignableFrom(pAnon.getClass()) is true while the inverse, pAnon.getClass().isAssignableFrom(p.getClass()) is false.
If you are not convinced by this, try actually running your code and compare it to the version in the article: you will notice that it prints true, false, false, instead of true, false, true like the example in the article.
unless you want to allow comparing classes of different types, the easiest, safest, most concise and probably most efficient impl is:
(getClass() == that.getClass())
All the answers given so far don't answer the question - but point out the equals() contract. Equality must be an equivalence relation (transitive, symmetric, reflexive) and equal objects must have the same hash code. That extends perfectly fine to subclasses - provided subclasses don't themselves override equals() or hashCode(). So you have two choices - you either inherit equals() from Point (so ColoredPoint instances are equal if they have the same coordinates, even if they have a different color), or you override equals() (and now must make sure a Point and a ColoredPoint are never equal).
If you need to perform a pointwise comparison, then don't use equals() - write a method pointwiseEquals() instead.
Whatever you choose to do, you still have to perform the class check in equals().
getClass() == that.getClass()
is clearly the best performer, but it does break if you expect to be able to equality test subclasses that don't themselves override equals() (and in practice, the only way you can guarantee that is to make the class or the equality methods final and not allow any subclasses to override at all). If it's a choice between instanceOf and isAssignableFrom, there's no practical difference, they both in fact perform the same run-time test (the only difference is, instanceOf can perform a compile-time sanity check, but in this case, it can't know anything when the input is just Object). In both cases, the runtime check is identical - check for the target class in the object's listed interfaces (which doesn't apply here, since we're not checking for an interface), or walk up the class hierarchy until we either find the listed class or get to the root.
See my answer for What is the difference between equality and equivalence?.
You can't equate two objects from different classes because it breaks symmetry.
Edit:
It comes down to whether x in the following:
if (other instanceof Point) {
Point that = (Point) other;
boolean x = that.getClass().isAssignableFrom(this.getClass());
}
has the same power as getClass() == that.getClass().
According to #waxwing's answer it doesn't.
Even if it were correct, I don't see any performance benefit here by calling that.getClass().isAssignableFrom.
Here's my Second Answer to the clarified question
Consider when we call Point.equals(ColoredPoint cp);
Point.equals() first checks for
if (other instanceof Point)...
Which passes. Out of the three options presented, all three of them check that the other object, in this case a ColoredPoint, satisfies some more test. The options are:
will only be true if Point is an instanceof ColoredPoint, which is never
will only be true if ColoredPoint is assignable from Point, which is never
will never be true.
From a performance (and design) perspective, there was no value in checking for other instanceof Point, because the actual behavior OP wants (which he has been unable to express) is that for his particular use case, equality between these Objects means they must be the same class.
Therefore, for both performance and design, just use
this.getClass() == that.getClass()
as was suggested by #jthalborn
When a later coder sees instanceof or isAssignableFrom in your code, he will think that subclasses are allowed to equal the base class, which is completely misleading.
I think you solution will fail because it isn't transitive OOPS, symmetric. See The chapter from Effective Java
Point p = new Point(2,3);
ColoredPoint cp = new ColoredPoint(2,3, Color.WHITE);
I believe (haven't run your code) that
p.equals(cp) is true
but
cp.equals(p) is false
Though I don't fully understand your code - it refers to canEquals() which was commented out. The short answer is that you either have to ignore color for equality, or you have to do what #jthalborn suggested.
OK we here we have the example from Effective Java (i have the 2nd Edition 2008).
The example is in ITEM 8: OBEY THE GENERAL CONTRACT WHEN OVERRIDING EQUALS starting from page 37 (I write this in case you want to check).
class ColoredPoint extends Point{} and there are 2 attepts in demostrating why instanceof is BAD. The first attempt was
// Broken - violates symmetry!
#Override public boolean equals(Object o) {
if (!(o instanceof ColorPoint))
return false;
return super.equals(o) && ((ColorPoint) o).color == color;
}
and the second was
// Broken - violates transitivity!
#Override public boolean equals(Object o) {
if (!(o instanceof Point))
return false;
// If o is a normal Point, do a color-blind comparison
if (!(o instanceof ColorPoint))
return o.equals(this);
// o is a ColorPoint; do a full comparison
return super.equals(o) && ((ColorPoint)o).color == color;
}
First of all the second IF will never be reached. If 'o' is not a Point which is a superclass to ColorPoint how might it happen a non-Point to be a ColorPoint ??????
So the second attempt from the beginning is wrong ! Where the only chance for a TRUE comparison is super.equals(o) && ((ColorPoint)o).color == color;, which is not enough !!
a solution here would be:
if (super.equals(o)) return true;
if (!(o instanceof ColorPoint))
if ((o instanceof Point)) return this.equals(o);
else return false;
return (color ==((ColorPoint)o).color && this.equals(o));
obj.getClass() is used for very specific equals(), But your implementations depends of your scope. How do you define that two objects are equal or not? Implement it and it will work accordingly.

What issues should be considered when overriding equals and hashCode in Java?

This question's answers are a community effort. Edit existing answers to improve this post. It is not currently accepting new answers or interactions.
What issues / pitfalls must be considered when overriding equals and hashCode?
The theory (for the language lawyers and the mathematically inclined):
equals() (javadoc) must define an equivalence relation (it must be reflexive, symmetric, and transitive). In addition, it must be consistent (if the objects are not modified, then it must keep returning the same value). Furthermore, o.equals(null) must always return false.
hashCode() (javadoc) must also be consistent (if the object is not modified in terms of equals(), it must keep returning the same value).
The relation between the two methods is:
Whenever a.equals(b), then a.hashCode() must be same as b.hashCode().
In practice:
If you override one, then you should override the other.
Use the same set of fields that you use to compute equals() to compute hashCode().
Use the excellent helper classes EqualsBuilder and HashCodeBuilder from the Apache Commons Lang library. An example:
public class Person {
private String name;
private int age;
// ...
#Override
public int hashCode() {
return new HashCodeBuilder(17, 31). // two randomly chosen prime numbers
// if deriving: appendSuper(super.hashCode()).
append(name).
append(age).
toHashCode();
}
#Override
public boolean equals(Object obj) {
if (!(obj instanceof Person))
return false;
if (obj == this)
return true;
Person rhs = (Person) obj;
return new EqualsBuilder().
// if deriving: appendSuper(super.equals(obj)).
append(name, rhs.name).
append(age, rhs.age).
isEquals();
}
}
Also remember:
When using a hash-based Collection or Map such as HashSet, LinkedHashSet, HashMap, Hashtable, or WeakHashMap, make sure that the hashCode() of the key objects that you put into the collection never changes while the object is in the collection. The bulletproof way to ensure this is to make your keys immutable, which has also other benefits.
There are some issues worth noticing if you're dealing with classes that are persisted using an Object-Relationship Mapper (ORM) like Hibernate, if you didn't think this was unreasonably complicated already!
Lazy loaded objects are subclasses
If your objects are persisted using an ORM, in many cases you will be dealing with dynamic proxies to avoid loading object too early from the data store. These proxies are implemented as subclasses of your own class. This means thatthis.getClass() == o.getClass() will return false. For example:
Person saved = new Person("John Doe");
Long key = dao.save(saved);
dao.flush();
Person retrieved = dao.retrieve(key);
saved.getClass().equals(retrieved.getClass()); // Will return false if Person is loaded lazy
If you're dealing with an ORM, using o instanceof Person is the only thing that will behave correctly.
Lazy loaded objects have null-fields
ORMs usually use the getters to force loading of lazy loaded objects. This means that person.name will be null if person is lazy loaded, even if person.getName() forces loading and returns "John Doe". In my experience, this crops up more often in hashCode() and equals().
If you're dealing with an ORM, make sure to always use getters, and never field references in hashCode() and equals().
Saving an object will change its state
Persistent objects often use a id field to hold the key of the object. This field will be automatically updated when an object is first saved. Don't use an id field in hashCode(). But you can use it in equals().
A pattern I often use is
if (this.getId() == null) {
return this == other;
}
else {
return this.getId().equals(other.getId());
}
But: you cannot include getId() in hashCode(). If you do, when an object is persisted, its hashCode changes. If the object is in a HashSet, you'll "never" find it again.
In my Person example, I probably would use getName() for hashCode and getId() plus getName() (just for paranoia) for equals(). It's okay if there are some risk of "collisions" for hashCode(), but never okay for equals().
hashCode() should use the non-changing subset of properties from equals()
A clarification about the obj.getClass() != getClass().
This statement is the result of equals() being inheritance unfriendly. The JLS (Java language specification) specifies that if A.equals(B) == true then B.equals(A) must also return true. If you omit that statement inheriting classes that override equals() (and change its behavior) will break this specification.
Consider the following example of what happens when the statement is omitted:
class A {
int field1;
A(int field1) {
this.field1 = field1;
}
public boolean equals(Object other) {
return (other != null && other instanceof A && ((A) other).field1 == field1);
}
}
class B extends A {
int field2;
B(int field1, int field2) {
super(field1);
this.field2 = field2;
}
public boolean equals(Object other) {
return (other != null && other instanceof B && ((B)other).field2 == field2 && super.equals(other));
}
}
Doing new A(1).equals(new A(1)) Also, new B(1,1).equals(new B(1,1)) result give out true, as it should.
This looks all very good, but look what happens if we try to use both classes:
A a = new A(1);
B b = new B(1,1);
a.equals(b) == true;
b.equals(a) == false;
Obviously, this is wrong.
If you want to ensure the symmetric condition. a=b if b=a and the Liskov substitution principle call super.equals(other) not only in the case of B instance, but check after for A instance:
if (other instanceof B )
return (other != null && ((B)other).field2 == field2 && super.equals(other));
if (other instanceof A) return super.equals(other);
else return false;
Which will output:
a.equals(b) == true;
b.equals(a) == true;
Where, if a is not a reference of B, then it might be a be a reference of class A (because you extend it), in this case you call super.equals() too.
For an inheritance-friendly implementation, check out Tal Cohen's solution, How Do I Correctly Implement the equals() Method?
Summary:
In his book Effective Java Programming Language Guide (Addison-Wesley, 2001), Joshua Bloch claims that "There is simply no way to extend an instantiable class and add an aspect while preserving the equals contract." Tal disagrees.
His solution is to implement equals() by calling another nonsymmetric blindlyEquals() both ways. blindlyEquals() is overridden by subclasses, equals() is inherited, and never overridden.
Example:
class Point {
private int x;
private int y;
protected boolean blindlyEquals(Object o) {
if (!(o instanceof Point))
return false;
Point p = (Point)o;
return (p.x == this.x && p.y == this.y);
}
public boolean equals(Object o) {
return (this.blindlyEquals(o) && o.blindlyEquals(this));
}
}
class ColorPoint extends Point {
private Color c;
protected boolean blindlyEquals(Object o) {
if (!(o instanceof ColorPoint))
return false;
ColorPoint cp = (ColorPoint)o;
return (super.blindlyEquals(cp) &&
cp.color == this.color);
}
}
Note that equals() must work across inheritance hierarchies if the Liskov Substitution Principle is to be satisfied.
Still amazed that none recommended the guava library for this.
//Sample taken from a current working project of mine just to illustrate the idea
#Override
public int hashCode(){
return Objects.hashCode(this.getDate(), this.datePattern);
}
#Override
public boolean equals(Object obj){
if ( ! obj instanceof DateAndPattern ) {
return false;
}
return Objects.equal(((DateAndPattern)obj).getDate(), this.getDate())
&& Objects.equal(((DateAndPattern)obj).getDate(), this.getDatePattern());
}
There are two methods in super class as java.lang.Object. We need to override them to custom object.
public boolean equals(Object obj)
public int hashCode()
Equal objects must produce the same hash code as long as they are equal, however unequal objects need not produce distinct hash codes.
public class Test
{
private int num;
private String data;
public boolean equals(Object obj)
{
if(this == obj)
return true;
if((obj == null) || (obj.getClass() != this.getClass()))
return false;
// object must be Test at this point
Test test = (Test)obj;
return num == test.num &&
(data == test.data || (data != null && data.equals(test.data)));
}
public int hashCode()
{
int hash = 7;
hash = 31 * hash + num;
hash = 31 * hash + (null == data ? 0 : data.hashCode());
return hash;
}
// other methods
}
If you want get more, please check this link as http://www.javaranch.com/journal/2002/10/equalhash.html
This is another example,
http://java67.blogspot.com/2013/04/example-of-overriding-equals-hashcode-compareTo-java-method.html
Have Fun! #.#
There are a couple of ways to do your check for class equality before checking member equality, and I think both are useful in the right circumstances.
Use the instanceof operator.
Use this.getClass().equals(that.getClass()).
I use #1 in a final equals implementation, or when implementing an interface that prescribes an algorithm for equals (like the java.util collection interfaces—the right way to check with with (obj instanceof Set) or whatever interface you're implementing). It's generally a bad choice when equals can be overridden because that breaks the symmetry property.
Option #2 allows the class to be safely extended without overriding equals or breaking symmetry.
If your class is also Comparable, the equals and compareTo methods should be consistent too. Here's a template for the equals method in a Comparable class:
final class MyClass implements Comparable<MyClass>
{
…
#Override
public boolean equals(Object obj)
{
/* If compareTo and equals aren't final, we should check with getClass instead. */
if (!(obj instanceof MyClass))
return false;
return compareTo((MyClass) obj) == 0;
}
}
For equals, look into Secrets of Equals by Angelika Langer. I love it very much. She's also a great FAQ about Generics in Java. View her other articles here (scroll down to "Core Java"), where she also goes on with Part-2 and "mixed type comparison". Have fun reading them!
equals() method is used to determine the equality of two objects.
as int value of 10 is always equal to 10. But this equals() method is about equality of two objects. When we say object, it will have properties. To decide about equality those properties are considered. It is not necessary that all properties must be taken into account to determine the equality and with respect to the class definition and context it can be decided. Then the equals() method can be overridden.
we should always override hashCode() method whenever we override equals() method. If not, what will happen? If we use hashtables in our application, it will not behave as expected. As the hashCode is used in determining the equality of values stored, it will not return the right corresponding value for a key.
Default implementation given is hashCode() method in Object class uses the internal address of the object and converts it into integer and returns it.
public class Tiger {
private String color;
private String stripePattern;
private int height;
#Override
public boolean equals(Object object) {
boolean result = false;
if (object == null || object.getClass() != getClass()) {
result = false;
} else {
Tiger tiger = (Tiger) object;
if (this.color == tiger.getColor()
&& this.stripePattern == tiger.getStripePattern()) {
result = true;
}
}
return result;
}
// just omitted null checks
#Override
public int hashCode() {
int hash = 3;
hash = 7 * hash + this.color.hashCode();
hash = 7 * hash + this.stripePattern.hashCode();
return hash;
}
public static void main(String args[]) {
Tiger bengalTiger1 = new Tiger("Yellow", "Dense", 3);
Tiger bengalTiger2 = new Tiger("Yellow", "Dense", 2);
Tiger siberianTiger = new Tiger("White", "Sparse", 4);
System.out.println("bengalTiger1 and bengalTiger2: "
+ bengalTiger1.equals(bengalTiger2));
System.out.println("bengalTiger1 and siberianTiger: "
+ bengalTiger1.equals(siberianTiger));
System.out.println("bengalTiger1 hashCode: " + bengalTiger1.hashCode());
System.out.println("bengalTiger2 hashCode: " + bengalTiger2.hashCode());
System.out.println("siberianTiger hashCode: "
+ siberianTiger.hashCode());
}
public String getColor() {
return color;
}
public String getStripePattern() {
return stripePattern;
}
public Tiger(String color, String stripePattern, int height) {
this.color = color;
this.stripePattern = stripePattern;
this.height = height;
}
}
Example Code Output:
bengalTiger1 and bengalTiger2: true
bengalTiger1 and siberianTiger: false
bengalTiger1 hashCode: 1398212510
bengalTiger2 hashCode: 1398212510
siberianTiger hashCode: –1227465966
Logically we have:
a.getClass().equals(b.getClass()) && a.equals(b) ⇒ a.hashCode() == b.hashCode()
But not vice-versa!
One gotcha I have found is where two objects contain references to each other (one example being a parent/child relationship with a convenience method on the parent to get all children).
These sorts of things are fairly common when doing Hibernate mappings for example.
If you include both ends of the relationship in your hashCode or equals tests it's possible to get into a recursive loop which ends in a StackOverflowException.
The simplest solution is to not include the getChildren collection in the methods.

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