While going through Kathy Sierra's book I stumbled across this code fragment:
m.put("k1", new Dog("aiko")); // add some key/value pairs
m.put("k2", Pets.DOG);
m.put(Pets.CAT, "CAT key");
Dog d1 = new Dog("clover");
m.put(d1, "Dog key");
m.put(new Cat(), "Cat key");
Maps are used to store stuff in the keys and values format. Would someone tell me what is actually stored in key when we enter "k1" or new Cat() as a key? Are references to these objects are stored or the value of hashcode? I am totally confused with this. Please advice.
And it would be appreciated if you could point me towards further reading material.
The map is an array of N buckets.
The put() method starts by calling hashCode() on your key. From this hash code, it uses a modulo to get the index of the bucket in the map.
Then, it iterates through the entries stored in the linked list associated with the found bucket, and compares each entry key with your key, using the equals() method.
If one entry has a key equal to your key, its value is replaced by the new value. Else, a new entry is created with the new key and the new value, and stored in the linked list associated with the bucket.
Since Cat instances and String instances are never equal, a value associated with a String key will never be modified by putting a value associated with a Cat key.
It will be defined by your object.
You have to create a hashCode() and a equals() method so it can be stored in your hashtable.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)
See the javadoc at java.lang.Object http://docs.oracle.com/javase/1.4.2/docs/api/java/lang/Object.html#hashCode()
or you can read this for an explanation
http://www.javaworld.com/javaworld/javaqa/2002-06/01-qa-0621-hashtable.html
I hope it helps
Storing the value to HashMap depends on the hashcode() and equals() method.Please find the more reference from here.
HashMap - hashcode() Example
More information of HashMap get() retrieval of values.Here
When a HashMap is used, the keys in it are unique. This uniqueness of the keys is checked in Java from the definition of the equals() and hashCode() methods that the class of the objects under consideration provides.
This is done by comparing using the equals() method first and if it returns equal then comparing using hashCode().Also, you must be knowing that each reference pointing to an object has a bit pattern which may be different for multiple references referring to the same object.
Hence, once the equals() test passes, the object won't be inserted into the map since the map should have unique keys. So, each hashCode value for objects which are keys in the map will form different buckets for a range of hashCode values and the object will be grouped accordingly.
EDIT to provide an example:
For example, let us consider that two objects have a String attribute with values "hello" and "hlleo" and suppose the hashCode() function is programmed such that the hash code of an object is the sum of the ASCII values of the characters in the String attribute and the equals() method returns true if the values of the String attribute are equal.
So, in the above case, equals() return false as the strings are not equal but the hashCode will be same. So the two objects will be placed in the same hash code bucket.
Hope that helps.
Related
Can a StringBuffer as a key in a HashMap?
If so, what is the difference between using a String and a StringBuffer as the key?
Can a StringBuffer as a key in a HashMap?
No, since StringBuffer overrides neither equals nor hashCode, so it is not suitable as a HashMap key (recall that HashMap relies on those two methods to tell if a given key is present in the map).
Beyond that, StringBuffers are mutable, and you typically want Map keys to be immutable. From Map:
Note: great care must be exercised if mutable objects are used as map keys. The behavior of a map is not specified if the value of an object is changed in a manner that affects equals comparisons while the object is a key in the map. A special case of this prohibition is that it is not permissible for a map to contain itself as a key. While it is permissible for a map to contain itself as a value, extreme caution is advised: the equals and hashCode methods are no longer well defined on such a map.
No, you cannot, unless you want to distinguish between separate buffers instead of their contents. The StringBuffer class does not implement equals or hashCode which means it inherits these methods from Object. The Object implementation of these methods only distinguishes between object instances, not their contents.
In other words, if you would have two StringBuffer instances with the same contents, they would not be considered equal. Even weirder, if you would reinsert the same buffer with a different value, it would be considered equal to the previous one.
In general you should take care using mutable values as keys. Mutations will not alter the position in the Map, as the Map instance will not be notified of the change. In this case, since equals is not implemented anyway, this issue will not come up.
All classes in java are intended to be used as hash keys, because all of them inherit the supermethod hashCode. Altough there are some cases in which, though it might compile well, would be quite weird, like Connection or Streams... or StringBuffer. This is why:
The main difference between String and StringBuffer is that a String is immutable by design, and it contains a proper implementation of hashCode. StringBuffers, instead, may change, and because of this, this class does not have a proper implementation of hashCode: It does not override the default implementation inherited from Object. Now you can see the consequences: A StringBuffer cannot contain a hash of high quality, nor coherent with its contents, damaging then the result of the hashing algorithm.
Yes, any object can be used as a key in a HashMap, although that may not be a good idea.
Class HashMap
Type Parameters:
K - the type of keys maintained by this map
V - the type of mapped values
From this SO answer:
When you put a key-value pair into the map, the hashmap will look at
the hash code of the key, and store the pair in the bucket of which
the identifier is the hash code of the key. (...) Looking at the above
mechanism, you can also see what requirements are necessary on the
hashCode() and equals() methods of keys (...)
Do notice, however, that StringBuffer does not override the required methods so your "key" will be the object's memory address. From the hashcode() docs:
(This is typically implemented by converting the internal address of
the object into an integer, but this implementation technique is not
required by the JavaTM programming language.)
Meaning it's use as a key will be very different than String's:
Map<String, String> hashA = new HashMap<>();
a.put('a', 'a');
System.out.println(hashA.get('a')); //prints 'a'
Map<StringBuffer, String> hashB = new HashMap<>();
StringBuffer buffer = new StringBuffer('a');
hashB.put(buffer, 'a');
System.out.println(hashB.get(new StringBuffer('a'))); //prints null
System.out.println(hashB.get(buffer)); //prints 'a'
I want to maintain a list of objects such that each object in the list is unique.Also I want to retrieve it at one point. Objects are in thousands and I can't modify their source to add a unique id. Also hascodes are unreliable.
My approach was to utilize the key uniqueness of a map.
Say a maintain a map like :
HashMap<Object,int> uniqueObjectMap.
I will add object to map with as a key and set a random int as value. But how does java determine if the object is unique when used as a key ?
Say,
List listOne;
List listTwo;
Object o = new Object;
listOne.add(o);
listTwo.add(o);
uniqueObjectMap.put(listOne.get(0),randomInt()); // -- > line 1
uniqueObjectMap.put(listTw0.get(0),randomInt()); // --> line 2
Will line 2 give an unique key violation error since both are referring to the same object o ?
Edit
So if will unqiueObjectMap.containsKey(listTwo.get(0)) return true ? How are objects determined to be equal here ? Is a field by field comparison done ? Can I rely on this to make sure only one copy of ANY type of object is maintained in the map as key ?
Will line 2 give an unique key violation error since both are referring to the same object o ?
- No. If a key is found to be already present, then its value will be overwritten with the new one.
Next, HashMap has a separate hash() method which Applies a supplemental hash function to a given hashCode (of key objects), which defends against poor quality hash functions.
It does so by calling the Object's hashcode() function.
The default implementation is roughly equivalent to the object's unique identifier (much like a memory address); however, there are objects that are compare-by-value. If dealing with a compare-by-value object, hashcode() will be overridden to compute a number based on the values, such that two identical values yield the same hashcode() number.
As for the collection items that are hash based, the put(...) operation is fine with putting something over the original location. In short, if two objects yeild the same hashcode() and a positive equals(...) result, then operations will assume that they are for all practical purposes the same object. Thus, put may replace the old with the new, or do nothing, as the object is considered the same.
It may not store two copies in the same "place" as it makes no sense to store two copies at the same location. Thus, sets will only contain one copy, as will map keys; however, lists will possibly contain two copies, depending on how you added the second copy.
How are objects determined to be equal here ?
By using equals and Hashcode function of Object class.
Is a field by field comparison done ?
No, if you dont implement equals and hashcode, java will compare the references of your objects.
Can I rely on this to make sure only one copy of ANY type of object is maintained in the map as key ?
No.
Using a Set is a better approch than using Map because it removes duplicates by his own, but in this case it wont work either because Set determinates duplicates the same way like a Map does it with Keys.
If you will refer to same then it ll not throw an error because when HashMap get same key then it's related value will be overwrite.
If the same key is exist in HashMap then it will be overwritten.
if you want to check if the key or value is already exist or not then you can use:
containsKey() and containsValue().
ex :
hashMap.containsKey(0);
this will return true if the key named 0 is already exist otherwise false.
By getting hashcode value using hash(key.hashCode())
HashMap has an inner class Entry with attributes
final K key;
V value;
Entry<K ,V> next;
final int hash;
Hash value is used to calculate the index in the array for storing Entry object, there might be the scenario where 2 unequal object can have same equal hash value.
Entry objects are stored in linked list form, in case of collision, all entry object with same hash value are stored in same Linkedlist but equal method will test for true equality. In this way, HashMap ensure the uniqueness of keys.
I've read all the posts in the topic and I still have confusion on the following: when overriden and collision can happen? From what I'v read I see:
Whenever two objects are the same in terms of equals() method, their hash code must be the same
Whenever two objects are not the same in terms of equals() method, we have no guarantee for theid hashcode(), i.e. it might be the same, it might be different
when we use HashMap.put(key, value) HashMap compares objects by their equal() method. If the two keys are equal() then the new value is overriden
If two kays have the same hashcode then collision occurs and Java deals with it
However if two keys are equal then the new value is overriden, BUT it also implies that the hashCode() must be the same, so collision must happen, which is a contradiction with the previous?
Can someone please clarify these steps for me?
Think of a hashmap as a set of pigeon holes. Each pigeon hole can contain more than one object.
The hashCode() return is used to select the pigeon hole which either contains or would contain that object.
The equals() is used as the criterion to identify a specific object (e.g. for replacement).
The aim of hashCode() is to disperse typical objects uniformly across the pigeon holes. Once a particular pigeon hole has been identified as possibly containing an object then all objects in that particular group have to be examined. That operation is expensive since equals() needs to be called.
Your point #3 comes too soon: HashMap compares for equality only when the hashCode is the same.
HashMap checks hash code first to determine the placement of the object in a bucket. The regular HashMap keeps only items with identical hash codes (modulo a certain number) in the same bucket, and checks equality only for objects within the same bucket.
In Java, I understand if two keys maps to one value , linear chaining occurs due to collision.
For Example:
 Map myMap= new HashMap(); //Lets says both of them get mapped to same bucket-A and
myMap.put("John", "Sydney");//linear chaining has occured.
myMap.put("Mary","Mumbai"); //{key1=John}--->[val1=Sydney]--->[val2=Mumbai]
So when I do:
myMap.get("John"); // or myMap.get("Mary")
What does the JVM return since bucket-A contains two values?
Does it return the ref to "chain"? Does it return "Sydney"? Or does it return "Mumbai"?
Linear chaining happens when your keys have the same hashcode and not when two keys map to one value.
So when I do: myMap.get("John"); // or myMap.get("Mary")
map.get("John") gives you Sydney
map.get("Mary") gives you Mumbai
What does the JVM return since bucket-A contains two values?
If the same bucket contains two values, then the equals method of the key is used to determine the correct value to return.
It is worthwhile mentioning the worst-case scenario of storing (K,V) pairs all having the same hashCode for Key. Your hashmap degrades to a linked list in that scenario.
The hashCode of your method determines what 'bucket' (aka list, aka 'linear chain') it will be put in. The equals method determines which object will actually be picked from the 'bucket', in the case of collision. This is why its important to properly implement both methods on all object you intend to store in any kind of hash map.
Your keys are different.
First some terminology
key: the first parameter in the put
value: the second parameter in the put
entry: an Object that holds both the key & the value
When you put into a HashMap the map will call hashCode() on the key and work out which hash bucket the entry needs to go into. If there is something in this bucket already then a LinkedList is formed of entries in the bucket.
When you get from a HashMap the map will call hashCode() on the key and work out which hash bucket to get the entry from. If there is more than one entry in the bucket the the map will walk along the LinkedList until it finds an entry with a key that equals() the key supplied.
A map will always return the Object tied to that key, the value from the entry. Map performance degrades rapidly if hashCode() returns the same (or similar) values for different keys.
You need to use java generics, so your code should really read
Map<String, String> myMap = new HashMap<String, String>();
This will tell the map that you want it to store String keys and values.
From my understanding, the Map first resolves the correct bucket (identified by the hashcode of the key). If there's more than one key in the same bucket, the equals method is used to find the right value in the bucket.
Looking at your example what confuses you is that you think values are chained for a given key. In fact Map.Entry objects are chained for a given hashcode. The hashCode of the key gives you the bucked, then you look at the chained entries to find the one with the equal key.
I have been trying to understand the internal implementation of java.util.HashMap and java.util.HashSet.
Following are the doubts popping in my mind for a while:
Whats is the importance of the #Override public int hashcode() in a HashMap/HashSet? Where is this hash code used internally?
I have generally seen the key of the HashMap be a String like myMap<String,Object>. Can I map the values against someObject (instead of String) like myMap<someObject, Object>? What all contracts do I need to obey for this happen successfully?
Thanks in advance !
EDIT:
Are we saying that the hash code of the key (check!) is the actual thing against which the value is mapped in the hash table? And when we do myMap.get(someKey); java is internally calling someKey.hashCode() to get the number in the Hash table to be looked for the resulting value?
Answer: Yes.
EDIT 2:
In a java.util.HashSet, from where is the key generated for the Hash table? Is it from the object that we are adding eg. mySet.add(myObject); then myObject.hashCode() is going to decide where this is placed in the hash table? (as we don't give keys in a HashSet).
Answer: The object added becomes the key. The value is dummy!
The answer to question 2 is easy - yes you can use any Object you like. Maps that have String type keys are widely used because they are typical data structures for naming services. But in general, you can map any two types like Map<Car,Vendor> or Map<Student,Course>.
For the hashcode() method it's like answered before - whenever you override equals(), then you have to override hashcode() to obey the contract. On the other hand, if you're happy with the standard implementation of equals(), then you shouldn't touch hashcode() (because that could break the contract and result in identical hashcodes for unequal objects).
Practical sidenote: eclipse (and probably other IDEs as well) can auto generate a pair of equals() and hashcode() implementation for your class, just based on the class members.
Edit
For your additional question: yes, exactly. Look at the source code for HashMap.get(Object key); it calls key.hashcode to calculate the position (bin) in the internal hashtable and returns the value at that position (if there is one).
But be careful with 'handmade' hashcode/equals methods - if you use an object as a key, make sure that the hashcode doesn't change afterwards, otherwise you won't find the mapped values anymore. In other words, the fields you use to calculate equals and hashcode should be final (or 'unchangeable' after creation of the object).
Assume, we have a contact with String name and String phonenumber and we use both fields to calculate equals() and hashcode(). Now we create "John Doe" with his mobile phone number and map him to his favorite Donut shop. hashcode() is used to calculate the index (bin) in the hash table and that's where the donut shop is stored.
Now we learn that he has a new phone number and we change the phone number field of the John Doe object. This results in a new hashcode. And this hashcode resolves to a new hash table index - which usually isn't the position where John Does' favorite Donut shop was stored.
The problem is clear: In this case we wanted to map "John Doe" to the Donut shop, and not "John Doe with a specific phone number". So, we have to be careful with autogenerated equals/hashcode to make sure they're what we really want, because they might use unwanted fields, introducing trouble with HashMaps and HashSets.
Edit 2
If you add an object to a HashSet, the Object is the key for the internal hash table, the value is set but unused (just a static instance of Object). Here's the implementation from the openjdk 6 (b17):
// Dummy value to associate with an Object in the backing Map
private static final Object PRESENT = new Object();
private transient HashMap<E,Object> map;
public boolean add(E e) {
return map.put(e, PRESENT)==null;
}
Hashing containers like HashMap and HashSet provide fast access to elements stored in them by splitting their contents into "buckets".
For example the list of numbers: 1, 2, 3, 4, 5, 6, 7, 8 stored in a List would look (conceptually) in memory something like: [1, 2, 3, 4, 5, 6, 7, 8].
Storing the same set of numbers in a Set would look more like this: [1, 2] [3, 4] [5, 6] [7, 8]. In this example the list has been split into 4 buckets.
Now imagine you want to find the value 6 out of both the List and the Set. With a list you would have to start at the beginning of the list and check each value until you get to 6, this will take 6 steps. With a set you find the correct bucket, the check each of the items in that bucket (only 2 in our example) making this a 3 step process. The value of this approach increases dramatically the more data you have.
But wait how did we know which bucket to look in? That is where the hashCode method comes in. To determine the bucket in which to look for an item Java hashing containers call hashCode then apply some function to the result. This function tries to balance the numbers of buckets and the number of items for the fastest lookup possible.
During lookup once the correct bucket has been found each item in that bucket is compared one at a time as in a list. That is why when you override hashCode you must also override equals. So if an object of any type has both an equals and a hashCode method it can be used as a key in a Map or an entry in a Set. There is a contract that must be followed to implement these methods correctly the canonical text on this is from Josh Bloch's great book Effective Java: Item 8: Always override hashCode when you override equals
Whats is the importance of the #Override public int hashcode() in a HashMap/HashSet?
This allows the instance of the map to produce a useful hash code depending on the content of the map. Two maps with the same content will produce the same hash code. If the content is different, the hash code will be different.
Where is this hash code used internally?
Never. This code only exists so you can use a map as a key in another map.
Can I map the values against someObject (instead of String) like myMap<someObject, Object>?
Yes but someObject must be a class, not an object (your name suggests that you want to pass in object; it should be SomeObject to make it clear you're referring to the type).
What all contracts do I need to obey for this happen successfully?
The class must implement hashCode() and equals().
[EDIT]
Are we saying that the hash code of the key (check!) is the actual thing against which the value is mapped in the hash table?
Yes.
Yes. You can use any object as the key in a HashMap. In order to do so following are the steps you have to follow.
Override equals.
Override hashCode.
The contracts for both the methods are very clearly mentioned in documentation of java.lang.Object. http://java.sun.com/javase/6/docs/api/java/lang/Object.html
And yes hashCode() method is used internally by HashMap and hence returning proper value is important for performance.
Here is the hashCode() method from HashMap
public V put(K key, V value) {
if (key == null)
return putForNullKey(value);
int hash = hash(key.hashCode());
int i = indexFor(hash, table.length);
for (Entry<K,V> e = table[i]; e != null; e = e.next) {
Object k;
if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {
V oldValue = e.value;
e.value = value;
e.recordAccess(this);
return oldValue;
}
}
modCount++;
addEntry(hash, key, value, i);
return null;
}
It is clear from the above code that hashCode of each key is not just used for hashCode() of the map, but also for finding the bucket to place the key,value pair. That is why hashCode() is related to performance of the HashMap
Any Object in Java must have a hashCode() method; HashMap and HashSet are no execeptions. This hash code is used if you insert the hash map/set into another hash map/set.
Any class type can be used as the key in a HashMap/HashSet. This requires that the hashCode() method returns equal values for equal objects, and that the equals() method is implemented according to contract (reflexive, transitive, symmetric). The default implementations from Object already obey these contracts, but you may want to override them if you want value equality instead of reference equality.
There is a intricate relationship between equals(), hashcode() and hash tables in general in Java (and .NET too, for that matter). To quote from the documentation:
public int hashCode()
Returns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable.
The general contract of hashCode is:
Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result.
It is not required that if two objects are unequal according to the equals(java.lang.Object) method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the Java™ programming language.)
The line
#Overrides public int hashCode()
just tells that the hashCode() method is overridden. This ia usually a sign that it's safe to use the type as key in a HashMap.
And yes, you can aesily use any object which obeys the contract for equals() and hashCode() in a HashMap as key.
In answer to question 2, though you can have any class that can be used to as the key in Hashmap, the best practice is to use immutable classes as keys for the HashMap. Or at the least if your "hashCode", and "equals" implementation are dependent on some of the attributes of your class then you should take care that you don't provide methods to alter these attributes.
Aaron Digulla is absolutely correct. An interesting additional note that people don't seem to realise is that the key object's hashCode() method is not used verbatim. It is, in fact, rehashed by the HashMap i.e. it calls hash(someKey.hashCode)), where hash() is an internal hashing method.
To see this, have a look at the source: http://kickjava.com/src/java/util/HashMap.java.htm
The reason for this is that some people implement hashCode() poorly and the hash() function gives a better hash distribution. It's basically done for performance reasons.
HashCode method for collection classes like HashSet, HashTable, HashMap etc – Hash code returns integer number for the object that is being supported for the purpose of hashing. It is implemented by converting internal address of the object into an integer. Hash code method should be overridden in every class that overrides equals method.
Three general contact for HashCode method
For two equal objects acc. to equal method, then calling HashCode for both object it should produce same integer value.
If it is being called several times for a single object, then it should return constant integer value.
For two unequal objects acc. to equal method, then calling HashCode method for both object, it is not mandatory that it should produce distinct value.