Handling back-key in custom view of a dialog - java

Okay so I have a custom view inside a dialog but its onKeyDown never get called. I tried onKeyPreIme too but didn't work and setting dialog's setCancelable to true didn't help either.
edit :
//Removed all unnecessary code
public class CustomView extends LinearLayout
{
#Override
public boolean onKeyDown (int keyCode, KeyEvent event)
{
if (keyCode == KeyEvent.KEYCODE_BACK && event.getRepeatCount() == 0)
{
//do stuff here
return true;
}
return super.onKeyDown(keyCode, event);
}
}
public class CustomDialog
{
Dialog dialog;
public class CustomDialog(Context context)
{
dialog = new Dialog(context);
dialog.setContentView(R.layout.test);// the test.xml has CustomView
}
}

Why don't you simply use :
public void onBackPressed() {
//desired functionality here
return;
}

Move your onKeyDown logics to an OnKeyListener implementation and register it in your View's constructor.

Related

Android onBackPressed() is not being called?

in my MainActivity, which extends from AppCompatActivity, I want to override the onBackPressed method like so:
#Override
public void onBackPressed() {
Log.d("MainActivity","onBackPressed");
Toast.makeText(getApplicationContext(),"onBackPressed",Toast.LENGTH_SHORT).show();
}
but onBackPressed does not get called. How ever if I do not override onBackPressed, the application closes, when I press the backbutton and if I do override it it doesn't.
The rest of my activity looks like this:
public class MainActivity extends AppCompatActivity {
private Toolbar toolbar;
private Drawer drawer;
private FloatingActionButton fab_test;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
toolbar = (Toolbar) findViewById(R.id.toolbar);
setSupportActionBar(toolbar);
fab_test = (FloatingActionButton) findViewById(R.id.fab_test);
fab_test.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
Toast.makeText(getApplicationContext(),"FAB Test pressed",Toast.LENGTH_SHORT).show();
}
});
buildDrawer();
getSupportFragmentManager().beginTransaction().add(R.id.fragmentContainer,page).commit();
}
#Override
public void onBackPressed() {
Log.d("MainActivity","onBackPressed");
Toast.makeText(getApplicationContext(),"onBackPressed",Toast.LENGTH_SHORT).show();
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.main_menu, menu);
return true;
}
}
EDIT: I'm talking about the hardware-backbutton(not the actionbar one)
This question is already answered, but I feel to clear something here in this topic. Most comments and answeres point out to use super.onBackPressed() and that this is the cause of the not working method onBackPressed(). But that is not correct and important to let other beginners know. The method onBackPressed() does not need to use super.onBackPressed() . onBackPressed()also works if somebody, for example, comment super.onBackPressed() out.
As the questionier has written, he won´t use super.onBackPressed() because it will close the activity. So, the cause of this why it isn´t working, could be seperated into three possible causes:
The Log doesn´t work because of a wrong filter in the logcat console
The Toast dosn´t work because of the wrong passed context
The OS is implemented wrong by the supplier.
Usually, the toast works by passing the correct context. In the case of questioner, simply passing this .
#Override
public void onBackPressed() {
Log.d("MainActivity","onBackPressed");
Toast.makeText(this,"onBackPressed",Toast.LENGTH_SHORT).show();
}
For the Log, simply set the correct filter on logcat.
I don´t care if somebody give downvotes now, but it must be clear for other beginners, that super.onBackPressed() must not be used.
Anyway, the use of onKeyDown() also is a solution.
The onBackPressed() is a default action called from onKeyDown() in API < 5 and a default action called from onKeyUp() from API level 5 and up. If onKeyUp() does not call super.onKeyUp(), onBackPressed() will not be called.
Documentation onKeyDown()
Documentation onKeyUp().
#Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
/*
* without call to super onBackPress() will not be called when
* keyCode == KeyEvent.KEYCODE_BACK
*/
return super.onKeyUp(keyCode, event);
}
Also another reason that onBackPressed() may not be called is because you are using the soft back button on the actionbar, it that case the following is needed:
#Override
public boolean onOptionsItemSelected(MenuItem item)
{
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
switch (item.getItemId()) {
case android.R.id.home:
onBackPressed();
return true;
default:
return super.onOptionsItemSelected(item);
}
}
You are missing, super.onBackPressed();
#Override
public void onBackPressed() {
super.onBackPressed();
}
or you can use
#Override
public boolean onKeyDown(int keyCode, KeyEvent event)
{
//replaces the default 'Back' button action
if(keyCode==KeyEvent.KEYCODE_BACK) {
// something here
finish();
}
return true;
}
thanks
make sure you are not calling onkeydown in your super view as it handles the back button clicking first.
working fine onKeyDown function return type false;
#Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
return false;
}
For whoever is wondering, as most functionality is deprected API 30>, the following will surely help you a lot.
public class MainActivity extends AppCompatActivity {
private OnBackPressedCallback onBackPressedCallback;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
onBackPressedCallback = new OnBackPressedCallback(true) {
#Override
public void handleOnBackPressed() {
// Your business logic to handle the back pressed event
Log.d(TAG, "onBackPressedCallback: handleOnBackPressed");
}
};
getOnBackPressedDispatcher().addCallback(this, onBackPressedCallback);
}
}
Just Remove super.onBackPressed() it will work

How to finish() an activity with SoftKeyboard visible with onBackPressed()

I have an activity where the whole screen is dedicated to sending one message. Being one EditText on the top half, and the SoftKeyboard always visible on the bottom half.
When i press back, the SoftKeyboard hides and i have to press back again to leave the activity.
The behavior that i'm struggling to get is : finishing the activity right away when i press the back button, instead of hiding the keyboard.
You can find this behavior in the twitter app for example, when writing a new tweet.
I tried with overriding the onBackPressed() function, but seems like when the keyboard is visible, the function is not called.
#Override
public void onBackPressed() {
finish();
}
Any help would be really appreciated!
So after trying many things, here something that worked :
Subclass EditText and override the onKeyPreIme() function to send a call back.
Here's the code for the subclass :
OnKeyPreImeListener onKeyPreImeListener;
public void setOnKeyPreImeListener(OnKeyPreImeListener onKeyPreImeListener) {
this.onKeyPreImeListener = onKeyPreImeListener;
}
#Override
public boolean onKeyPreIme(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK && event.getAction() == KeyEvent.ACTION_UP) {
if(onKeyPreImeListener != null)
onKeyPreImeListener.onBackPressed();
Log.d(TAG, "HIDING KEYBOARD");
return false;
}
return super.dispatchKeyEvent(event);
}
public interface OnKeyPreImeListener {
void onBackPressed();
}
Then in your activity for each of your TextView :
EditTextGraphee.OnKeyPreImeListener onKeyPreImeListener =
new EditTextGraphee.OnKeyPreImeListener() {
#Override
public void onBackPressed() {
Log.d(TAG, "CALL BACK RECEIVED");
MyActivity.this.onBackPressed();
}
};
editText.setOnKeyPreImeListener(onKeyPreImeListener);
new answer:
so apparently you don't receive the onBackPressed callback, but that doesn't mean you can't detect the keyboard closing.
Using the technique described here: How to check visibility of software keyboard in Android?
you can detect when the keyboard open/close, so when the keyboard closes you call finish();
deprecated, original answer:
simply override the back press event in the activity:
#Override
public void onBackPressed() {
super.onBackPressed();
finish();
}
I assume that since the soft keyboard is visible probably an edittext has a focus. So you can catch the back pressed event by adding an OnEditorActionListener on that EditText and finish activity.
yourEditText.setOnEditorActionListener(new TextView.OnEditorActionListener() {
#Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_UP){
if (event.getKeyCode() == KeyEvent.KEYCODE_BACK){
finish();
}
}
return false;
}
});
You nee to extend EdtText class and implement onKeyPreIme method.
public class MyEditText extends EditText {
/* Must use this constructor in order for the layout files to instantiate the class properly */
public MyEditText(Context context, AttributeSet attrs)
{
super(context, attrs);
// TODO Auto-generated constructor stub
}
#Override
public boolean onKeyPreIme (int keyCode, KeyEvent event)
{
// do your stuff here.
return true;
}
}
Override onBackPressed() method like this :
#Override
public void onBackPressed() {
hideKeyboard();
finish();
}
For hideKeyboard() function please search in the Internet .

Android Error IllegalArgumentException: Window type can not be changed after the window is added

I'm trying to make custom lock screen. So, there I need not to allow user to press Home Button. In the begining I write
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.lock_screen);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON
|WindowManager.LayoutParams.FLAG_SHOW_WHEN_LOCKED);
Then I override OnKeyDown
#Override
public boolean onKeyDown(int keyCode, android.view.KeyEvent event) {
if ((keyCode == KeyEvent.KEYCODE_VOLUME_DOWN)||(keyCode == KeyEvent.KEYCODE_POWER)||(keyCode == KeyEvent.KEYCODE_VOLUME_UP)||(keyCode == KeyEvent.KEYCODE_CAMERA)) {
//this is where I can do my stuff
return true; //because I handled the event
}
if((keyCode == KeyEvent.KEYCODE_HOME)){
return true;
}
return false;
}
Here I override onAttacheToWindow
#Override
public void onAttachedToWindow() {
this.getWindow().setType(WindowManager.LayoutParams.TYPE_KEYGUARD_DIALOG);
super.onAttachedToWindow();
}
But it's giving me error IllegalArgumentException: Window type can not be changed after the window is added. Where is my mistake?
How can I handle Home Button?

how to return back to parent activity while pressing back button on chlild activity in TAB Application

i have 4 tab with activity group..all tab contain list of item and on press of any item its discriptioo will be displayed in new activity..
i m using activitygroup to embedded child activity in tab.and i m using replace contentview to change the activitygroup view.
when i press back button i call finish() from child and i immediately get out of application..is there any way to return back to parent activity using activity group...???
i m using following code to chang activitygroup view..bt dont know how to come back to this activity..
public void replaceContentView(String id, Intent newIntent)
{
View mview = getLocalActivityManager().startActivity(id,newIntent.addFlags(Intent.FLAG_ACTIVITY_REORDER_TO_FRONT)).getDecorView();
this.setContentView(mview);
}
I was also stuck with this problem but solved it have a look a t below code hope will help you also
Your activityGroup should be something like this
public class ABCGroup extends ActivityGroup{
public static ABCGroup group;
private ArrayList<View> history;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.history = new ArrayList<View>();
group = this;
View view = getLocalActivityManager().startActivity
("ParentActivity",
new Intent(this, ParentActivity.class)
.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP))
.getDecorView();
replaceView(view);
}
public void replaceView(View v) {
// Adds the old one to history
history.add(v);
// Changes this Groups View to the new View.
setContentView(v);
}
public void back() {
if(history.size() > 0) {
history.remove(history.size()-1);
if(history.size()<=0){
finish();
}else{
setContentView(history.get(history.size()-1));
}
}else {
finish();
}
}
#Override
public void onBackPressed() {
ABCGroup.group.back();
}
#Override
public boolean onKeyDown(int keyCode, KeyEvent event){
if (keyCode == KeyEvent.KEYCODE_BACK){
ABCGroup.group.back();
return true;
}
return super.onKeyDown(keyCode, event);
}
}
In your parent activity
View mview = getLocalActivityManager().startActivity(id,newIntent.addFlags(Intent.FLAG_ACTIVITY_REORDER_TO_FRONT)).getDecorView();
ABCGroup.group.replaceView(v);
In your child activity use
public boolean onKeyDown(int keyCode, KeyEvent event){
if (keyCode == KeyEvent.KEYCODE_BACK){
ABCGroup.group.back();
return true;
}
return super.onKeyDown(keyCode, event);
}

Android NDK Capturing Key Events

I have an Android NDK game (NDK 4.) Almost all of the code is in C++ (it's a port) so in the Java all I have is an Activity and a GLSurfaceView with an override for onTouchEvents. I'm trying to figure out how to receive key press events so that I can forward them on to the native code to be handled.
I tried having the View implement OnKeyListener but onKey() is never called. Also tried overriding the onKeyDown() and onKeyUp() in the View with no success. Am I missing something?
Update
The View as I'm currently using it:
public class FooView extends GLSurfaceView implements SurfaceHolder.Callback, OnKeyListener
{
private GameRenderer _renderer;
private GameListener _listener;
public FooView(Context context)
{
super(context);
this._renderer = new GameRenderer();
setRenderer(this._renderer);
this._listener = new GameListener(context);
BaseLib.setListener(this._listener);
}
#Override
public boolean onTouchEvent(final MotionEvent event)
{
// touch code...
}
#Override
public boolean onKeyDown(int keyCode, KeyEvent event)
{
Log.d("testing", "onKeyDown event from Java");
return super.onKeyDown(keyCode, event);
}
#Override
public boolean onKeyUp(int keyCode, KeyEvent event)
{
Log.d("testing", "onKeyUp event from Java");
return super.onKeyUp(keyCode, event);
}
#Override
public boolean onKey(View view, int keyCode, KeyEvent event)
{
Log.d("testing", "onKey event from Java");
return true;
}
}
Try this:
#Override
public boolean dispatchKeyEvent(KeyEvent event)
{
//
// SEND event.getAction() to your NDK code
//
if(<NDK CODE PROCESSED IT>) return true;
// default behavior for everything else
return super.dispatchKeyEvent(event);
}
(typing from memory, so the syntax may not be 100%, but... )as per my comment... are you doing this... ?
class myAct extends Activity implements View.onKeyListener
myButton.setOnKeyListener(this)

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