Maybe my question is a newbie one, but I can not really understand the circumstances under which I would use junit?
Whether I write simple applications or larger ones I test them with the System.out statements and it seams quite easy to me.
Why create test-classes with JUnit, unnecessary folders in the project if we still have to call the same methods, check what they return and we then have an overhead of annotating everything?
Why not write a class and test it at once with System.out but not create Test-classes?
PS. I have never worked on large projects I am just learning.
So what is the purpose?
That's not testing, that's "looking manually at output" (known in the biz as LMAO). More formally it's known as "looking manually for abnormal output" (LMFAO). (See note below)
Any time you change code, you must run the app and LMFAO for all code affected by those changes. Even in small projects, this is problematic and error-prone.
Now scale up to 50k, 250k, 1m LOC or more, and LMFAO any time you make a code change. Not only is it unpleasant, it's impossible: you've scaled up the combinations of inputs, outputs, flags, conditions, and it's difficult to exercise all possible branches.
Worse, LMFAO might mean visiting pages upon pages of web app, running reports, poring over millions of log lines across dozens of files and machines, reading generated and delivered emails, checking text messages, checking the path of a robot, filling a bottle of soda, aggregating data from a hundred web services, checking the audit trail of a financial transaction... you get the idea. "Output" doesn't mean a few lines of text, "output" means aggregate system behavior.
Lastly, unit and behavior tests define system behavior. Tests can be run by a continuous integration server and checked for correctness. Sure, so can System.outs, but the CI server isn't going to know if one of them is wrong–and if it does, they're unit tests, and you might as well use a framework.
No matter how good we think we are, humans aren't good unit test frameworks or CI servers.
Note: LMAO is testing, but in a very limited sense. It isn't repeatable in any meaningful way across an entire project or as part of a process. It's akin to developing incrementally in a REPL, but never formalizing those incremental tests.
We write tests to verify the correctness of a program's behaviour.
Verifying the correctness of a program's behaviour by inspecting the content of output statements using your eyes is a manual, or more specifically, a visual process.
You could argue that
visual inspection works, I check that the code does what it's meant to
do, for these scenarios and once I can see it's correct we're good to
go.
Now first up, it's great to that you are interested in whether or not the code works correctly. That's a good thing. You're ahead of the curve! Sadly, there are problems with this as an approach.
The first problem with visual inspection is that you're a bad welding accident away from never being able to check your code's correctness again.
The second problem is that the pair of eyes used is tightly coupled with the brain of the owner of the eyes. If the author of the code also owns the eyes used in the visual inspection process, the process of verifying correctness has a dependency on the knowledge about the program internalised in the visual inspector's brain.
It is difficult for a new pair of eyes to come in and verify the correctness of the code simply because they are not partnered up with brain of the original coder. The owner of the second pair of eyes will have to converse with original author of the code in order to fully understand the code in question. Conversation as a means of sharing knowledge is notoriously unreliable. A point which is moot if the Original Coder is unavailable to the new pair eyes. In that instance the new pair of eyes has to read the original code.
Reading other people's code that is not covered by unit tests is more difficult than reading code that has associated unit tests. At best reading other peoples code is tricky work, at its worst this is the most turgid task in software engineering. There's a reason that employers, when advertising job vacancies, stress that a project is a greenfield (or brand new) one. Writing code from scratch is easier than modifying existing code and thereby makes the advertised job appear more attractive to potential employees.
With unit testing we divide code up into its component parts. For each component we then set out our stall stating how the program should behave. Each unit test tells a story of how that part of the program should act in a specific scenario. Each unit test is like a clause in a contract that describes what should happen from the client code's point of view.
This then means that a new pair of eyes has two strands of live and accurate documentation on the code in question.
First they have the code itself, the implementation, how the code was done; second they have all of the knowledge that the original coder described in a set of formal statements that tell the story of how this code is supposed to behave.
Unit tests capture and formally describe the knowledge that the original author possessed when they implemented the class. They provide a description of how that class behaves when used by a client.
You are correct to question the usefulness of doing this because it is possible to write unit tests that are useless, do not cover all of the code in question, become stale or out of date and so on. How do we ensure that unit tests not only mimics but improves upon the process of a knowledgeable, conscientious author visually inspecting their code's output statements at runtime? Write the unit test first then write the code to make that test pass. When you are finished, let the computers run the tests, they're fast they are great at doing repetitive tasks they are ideally suited to the job.
Ensure test quality by reviewing them each time you touch off the code they test and run the tests for each build. If a test fails, fix it immediately.
We automate the process of running tests so that they are run each time we do a build of the project. We also automate the generation of code coverage reports that details what percentage of code that is covered and exercised by tests. We strive for high percentages. Some companies will prevent code changes from being checked in to source code control if they do not have sufficient unit tests written to describe any changes in behaviour to the code. Typically a second pair of eyes will review code changes in conjunction with the author of the changes. The reviewer will go through the changes ensure that the changes understandable and sufficiently covered by tests. So the review process is manual, but when the tests (unit and integration tests and possibly user acceptance tests) pass this manual review process the become part of the automatic build process. These are run each time a change is checked in. A continuous-integration server carries out this task as part of the build process.
Tests that are automatically run, maintain the integrity of the code's behaviour and help to prevent future changes to the code base from breaking the code.
Finally, providing tests allows you to aggressively re-factor code because you can make big code improvements safe in the knowledge that your changes do not break existing tests.
There is a caveat to Test Driven Development and that is that you have to write code with an eye to making it testable. This involves coding to interfaces and using techniques such as Dependency Injection to instantiate collaborating objects. Check out the work of Kent Beck who describes TDD very well. Look up coding to interfaces and study design-patterns
When you test using something like System.out, you're only testing a small subset of possible use-cases. This is not very thorough when you're dealing with systems that could accept a near infinite amount of different inputs.
Unit tests are designed to allow you to quickly run tests on your application using a very large and diverse set of different data inputs. Additionally, the best unit tests also account for boundary cases, such as the data inputs that lie right on the edge of what is considered valid.
For a human being to test all of these different inputs could take weeks whereas it could take minutes for a machine.
Think of it like this: You're also not "testing" something that will be static. Your application is most likely going through constant changes. Therefore, these unit tests are designed to run at different points in the compile or deployment cycle. Perhaps the biggest advantage is this:
If you break something in your code, you'll know about it right now, not after you deployed, not when a QA tester catches a bug, not when your clients have cancelled. You'll also have a better chance of fixing the glitch immediately, since it's clear that the thing that broke the part of the code in question most likely happened since your last compile. Thus, the amount of investigative work required to fix the problem is greatly reduced.
I added some other System.out can NOT do:
Make each test cases independent (It's important)
JUnit can do it: each time new test case instance will be created and #Before is called.
Separate testing code from source
JUnit can do it.
Integration with CI
JUnit can do it with Ant and Maven.
Arrange and combine test cases easily
JUnit can do #Ignore and test suite.
Easy to check result
JUnit offers many Assert methods (assertEquals, assertSame...)
Mock and stub make you focus on the test module.
JUnit can do: Using mock and stub make you setup correct fixture, and focus on the test module logic.
Unit tests ensure that code works as intended. They are also very helpful to ensure that the code still works as intended in case you have to change it later to build new functionalities to fix a bug. Having a high test coverage of your code allows you to continue developing features without having to perform lots of manual tests.
Your manual approach by System.out is good but not the best one.This is one time testing that you perform. In real world, requirements keep on changing and most of the time you make a lot of modificaiotns to existing functions and classes. So… not every time you test the already written piece of code.
there are also some more advanced features are in JUnit like like
Assert statements
JUnit provides methods to test for certain conditions, these methods typically start with asserts and allow you to specify the error message, the expected and the actual result
Some of these methods are
fail([message]) - Lets the test fail. Might be used to check that a certain part of the code is not reached. Or to have failing test before the test code is implemented.
assertTrue(true) / assertTrue(false) - Will always be true / false. Can be used to predefine a test result, if the test is not yet implemented.
assertTrue([message,] condition) - Checks that the boolean condition is true.
assertEquals([message,] expected, actual) - Tests whether two values are equal (according to the equals method if implemented, otherwise using == reference comparison). Note: For arrays, it is the reference that is checked, and not the contents, use assertArrayEquals([message,] expected, actual) for that.
assertEquals([message,] expected, actual, delta) - Tests whether two float or double values are in a certain distance from each other, controlled by the delta value.
assertNull([message,] object) - Checks that the object is null
and so on. See the full Javadoc for all examples here.
Suites
With Test suites, you can in a sense combine multiple test classes into a single unit so you can execute them all at once. A simple example, combining the test classes MyClassTest and MySecondClassTest into one Suite called AllTests:
import org.junit.runner.RunWith;
import org.junit.runners.Suite;
import org.junit.runners.Suite.SuiteClasses;
#RunWith(Suite.class)
#SuiteClasses({ MyClassTest.class, MySecondClassTest.class })
public class AllTests { }
The main advantage of JUnit is that it is automated rather than you manually having to check with your print outs. Each test you write stays with your system. This means that if you make a change that has an unexpected side effect your test will catch it and fail rather than you having to remember to manually test everything after each change.
JUnit is a unit testing framework for the Java Programming Language. It is important in the test driven development, and is one of a family of unit testing frameworks collectively known as xUnit.
JUnit promotes the idea of "first testing then coding", which emphasis on setting up the test data for a piece of code which can be tested first and then can be implemented . This approach is like "test a little, code a little, test a little, code a little..." which increases programmer productivity and stability of program code that reduces programmer stress and the time spent on debugging.
Features
JUnit is an open source framework which is used for writing & running tests.
Provides Annotation to identify the test methods.
Provides Assertions for testing expected results.
Provides Test runners for running tests.
JUnit tests allow you to write code faster which increasing quality
JUnit is elegantly simple. It is less complex & takes less time.
JUnit tests can be run automatically and they check their own results and provide immediate feedback. There's no need to manually comb through a report of test results.
JUnit tests can be organized into test suites containing test cases and even other test suites.
Junit shows test progress in a bar that is green if test is going fine and it turns red when a test fails.
I have slightly different perspective of why JUnit is needed.
You can actually write all test cases yourself but it's cumbersome. Here are the problems:
Instead of System.out we can add if(value1.equals(value2)) and return 0 or -1 or error message. In this case, we need a "main" test class which runs all these methods and checks results and maintains which test cases failed and which are passed.
If you want to add some more tests you need to add them to this "main" test class as well. Changes to existing code. If you want to auto detect test cases from test classes, then you need to use reflection.
All your tests and your main class to run tests are not detected by eclipse and you need to write custom debug/run configurations to run these tests. You still don't see those pretty green/red colored outputs though.
Here is what JUnit is doing:
It has assertXXX() methods which are useful for printing helpful error messages from the conditions and communicating results to "main" class.
"main" class is called runner which is provided by JUnit, so we don't have to write any. And it detects the test methods automatically by reflection. If you add new tests with #Test annotation then they are automatically detected.
JUnit has eclipse integration and maven/gradle integration as well, so it is easy to run tests and you will not have to write custom run configurations.
I'm not an expert in JUnit, so that's what I understood as of now, will add more in future.
You cannot write any test case without using testing framework or else you will have to write your testing framewok to give justice to your test cases.
Here are some info about JUnit Framework apart from that you can use TestNG framework .
What is Junit?
Junit is widely used testing framework along with Java Programming Language. You can use this automation framework for both unit testing and UI testing.It helps us define the flow of execution of our code with different Annotations. Junit is built on idea of "first testing and then coding" which helps us to increase productivity of test cases and stability of the code.
Important Features of Junit Testing -
It is open source testing framework allowing users to write and run test cases effectively.
Provides various types of annotations to identify test methods.
Provides different Types of Assertions to verify the results of test case execution.
It also gives test runners for running tests effectively.
It is very simple and hence saves time.
It provides ways to organize your test cases in form of test suits.
It gives test case results in simple and elegant way.
You can integrate jUnit with Eclipse, Android Studio, Maven & Ant, Gradle and Jenkins
JUNIT is the method that is usually accepted by java developer.
Where they can provide similar expected input to the function and decide accordingly that written code is perfectly written or if test case fails then different approach may also need to implement.
JUNIT will make development fast and will ensure the 0 defects in the function.
JUNIT : OBSERVE AND ADJUST
Here is my perspective of JUNIT.
JUNIT can be used to,
1)Observe a system behaviour when a new unit is added in that system.
2)Make adjustment in the system to welcome the "new" unit in the system.
What? Exactly.
Real life eg.
When your relative visits your college hostel room,
1) You will pretend to be more responsible.
2) You will keep all things where they should be, like shoes in shoe rack not on chair, clothes in cupboard not on chair.
3) You will get rid of all the contraband.
4) you will start cleanUp in every device you posses.
In programming terms
System: Your code
UNIT: new functionality.
As JUNIT framework is used for JAVA language so JUNIT = JAVA UNIT (May be).
Suppose a you already have a well bulletproof code, but a new requirement came and you have to add the new requirement in your code. This new requirement may break your code for some input(testcase).
Easy way to adapt this change is using unit testing (JUNIT).
For that you should write multiple testcases for your code when you are building your codebase. And whenever a new requirement comes you just run all the test cases to see if any test case fails.
If No then you are a BadA** artist and you are ready to deploy the new code.
If any of the testcases fail then you change your code and again run testcases until you get the green status.
Related
I am testing my spring boot application with unit tests and in coverage report, I have +85% branch coverage. There are some cases where some methods are covered while testing other methods such as mappers, utility methods, etc.
For example, in the service method, I called mapper and utility methods, and those methods are marked as covered in the coverage report because I tested that service method.
My question is, does it make sense to write additional tests for those mapper and utility methods since they are already covered in the service tests?
I usually take a different approach that I would like to share.
Say, I'm a developer that has got the task to create a Mapper or utility.
At this time the Service doesn't even exist.
I write my code, but then I want to check myself. So I unit test it. I don't care about the coverage at this point, for me, coverage is a tool that helps me to understand and decide whether I've made all the checks I need or I've missed an area in a code of Mapper that I wrote that possibly has a bug.
So I've made sure that my code is perfect and I submit it and move to another task...
Later (weeks, months, years) someone, me or another programmer, creates a Service that uses my code. Lets pretends its you, for example.
So you basically don't care about Mapping code, you assume that it works. However you do want to check your Service, and so you write your unit tests that can mock the dependency on Mapper or run it within the test if its not a real dependency and its fast and everything. Again you don't care about the overall coverage, you care about your code, you want to make sure that your code doesn't have bugs, and again, coverage helps you make sure that you've done your best to check your code before it meets production.
As for my old tests of Mapper - well, they're still run.
Bottom line I don't think that code should be covered for the sake of coverage, but tests (and coverage) should provide you a safety net if you wish.
With this in mind, You should write tests for your code, if you can mock other dependencies be it, if not - just run them.
P.S. I believe there might be many different opinions of this, so there is no one single right answer for this question
Do not write unittests to "cover code".
Write unittests to verify behavior.
The number of tests executing a certain line of production code does not have any meaning.
Also unittests test a unit (an arbitrary piece of code) in isolation. That means if the code under test uses other units as dependencies these other units should be replaces by test doubles (such as stubs, fakes or mocks) during the unit test.
Of course it does . Unit tests are not just for coverage . Coverage is one part of it . Your main aim is to write unit tests to avoid or minimize the bugs from testers or from production .
You should test your function with all sort of negative scenarios and positive scenarios .
apart from these you should test boundary conditions of your code .
A question about best practices or practice at all ;)
I am currently working on a test automation system using Selenium in Java. It is supposed to be used for end-to-end acceptance testing of a webapp. The test cases are written in the Gherkin language and executed by the BDD framework Cucumber (Cucumber-JVM). The low-level functions use Selenium/WebDriver for interacting with the AUT and the browser. The Selenium code is structured using the PageObject pattern which abstracts the usage of WebDriver away. The cucumber step definitions call just the methods provided by the PageObjects.
As the project continues and becomes more and more complex I would like to start writing unit test to make sure the acceptance tests, and the utility functions around those, do what they should :)
Now to the question:
Is it feasible to write unit test for testing a test automation project?
The main problem is that during my first approach to unit testing using TestNG I realised, that my unit tests ended up doing more or less the same stuff the acceptance tests already did. This is counter productive, as the unit tests are very slow and have a lot dependencies.
Or does one just test the utility classes and leave the Selenium code be in such a case. ie. test just the stuff that can be tested without calling the Selenium WebDriver and interacting with the AUT?
Note just to be sure I have not been misunderstood. I'm asking about running unit test ON the acceptance test code and all the auxiliary code. Not about running the Selenium test cases using an unit testing framework like JUnit or TestNG.
Any help and/or ideas will be appreciated, as I am not sure how to tackle this one. That is if writing tests for tests is at all sensible ;)
I'm sure someone will consider my response "opinionated" and vote it down, but nevertheless I think that
Yes, if you have a test framework you are relying upon for your acceptance testing, the framework itself needs to be tested.
From my experience the value is in 2 areas:
Be able to change your framework with confidence. When you create some function, you know quite a lot about it, i.e. which use cases it supports, what it's designed to do, etc. But other people (or even you a year from now) may not have the same level of knowledge, even with documentation. So either new functions will pop up every time someone needs some slight modification in behavior (because they are not confident to change existing function), or someone may break whole bunch of acceptance tests.
Best if those are true unit tests, able to run completely independently from anything (use mocks, predefined static test data, etc).
Protect yourself from unexpected changes / bugs in Selenium itself (or other important 3rd-party libraries). When you're updating Selenium to next version (and that usually needs to be done every 3-6 months), there's always a chance that they changed some default you were relying upon (and didn't even know), or broke something, or suddenly something returns a different exception, or does not throw exception where it previously did and so on. Of course no need to get carried away and duplicate Selenium own unit tests, but when it comes to non-trivial things, or relying on some features with poor documentation, those tests may help a lot.
Those are integration tests. Ideally they should run against test-only webapp (not the real application) that replicate specifically tested behaviors in a way convenient for tests.
Of course some compromises possible as well. For example having a small subset of acceptance tests that are serving as unit / integration tests (they run first, and other tests only run if they are passing). Might be cheaper to begin with those and slowly migrate to proper unit/integration tests when you debug / fix issues in the test framework.
Another question is how do you separate tests testing your framework from actual acceptance tests for the product. What worked for me is keeping test framework and acceptance tests in 2 separate projects. That way I can change the framework, build it (which also includes running unit and integration tests) many times if needed. When all unit and integration tests are passing, then I can update the version used by actual acceptance tests.
Personally, I would not write test code that tests the test code.
Writing tests to shield myself from bugs in 3:rd party tools like Selenium is not something I would do. If the tests passes and the expected result is validated, then that would be enough for me.
When I upgrade to a new version of Selenium, I would do it when I had a working state. I.e. all tests passed. The only change would be the Selenium version. If I now have tests that breaks, I know that Selenium is behaving differently in this version than I expected and can act accordingly.
I would write tests for any complicated utility functionality I may need.
I would, however, work hard on writing the test code extremely easy to understand and avoid anything remotely complicated in it. And then be careful to verify that each test verified the behaviour I am expecting.
One of the problems of a team lead is that people on the team (sometimes even including myself) often create JUnit tests without any testing functionality.
It's easily done since the developers use their JUnit test as a harness to launch the part of the application they are coding, and then either deliberately or forgetfully just check it in without any assert tests or mock verifies.
Then later it gets forgotten that the tests are incomplete, yet they pass and produce great code coverage. Running up the application and feeding data through it will create high code coverage stats from Cobertura or Jacoco and yet nothing is tested except its ability to run without blowing up - and I've even seen that worked-around with big try-catch blocks in the test.
Is there a reporting tool out there which will test the tests, so that I don't need to review the test code so often?
I was temporarily excited to find Jester which tests the tests by changing the code under test (e.g. an if clause) and re-running it to see if it breaks the test.
However this isn't something you could set up to run on a CI server - it requires set-up on the command line, can't run without showing its GUI, only prints results onto the GUI and also takes ages to run.
PIT is the standard Java mutation tester. From their site:
Mutation testing is conceptually quite simple.
Faults (or mutations) are automatically seeded into your code, then your tests are run. If your tests fail then the mutation is killed, if your tests pass then the mutation lived.
...
Traditional test coverage (i.e line, statement, branch etc) measures only which code is executed by your tests. It does not check that your tests are actually able to detect faults in the executed code. It is therefore only able to identify code the is definitely not tested.
The most extreme example of the problem are tests with no assertions. Fortunately these are uncommon in most code bases. Much more common is code that is only partially tested by its suite. A suite that only partially tests code can still execute all its branches (examples).
As it is actually able to detect whether each statement is meaningfully tested, mutation testing is the gold standard against which all other types of coverage are measured.
The quality of your tests can be gauged from the percentage of mutations killed.
It has a corresponding Maven plugin to make it simple to integrate as part of a CI build. I believe the next version will also include proper integration with Maven site reports too.
Additionally, the creator/maintainer is pretty active here on StackOverflow, and is good about responding to tagged questions.
As far as possible, write each test before implementing the feature or fixing the bug the test is supposed to deal with. The sequence for a feature or bug fix becomes:
Write a test.
Run it. At this point it will fail if it is a good test. If it does
not fail, change, replace, or add to it.
When you have a failing test, implement the feature it is supposed
to test. Now it should pass.
You have various options:
You probably could use some code analysis tool like checkstyle to verify that each test has an assertion. Or alternatively use a JUnit Rule to verify this, but both is easily tricked and works only on a superficial level.
Mutation testing as Jester does is again a technical solution which would work, and it seems #Tom_G has a tool that might work. But these tools are (in my experience) extremely slow, because the work by changing the code, running tests, analyzing result over and over again. So even tiny code bases take lots of time and I wouldn't even think about using it in a real project.
Code Reviews: such bad tests are easily caught by code reviews, and they should be part of every development process anyway.
All this still only scratches on the surface. The big question you should ponder is: why do developers feel tempted to create code just to start a certain part of the application? Why don't they write tests for what they want to implement, so there is almost no need for starting parts of the application. Get some training for automated unit testing and especially TDD/BDD, i.e. a process where you write the tests first.
In my experience it is very likely that you will hear things like: We can't test this because .... You need to find the real reason why the developers, can't or don't want to write these tests, which might or might not be the reasons they state. Then fix those reasons and those abominations of tests will go away all on their own.
What you are looking for is indeed mutation testing.
Regarding tool support, you might also want to look at the Major
mutation framework (mutation-testing.org), which is quite efficient and configurable. Major
uses a compiler-integrated mutator and gives you great control over
what should be mutated and tested. As far as I know Major does not yet
produce graphical reports but rather data (csv) files that you can
process or visualize in any way you want.
Sounds like you need to consider a coverage tool like Jacoco, the gradle plugin provides report on coverage. I also use the EclEmma Eclipse plugin to obtain the same results, but with a fairly nice integration in the IDE.
In my experience, Jacoco has provided acceptable numbers even when there are no-op unit test. As it seems able to accurately determine the tested code paths. No-op test get low or 0% coverage scores and the score increase as the test become more complete.
Update
To address the down-voter. Perhaps a more appropriate tool to address this is PMD. Can be used in an IDE or build system. With proper configuration and rule development it could be used to find these incomplete unit tests. I have used it in the past to find methods missing certain security related annotation in the past.
I'm learning JUnit. Since my app includes graphical output, I want the ability to eyeball the output and manually pass or fail the test based on what I see. It should wait for me for a while, then fail if it times out.
Is there a way to do this within JUnit (or its extensions), or should I just throw up a dialog box and assertTrue on the output? It seems like it might be a common problem with an existing solution.
Edit: If I shouldn't be using JUnit for this, what should I be using? I want to manually verify the build every so often, and unit test automatically, and it'd be great if the two testing frameworks got along.
Manually accepting/rejecting a test defeats the purpose of using an automated test framework. JUnit is not made for this kind of stuff. Unless you find a way to create and inject a mockup of the object representing your output device, you should consider alternatives (don't really know any there sorry).
I once wrote automated tests for a video decoding component. I dumped the decoded data to a file using some other decoder as a reference, and then compared the output of my decoder to that using the PSNR of each pair of images. This is not 100% self contained (needs external files as resources), but was automated at least, and worked fine for me.
Although you could probably code that, that is not what JUnit is about. It is about automated tests, not guided manual tests. Generally that "does it look right" test is regarded as an integration test, as it is something that is very hard to automate correctly in a way that doesn't break for trivial changes all the time.
Take a look at Abbot to give you a more robust way to test your GUI.
Unit tests shouldn't require human intervention. If you need a user to take an action then I think you're doing it wrong.
If you need a human to verify things, then don't do this as part of your unit tests. Just make it a required step for your test department to carry out when QA'ing builds. (this still works of your QA department is just you.)
I recommend using your unit tests for the Models if using MVC, or any utility method (i.e. with Swing it's common to have color mapping methods). If you have a good set of unit tests on things like model behavior, if you have a UI bug it'll help narrow your search.
Visual based unit tests are very difficult, at a company I worked at they had tried these visual tests but slight differences in video cards could produce failed tests. In the end this is where a good Q/A team is required.
Take a look at FEST-Swing. It provides an easy way to automatically test your GUIs.
The other thing you'll want to do is separate your the code which does the bulk of the work from your gui code as much as possible. You can then write unit tests on this work code without having to deal with the user interface. You'll also find that you'll run these tests much more frequently, as they can run quickly.
I have been working on a comparatively large system on my own, and it's my first time working on a large system(dealing with 200+ channels of information simultaneously). I know how to use Junit to test every method, and how to test boundary conditions. But still, for system test, I need to test all the interfacing and probably so some stress test as well (maybe there are other things to do, but I don't know what they are). I am totally new to the world of testing, and please give me some suggestions or point me to some info on how a good code tester would do system testing.
PS: 2 specific questions I have are:
how to test private functions?
how to testing interfaces and avoid side effects?
Here are two web sites that might help:
The first is a list of open source Java tools. Many of the tools are addons to JUnit that allow either easier testing or testing at a higher integration level.
Depending on your system, sometimes JUnit will work for system tests, but the structure of the test can be different.
As for private methods, check this question (and the question it references).
You cannot test interfaces (as there is no behavior), but you can create an abstract base test classes for testing that implementations of an interface follow its contract.
EDIT: Also, if you don't already have unit tests, check out Working Effectivly with Legacy Code; it is a must for testing code that is not set up well for testing.
Mocking is a good way to be able to simulate system tests in unit testing; by replacing (mocking) the resources upon which the other component depends, you can perform unit testing in a "system-like" environment without needing to have the entire system constructed to do it.
As to your specific questions: generally, you shouldn't be using unit testing to test private functions; if they're private, they're private to the class. If you need to test something, test a public method which uses that private method to do something. Avoiding side effects that can be potentially problematic is best done using either a complete test environment (which can easily be wiped back to a "virgin" state) or using mocking, as described above. And testing interfaces is done by, well, testing the interface methods.
Firstly, if you already have a large system that doesn't have any unit tests, and you're planning on adding some, then allow me to offer some general advice.
From maintaining the system and working with it, you'll probably already know the areas of the system which tend to be buggiest, which tend to change often and which tend not to change very much. If you don't, you can always look through the source control logs (you are using source control, right?) to find out where most of the bug fixes and changes are concentrated. Focus your testing efforts on these classes and methods. There's a general rule called the 80/20 rule which is applicable to a whole range of things, this being one of them.
It says that, roughly on average, you should be able to cover 80 percent of the offending cases by doing just 20% of the work. That is, by writing tests for just 20% of the code, you can probably catch 80% of the bugs and regressions. That's because most of the fragile code, commonly changed code and worst offending code makes up just 20% of the codebase. In fact, it may be even less.
You should use junit to do this and you should use something like JMock or some other mocking library to ensure you're testing in isolation. For system testing/integration testing, that is, testing things while they're working together, I can recommend FitNesse. I've had good experience with it in the past. It allows you to write your test in a web browser using simple table-like layouts, where you can easily define your inputs and expected outputs. All you have to do is write a small backing class called a Fixture, which handles the creation of the components.
Private functions will be tested when the public functions that call them. Your testing of the public function only cares that the result returned is correct.
When dealing with API (to other packages or URLS or even to file/network/database) you should mock them. A good unit test should run in a few milliseconds not in seconds. Mocking is the only way to do that. It means that bugs between packages can be dealt with a lot easier than logical bugs at the functional level. For Java easymock is a very good mocking framework.
You may have a look on this list : Tools for regression testing / test automation of database centric java application? for a list of interesting tools.
As you seem to already use Junit extensively it means that you're already "test infected", that is a good point...
In my personal experience, the most difficult thing to manage is data. I mean, controlling very acutely the data agaisnt which the tests are runned.
The lists of tools given before are useful. From personal experience these are the tools I find useful:
Mocking - Mockito is an excellent implementation and has clever techniques to ensure you only have to mock the methods you really care about.
Database testing - DBunit is indespensible for setting up test data and verifying database interactions.
Stress testing - Jmeter - once you see passed the slightly clunky gui this is a very robust tool for setting up scenarios and running stress tests.
As for general approach start by trying to get tests running for the usual "happy paths" through your application these can form a basis for regression testing and performance testing. Once this is complete you can start looking at edge cases and error scenarios.
Although this level of testing should be secondary to good unit testing.
Good luck!