What exactly does getValueIsAdjusting do? - java

As you know, without using !getValueIsAdjusting when you select a row in a jtable (by clicking) the selection change event fire twice. It doesn't happen if you select a row using the keyboard arrow. To resolve it, you check if getValueIsAdjusting returns false.
My question is why does the event fire twice if I select a row by clicking it, but not when using the keyboard arrow? And what does getValueIsAdjusting do to resolve it?

As the javadoc which JB Nizet linked to states, getValueIsAdjusting() checks whether a specific event (a change) is part of a chain, if so it will return true. It will only return false when the specified event is the final one in the chain.
In your case, selecting a row by clicking actually fires two events: a mouseDown and mouseUp event and both are sent to your event listener. If you correctly implement getValueIsAdjusting() to return whenever the value is true, you will only act on the final event in the chain, which is the mouseUp event that fires when you let go of the left mouse button.
The Java Tutorials include an example that captures events, you can use that to log the selection events and experiment with it yourself. Remove the return on the event.getValueIsAdjusting() check to log every event that's fired.

String interessen[]= {"aaaaaaa", "bbbbbbbb", "ccccccccc", "ddddddd"};
myList = new JList<>(interessen);
myList.addListSelectionListener(new ListSelectionListener() {
#Override
public void valueChanged(ListSelectionEvent e) {
if(!e.getValueIsAdjusting())
System.out.println(myList.getSelectedValue());
}
});
The code above shows what getValueIsAdjusting do, without these method an event may be called eg. two times (it depends of event).
Output without getValueIsAdjusting loop after clicking on some element of JList:
aaaaaaa
aaaaaaa
with loop:
aaaaaaa

Related

Mouse event buggy

I have the following code for JList. On click for an item in the list it should highlight the selected item. But if I press too fast it wont actually select the next item on list on the first click. How should I solve this?
MouseListener mouseListener = new MouseAdapter() {
public void mouseClicked(MouseEvent e) {
if (e.getClickCount() == 1) {
String selectedItem = (String) jl.getSelectedValue();
if(selectedItem == "Page One"){
System.out.print("Page one");
}
}
}
};
jl.addMouseListener(mouseListener);
A MouseListener is in appropriate for the task, instead use a ListSelectionListener
Take a look at How to write a List Selection Listener and How to use lists for more details
On click for an item in the list it should highlight the selected item
This is the default behaviour, so I'm not sure why you are doing this.
But if I press too fast it wont actually select the next item on list on the first click.
Probably because you aren't generating a mouseClicked event. A mouseClicked event is only generated when a mousePressed/mouseReleased event is generated at the same pixel location. Maybe the mouse is moving slightly. Try just adding your code to mousePressed.
but i only want mouse click, even if the user using the arrow key to change it should not happen
That is a terrible UI. The user should control whether they want to use the mouse or keyboard. Advanced users will use the keyboard and beginners will use the mouse.

JList fires valueChanged twice when a value is changed via mouse

I recently encountered a bug in java where JList will fire the valueChanged() method twice when changing a value with the mouse, and only once when changing a value with the keyboard. I just found a bug regarding this on Oracle's website (apparently, the bug is more than twelve years old), and I'm wondering if anyone can explain to me why Oracle has decided that this isn't a defect (not to mention that getValueIsAdjusting() returns false when the keyboard is used).
For anyone having this issue, I found that simply checking for when getValueIsAdjusting() is false, then running the rest of my method will get around the issue.
There is a simple explanation.
When you are applying selection with mouse you perform a list of actions:
1. Press left mouse button on some element
- list selects an element under the mouse and fires 1st event
- also here you will get getValueIsAdjusting=true since the mouse is not yet released
2. You might drag mouse without releasing it to change selection
- list will fire an additional event for each selection change made
- getValueIsAdjusting will be also true for each of those events since you are still making changes
3. You release mouse
- list will fire the final event - selection operation is finished
- getValueIsAdjusting=false now, you can do whatever you want with final selection
To summ up - those additional events are fired to let you completely control list behavior on selection changes (on selection change sequence to be exact). You might want to ignore the selection changes when getValueIsAdjusting=true since there always will be a final event with getValueIsAdjusting=false which will inform you that selection changes are finished.
Also, when you change selection with key buttons list wouldn't know if you are going to change it after first key press or not, so getValueIsAdjusting will be always false for such changes.
There is a simple solution:
private void jList1 ValueChanged(javax.swing.event.ListSelectionEvent evt) {
if (!evt.getValueIsAdjusting()) {//This line prevents double events
}
}

Can we tell if the mouse actually clicked on a checkbox in Java?

Here is the scenario. I have an swing applet with tons of checkboxes. some of them are disabled/unchecked when checking another. Each ItemStateChange() event executes a method to parse the entire form for changes. Is there a way to tell if an ItemStateChange() event was triggered due to a mouse click or from a setSelected() call?
The ItemStateChange() for each checkbox has the standard parameter java.awt.event.ItemEvent evt
I'd like to only call the processOrder() method once when a box is clicked. Right now it fires for each change thats made, regardless of whether the change happened from setSelected(). Sometimes there are 10+ parseForm(); calls from a single click.
You can't tell whether the source of the event is a mouse click or a setSelected call from the ItemEvent.
It sounds like you have a loop in your check box logic. You might want to add a controller that handles the events and sets each checkbox yet ignores events that occur due to calling setSelected on other check boxes.
Is there a way to tell if an ItemStateChange() event was triggered due to a mouse click or from a setSelected() call?
If your application manually invokes the setSelected() method then you can use code like:
checkBox.removeItemListener(...);
checkBox.setSelected(...);
checkBox.addItemListener(...);
If you are able to change to use a MouseListener instead of an ItemListener and respond to the mouseClicked() event you will only receive the events for the checkbox selected by the user.

Java - Why do component functions call actionPerformed?

In my code, two comboboxes are added to actionListener( this );
In another part of my code, I call a combobox function that sets an index to a certain value. This in turn calls actionPerfoemed again and so getSource == comboBox is true. Every time I call a set function it calls actionPerformed again, creating a stack of function calls that then unwinds down to the first.
Is there a way to prevent this?
If the problem is just the initial setting, you can defer adding the listener until after both have been initialized. There's more discussion here.
From the Swing tutorial,
Combo boxes also generate item events, which are fired when any of the items' selection state changes.
These events will be generated either when a user clicks on the items with the mouse, or when your software calls setSelectedIndex().
Perhaps you don't want your actionPerformed() method in this to be called when your software calls setSelectedIndex(). You may need a Boolean eventInitiatedBySoftware. In your main (this) class, you could say
synchronized(eventInitiatedBySoftware) {
eventInitiatedBySoftware=true;
comboboxeditor.setSelectedIndex(n);
}
and then in your listener:
public void actionPerformed(ActionEvent ae) {
synchronized(eventInitiatedBySoftware) {
if (eventInitiatedBySoftware) {
eventInitiatedBySoftware=false; // clear your flag.
return; // don't want to process this event.
}
// the rest of your method goes here
}
When your software wants to adjust the value, it will set the Boolean to true. The actionPerformed method will be called, but your test will realise that this event was initiated by the software, and return before doing any of your existing code. It will clear the Boolean, so that if a user now uses the mouse to perform a selection action, your code will realise that it wasn't softwareInitiated.
BTW, It's possible that you misunderstand the event concept. For example, I suspect you are actually adding "this" as an event listener for each combobox, rather than adding comboboxes as listeners to "this". You might like to look at the Writing Event Listeners trail.

Java JTree valueChanged Event before MouseEvent

Here's the situation, I have a jFrame with a tabbed pane and within the tabs I have a couple of jTables and a jTree. I want to be able to chain the selections between the tables and the tree based on whether a user uses a ctrl/shift + click versus a regular click. (If you hold ctrl and click in the first table/tree, it adds to the overall selection, if you use a regular click it clears the selections in the other tables/tree). Currently I'm having an issue with Java's jTree component. I have added a TreeSelectionListener and a MouseListener with a class that implements both interfaces, call it MyBigListener;
i.e.
MyBigListener listener = new MyBigListener();
jTree1.addMouseListener( listener );
jTree1.addTreeSelectionListener( listener );
MyBigListener implements TreeSelectionListener, MouseListener {
private boolean chained = false;
public synchronized setChained(boolean ch){
chained = ch;
}
public synchronized boolean isChained(){
return chained
}
public void valueChanged(TreeSelectionEvent e){
if(isChained()){ blah... }
}
public void mousePressed(MouseEvent e){
setChained(e.isControlDown() || e.isShiftDown());
}
}
My plan was to set a boolean flag if the user uses a ctrl/shift + click that I could check during the valueChanged(TreeSelectionEvent e) implemented by the tree selection listener.
I want to be able to process the mouse events before the valueChanged TreeSelectionEvents, but the problem is that I receive the mouse events after the valueChanged treeSelection event. This seems weird to me that I receive the selection change before the mouse pressed event fires, when the selection change is actually initiated by the mouse pressed. (I've already synchronized the boolean flag setting, which ironically helped to highlight the mis-order of events.)
I've already tried alternatives like adding a keyListener, but this doesn't work when the focus is on a separate frame, which goofs me up when a user holds ctrl and then clicks into the jTree causing it to receive both the focus and fire any valueChanged selection events.
Any help would be appreciated, thanks!
--EDIT-- #akf
I have separate jTables and jTrees in a tabbed Pane that serve as a summary/control panel for data in a nodal-graph. I'm using these components in the tabbed Pane to do coordinated selection to a graph displayed in a separate jFrame. Individually each table works just fine for its selection as does the jTree. It's coordinating between the panes that's tricky. This works fine so far with jTable components because I fire the new selections as the result of a MouseEvent where I can tell if the shift/ctrl button was down, formulate my new selection, and pass it to the parent frame which coordinates selections between all panes and sends the final selection to the graph. However, the parent needs to know if it needs to chain a selection between panes, or squash the others. With the jTables it's fine again, because I fire selection changes as the result of a mouse click. The jTree is more of a problem because I'm doing some forced selections. If you click on a branch, it forces all leaves into the selection. I needed to implement a TreeSelectionListener to do that, but only get a valueChanged(TreeSelectionEvent) to realized changes. I added a mouseListener to listen for ctrl+clicks and shift+clicks, but apparently the events don't always happen in the same order.. at least so far I receive the valueChanged event before the mousePressed event, so checking to if a ctrl+click happened posts after the selection has already been modified.
Right now, I'm posting a pending selection change and then have the MouseListener grab that and send it up the chain, but if these events aren't guaranteed to happen in the same order, at some point it's going to fail. Implementing a delayer also rubs me the wrong way.
Thanks for the help so far.
--EDIT2-- #ykaganovich
I think overriding the fireValueChanged method is closer to the right way to go about things. Depending on my definition of what actions should cause a "chained" selection to the other components, I'd need to gather some context on what's going on before the valuedChanged method fires. This basically means calling it myself in all cases where I can define what it means by who triggers it. I.e. If a mouse event causes it and ctrl is down then set what I need to set (interpret) then fire. If it's going to change due to a keyboard event, again, set what I need to set, then fire. I don't think the TreeSelectionModel is the way to go, because I still won't know what the circumstances were when the event fired. I think this means I'll need to rewrite parts of the jTree to do this but I guess I'll see how it goes. Thanks.
Don't do it that way, override JTree.fireValueChanged instead.
Try something like this (untested):
class ChainedSelectionEvent extends TreeSelectionEvent {
ChainedSelectionEvent(TreeSelectionEvent e) {
super(e.newSource, e.paths, e.areNew, e.oldLeadSelectionPath, e.newLeadSelectionPath);
}
}
protected void fireValueChanged(TreeSelectionEvent e) {
if(chained) { // figure out separately
super.fireValueChanged(new ChainedSelectionEvent(e));
} else {
super.fireValueChanged(e);
}
}
Then check instanceof ChainedSelectionEvent in your listener
EDIT
Actually, I think the right way to do this is to implement your own TreeSelectionModel, and override fireValueChanged there instead. Assuming setSelectionPath(s) methods imply a new selection, and add/removeSelectionPath(s) imply chaining, you could distinguish between the two cleanly. I don't like listening to either keyboard or mouse events explicitly, because there's more than one way to change a selection (e.g. if someone is holding down SHIFT and hitting a down-arrow, you won't get a mouse event).
You may get the mouse event before or after the tree selection event. Best not to rely on such orders. The reason is that the tree selection event is caused in response to the mouse event. Is that mouse event listener called before or after your listener? Could be either.
This sort of thing is closely involved with the implementation of the PL&F.
the key here is to understand that a JTree is delivered with a BasicTreeUI.MouseHandler, see javax.swing.plaf.basic.BasicTreeUI.
to answer the central question, "what fires fireValueChanged", the answer is "this mouse handler"... which turns out to be the only mouse listener returned when you go tree.getMouseListeners().
So you have to replace this default mouse listener with your own version ... which is a little tricky. I use Jython, which everyone needs to discover. This code shouldn't be too difficult to translate into Java however:
from javax.swing.plaf.basic import BasicTreeUI
def makeMouseHandlerClass():
class MouseHandlerClass( BasicTreeUI.MouseHandler ):
def mousePressed( self, mouseEvent ):
genLog.info( "mouse handler MOUSE PRESSED!" )
nTFSelf.mousePressedStatus = True
BasicTreeUI.MouseHandler.mousePressed( self, mouseEvent )
nTFSelf.mousePressedStatus = False
return MouseHandlerClass
suppliedMouseHandler = nTFSelf.taskTree.mouseListeners[ 0 ]
nTFSelf.taskTree.removeMouseListener( suppliedMouseHandler )
nTFSelf.taskTree.addMouseListener( makeMouseHandlerClass()( nTFSelf.taskTree.getUI() ))
... basically the equivalent Java here would be to extend BasicTreeUI.MouseHandler as MyMouseHandler, and then in the last line replace with new MyMouseHandler( tree.getUI() )... "nTFSelf" here is merely a reference to the "this" object of the code where all this is being written...

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