Convert Java program with TextField to swing JTextField - java

This piece of code is a simplified version of a program I would convert to swing (using JTextField and DocumentListener). I have read some tutorials but I can't do it...
I shouldn't use global variables and I have to use some like getSource() (getDocument() in this case?), because in the original program the number of JTextField is variable (they are generated inside a for, so they haven't a "name"). This number depends on a value written in a text file.
import java.awt.*;
import java.awt.event.*;
class TestWindow extends Frame {
public TestWindow() {
Panel p = new Panel(new FlowLayout());
Label l = new Label("Temp");
TextField tf1 = new TextField();
TextField tf2 = new TextField();
tf1.addTextListener(new myTextListener(l));
tf2.addTextListener(new myTextListener(l));
p.add(tf1);
p.add(tf2);
tf1.setColumns(10);
tf2.setColumns(10);
p.add(l);
add(p);
pack();
setVisible(true);
}
class myTextListener implements TextListener {
Label input;
myTextListener(Label input) {
this.input = input;
}
public void textValueChanged(TextEvent e) {
input.setText(((TextField)(e.getSource())).getText());
}
}
}
public class Test {
public static void main(String[] args) {
new TestWindow();
}
}

This is a direct conversion of the code you posted to Swing that performs exactly the same task:
import javax.swing.*;
import javax.swing.event.DocumentEvent;
import javax.swing.event.DocumentListener;
import javax.swing.text.BadLocationException;
import java.awt.FlowLayout;
public class TestWindow extends JFrame {
public TestWindow() {
JPanel p = new JPanel(new FlowLayout());
JLabel l = new JLabel("Temp");
JTextField tf1 = new JTextField(10);
JTextField tf2 = new JTextField(10);
tf1.getDocument().addDocumentListener(new MyDocumentListener(l));
tf2.getDocument().addDocumentListener(new MyDocumentListener(l));
p.add(tf1);
p.add(tf2);
p.add(l);
add(p);
pack();
setVisible(true);
}
class MyDocumentListener implements DocumentListener{
private JLabel label;
MyDocumentListener(JLabel label) {
this.label = label;
}
#Override
public void insertUpdate(DocumentEvent e) {
handleTextChange(e);
}
#Override
public void removeUpdate(DocumentEvent e) {
handleTextChange(e);
}
#Override
public void changedUpdate(DocumentEvent e) {
handleTextChange(e);
}
private void handleTextChange(DocumentEvent e) {
try {
label.setText(e.getDocument().getText(0,e.getDocument().getLength()));
} catch (BadLocationException ignored) {
//todo: handle exception properly although this should never happen
}
}
}
public static void main(String[] args) {
new TestWindow();
}
}
Please note that DocumentListener provides more control for handling text change events than the TextListener, but I chose to handle them with one single method in order to exactly match your example's functionality

Related

JFrame.repaint() and JFrame.revalidate() not working

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
public class TheSize extends JFrame implements ActionListener, KeyListener {
static String inText="";
JPanel pane=new JPanel();
JLabel word0=new JLabel("I would like my grid to be 2^",JLabel.RIGHT);
JLabel word1=new JLabel("* 2^ "+inText,JLabel.RIGHT);
JButton finish=new JButton("I'm done");
JTextField size=new JTextField("",3);
public TheSize(){
super("size");
System.out.println("hi");
setLookAndFeel();
setSize(550,100);
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
FlowLayout box=new FlowLayout();
setLayout(box);
pane.add(word0);
pane.add(size);
pane.add(word1);
pane.add(finish);
finish.addActionListener(this);
add(pane);
setVisible(true);
pack();
size. addKeyListener(this);
setFocusable(true);
}
private void setLookAndFeel() {
try {
UIManager.setLookAndFeel(
"com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel"
);
} catch (Exception exc) {
// ignore error
}
}
public void actionPerformed(ActionEvent e) {
}
#Override
public void keyPressed(KeyEvent arg0) {
}
#Override
public void keyReleased(KeyEvent arg0) {
}
#Override
public void keyTyped(KeyEvent e) {
inText=size.getText();
pane.revalidate();
pane.repaint();
}
public static void main(String[] args){
new TheSize();
}
}
a couple of things
I made sure the KeyListener is working, and it is not working as in no output, it didn't give me any error.
What should happen:
It should pop a frame which says I would like my grid to be 2^__(user input Textfield)____* 2^(what is in the textfield). (Button for I'm done).
however, (what is in the textfield) remains empty after I type something into the text field. I checked whether the program heard my keystrokes using System.out.println();, and it is working, so the revalidate(); and repaint() commands must not be(I also tested it out by putting a System.out.println(); in my constructor. Thanks in advance
Never use a KeyListener on a JTextField. Get rid of the KeyListener and the JTextField should likely accept text just fine. Instead, if you want to register user input, use a DocumentListener if you just want the text but won't filter it, or a DocumentFilter if you need to filter the text before it is displayed. This sort of question has been asked many times on this site.
Also note that your JLabel will never change, even if you do use a DocumentListener since you call setText(...) on your word1 JLabel but never re-call this method. Just changing the String that the inText String variable refers to of course will not magically change the JLabel's displayed text.
Note, that I'm not sure what you mean by the replicate() command as I've not heard of this method. Do you mean revalidate() if so, please clarify.
For example:
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Window;
import java.awt.event.ActionEvent;
import javax.swing.*;
import javax.swing.event.DocumentEvent;
import javax.swing.event.DocumentListener;
import javax.swing.text.BadLocationException;
// Avoid extending JFrames if at all possible.
// and only extend other components if needed.
#SuppressWarnings("serial")
public class TheSize2 extends JPanel {
private static final String FORMAT = "* 2^ %s";
private static final int PREF_W = 550;
private static final int PREF_H = 100;
private String inText = "";
private JLabel word0 = new JLabel("I would like my grid to be 2^", JLabel.RIGHT);
private JLabel word1 = new JLabel(String.format(FORMAT, inText), JLabel.RIGHT);
private JButton finish = new JButton("I'm done");
private JTextField size = new JTextField("", 3);
public TheSize2() {
finish.setAction(new FinishAction("I'm Done"));
size.getDocument().addDocumentListener(new SizeListener());
add(word0);
add(size);
add(word1);
add(finish);
}
#Override // make JPanel bigger
public Dimension getPreferredSize() {
Dimension superSz = super.getPreferredSize();
if (isPreferredSizeSet()) {
return superSz;
}
int prefW = Math.max(superSz.width, PREF_W);
int prefH = Math.max(superSz.height, PREF_H);
return new Dimension(prefW, prefH);
}
private class SizeListener implements DocumentListener {
private void textUpdated(DocumentEvent e) {
try {
inText = e.getDocument().getText(0, e.getDocument().getLength());
word1.setText(String.format(FORMAT, inText));
} catch (BadLocationException e1) {
e1.printStackTrace();
}
}
#Override
public void changedUpdate(DocumentEvent e) {
textUpdated(e);
}
#Override
public void insertUpdate(DocumentEvent e) {
textUpdated(e);
}
#Override
public void removeUpdate(DocumentEvent e) {
textUpdated(e);
}
}
private class FinishAction extends AbstractAction {
public FinishAction(String name) {
super(name);
int mnemonic = (int) name.charAt(0);
putValue(MNEMONIC_KEY, mnemonic);
}
#Override
public void actionPerformed(ActionEvent e) {
Component comp = (Component) e.getSource();
if (comp == null) {
return;
}
Window win = SwingUtilities.getWindowAncestor(comp);
if (win == null) {
return;
}
win.dispose();
}
}
private static void createAndShowGui() {
TheSize2 theSize2 = new TheSize2();
JFrame frame = new JFrame("The Size");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.getContentPane().add(theSize2);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
I found the solution with the help of Hovercraft Full Of Eels, all I missed was to re setSize. It is not the best solution, but it is simple enough for me to understand.
import javax.swing.*;
import javax.swing.event.DocumentEvent;
import javax.swing.event.DocumentListener;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
public class TheSize extends JFrame implements ActionListener, KeyListener {
static String inText="";
JPanel pane=new JPanel();
JLabel word0=new JLabel("I would like my grid to be 2^",JLabel.RIGHT);
JLabel word1=new JLabel("* 2^ "+inText,JLabel.RIGHT);
JButton finish=new JButton("I'm done");
JTextField size=new JTextField("",3);
public TheSize(){
super("size");
setLookAndFeel();
setSize(550,100);
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
FlowLayout box=new FlowLayout();
setLayout(box);
pane.add(word0);
pane.add(size);
pane.add(word1);
pane.add(finish);
finish.addActionListener(this);
add(pane);
setVisible(true);
pack();
size.addKeyListener(this);
setFocusable(true);
}
private void setLookAndFeel() {
try {
UIManager.setLookAndFeel(
"com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel"
);
} catch (Exception exc) {
// ignore error
}
}
public void actionPerformed(ActionEvent e) {
}
public static void main(String[] args){
new TheSize();
}
#Override
public void keyPressed(KeyEvent arg0) {
}
#Override
public void keyReleased(KeyEvent arg0) {
inText=size.getText();
word1.setText("* 2^ "+inText);
pane.revalidate();
pane.repaint();
}
#Override
public void keyTyped(KeyEvent arg0) {
}
}

Interacting with multiple textfields with KeyListener for Java

I'm making a small java program where I have two JTextFields labeled field1, field2. I have a calculate button as well which initially set to disabled. I want the button only to be enabled when the 2 text boxes have values in them. Currently what i have for the key listener is:
field1.addKeyListener(new java.awt.event.KeyAdapter() {
public void keyReleased(java.awt.event.KeyEvent evt) {
if (field1.getDocument().getLength() > 0) {
bt1.setEnabled(true);
}
else {
bt1.setEnabled(false);
}
}
});
Is there a way to include field 2 into the above block? I've tried just copying and pasting the same code block twice but changing the field1 to field2 but that still doesn't work.
Thanks for the help
You really never want to use a KeyListener with a JTextField as this can mess up the JTextField's function. Much better is to use a DocumentListener and give it to both JTextField's Documents.
For example please check out this similar question
Or if you need to be notified of text changes before they are validated, use a DocumentFilter. For more on that, please see this question.
e.g.,
import javax.swing.*;
import javax.swing.event.DocumentEvent;
import javax.swing.event.DocumentListener;
public class DocListenerEg extends JPanel {
private JTextField field1 = new JTextField(10);
private JTextField field2 = new JTextField(10);
private JButton button = new JButton("Button");
public DocListenerEg() {
add(field1);
add(field2);
add(button);
button.setEnabled(false);
DocumentListener docListener = new DocumentListener() {
#Override
public void removeUpdate(DocumentEvent e) {
checkForText();
}
#Override
public void insertUpdate(DocumentEvent e) {
checkForText();
}
#Override
public void changedUpdate(DocumentEvent e) {
checkForText();
}
private void checkForText() {
boolean textOK = !field1.getText().trim().isEmpty() && !field2.getText().trim().isEmpty();
button.setEnabled(textOK);
}
};
field1.getDocument().addDocumentListener(docListener);
field2.getDocument().addDocumentListener(docListener);
}
private static void createAndShowGui() {
DocListenerEg mainPanel = new DocListenerEg();
JFrame frame = new JFrame("DocListenerEg");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.getContentPane().add(mainPanel);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
You current requirement may be for only two text fields, but you should always design to be more flexible and allow any number of text fields. This also allows the code to be reusable.
Something like:
import java.awt.*;
import java.awt.event.*;
import java.util.List;
import java.util.ArrayList;
import javax.swing.*;
import javax.swing.event.*;
public class DataEntered implements DocumentListener
{
private JButton button;
private List<JTextField> textFields = new ArrayList<JTextField>();
public DataEntered(JButton button)
{
this.button = button;
}
public void addTextField(JTextField textField)
{
textFields.add( textField );
textField.getDocument().addDocumentListener( this );
}
public boolean isDataEntered()
{
for (JTextField textField : textFields)
{
if (textField.getText().trim().length() == 0)
return false;
}
return true;
}
#Override
public void insertUpdate(DocumentEvent e)
{
checkData();
}
#Override
public void removeUpdate(DocumentEvent e)
{
checkData();
}
#Override
public void changedUpdate(DocumentEvent e) {}
private void checkData()
{
button.setEnabled( isDataEntered() );
}
private static void createAndShowUI()
{
JButton submit = new JButton( "Submit" );
submit.setEnabled( false );
JTextField textField1 = new JTextField(10);
JTextField textField2 = new JTextField(10);
DataEntered de = new DataEntered( submit );
de.addTextField( textField1 );
de.addTextField( textField2 );
JFrame frame = new JFrame("SSCCE");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(textField1, BorderLayout.WEST);
frame.add(textField2, BorderLayout.EAST);
frame.add(submit, BorderLayout.SOUTH);
frame.pack();
frame.setLocationByPlatform( true );
frame.setVisible( true );
}
public static void main(String[] args)
{
EventQueue.invokeLater(new Runnable()
{
public void run()
{
createAndShowUI();
}
});
}
}

Basic Multiply and Divide Java GUI

I am trying to have the number the user inputs into the frame either multiply by 2 or divide by 3 depending on which button they decide to click. I am having an hard time with working out the logic to do this. I know this needs to take place in the actionperformed method.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Quiz4 extends JFrame ActionListener
{
// Global Variable Declarations
// Our list input fields
private JLabel valueLabel = new JLabel("Enter a value between 1 and 20: ");
private JTextField valueField = new JTextField(25);
// create action buttons
private JButton multiButton = new JButton("x2");
private JButton divideButton = new JButton("/3");
private JScrollPane displayScrollPane;
private JTextArea display = new JTextArea(10,5);
// input number
private BufferedReader infirst;
// output number
private NumberWriter outNum;
public Quiz4()
{
//super("List Difference Tool");
getContentPane().setLayout( new BorderLayout() );
// create our input panel
JPanel inputPanel = new JPanel(new GridLayout(1,1));
inputPanel.add(valueLabel);
inputPanel.add(valueField);
getContentPane().add(inputPanel,"Center");
// create and populate our diffPanel
JPanel diffPanel = new JPanel(new GridLayout(1,2,1,1));
diffPanel.add(multiButton);
diffPanel.add(divideButton);
getContentPane().add(diffPanel, "South");
//diffButton.addActionListener(this);
} // Quiz4()
public void actionPerformed(ActionEvent ae)
{
} // actionPerformed()
public static void main(String args[])
{
Quiz4 f = new Quiz4();
f.setSize(1200, 200);
f.setVisible(true);
f.addWindowListener(new WindowAdapter()
{ // Quit the application
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
});
} // main()
} // end of class
Here's something simpler, but it essentially does what you want out of your program. I added an ActionListener to each of the buttons to handle what I want, which was to respond to what was typed into the textbox. I just attach the ActionListener to the button, and then in the actionPerformed method, I define what I want to happen.
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.SwingUtilities;
public class Quizx extends JFrame {
private JPanel panel;
private JTextField textfield;
private JLabel ansLabel;
public Quizx() {
panel = new JPanel(new FlowLayout());
this.getContentPane().add(panel);
addLabel();
addTextField();
addButtons();
addAnswerLabel();
this.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
this.setTitle("Quiz 4");
this.setSize(220, 150);
this.setLocationRelativeTo(null);
this.setResizable(false);
this.setVisible(true);
}
private void addTextField() {
textfield = new JTextField();
textfield.setColumns(9);
panel.add(textfield);
}
private void addButtons() {
JButton multButton = new JButton("x2");
JButton divButton = new JButton("/3");
panel.add(multButton);
panel.add(divButton);
addMultListener(multButton);
addDivListener(divButton);
}
private void addLabel() {
JLabel valueLabel = new JLabel("Enter a value between 1 and 20: ");
panel.add(valueLabel);
}
private void addAnswerLabel() {
ansLabel = new JLabel();
panel.add(ansLabel);
}
private void addMultListener(JButton button) {
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent arg0) {
ansLabel.setText(String.valueOf(Integer.parseInt(textfield.getText().trim()) * 2));
}
});
}
private void addDivListener(JButton button) {
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent arg0) {
ansLabel.setText(String.valueOf(Double.parseDouble(textfield.getText().trim()) /3));
}
});
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new Quizx();
}
});
}
}
Hope that helps.

Everything works, except for buttons. GUI Java

Okay I can get text fields and normal text and even images to show but I can not get a button to show. I am not sure what I am doing wrong because I have done the same steps for the rest. Any help would be great thanks!
package EventHandling2;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import EventHandling.GUITest;
public class EventMain extends JFrame{
private JLabel label;
private JButton button;
public static void main(String[] args) {
EventMain gui = new EventMain ();
gui.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // when click x close program
//gui.setSize(600, 300);
gui.setVisible(true);
gui.setTitle("Button Test");
}
public void EventMain(){
setLayout(new FlowLayout());
button = new JButton ("click for text");
add(button);
label = new JLabel ("");
add(label);
Events e = new Events();
button.addActionListener(e);
}
public class Events implements ActionListener {
public void actionPerformed(ActionEvent e) {
label.setText("Now you can see words");
}
}
}
The problem is with the method: void EventMain()
Constructor has NO return type. Just remove "void". The code will work just fine.
Your actionListener(e) contains a minor control structure error:
public void actionPerformed(ActionEvent e) {
label.setText("Now you can see words");
}
Change to:
public void actionPerformed(ActionEvent e) {
if (e.getSource() == button) {
label.setText("Now you can see words");
}
}
First off, you have to remove void keyword in EventMain's constructor. Then, creating JPanel and add components into it, then add the JPanel to the JFrame.contentPane.
The following code should work:
public class EventMain extends JFrame {
private final JLabel label;
private final JButton button;
public static void main(String[] args) {
EventMain gui = new EventMain();
gui.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // when click x
// close program
gui.setSize(600, 300);
gui.setTitle("Button Test");
gui.setVisible(true);
}
public EventMain() {
// setLayout(new FlowLayout());
JPanel panel = new JPanel(new FlowLayout());
button = new JButton("click for text");
panel.add(button);
label = new JLabel("");
panel.add(label);
Events e = new Events();
button.addActionListener(e);
this.getContentPane().add(panel);
}
public class Events implements ActionListener {
public void actionPerformed(ActionEvent e) {
label.setText("Now you can see words");
}
}
}

How to handle Submit button of JFrame

I have a problem, I have been making a Swing application.
My question is about how to handle Jbutton like a JOptionPane, if it's possible?
I want handle all of the buttons similarly to JOptionpane button, but our message written in main function System.out.println("this line executes...how to prevent..");
This function is to display the message, until Jframe is visible.
Can anyone let me know how to prevent & how to handle button functionality? Especially when it executes further when I click the button.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.border.Border;
#SuppressWarnings("serial")
public class InputVerifierExample extends JPanel {
public static final Color WARNING_COLOR = Color.red;
private JTextField firstNameField = new JTextField(10);
private JTextField middleNameField = new JTextField(10);
private JTextField lastNameField = new JTextField(10);
JLabel name=new JLabel("Name:");
private JTextField[] nameFields = {
firstNameField,
middleNameField,
lastNameField };
private JLabel warningLabel = new JLabel(" ");
public InputVerifierExample() {
warningLabel.setOpaque(false);
JPanel namePanel = new JPanel();
namePanel.add(name);
MyInputVerifier verifier = new MyInputVerifier();
for (JTextField field : nameFields) {
field.setInputVerifier(verifier);
namePanel.add(field);
}
namePanel.add(new JButton(new SubmitBtnAction()));
setLayout(new BorderLayout());
add(namePanel, BorderLayout.CENTER);
warningLabel.setForeground(Color.red);
add(warningLabel, BorderLayout.NORTH);
}
private class SubmitBtnAction extends AbstractAction {
public SubmitBtnAction() {
super("Submit");
}
#Override
public void actionPerformed(ActionEvent e) {
// first check all fields aren't empty
for (JTextField field : nameFields) {
if (field.getText().trim().isEmpty()) {
return ; // return if empty
}
}
String name = "";
for (JTextField field : nameFields) {
name += field.getText() + " ";
field.setText("");
}
name = name.trim();
JOptionPane.showMessageDialog(InputVerifierExample.this, name, "Name Entered",
JOptionPane.INFORMATION_MESSAGE);
}
}
private class MyInputVerifier extends InputVerifier {
#Override
public boolean verify(JComponent input) {
JTextField field = (JTextField) input;
if (field.getText().trim().isEmpty()) {
warningLabel.setText("Please do not leave this field empty :"+name.getText());
warningLabel.setBackground(WARNING_COLOR);
//firstNameField.setText("sorry");
return false;
}
warningLabel.setText("");
warningLabel.setBackground(null);
return true;
}
}
private static void createAndShowGui() {
JFrame frame = new JFrame("InputVerifier Example");
frame.setSize(200, 500);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new InputVerifierExample());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
createAndShowGui();
System.out.println("this line executes...how to prevent..");
}
}
Basically, you have something like this:
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
public class TestButton {
protected void createAndShowGUI() {
JFrame frame = new JFrame("Test button");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JButton button = new JButton("Click me");
frame.add(button);
frame.setSize(200, 200);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new TestButton().createAndShowGUI();
}
});
System.err.println("Executed once the button has been clicked");
}
}
And you want the line System.err.println("Executed once the button has been clicked"); to be executed when the button is pressed (which is not the case here above).
The solution is actually very simple: you move the code to execute after the button click in another method (see below the proceed() method) and you invoke that line from an ActionListener:
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
public class TestButton {
protected void createAndShowGUI() {
JFrame frame = new JFrame("Test button");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JButton button = new JButton("Click me");
button.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
proceed();
}
});
frame.add(button);
frame.setSize(200, 200);
frame.setVisible(true);
}
protected void proceed() {
System.err.println("Executed once the button has been clicked");
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new TestButton().createAndShowGUI();
}
});
}
}
Well, the question is not very much clear,but from your comment,you dont want to do any thing till a JButton is clicked? Or you want to preform a task after clicking of a button?
If that is so, dont put your further code inside your main block, call a function from actionPerformed block.Something like this:
public void actionPerformed(ActionEvent e) {
// first check all fields aren't empty
for (JTextField field : nameFields) {
if (field.getText().trim().isEmpty()) {
return ; // return if empty
}
}
String name = "";
for (JTextField field : nameFields) {
name += field.getText() + " ";
field.setText("");
}
name = name.trim();
JOptionPane.showMessageDialog(InputVerifierExample.this, name, "Name Entered",
JOptionPane.INFORMATION_MESSAGE);
display();///////////this is the function containing further code
}
}
//this is display
public void display()
{
System.out.println("this line executes...how to prevent..");
}

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