Java - Free memory of FloatBuffers - java

I'm new to java(C# before) and I do not understand how unmanaged resources are freed.
I create FloatBuffer like this FloatBuffer buffer = FloatBuffer.allocate(length);
How do I free it? There is not free, dispose or remove methods

All memory management in java is handled automatically (except in a few instances regarding interfacing with native code).
When there are no more references to your declared FloatBuffer, it will become eligible for garbage collection. Sometime thereafter, the garbage collector will run and deallocate its used memory.

The Garbage collector takes care of it when no longer needed, i.e. it's not reachable in the current active object graph.

de-allocation of a FloatBuffer is handled the same as most other objects(there is always an exception...).
Once you no longer have a reference to the object, GC does its thing when it feels the time is right.

Related

Manage memory in java [duplicate]

Is there a way to free memory in Java, similar to C's free() function? Or is setting the object to null and relying on GC the only option?
Java uses managed memory, so the only way you can allocate memory is by using the new operator, and the only way you can deallocate memory is by relying on the garbage collector.
This memory management whitepaper (PDF) may help explain what's going on.
You can also call System.gc() to suggest that the garbage collector run immediately. However, the Java Runtime makes the final decision, not your code.
According to the Java documentation,
Calling the gc method suggests that
the Java Virtual Machine expend effort
toward recycling unused objects in
order to make the memory they
currently occupy available for quick
reuse. When control returns from the
method call, the Java Virtual Machine
has made a best effort to reclaim
space from all discarded objects.
No one seems to have mentioned explicitly setting object references to null, which is a legitimate technique to "freeing" memory you may want to consider.
For example, say you'd declared a List<String> at the beginning of a method which grew in size to be very large, but was only required until half-way through the method. You could at this point set the List reference to null to allow the garbage collector to potentially reclaim this object before the method completes (and the reference falls out of scope anyway).
Note that I rarely use this technique in reality but it's worth considering when dealing with very large data structures.
System.gc();
Runs the garbage collector.
Calling the gc method suggests that the Java Virtual Machine expend effort toward recycling unused objects in order to make the memory they currently occupy available for quick reuse. When control returns from the method call, the Java Virtual Machine has made a best effort to reclaim space from all discarded objects.
Not recommended.
Edit: I wrote the original response in 2009. It's now 2015.
Garbage collectors have gotten steadily better in the ~20 years Java's been around. At this point, if you're manually calling the garbage collector, you may want to consider other approaches:
If you're forcing GC on a limited number of machines, it may be worth having a load balancer point away from the current machine, waiting for it to finish serving to connected clients, timeout after some period for hanging connections, and then just hard-restart the JVM. This is a terrible solution, but if you're looking at System.gc(), forced-restarts may be a possible stopgap.
Consider using a different garbage collector. For example, the (new in the last six years) G1 collector is a low-pause model; it uses more CPU overall, but does it's best to never force a hard-stop on execution. Since server CPUs now almost all have multiple cores, this is A Really Good Tradeoff to have available.
Look at your flags tuning memory use. Especially in newer versions of Java, if you don't have that many long-term running objects, consider bumping up the size of newgen in the heap. newgen (young) is where new objects are allocated. For a webserver, everything created for a request is put here, and if this space is too small, Java will spend extra time upgrading the objects to longer-lived memory, where they're more expensive to kill. (If newgen is slightly too small, you're going to pay for it.) For example, in G1:
XX:G1NewSizePercent (defaults to 5; probably doesn't matter.)
XX:G1MaxNewSizePercent (defaults to 60; probably raise this.)
Consider telling the garbage collector you're not okay with a longer pause. This will cause more-frequent GC runs, to allow the system to keep the rest of it's constraints. In G1:
XX:MaxGCPauseMillis (defaults to 200.)
*"I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself."
This is unnecessary. The way the Java GC works is it finds objects that have no reference to them, so if I have an Object x with a reference (=variable) a that points to it, the GC won't delete it, because there is a reference to that object:
a -> x
If you null a than this happens:
a -> null
x
So now x doesn't have a reference pointing to it and will be deleted. The same thing happens when you set a to reference to a different object than x.
So if you have an array arr that references to objects x, y and z and a variable a that references to the array it looks like that:
a -> arr -> x
-> y
-> z
If you null a than this happens:
a -> null
arr -> x
-> y
-> z
So the GC finds arr as having no reference set to it and deletes it, which gives you this structure:
a -> null
x
y
z
Now the GC finds x, y and z and deletes them aswell. Nulling each reference in the array won't make anything better, it will just use up CPU time and space in the code (that said, it won't hurt further than that. The GC will still be able to perform the way it should).
To extend upon the answer and comment by Yiannis Xanthopoulos and Hot Licks (sorry, I cannot comment yet!), you can set VM options like this example:
-XX:+UseG1GC -XX:MinHeapFreeRatio=15 -XX:MaxHeapFreeRatio=30
In my jdk 7 this will then release unused VM memory if more than 30% of the heap becomes free after GC when the VM is idle. You will probably need to tune these parameters.
While I didn't see it emphasized in the link below, note that some garbage collectors may not obey these parameters and by default java may pick one of these for you, should you happen to have more than one core (hence the UseG1GC argument above).
VM arguments
Update: For java 1.8.0_73 I have seen the JVM occasionally release small amounts with the default settings. Appears to only do it if ~70% of the heap is unused though.. don't know if it would be more aggressive releasing if the OS was low on physical memory.
A valid reason for wanting to free memory from any programm (java or not ) is to make more memory available to other programms on operating system level. If my java application is using 250MB I may want to force it down to 1MB and make the 249MB available to other apps.
I have done experimentation on this.
It's true that System.gc(); only suggests to run the Garbage Collector.
But calling System.gc(); after setting all references to null, will improve performance and memory occupation.
If you really want to allocate and free a block of memory you can do this with direct ByteBuffers. There is even a non-portable way to free the memory.
However, as has been suggested, just because you have to free memory in C, doesn't mean it a good idea to have to do this.
If you feel you really have a good use case for free(), please include it in the question so we can see what you are rtying to do, it is quite likely there is a better way.
Entirely from javacoffeebreak.com/faq/faq0012.html
A low priority thread takes care of garbage collection automatically
for the user. During idle time, the thread may be called upon, and it
can begin to free memory previously allocated to an object in Java.
But don't worry - it won't delete your objects on you!
When there are no references to an object, it becomes fair game for
the garbage collector. Rather than calling some routine (like free in
C++), you simply assign all references to the object to null, or
assign a new class to the reference.
Example :
public static void main(String args[])
{
// Instantiate a large memory using class
MyLargeMemoryUsingClass myClass = new MyLargeMemoryUsingClass(8192);
// Do some work
for ( .............. )
{
// Do some processing on myClass
}
// Clear reference to myClass
myClass = null;
// Continue processing, safe in the knowledge
// that the garbage collector will reclaim myClass
}
If your code is about to request a large amount of memory, you may
want to request the garbage collector begin reclaiming space, rather
than allowing it to do so as a low-priority thread. To do this, add
the following to your code
System.gc();
The garbage collector will attempt to reclaim free space, and your
application can continue executing, with as much memory reclaimed as
possible (memory fragmentation issues may apply on certain platforms).
In my case, since my Java code is meant to be ported to other languages in the near future (Mainly C++), I at least want to pay lip service to freeing memory properly so it helps the porting process later on.
I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself.
But my case is very particular, and I know I'm taking performance hits when doing this.
* "For example, say you'd declared a List at the beginning of a
method which grew in size to be very large, but was only required
until half-way through the method. You could at this point set the
List reference to null to allow the garbage collector to potentially
reclaim this object before the method completes (and the reference
falls out of scope anyway)." *
This is correct, but this solution may not be generalizable. While setting a List object reference to null -will- make memory available for garbage collection, this is only true for a List object of primitive types. If the List object instead contains reference types, setting the List object = null will not dereference -any- of the reference types contained -in- the list. In this case, setting the List object = null will orphan the contained reference types whose objects will not be available for garbage collection unless the garbage collection algorithm is smart enough to determine that the objects have been orphaned.
Althrough java provides automatic garbage collection sometimes you will want to know how large the object is and how much of it is left .Free memory using programatically import java.lang; and Runtime r=Runtime.getRuntime(); to obtain values of memory using mem1=r.freeMemory(); to free memory call the r.gc(); method and the call freeMemory()
Recommendation from JAVA is to assign to null
From https://docs.oracle.com/cd/E19159-01/819-3681/abebi/index.html
Explicitly assigning a null value to variables that are no longer needed helps the garbage collector to identify the parts of memory that can be safely reclaimed. Although Java provides memory management, it does not prevent memory leaks or using excessive amounts of memory.
An application may induce memory leaks by not releasing object references. Doing so prevents the Java garbage collector from reclaiming those objects, and results in increasing amounts of memory being used. Explicitly nullifying references to variables after their use allows the garbage collector to reclaim memory.
One way to detect memory leaks is to employ profiling tools and take memory snapshots after each transaction. A leak-free application in steady state will show a steady active heap memory after garbage collections.

Are Java DirectByteBuffer wrappers garbage collected?

I understand that when a directbytebuffer is allocated, its not subject to garbage collection, but what I'm wondering is if the wrapping object is garbage collected.
For example, if I allocated a new DirectByteBuffer dbb, and then duplicated(shallow copied) it using dbb.duplicate(), I'd have two wrappers around the same chunk of memory.
Are those wrappers subject to garbage collection? If I did
while(true){
DirectByteBuffer dbb2 = dbb.duplicate();
}
Would I eventually OOM myself?
In the Sun JDK, a java.nio.DirectByteBuffer—created by ByteBuffer#allocateDirect(int)—has a field of type sun.misc.Cleaner, which extends java.lang.ref.PhantomReference.
When this Cleaner (remember, a subtype of PhantomReference) gets collected and is about to move into the associated ReferenceQueue, the collection-related thread running through the nested type ReferenceHandler has a special case treatment of Cleaner instances: it downcasts and calls on Cleaner#clean(), which eventually makes its way back to calling on DirectByteBuffer$Deallocator#run(), which in turn calls on Unsafe#freeMemory(long). Wow.
It's rather circuitous, and I was surprised to not see any use of Object#finalize() in play. The Sun developers must have had their reasons for tying this in even closer to the collection and reference management subsystem.
In short, you won't run out of memory by virtue of abandoning references to DirectByteBuffer instances, so long as the garbage collector has a chance to notice the abandonment and its reference handling thread makes progress through the calls described above.
A direct ByteBuffer object is just like any other object: it can be garbage-collected.
The memory used by a direct buffer will be released when the ByteBuffer object is GC'd (this is not explicitly stated for ByteBuffer, but is implied by the documentation of MappedByteBuffer).
Where things get interesting is when you've filled your virtual memory space with direct buffers, but still have lots of room in the heap. It turns out that (at least on the Sun JVM), running out of virtual space when allocating a direct buffer will trigger a GC of the Java heap. Which may collect unreferenced direct buffers and free their virtual memory commitment.
If you're running on a 64-bit machine, you should use -XX:MaxDirectMemorySize, which puts an upper limit on the number of buffers that you can allocate (and also triggers GC when you hit that limit).
Looking at the source code to DirectByteBuffer it just returns a new instance, so no, you won't OOM yourself.
As long as the rest of your code doesn't hold onto a reference to the original dbb then that object will get garbage collected as normal. The extra dbb2 objects will similarly get garbage collected when there is no longer any reference to them(ie, the end of the while loop).
Both the Java object and the native memory are freed at the same time by the garbage collector.
However, note that because the garbage collector doesn’t work well at cleaning up direct buffers, it’s best to allocate and reuse long-lived direct buffers instead of creating and abandoning new ones.
when a directbytebuffer is allocated, its not subject to garbage
collection
Where did you get that idea? It's not correct. Are you getting them mixed up with MappedByteBuffers?

Java garbage collector and how it knows what objects need to be freed from memory

I've read from multiple sources that a java garbage collector frees the memory of objects that are not being used. My question is how does it know its not being used? Am i correct to say that if i initialized some array, and that array was never referenced used or modified that the space in memory for that variable would be freed?
Thanks
then it will be a candidate for garbage collector to be collected.
if there is no reference to this object, it will be a candidate. When it will be collected, it depends on the strategy of GC.
The garbage collector only frees memory when it needs to. So there is no guarantee it will ever be freed.
Any object which is not reachable from the Thread stacks via a hard reference can be freed.
As per specs you can request the GC but can not force it.
In your case the array will be a candidate for GC, when ever the JVM determines that it requires memory it kicks off GC, usually it is when the available memory 15% of the over all memory, this is what I observed on IBM JVM, but not always true.
garbage collector uses a non deterministic approach...i.e. you will never know when it will run...you can request for it but never be sure that it will run as soon as you call it...
the example you provided for the array will be cleaned from memory only if there is absolutely no reference at all in your program or it ran out of all the references to itself after executing all of them, but you can't be sure when that memory will be freed...
you can think of the garbage collector as a lazy guy ....but, why blame it ,after all it does all the dirty work of cleaning ;)

When does Java's garbage collection free a memory allocation?

I have created an object in Java, Named FOO. FOO contains a large amount of data.. I don't know say for a ten mega byte text file that I have pulled into ram for manipulation.(This is just an example)
This is clearly a huge amount of space and I want to deallocate it from memory. I set FOO to NULL.
Will this free up that space in memory automatically?
or
Will the memory taken by the loaded text file be around until automatic garbage collection?
When you set the reference of any object to null, it becomes available for garbage collection. It still occupies the memory until the garbage collector actually runs. There are no guarantees regarding when GC will run except that it will definitely run and reclaim memory from unreachable objects before an OutOfMemoryException is thrown.
You can call System.gc() to request garbage collection, however, that's what it is - a request. It is upto GC's discretion to run.
Using a WeakReference can help in some cases. See this article by Brian Goetz.
Actually the object is not named FOO. FOO is the name of a variable which is not the object; the variable contains a reference to the object. There could be several distinct variables containing references to the same object.
The garbage collector works by automatically detecting unreachable objects: these are objects which the application cannot use anymore because it has irretrievably forgotten where they are (the application may possibly access any object for which it has a reference to, including the references stored in field in objects it can access, and so on).
When you set FOO = null, assuming that FOO contained at that point the last reachable reference to the object, then the memory is released immediately, in the following sense: at the very clock cycle at which null is set in FOO, the object becomes unreachable. Therefore, the garbage collector will notice that unreachable object and reclaim the corresponding memory block; that is, the GC will do that the next time it can be bothered to run. Of course, the actual bits which constitute the object may linger a bit in memory; but that block is nonetheless "free" since the memory allocator will automatically run the GC when free memory is tight. From the application point of view, the object is as good as dead and the corresponding memory is free since that memory will be reused the next time the application needs it. The whole thing is automatic.
Things are a bit more complex with regards to the operating system. If an unreachable object is free memory from the application point of view, it is still, as far as the OS is concerned, a block of RAM dedicated to the running process. That block of RAM may be given back to the OS only when the GC (which is, at the OS level, a part of the process) actually runs, notices that the object is unreachable, and condescends to give the block back to the OS. When the GC runs heavily depends on the GC technology and how the application allocates objects; also, some GC will never give back the block the OS at all (the GC knows that the block it free, the memory allocator will reuse it at will, but not other processes).
System.gc() is a hint to the VM, so that it runs the GC now. Formally, it is only a hint, and the VM is free to ignore it. In practice, it runs the GC, unless the VM was instructed not to obey such commands (with Sun's JVM, this is a matter of a specific command-line flag). Even if the GC runs, it does not necessarily give back the memory to the operating system. System.gc() is not terribly useful.
Setting foo = null; does not mean that foo will be garbage collected immediately. Instead, it will be collected when the GC next runs, if it can be. When foo is collected, any objects for which it holds the sole reference will also be eligible for collection and therefore collected.
Note that even calling System.gc() does not guarantee that that JVM will do it right away.
System.gc() is just a request and there is no guarantee that it's effect immediately.
There's no guarantee that JVM will do it right away, you can try to force it by using System.gc()
The garbage collector will free the memory after you "destroy" the reference. i.3 Setting the object reference to null. You can use forced garbage collection option but you should use it with care. The Garbage collector is designed to use an optimized schedule so calling the System.gc() may ruin the rhythem and possibly have less performance due to unnecessary task switching.
Alternatively you can think about a way that allows you to not to load large amounts of data into memory. If you can gain that by improving your code that would be much better.

How to free memory in Java?

Is there a way to free memory in Java, similar to C's free() function? Or is setting the object to null and relying on GC the only option?
Java uses managed memory, so the only way you can allocate memory is by using the new operator, and the only way you can deallocate memory is by relying on the garbage collector.
This memory management whitepaper (PDF) may help explain what's going on.
You can also call System.gc() to suggest that the garbage collector run immediately. However, the Java Runtime makes the final decision, not your code.
According to the Java documentation,
Calling the gc method suggests that
the Java Virtual Machine expend effort
toward recycling unused objects in
order to make the memory they
currently occupy available for quick
reuse. When control returns from the
method call, the Java Virtual Machine
has made a best effort to reclaim
space from all discarded objects.
No one seems to have mentioned explicitly setting object references to null, which is a legitimate technique to "freeing" memory you may want to consider.
For example, say you'd declared a List<String> at the beginning of a method which grew in size to be very large, but was only required until half-way through the method. You could at this point set the List reference to null to allow the garbage collector to potentially reclaim this object before the method completes (and the reference falls out of scope anyway).
Note that I rarely use this technique in reality but it's worth considering when dealing with very large data structures.
System.gc();
Runs the garbage collector.
Calling the gc method suggests that the Java Virtual Machine expend effort toward recycling unused objects in order to make the memory they currently occupy available for quick reuse. When control returns from the method call, the Java Virtual Machine has made a best effort to reclaim space from all discarded objects.
Not recommended.
Edit: I wrote the original response in 2009. It's now 2015.
Garbage collectors have gotten steadily better in the ~20 years Java's been around. At this point, if you're manually calling the garbage collector, you may want to consider other approaches:
If you're forcing GC on a limited number of machines, it may be worth having a load balancer point away from the current machine, waiting for it to finish serving to connected clients, timeout after some period for hanging connections, and then just hard-restart the JVM. This is a terrible solution, but if you're looking at System.gc(), forced-restarts may be a possible stopgap.
Consider using a different garbage collector. For example, the (new in the last six years) G1 collector is a low-pause model; it uses more CPU overall, but does it's best to never force a hard-stop on execution. Since server CPUs now almost all have multiple cores, this is A Really Good Tradeoff to have available.
Look at your flags tuning memory use. Especially in newer versions of Java, if you don't have that many long-term running objects, consider bumping up the size of newgen in the heap. newgen (young) is where new objects are allocated. For a webserver, everything created for a request is put here, and if this space is too small, Java will spend extra time upgrading the objects to longer-lived memory, where they're more expensive to kill. (If newgen is slightly too small, you're going to pay for it.) For example, in G1:
XX:G1NewSizePercent (defaults to 5; probably doesn't matter.)
XX:G1MaxNewSizePercent (defaults to 60; probably raise this.)
Consider telling the garbage collector you're not okay with a longer pause. This will cause more-frequent GC runs, to allow the system to keep the rest of it's constraints. In G1:
XX:MaxGCPauseMillis (defaults to 200.)
*"I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself."
This is unnecessary. The way the Java GC works is it finds objects that have no reference to them, so if I have an Object x with a reference (=variable) a that points to it, the GC won't delete it, because there is a reference to that object:
a -> x
If you null a than this happens:
a -> null
x
So now x doesn't have a reference pointing to it and will be deleted. The same thing happens when you set a to reference to a different object than x.
So if you have an array arr that references to objects x, y and z and a variable a that references to the array it looks like that:
a -> arr -> x
-> y
-> z
If you null a than this happens:
a -> null
arr -> x
-> y
-> z
So the GC finds arr as having no reference set to it and deletes it, which gives you this structure:
a -> null
x
y
z
Now the GC finds x, y and z and deletes them aswell. Nulling each reference in the array won't make anything better, it will just use up CPU time and space in the code (that said, it won't hurt further than that. The GC will still be able to perform the way it should).
To extend upon the answer and comment by Yiannis Xanthopoulos and Hot Licks (sorry, I cannot comment yet!), you can set VM options like this example:
-XX:+UseG1GC -XX:MinHeapFreeRatio=15 -XX:MaxHeapFreeRatio=30
In my jdk 7 this will then release unused VM memory if more than 30% of the heap becomes free after GC when the VM is idle. You will probably need to tune these parameters.
While I didn't see it emphasized in the link below, note that some garbage collectors may not obey these parameters and by default java may pick one of these for you, should you happen to have more than one core (hence the UseG1GC argument above).
VM arguments
Update: For java 1.8.0_73 I have seen the JVM occasionally release small amounts with the default settings. Appears to only do it if ~70% of the heap is unused though.. don't know if it would be more aggressive releasing if the OS was low on physical memory.
A valid reason for wanting to free memory from any programm (java or not ) is to make more memory available to other programms on operating system level. If my java application is using 250MB I may want to force it down to 1MB and make the 249MB available to other apps.
I have done experimentation on this.
It's true that System.gc(); only suggests to run the Garbage Collector.
But calling System.gc(); after setting all references to null, will improve performance and memory occupation.
If you really want to allocate and free a block of memory you can do this with direct ByteBuffers. There is even a non-portable way to free the memory.
However, as has been suggested, just because you have to free memory in C, doesn't mean it a good idea to have to do this.
If you feel you really have a good use case for free(), please include it in the question so we can see what you are rtying to do, it is quite likely there is a better way.
Entirely from javacoffeebreak.com/faq/faq0012.html
A low priority thread takes care of garbage collection automatically
for the user. During idle time, the thread may be called upon, and it
can begin to free memory previously allocated to an object in Java.
But don't worry - it won't delete your objects on you!
When there are no references to an object, it becomes fair game for
the garbage collector. Rather than calling some routine (like free in
C++), you simply assign all references to the object to null, or
assign a new class to the reference.
Example :
public static void main(String args[])
{
// Instantiate a large memory using class
MyLargeMemoryUsingClass myClass = new MyLargeMemoryUsingClass(8192);
// Do some work
for ( .............. )
{
// Do some processing on myClass
}
// Clear reference to myClass
myClass = null;
// Continue processing, safe in the knowledge
// that the garbage collector will reclaim myClass
}
If your code is about to request a large amount of memory, you may
want to request the garbage collector begin reclaiming space, rather
than allowing it to do so as a low-priority thread. To do this, add
the following to your code
System.gc();
The garbage collector will attempt to reclaim free space, and your
application can continue executing, with as much memory reclaimed as
possible (memory fragmentation issues may apply on certain platforms).
In my case, since my Java code is meant to be ported to other languages in the near future (Mainly C++), I at least want to pay lip service to freeing memory properly so it helps the porting process later on.
I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself.
But my case is very particular, and I know I'm taking performance hits when doing this.
* "For example, say you'd declared a List at the beginning of a
method which grew in size to be very large, but was only required
until half-way through the method. You could at this point set the
List reference to null to allow the garbage collector to potentially
reclaim this object before the method completes (and the reference
falls out of scope anyway)." *
This is correct, but this solution may not be generalizable. While setting a List object reference to null -will- make memory available for garbage collection, this is only true for a List object of primitive types. If the List object instead contains reference types, setting the List object = null will not dereference -any- of the reference types contained -in- the list. In this case, setting the List object = null will orphan the contained reference types whose objects will not be available for garbage collection unless the garbage collection algorithm is smart enough to determine that the objects have been orphaned.
Althrough java provides automatic garbage collection sometimes you will want to know how large the object is and how much of it is left .Free memory using programatically import java.lang; and Runtime r=Runtime.getRuntime(); to obtain values of memory using mem1=r.freeMemory(); to free memory call the r.gc(); method and the call freeMemory()
Recommendation from JAVA is to assign to null
From https://docs.oracle.com/cd/E19159-01/819-3681/abebi/index.html
Explicitly assigning a null value to variables that are no longer needed helps the garbage collector to identify the parts of memory that can be safely reclaimed. Although Java provides memory management, it does not prevent memory leaks or using excessive amounts of memory.
An application may induce memory leaks by not releasing object references. Doing so prevents the Java garbage collector from reclaiming those objects, and results in increasing amounts of memory being used. Explicitly nullifying references to variables after their use allows the garbage collector to reclaim memory.
One way to detect memory leaks is to employ profiling tools and take memory snapshots after each transaction. A leak-free application in steady state will show a steady active heap memory after garbage collections.

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