I have an app that uses this RibbonMenu and I wanted to know if it was possible to use the menu items to change the ContentView of the Activity instead of another activity to reduce the size of my app. I've tried doing this already,and it changed the content view perfectly, but i was not able to press the home button. I'm in a bit of a rush here, but i'll try to post code if anyone asks for it. thank you!
Menu items is UI element. It does nothing by itself. It however can trigger some more actions in your code. As for changing activity layout, yes, you can call setContentView() at any time you want.
to reduce the size of my app
this is not the way optimalizations should be done
Related
I'm trying to create an overlay that is triggered when a button is pressed. This overlay is supposed to allow the user to add their contact and I was wondering how can I use fragments to get this effect like you can see in this mockup.
I am in a dilemna over using fragments is the right choice. My reasoning being that I only need to have it do one task that is adding contacts, and thus I do not need a whole activity.
This is what I have on the main activity right now
I would really appreciate any help on understanding how to make this work.
You can use a DialogFragment.
It behaves like a normal Fragment for the most part. Here is a guide for a basic implementation https://guides.codepath.com/android/using-dialogfragment
They appear automatically in the center of the screen. To get it a bit lower like in your mockup you can change where it is in the window. Here is an answer showing such Position of DialogFragment in Android
Hi and thanks in advance for your time and attention.
I actually have 2 questions i'm not too sure about building an android app. Pretty basic stuff I believe:
1) My app is fully on Horizontal mode, like AngryBirds for example. When it starts the user figures out he should hold the phone like that, if he isn't already. And that is setup in the manifest for all the activities and works fine. but is there a way to prevent the physical device tilting to call onCreate again? can i override it's method or whatever? the reason i'm asking, is because i have a few ButtonViews that after you click on them, change their picture. i am using onRetainNonConfigurationInstance() to save the array of those ImageButtons, and i even mark the ones changed with the ImageButton setTag() and getTag() methods, so when onCreate is called because of the device tilt it gets the saved array from getLastNonConfigurationInstance() , but i've been trying to make it work for quite some time now and I just can't get it right. After the device tilt (I'm actually using the emulator so it's Ctrl+F11 but i believe it will happen with a device as well) all of the ImageButtons loose their pictures.. Long story short - are there better ways of doing this that you can recommend or is preventing the tilt from doing anything is possible or better?
2) What is the best way to know how many seconds the user has been on a screen? I tried to use two longs that i get via SystemClock.currentThreadTimeMillis() as follows: get the starting time onCreate, and the ending time on the method i call to move to the second intent just before i startActivity. but I think because they are called from different threads, the endingpoint - startingpoint is not correct. What is the way to insure both of the methods of SystemClock.currentThreadTimeMillis() are called from the same thread, the main thread of the activity that i'm stopwatching? Is there a better way to go around this?
Thanks again.
You are doing the right to handle orientation change. Please refer to this link http://developer.android.com/guide/topics/resources/runtime-changes.html . This will help you to get it working.
Good way would be to count the time between onResume and onPause. OnCreate is not called all the time if you are resuming activity.
1) You can try adding the property android:configChanges="orientation" to your activity in the manifest file. It worked for me when my dynamic Action Bar tabs got messed up upon rotation of the screen.
You need specify orientation in android manifest for each of your activities, it will not call onCreate then. android:screenOrientation look at http://developer.android.com/guide/topics/manifest/activity-element.html
User see and interact with your activity starting since onResume and ends on onPause. Other time it does not guarantee that user actually see and can click on something in the activity. System.getCurrentMillis() is good enough.
My activity A is a game and it does some background operations. When I press a button in the contextual menu, I want to pop up a "small window/dialog/subactivity" (lets call it B) that appears on top of activity A and displays some data about those background operations. But I need to keep the focus on the activity A in order to continue interacting with it (playing the game).
In essence, I want to be able to see the data display by B while playing the game.
I'm not really sure how to implement this. After reading the documentation I have the next conclusions:
I know that I can't use Dialogs because the have the focus. Is it possible to avoid this?
Using a subactivity with a Dialog theme it's another option that looks tempting...but I believe that the subactivity has the focus. Ditto.
My last option is to try to add a LinearLayout with my data to the main Layout, "sharing/splitting" the screen. It's not pretty, but at least I know that this is possible. What I don't like about this approach is that I use the width and height of the screen.
Any suggestions? Solutions?
PS: I found some this thread here that are very related to my question:
Android ==> Sub Activity?
Create an Activity with style Theme.Dialog. This is a normal activity which looks like a dialog, while being modeless and accepting events.
Additional catch is in setting WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL and resetting WindowManager.LayoutParams.FLAG_DIM_BEHIND.
See this answer for complete example: timed modeless dialog
Why not use a FrameLayout that is apart of your Activity? Just ensure that this View has a higher z index (make sure you declare it last in your XML layout or create it at runtime). That way you never leave your Activity.
at the moment i'm trying to write an app which has a listview, and if i swipe especially left the listitem switches to another xml like it's used in the twitter app.
Especially i have a list of items only with some text and when i swipe left on a single item it changes to an other item (via a xml-file) especially with some buttons or anything else.
I hope anyone, has an idea how i can do this?
Thanks.
I have seen this done using a Gallery set to fill_parent. Care has to be taken to allow child views to pass on touch events appropriately for swiping to work. Note that Gallery is a subclass of ViewGroup.
EDIT: see comment below, i should've checked the twitter app first!
I'm a noob Android developer. I learned of the basic UI controls and different types of views that I can utilize.
Now my problem is, I need to show list of items using the ListView that is being shown full screen. when I click on an item it should load a TextView full screen. when I click the back button it should go back to ListView again..
Can someone point me where I can learn such stuff?? any support or even external link is greatly appreciated.
Thanks in advance.
Write your text view in a different activity. And when ever you click on a list item start that activity putting your text in the intent. Fetch the text in that text view activity in onCreate() from the intent and set it to text view. Obviously when ever you click back you 'll come back to list view activity.
Check out this website... http://www.xtensivearts.com/topics/tutorials/
He's no longer updating but what you've asked is covered in the video tutorials he did create. It's not answered directly but by watching them, you should have a solid enough understanding to piece it together yourself.
Best of luck!