Problems cancelling a SwingWorker - java

Im making a program that is designed to be a backup. i have SwingWorker doing the backup and posting what it's doing to a JTextArea. I want a button to cancel the worker, (there are a unknown amount of them initiallized at one time) so this is what i have for the calling of the swing workers, and the cancel method:
package main;
import java.io.File;
import java.util.ArrayList;
import javax.swing.SwingWorker;
public class test2 {
SwingWorker bw;
static ArrayList bgWorker = new ArrayList();
ArrayList al = new ArrayList(); // this is the list of files selected
static boolean bwInitiallized = false;
public void startBackup() throws Exception {
Panel.txtArea.append("Starting Backup...\n");
for (int i = 0; i < al.size(); i++) {
/**
* THIS IS WHERE I NEED TO CREATE THE FOLDER THAT EACH BACKUP FILE
* WILL GO INTO EX: SC2 GOES INTO A FOLDER CALLED SC2 AND RIOT GOES
* TO RIOT, ALL WITHIN THE DIRECTORY CHOSEN
*/
File file = new File((String) al.get(i));
File directory = new File(dir); // dir is gotten by a JFileChooser.
bw = new BackgroundWorker(Panel.txtArea, file, directory);
bgWorker.add(bw);
bwInitiallized = true;
bw.execute();
/**
* follows to the bottom of the txtarea
*/
int x;
Panel.txtArea.selectAll();
x = Panel.txtArea.getSelectionEnd();
Panel.txtArea.select(1, x);
}
}
public static void cancel() {
BackgroundWorker bg;
if (bwInitiallized) {
bwInitiallized = false;
Panel.txtArea.append("Cancelling...\n");
for (int i = 0; i < bgWorker.size(); i++) {
bg = (BackgroundWorker) bgWorker.get(i);
bg.cancel(true);
}
Panel.txtArea.append("Canceled backUp!\n");
} else {
Panel.txtArea.append("Cannot Cancel! Not Initiallized!\n");
}
}
}
Well, for reasons that i cannot figure out, this does not cancel any of them (as far as i'm aware). the only thing that i can think of is when i do
bg = (BackgroundWorker) bgWorker.get(i);
bg.cancel(true);
it doesnt do what i think it does, but idk. what am i doing wrong? thanks in advance!

I'd create an instance of class FileWorker extends SwingWorker<File, File> for each file and a single instance of class Supervisor extends SwingWorker<Queue<File>, File> to manage them, as suggested in this example. You could allow the user to cancel an individual FileWorker or let the Supervisor cancel them all. An example using cancel() is shown here.
In any case, use the appropriate SwingWorker type parameters for safety and critically examine your design as suggested in comments by #Hovercraft.

Related

Java - Is it possible to use the Observer Pattern and threading in this way?

I hope someone here can help. I am just trying to wrap my head around the Observer Design Pattern, Threading and how I can use both for a project I am doing.
I currently need to implement the both of them on a Media Player I am building using Java FX.
I need to use both of them to update my listView(Populated by a getNames function of files in my directory. I need any changes to my folder of songs to reflect straight away on the GUI.
Is it possible, to have a running thread constantly calling my getNames function(returns an items variable), and if there are any changes to the items variable then I can use the Observer pattern to notify my GUI class to update its list.
I know it's possible to have a thread constantly hitting the function, but I just need some advice on if its then possible to use the Observer pattern to notify on if the items have changed!
I have no code to show, as I am still trying to figure out how to implement this.
Any ideas?
Appreciate any advice at all! Thanks :)
UPDATE
After quite a long time, Got this working with threads and observer patterm. Didn't need WatchService. Used my thread to constantly call a check for change method, then if method returned through then Observer kicked in to update GUI.
Its possible to use this pattern , you need to run a thread to keep watch on folder for files update and to make this thread safe use eventQueue to run your thread
e.g.
java.awt.EventQueue.invokeLater or invokeAndWait
Once change is detected by the thread, then your observer pattern will update GUI
Hope this helps!!
The best approach to this (IMO) would be:
Consider this Oracle tutorial on the WatchService.
As you are using JavaFX, wrap "the basic steps required to implement a watch service" from that tutorial in a JavaFX Task.
Perhaps following the pattern from the Task javadoc "A Task Which Returns Partial Results" to feedback into your view any changes detected by the watch service.
As you note "unfortunately our lecturer won't let us use WatchService", then you can use a method like in the sample code below which is an active poll of the FileSystem. The use of the WatchService is definitely preferred as it can, internally within the JDK implementation, make use of OS provided file watch services. Those OS services can provide a notification of a file change event, so that the Java code does not need to actively poll the file system for changes. Nevertheless, the following inefficient job will likely suffice to do the job in this case...
What the code does is spawn a JavaFX task on a thread which polls the file system and modifies the observable list backing the ListView to match the files on the file system. The list modification is done within a Platform.runLater call to ensure that the modifications to the list backing the list view occur on the JavaFX application thread, so that the active scene graph is not modified off of the JavaFX application thread.
import javafx.application.*;
import javafx.collections.*;
import javafx.collections.transformation.SortedList;
import javafx.concurrent.Task;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.stage.Stage;
import java.io.File;
import java.nio.file.*;
import java.util.Arrays;
import java.util.Comparator;
public class FileWatcher extends Application {
private static final Path WATCH_DIR = Paths.get(System.getProperty("user.dir"));
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage stage) {
ObservableList<File> songFileList = FXCollections.observableArrayList();
SortedList<File> sortedSongFileList = new SortedList<>(
songFileList,
Comparator.comparing(File::getName)
);
ListView<File> songListView = new ListView<>();
songListView.setItems(sortedSongFileList);
songListView.setCellFactory(param -> new ListCell<File>() {
#Override
protected void updateItem(File item, boolean empty) {
super.updateItem(item, empty);
if (item == null || empty) {
setText(null);
return;
}
setText(item.getName());
}
});
SongWatcher watcher = new SongWatcher(
WATCH_DIR, songFileList
);
Thread watcherThread = new Thread(watcher, "song-watcher");
watcherThread.setDaemon(true);
watcherThread.start();
Scene scene = new Scene(songListView);
stage.setScene(scene);
stage.show();
}
class SongWatcher extends Task<Void> {
private static final String SONG_EXTENSION = "mp3";
private static final long POLL_INTERVAL_MILLIS = 200;
private final Path directory;
private final ObservableList<File> songFiles;
SongWatcher(Path directory, ObservableList<File> songFiles) {
this.directory = directory;
this.songFiles = songFiles;
}
#Override
protected Void call() {
System.out.println("Started watching " + directory + " for song file changes.");
while (!isCancelled()) {
try {
Thread.sleep(POLL_INTERVAL_MILLIS);
} catch (InterruptedException e) {
if (isCancelled()) {
break;
}
Thread.currentThread().interrupt();
}
try {
if (!Files.isDirectory(directory)) {
throw new Exception("Watched directory " + directory + " is not a directory.");
}
File[] foundFiles =
directory
.toFile()
.listFiles(
(dir, name) -> name.endsWith(SONG_EXTENSION)
);
if (foundFiles == null) {
throw new Exception("Watched directory " + directory + " find files returned null (this is not expected).");
}
Platform.runLater(() -> {
// remove files from the song list which are no longer on the disk.
songFiles.removeIf(checkedFile ->
Arrays.binarySearch(foundFiles, checkedFile) < 0
);
// add any files which are on the disk which are not in the song list.
for (File file: foundFiles) {
if (!songFiles.contains(file)) {
songFiles.add(file);
}
}
});
} catch (Exception e) {
e.printStackTrace();
}
}
return null;
}
#Override
protected void succeeded() {
System.out.println("Stopped watching " + directory + " for song file changes.");
}
#Override
protected void cancelled() {
System.out.println("Cancelled watching " + directory + " for song file changes.");
}
#Override
protected void failed() {
System.out.println("Failed watching " + directory + " for song file changes.");
if (getException() != null) {
getException().printStackTrace();
}
}
}
}

JProgressBar not updating from SwingWorker, while debugs work fine

This has been driving me up the wall for 2 days now. I can't seem to make the JProgressBar update properly and I'm not sure why. I've read through the concurrency and SwingWorker tutorials, I've tested outside of my program and been able to get it working fine using simple code. I understand the concepts, and am just not seeing why it's not working as the code has been re-written in many different ways and still I can't make it work. I'll post a SSCE using as much code from my program as I can, and explain things best I can here as well.
Basically I have a auto-updater/Installer program to update and/or install World of Warcraft addons to our customers computers. The first thing the 'updater' does is check the server to see if it's version is the same as the version of the updater installer on the server. This works swimmingly! In fact the entire updater works great except for this one issue. If the updater sees that the server has a different version number than the updater it downloads the installer (in a zip) from the server, unzips it, starts the installation from the exe that was contained in the zip and closes the currently open updater so the install can complete properly.
So I have a progress bar on the card (using cardLayout to show the three different cards for the updater, SelfUpdate, Login, and AddonList) for the self updater. as well as a JTextArea below the JProgressBar and that's all that shows on the particular SelfUpdate card. It query's the server for the version number on the server and it compares that version to the version number on the updater currently installed. If the version is the same it changes to the Login card and moves along to the next bits of the program, which work great so far, if the versions are different it sends a query to the server and the server sends the zip file back to the updater for processing.
This is where it's not working. The zip is a decent size and of course I want to show the progress of this download. The zip file download works fine (it runs in the SwingWorker doInBackground() method), the updater then unzips the installer.exe file to a folder on the customers system drive, fires off using Runtime and starts the installer.exe which pops up the installer screen, then closes the current updater using System.exit(0). again, all this works but the JProgressBar itself will NOT update. it sits at 0% for the whole thing. Also, the taskOutput JTextArea doesn't get updated either, but the main problem is the progressbar not updating. I can live with that getting fixed and the JTextArea not updating. (tried a JLabel in place of a textarea as well and no joy)
So I know I'm doing something wrong, but I can't imagine what. Here's the bits where the magic happens. :) Forgive me if I explain as I go along here.
So Controller.java handles all the flow of the program here's the parts you need to see.
// Imports packages needed for use in this file.
import javax.swing.*;
import java.awt.CardLayout;
import java.io.*;
// class instantiation
public class Controller {
// Variables needed for use in this class
private static Updater util;
private static int loginReturnState = 0;
/**
* Single contructor for this class
*/
public Controller() {
}
/**
* Main method which runes everything in the updater program
*
*/
public static void main(String[] args) {
util = new Updater();
// Schedule a job for the event dispatch thread.
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
// setup a new GUI
util.createGUI();
JFrame rFrame = util.getRootFrame();
JPanel gFrame = util.getCardLayoutFrame();
CardLayout cards = (CardLayout) gFrame.getLayout();
cards.show(gFrame, "UpdateUpdaterPanel");
rFrame.pack();
rFrame.setLocationRelativeTo(null);
rFrame.setVisible(true);
SelfUpdater selfUp = new SelfUpdater();
int needUpdate = selfUp.checkForUpdate(); if (needUpdate == 2) {// Update available for download. Download it.
selfUp.downloadUpdate();
}
}
});
}
}
OK Next file is the Updater class. To put code in here that will hopefully compile and show the issue I need to put this class in there or the utility methods I have in the uPdater class will not be around to be called and I use them extensively.
// Packages needed for use in this file
import javax.swing.*;
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.*;
import java.awt.CardLayout;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.event.MouseAdapter;
import java.io.*;
// Class instantiation
public class Updater {
// These final variables are set to the path for each of the images used
public static final String BG_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\background.png";
public static final String APP_ICON_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\app-icon.png";
public static final String CLOSE_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\close.png";
public static final String FINOFF_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\FinishedOff.png";
public static final String FINON_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\FinishedOn.png";
public static final String ICON_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\icon.png";
public static final String ICON64_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\icon64x64.png";
public static final String ICON256_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\icon256x256.png";
public static final String INSTOFF_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\InstallUpdatesOFF.png";
public static final String INSTON_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\InstallUpdatesON.png";
public static final String LOGO_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\logo.png";
public static final String MIN_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\minimize.png";
public static final String PROGBACK_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\ProgressBackground.png";
public static final String PROGBAR_IMAGE_PATH = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\ProgressBar.png";
public static final String INSTRUCTIONS_BUTTON = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\instructions.png";
public static final String PURCHASE_BUTTON = "F:\\Java Programs\\Updater\\src\\com\\dynastyaddons\\updater\\images\\Purchase.png";
// These are various final variables for use throughout the updater
public static final String URL_CONNECT = "http://dynastyaddons.com/api/index2.php?";
public static final String TITLE_TEXT = "Dynasty Updater";
public static final int BUFFER_SIZE = 4096;
public static final double UPDATER_VERSION = 1.1;
// Public variables needed for this class workings
private static JFileChooser fc;
private static JFrame rootFrame;
// Private variables for this class use alone
private static String PHPSessionID;
private static boolean debugToggle = true;
private CardLayout cards;
private JPanel guiFrame;
private Point mouseDownCompCoords;
private Login login;
private Addons addons;
/**
* Sole contructor. (For invocation by subclass contructors, typically implicit.)
*/
public Updater() {
// First instantiate any variables needed
PHPSessionID = "notset";
guiFrame = new JPanel();
cards = new CardLayout();
guiFrame.setLayout(cards);
}
// Various methods follow
/**
* This will create the root gui for showing in the main method
*
*/
public void createGUI() {
rootFrame = new JFrame();
SpringLayout rootLayout = new SpringLayout();
// setup root frame
rootFrame.setUndecorated(true);
rootFrame.setBackground(new Color(0,0,0,0));
rootFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
rootFrame.setPreferredSize(new Dimension(800,600));
rootFrame.setTitle(TITLE_TEXT);
// add the background image
JLabel bg = new JLabel(new ImageIcon(BG_IMAGE_PATH));
bg.setLayout(rootLayout);
rootFrame.add(bg);
// setup title bar
mouseDownCompCoords = null;
mouseDownCompCoords = null;
rootFrame.addMouseListener(new MouseListener() {
public void mouseReleased(MouseEvent e){ mouseDownCompCoords = null; }
public void mousePressed(MouseEvent e){ mouseDownCompCoords = e.getPoint(); }
public void mouseExited(MouseEvent e){}
public void mouseEntered(MouseEvent e){ }
public void mouseClicked(MouseEvent e){ }
});
rootFrame.addMouseMotionListener(new MouseMotionListener() {
public void mouseMoved(MouseEvent e){}
public void mouseDragged(MouseEvent e){
Point currCoords = e.getLocationOnScreen();
rootFrame.setLocation(currCoords.x - mouseDownCompCoords.x, currCoords.y - mouseDownCompCoords.y);
}
});
// Display and place the logo
JLabel logo = new JLabel(new ImageIcon(LOGO_IMAGE_PATH));
bg.add(logo);
// add Close and Minimize buttons
JPanel cmButt = createCloseAndMinButtons();
bg.add(cmButt);
// create card frame
guiFrame.setPreferredSize(new Dimension(800, 435));
guiFrame.setOpaque(false);
bg.add(guiFrame);
// Constrain the parts of your BG
rootLayout.putConstraint(SpringLayout.WEST, logo, 30, SpringLayout.WEST, rootFrame);
rootLayout.putConstraint(SpringLayout.NORTH, logo, 70, SpringLayout.NORTH, rootFrame);
rootLayout.putConstraint(SpringLayout.NORTH, cmButt, 0, SpringLayout.NORTH, rootFrame);
rootLayout.putConstraint(SpringLayout.EAST, cmButt, 0, SpringLayout.EAST, rootFrame);
rootLayout.putConstraint(SpringLayout.SOUTH, guiFrame, 0, SpringLayout.SOUTH, rootFrame);
rootLayout.putConstraint(SpringLayout.WEST, guiFrame, 0, SpringLayout.WEST, rootFrame);
rootLayout.putConstraint(SpringLayout.EAST, guiFrame, 0, SpringLayout.EAST, rootFrame);
// Create self updater panel and get it ready to show
SelfUpdater selfUp = new SelfUpdater();
JPanel selfUpd = selfUp.getSelfUpdatePanel();
// get the cardlayout and add the three panels to it, then show the self-updater to begin.
guiFrame.add(selfUpd, "UpdateUpdaterPanel"); }
/**
* Creates a panel which has the close and minimize buttons on it.
*/
private static JPanel createCloseAndMinButtons() {
JPanel a = new JPanel();
SpringLayout closeLO = new SpringLayout();
a.setLayout(closeLO);
a.setPreferredSize(new Dimension(150,150));
a.setOpaque(false);
// Close Button
JButton cButt = new JButton(new ImageIcon(Updater.CLOSE_IMAGE_PATH));
cButt.setBorderPainted(false);
cButt.setContentAreaFilled(false);
cButt.setFocusPainted(false);
cButt.setOpaque(false);
cButt.addMouseListener(new MouseAdapter() {
#Override
public void mouseClicked(MouseEvent e) { System.exit(0); }
});
a.add(cButt);
// Minimize Button
JButton mButt = new JButton(new ImageIcon(Updater.MIN_IMAGE_PATH));
mButt.setBorderPainted(false);
mButt.setContentAreaFilled(false);
mButt.setFocusPainted(false);
mButt.setOpaque(false);
mButt.addMouseListener(new MouseAdapter() {
#Override
public void mouseClicked(MouseEvent e) { rootFrame.setState(JFrame.ICONIFIED); }
});
a.add(mButt);
// Constrain parts on panel
closeLO.putConstraint(SpringLayout.EAST, cButt, 12, SpringLayout.EAST, a);
closeLO.putConstraint(SpringLayout.NORTH, cButt, -2, SpringLayout.NORTH, a);
closeLO.putConstraint(SpringLayout.EAST, mButt, 30, SpringLayout.WEST, cButt);
closeLO.putConstraint(SpringLayout.NORTH, mButt, -2, SpringLayout.NORTH, a);
// Return the jframe
return a;
}
/**
* Returns the guiFrame which holds the cardlayout for the changing of the panels.
*
* #return JPanel Returns the frame which holds the cardlayout.
*/
public JPanel getCardLayoutFrame() {
return guiFrame;
}
/**
* This will return the cardlayout for use in the controller.
*
* #return CardLayout Returns the cardlayout for use in the Controller.
*/
public CardLayout getCardLayout() { return cards; }
/**
* Returns the current version of this updater as a double
*
* #return the version of this updater as a double.
*/
public double getUpdaterVersion() { return UPDATER_VERSION; }
/**
* Returns a string that tells if the customer is useing windows or mac
*
* #return the operating system in use by the customer
*/
public static String getOSType() {
String retString = "";
String oST = System.getProperty("os.name").toLowerCase();
int spacePos = oST.indexOf(" ");
if (spacePos > 0) {
retString = oST.substring(0, spacePos);
}
retString.trim();
return retString;
}
/**
* Returns the main root frame for display purposes in controller.java
*
* #return JFrame returns rootFrame.
*/
public JFrame getRootFrame() { return rootFrame; }
}
OK< Keep in mind this class really just does some utility stuff in the background and likely isn't involved in anything other than creatin the background gui and tellin the SelfUpdate card to show up.
Finally here's the SelfUpdater.java file which displays the SelfUpdater panel with the progress bar in it and does all the server querying which works fine again. Pay attention to the System.out.println debug statements I have in the downloadUpdate method (which is called in the controller file), as they work fine and print out in the console no problem. The selfUpdateProgress.setValue(int) and taskOutput.setText(txt) statements in that method do nothing .Also I've put a println in the doInBackground where it does setProgress(int) and that prints to the console fine but the bar doesn't update with setProgress. Here it is.
import java.awt.*;
import java.awt.event.*;
import java.beans.*;
import javax.swing.*;
import java.io.*;
import java.net.*;
import java.util.zip.*;
// Create and start class
public class SelfUpdater extends JPanel {
// These are the variables needed for use in this class
private JPanel selfUpdatePanel;
private JProgressBar selfUpdateProgress;
private Task task;
private JTextArea taskOutput;
private Updater util;
/**
* Default class constructor, instantiates variables and sets up GUI.
*
*
**/
public SelfUpdater() {
// Progress Bar
selfUpdateProgress = new JProgressBar(0, 100);
selfUpdateProgress.setValue(0);
selfUpdateProgress.setStringPainted(true);
selfUpdateProgress.setPreferredSize(new Dimension(470,29));
// Layout
SpringLayout selfUpdateLayout = new SpringLayout();
SpringLayout pBarLayout = new SpringLayout();
// Font and color setup for Task Output
Font myFont = new Font("Serif", Font.BOLD, 16);
Color myColor = new Color(255, 170, 0);
// Description of progress pane
taskOutput = new JTextArea("Checking server for updates to the updater.", 1, 39);
taskOutput.setFont(myFont);
taskOutput.setForeground(myColor);
taskOutput.setEditable(false);
taskOutput.setOpaque(false); // this is false after setting up the window.
//extras needed for the class workings
util = new Updater();
// Images for progress bar setup
JLabel pBar = new JLabel(new ImageIcon(util.PROGBACK_IMAGE_PATH));
pBar.setOpaque(false);
//pBar.setLayout(pBarLayout);
//pBar.add(taskOutput);
//pBar.add(selfUpdateProgress);
// Main panel
selfUpdatePanel = new JPanel();
selfUpdatePanel.setPreferredSize(new Dimension(800, 435));
selfUpdatePanel.setLayout(selfUpdateLayout);
selfUpdatePanel.setOpaque(false);
selfUpdatePanel.add(taskOutput);
selfUpdatePanel.add(selfUpdateProgress);
selfUpdatePanel.add(pBar);
// Constrain your bits.
// First constrain PBar to the self update panel
selfUpdateLayout.putConstraint(SpringLayout.SOUTH, pBar, -40, SpringLayout.SOUTH, selfUpdatePanel);
selfUpdateLayout.putConstraint(SpringLayout.WEST, pBar, 150, SpringLayout.WEST, selfUpdatePanel);
selfUpdateLayout.putConstraint(SpringLayout.SOUTH, taskOutput, -50, SpringLayout.SOUTH, selfUpdatePanel);
selfUpdateLayout.putConstraint(SpringLayout.WEST, taskOutput, 175, SpringLayout.WEST, selfUpdatePanel);
selfUpdateLayout.putConstraint(SpringLayout.SOUTH, selfUpdateProgress, -84, SpringLayout.SOUTH, selfUpdatePanel);
selfUpdateLayout.putConstraint(SpringLayout.WEST, selfUpdateProgress, 171, SpringLayout.WEST, selfUpdatePanel); }
/**
* Will return the jpanel that contains the gui elements for the Self-Update
*
* #return JPanel The Self-Update gui.
*
*/
public JPanel getSelfUpdatePanel() { return selfUpdatePanel; }
/**
* This will check the server to see if an update is available for the updater
*
* #return int Returns an int that will describe the answer from the server.
* Possible Return values:
* 0 = Problem checking for update: Server return NULL
* 1 = Second type of problem checking for update: Server returned empty string
* 2 = Update available.
* 3 = Update not needed.
*
*/
public int checkForUpdate() {
// ask the server what version it's updater is.
String serverUpdaterVersion = "";
try {
HttpConnect conn = new HttpConnect();
String urlRequest = util.URL_CONNECT + "action=get_updater&platform=" + util.getOSType();
serverUpdaterVersion = conn.textRequest(urlRequest, 1);
} catch (MalformedURLException e) {
JOptionPane.showMessageDialog(null, "We were unable to connect to the server while checking for an updater update, please check your internet connection.", "Attention!",JOptionPane.ERROR_MESSAGE);
} catch (IOException e) {
JOptionPane.showMessageDialog(null, "We were unable to open the connection to the server while checking for an updater update, please check your internet connection.", "Attention!",JOptionPane.ERROR_MESSAGE);
}
// check for errors and return proper int.
if (serverUpdaterVersion == null) { // There is an error if the server returns null, return 0
return 0;
} else if (serverUpdaterVersion.equals("")) { // if the server returns an empty string return 1 for an error
return 1;
} else { // not null or empty string. check versions
// Check version of this updater to servers version
double sVers = Double.parseDouble(serverUpdaterVersion);
if((double)sVers == util.getUpdaterVersion()) { // return 3 if no update needed here.
return 3;
} else { // otherwise return 2 so we can get the update
return 2;
}
}
}
/**
* This will download the update from the server.
*
* #return File The downloaded file from the server. A zip file usually.
*
*/
public void downloadUpdate() {
// turn on wait cursor
util.getRootFrame().setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
// start a new task which does the download
// Instances of javax.swing.SwingWorker are not reusuable, so
// we create new instances as needed.
task = new Task();
// add a property listener to the task so it knows to update the progress meter.
task.addPropertyChangeListener(new PropertyChangeListener() {
#Override
public void propertyChange(PropertyChangeEvent evt) {
switch(evt.getPropertyName()) {
case "progress":// set the progress value and the task output value.
selfUpdateProgress.setIndeterminate(false);
int prg = (Integer) evt.getNewValue();
selfUpdateProgress.setValue(prg);
taskOutput.setText("Downloading and unzipping update. Progress = " + prg + "%");
System.out.println("Percent progress: " + prg + "%");
break;
}
}
});
// execute or start the task.
task.execute();
}
/**
* This method will unzip the downloaded file, and start the installation.
* Then it will close this program while the installation completes.
*
*
*/
public void unzipNewUpdater() {
// create strings for naming the zip file to open up and where to put it.
String zipFile = "NewUpdater.zip";
String outputFolder = System.getenv("SystemDrive") + "\\DynastyAddons";
// Try the unzipping and catch any errors.
try {
// Setup the input stream and get the entry ready to unzip.
ZipInputStream zis = new ZipInputStream(new FileInputStream(zipFile));
ZipEntry ze = zis.getNextEntry();
// loop to open each entry and output it to the output folder and file.
while(ze!=null) {
// Get the name
String entryName = ze.getName();
// get the file to unzip
File f = new File(outputFolder + File.separator + entryName);
// Create folders needed to hold the unzipped stuff
f.getParentFile().mkdirs();
// get output stream setup to copy the file to from the zip
FileOutputStream fos = new FileOutputStream(f);
// get length of file to make sure we get the whole thing moved
int len;
byte buffer[] = new byte[1024];
// loop thru the entry writing the whole file to the output directory
while((len = zis.read(buffer)) > 0){
fos.write(buffer, 0, len);
}
// close the output stream and get the next entry ready for the next iteration of the loop.
fos.close();
ze = zis.getNextEntry();
}
// close the entry and input stream since we're done.
zis.closeEntry();
zis.close();
} catch (FileNotFoundException ex) {
// throw error
} catch (IOException ex) {
// throw error
}
}
// This private class handles the download and unzip of the new updater if needed.
class Task extends SwingWorker<Void, Void> {
#Override
public Void doInBackground() {
try {
HttpConnect conn = new HttpConnect();
String downloadURL = util.URL_CONNECT + "action=download_updater&platform=" + util.getOSType();
conn.downloadFile(downloadURL);
InputStream inputStream = conn.getInputStream();
FileOutputStream outputStream = new FileOutputStream(System.getenv("SystemDrive") + "\\DynastyAddons\\NewUpdater.zip");
byte[] buffer = new byte[util.BUFFER_SIZE];
int bytesRead = -1;
long totalBytesRead = 0;
int percentCompleted = 0;
long fileSize = conn.getContentLength();
taskOutput.setText("Downloading Newest Updater.");
//setProgress(0);
while ((bytesRead = inputStream.read(buffer)) != -1) {
outputStream.write(buffer, 0, bytesRead);
totalBytesRead += bytesRead;
percentCompleted = (int) (totalBytesRead * 100 / fileSize);
setProgress(percentCompleted);
}
outputStream.close();
conn.disconnect();
} catch (IOException ex) {
JOptionPane.showMessageDialog(util.getRootFrame(), "Error downloading Updater file. Please send this entire error to support#dynastyaddons.com. \n Error: " + ex.getMessage(), "Error", JOptionPane.ERROR_MESSAGE);
setProgress(0);
}
return null;
}
#Override
public void done() {
// Create msg window saying update downloaded.
JOptionPane.showMessageDialog(util.getRootFrame(), "The new updater has been downloaded. \nClick OK to close this updater and start the installation of the new version.", "Attention", JOptionPane.PLAIN_MESSAGE);
// Unzip the updater
unzipNewUpdater();
// Tell the cursor we're not busy anymore
setProgress(100);
selfUpdateProgress.setValue(100);
taskOutput.setText("Done Downloading New Updater. Installing...");
util.getRootFrame().setCursor(null);
// Create command used to open the udpater installer.
String cmd = "cmd /c " + System.getenv("SystemDrive") + "\\DynastyAddons\\InstallDynastyAddonsUpdater.exe";
// Here is where we run the exe that will install the new updater.
try{
Runtime.getRuntime().exec(cmd);
}catch (FileNotFoundException ex){
// handle this error
}catch (IOException ex) {
// handle this error
}
// Now close this updater so the new one can install.
System.exit(0);
}
}
}
I'm hopin it'll all compile properly if you need to see it working. If not let me know and i'll update stuff to make it work on a compile. So I've tried a number of things, making the SelfUpdater class implement PropertyChangeListener and implementing PropertyChange(event), I've tried feeding the JProgressBar to a constructor in the Task class. I've tried outputting an Integer in the SwingWorker and using Publish and Process to update the taskOutput and JProgressBar, I've tried re-writing the whole damn class to fix up the code and make it eaiser to pick out issues. I've done tests using the tutorials and some of my code to make it work (they worked great) but every time I come back to my updater code here, the darn progressbar wont update. I'm really prayin someone can give me a bit of insight on this problem so I can wrap up this project and start on something new! This is the very last thing I have to fix (unless there's problems on the Mac) and I'm done it and can go back to testing and getting it distributed to our customers.
Feel more than free to comment on any part of the code as well (anything I maybe did stupid or something) I'm always lookin for critisim on my code especially if I'm not doing something according to good design and.. ugh brain froze forgot the word here. and definitely if more info is needed I can easily just paste in all the code in the 7 classes that make up this updater.
It all compiles, and works fine, except this jprogressbar wont display the progress, even tho I can get it to pring out in the console. Thank you in advance, sorry for the mini-novel here, Haven't had to ask a question yet, and have been able to figure everything eout from other peoples questions and answers, just stumped now and ready to be done with this! :D
I apologize in advance if I've screwed something up in the post here, remember it's my first post and while I've read hundreds of them, I'm sure my noobness has messed something up so feel free to castigate me for my mistakes so I can fix them. :)
EDIT Updated the selfUpdater.java to reflect using of only one spring layout.
What you have there are layout problems, not anything SwingWorker related. The JProgressBar is updating nicely, you just can't see it.
Check your main method. You are creating two instances of SelfUpdater, adding one to your GUI and updating the other.
public static void main(String[] args) {
util = new Updater(); // <-- don't do this, it calls Swing code from a thread that is not EDT
// Schedule a job for the event dispatch thread.
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
// setup a new GUI
util.createGUI(); // <-- creates an instance of SelfUpdater and adds it to GUI
JFrame rFrame = util.getRootFrame();
JPanel gFrame = util.getCardLayoutFrame();
CardLayout cards = (CardLayout) gFrame.getLayout();
cards.show(gFrame, "UpdateUpdaterPanel");
rFrame.pack();
rFrame.setLocationRelativeTo(null);
rFrame.setVisible(true);
SelfUpdater selfUp = new SelfUpdater(); // <-- creates another instance
int needUpdate = selfUp.checkForUpdate();
if (needUpdate == 2) {// Update available for download. Download it.
selfUp.downloadUpdate();
}
}
});
}
You can't expect components to be shown, if they are not added anywhere. :)
Have you tried to put the updating code of the jProgressBar in an extra thread? http://docs.oracle.com/javase/7/docs/api/java/lang/Thread.html
I had a similar problem once, the progressbar didn't progress and when it was all done, the progressbar showed 100%.

How to detect keypress

I am using java and trying to write a simple sudo mouse recorder that will store the mouse position when the space key is pressed. The only key I need to detect is the space key (Although if another key is easier, that will work).
I need the whole mouse recorder to be written in java, but it is OK if the function for the keypress is in another language. And I will be runing this in Windows 7.
What is the simplest way to do what has been described? All of the methods I have found require at minimum 20 lines of code. This is OK, except I don't understand how to implement them. I have an example source below:
import java.awt.MouseInfo;
import javax.swing.JOptionPane;
public class MouseRecorder {
public static void main (String[] args)
{
int slot = 0;
int xLoc[10];
int yLoc[10];
while (slot <= 10)
{
if (keyPressed(KEY_SPACE)) //<<<<This obviously won't work, but I'm looking for the simplest way to code this
{
xLoc[slot] = MouseInfo.getPointerInfo().getLocation().x;
yLoc[slot] = MouseInfo.getPointerInfo().getLocation().y;
slot++;
}
}
//The mouse information can now be utilized
}
}
Again your question is not clear since you have not addressed my comment:
It smells like to me that you might want a system-wide key logger that only responds to one key press, and that doesn't need a GUI. If this is so, then your best solution is to not use Java to create your application but to use a tool that can get closer to the OS. AutoIt comes to mind if this is for a Windows project. Please define your needs better.
and this forces us to guess at the problem and its solution.
If you are interested in creating a Swing GUI, having it take focus, and have it listen to key events, then the solution is to do this:
Create your Swing GUI and display it, leaving it as the active windowed application while your application is running.
Using Key Bindings have it listen for space bar presses
And then log the mouse location when the space bar is pressed.
As noted, this will not be achievable in 5 lines of code, so put that idea to the side.
If on the other hand your desire is to not have a GUI but rather listen for hot-key presses while any and all applications are running, then
The possible platforms used will be critical since your solution will require OS-specific code since creating a hot-key means having to create a keyboard handler routine, often in C, and doing this for each platform, and then linking it in to Java using JNI or JNA.
Or as noted another way is to link your Java program with an OS specific utility program or script such as AutoIt.
If you need more specific help, then please clarify your question.
Edit
You state:
Thank you for the answer, but as I have described above: "Changing languages is out of the question although it seems like that might be easier." and "I dont want a gui, if I can avoid it"
Then my second answer is what you're looking for. How adept are you at C/C++, JNI or JNA, and how good is your knowledge of operating system libraries? If you want a Java only solution, I would consider your requirements far above beginner or intermediate Java and into the realm of advanced -- or at least beyond my abilities at the moment, although I am sure that I could come up with some solutions after several days to a week or two of study.
... or consider getting rid of your "changing languages" requirement and instead allow at least meshing Java together with a scripting utility, like AutoIt. That could allow creation of solutions in a shorter period of time, at least for me. A limitation though is that these would be platform specific solutions. What is your purpose behind all of this? Could this be an XY problem in disguise?
Edit 2
I decided to try to solve this with a small AutoIt utility that I meshed with Java, and this is what I came up with.
My AutoIt program is called CaptureHotKey.au3, and it is compiled to an exe before use:
$key = $CmdLine[1]
HotKeySet($key, "hotKeyFunction")
While 1
Sleep(100)
WEnd
Func hotKeyFunction()
ConsoleWrite(#CRLF)
EndFunc
There's not much to it. All it does is set a hot-key from the first command line parameter, provides an endless while loop so that it will continue to run, and a hotkey function that is quite simple and only sends a carriage-return/line-feed to the console (which will be the standard output).
Then a Java class to help interact with this. It uses SwingPropertyLanguageSupport to allow addition of PropertyChangeListeners that respond on the Swing thread (in case I want to use this with a GUI).
import java.beans.PropertyChangeListener;
import java.io.IOException;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.List;
import java.util.Scanner;
import javax.swing.event.SwingPropertyChangeSupport;
public class CaptureHotKey implements Runnable {
public static final String HOT_KEY = "hot key";
private String hotKey;
private SwingPropertyChangeSupport pcSupport = new SwingPropertyChangeSupport(
this);
private Scanner scanner;
private CaptureHotKeyFromAutoIt capture;
public CaptureHotKey(final String hotKey) throws IOException {
this.hotKey = hotKey;
capture = new CaptureHotKeyFromAutoIt(hotKey);
scanner = new Scanner(capture.getReadable());
}
public void startCapturing() {
new Thread(this).start();
}
public void exit() {
if (capture != null) {
capture.exit();
}
if (scanner != null) {
scanner.close();
}
}
public void addPropertyChangeListener(PropertyChangeListener listener) {
pcSupport.addPropertyChangeListener(listener);
}
public void removePropertyChangeListener(PropertyChangeListener listener) {
pcSupport.removePropertyChangeListener(listener);
}
public String getHotKey() {
return hotKey;
}
#Override
public void run() {
while (scanner != null && scanner.hasNextLine()) {
scanner.nextLine();
pcSupport.firePropertyChange(HOT_KEY, true, false);
}
}
private static class CaptureHotKeyFromAutoIt {
public static final String AUTO_IT_APP_PATH = "CaptureHotKey.exe";
private Process process = null;
private ProcessBuilder pb;
public CaptureHotKeyFromAutoIt(String hotKey) throws IOException {
List<String> cmdList = new ArrayList<>();
cmdList.add(AUTO_IT_APP_PATH);
cmdList.add(hotKey);
pb = new ProcessBuilder(cmdList);
pb.redirectErrorStream(true);
process = pb.start();
}
public void exit() {
if (process != null) {
process.destroy();
}
}
public Readable getReadable() {
if (process != null) {
return new InputStreamReader(process.getInputStream());
}
return null;
}
}
}
Finally a Java class to test this set up:;
This adds a PropertyChangeListener to the class above to allow it to be notified if the hot-key is pressed:
import java.awt.MouseInfo;
import java.awt.PointerInfo;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.io.IOException;
import java.util.Scanner;
public class CaptureHotKeyTest {
public static final String CTRL_R = "^r"; // "{SPACE}" works for spacebar
private static final String EXIT = "exit";
private CaptureHotKey capture;
public CaptureHotKeyTest() {
try {
capture = new CaptureHotKey(CTRL_R);
capture.addPropertyChangeListener(new HotKeyPropertyChngListener());
capture.startCapturing();
Scanner scan = new Scanner(System.in);
System.out.println("Press control-r to get mouse position.");
System.out.println("Type \"exit\" to exit program");
while (scan.hasNextLine()) {
String line = scan.nextLine();
if (line.equalsIgnoreCase(EXIT)) {
scan.close();
capture.exit();
break;
}
}
} catch (IOException e) {
e.printStackTrace();
}
}
private class HotKeyPropertyChngListener implements PropertyChangeListener {
#Override
public void propertyChange(PropertyChangeEvent evt) {
if (evt.getPropertyName().equals(CaptureHotKey.HOT_KEY)) {
System.out.println("hot key pressed");
PointerInfo pointerInfo = MouseInfo.getPointerInfo();
System.out.println("Mouse: " + pointerInfo.getLocation());
}
}
}
public static void main(String[] args) {
new CaptureHotKeyTest();
}
}
You should use KeyListener: http://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html
It works fine with Swing

Issues with creating custom events in android

I am writing a custom event and would like some help please. Most of what I am about to talk about is based on the help provided at Custom event listener on Android app
So here is my issue. I am writing an app that needs to download updated images from the web, store the images on the phone, then later display those images. Basically, I download any needed images during a splash screen. Then when the images are downloaded and stored, the splash screen clears and any necessary (newly downloaded) images are displayed on the screen. Here is the problem: the download process is done via an asynctask so the part where the images are loaded on to the screen can't be done inside the asynctask. It has to be done on the main UI thread. I would like to create an event and a custom event listener for the main thread to listen for that basically tells the main UI thread that it is safe to start loading the downloaded images from memory.
According to the discussion from the link above, I came up with this so far... a download listener interace
public interface DataDownloadListener {
void onDownloadStarted();
void onDownloadFinished();
}
an event class...
public class DataDownloadEvent {
ArrayList<DataDownloadListener> listeners = new ArrayList<DataDownloadListener>();
public void setOnDownload(DataDownloadListener listener){
this.listeners.add(listener);
}
}
My problem is that I don't understand where to put the last two steps in those instructions. I thought I would have to put the listener and event inside the class that actually initiates the downloads. But where? Here is my function that initiates the download and saves it to the device:
public String download(String sourceLocation) {
String filename = "";
String path = "";
try {
File externalStorageDirectory = Environment
.getExternalStorageDirectory();
URL urlTmp = new URL(sourceLocation);
filename = urlTmp.getFile()
.substring(filename.lastIndexOf("/") + 1);
path = externalStorageDirectory + PATH;
// check if the path exists
File f = new File(path);
if (!f.exists()) {
f.mkdirs();
}
filename = path + filename;
f = new File(filename);
//only perform the download if the file doesn't already exist
if (!f.exists()) {
Bitmap bitmap = BitmapFactory.decodeStream(urlTmp.openStream());
FileOutputStream fileOutputStream = new FileOutputStream(
filename);
if (bitmap != null) {
bitmap.compress(getFormat(filename), 50, fileOutputStream);
Log.d(TAG, "Saved image " + filename);
return filename;
}
}
else{
Log.d(TAG, "Image already exists: " + filename + " Not re-downloading file.");
}
} catch (MalformedURLException e) {
//bad url
} catch (IOException e) {
//save error
}
return null;
}
And the last step about registering the listener, where do I put that? The instructions say to put that somewhere during initialization. Does that mean in the onCreate method of my main activity? outside the class in the import section of the main activity? Never done a custom event before, so any help would be appreciated.
According to the discussion from the link above, I came up with this so far... a download listener interace
public interface DataDownloadListener {
void onDownloadStarted();
void onDownloadFinished();
}
an event class...
public class DataDownloadEvent {
ArrayList<DataDownloadListener> listeners = new ArrayList<DataDownloadListener>();
public void setOnDownload(DataDownloadListener listener){
this.listeners.add(listener);
}
}
Ok...
Now in your download procedure, at the start of the download, cycle all the elements on the listeners ArrayList and invoke the onDownloadStarted event to inform all your listeners that the download is just started (in this event i presume you'll need to open the splashscreen).
Always in your download procedure, at the and of the download, cycle all the elements on the listeners ArrayList and invoke the onDownloadFinished event to inform all your listeners that the download is finished (now close the splashscreen).
How to cycle listeners on download completed
foreach(DataDownloadListener downloadListener: listeners){
downloadListener.onDownloadFinished();
}
How to cycle listeners on download started
foreach(DataDownloadListener downloadListener: listeners){
downloadListener.onDownloadStarted();
}
Don't make it static if possible... In the class that you'll use to download your files, simply add what you put in your DataDownloadEvent class (listeners arrayList and facility methods for adding and removing). You have no immediate need to use a class in that way (static members I mean).
Example
public class DownloadFileClassExample{
private ArrayList<DataDownloadListener> listeners = new ArrayList<DataDownloadListener>();
public DownloadFileClassExample(){
}
public void addDownloadListener(DataDownloadListener listener){
listeners.add(listener);
}
public void removeDownloadListener(DataDownloadListener listener){
listeners.remove(listener);
}
//this is your download procedure
public void downloadFile(){...}
}
Then access you class in this way
DownloadFileClassExample example = new DownloadFileClassExample();
example.addDownloadListener(this); // if your class is implementing the **DataDownloadListener**
or use
example.addDownloadListener( new DataDownloadListener{...})

Real-time graphing in Java

I have an application which updates a variable about between 5 to 50 times a second and I am looking for some way of drawing a continuous XY plot of this change in real-time.
Though JFreeChart is not recommended for such a high update rate, many users still say that it works for them. I've tried using this demo and modified it to display a random variable, but it seems to use up 100% CPU usage all the time. Even if I ignore that, I do not want to be restricted to JFreeChart's ui class for constructing forms (though I'm not sure what its capabilities are exactly). Would it be possible to integrate it with Java's "forms" and drop-down menus? (as are available in VB) Otherwise, are there any alternatives I could look into?
EDIT: I'm new to Swing, so I've put together a code just to test the functionality of JFreeChart with it (while avoiding the use of the ApplicationFrame class of JFree since I'm not sure how that will work with Swing's combo boxes and buttons). Right now, the graph is being updated immediately and CPU usage is high. Would it be possible to buffer the value with new Millisecond() and update it maybe twice a second? Also, can I add other components to the rest of the JFrame without disrupting JFreeChart? How would I do that? frame.getContentPane().add(new Button("Click")) seems to overwrite the graph.
package graphtest;
import java.util.Random;
import javax.swing.JFrame;
import org.jfree.chart.ChartFactory;
import org.jfree.chart.ChartPanel;
import org.jfree.chart.JFreeChart;
import org.jfree.chart.axis.ValueAxis;
import org.jfree.chart.plot.XYPlot;
import org.jfree.data.time.Millisecond;
import org.jfree.data.time.TimeSeries;
import org.jfree.data.time.TimeSeriesCollection;
public class Main {
static TimeSeries ts = new TimeSeries("data", Millisecond.class);
public static void main(String[] args) throws InterruptedException {
gen myGen = new gen();
new Thread(myGen).start();
TimeSeriesCollection dataset = new TimeSeriesCollection(ts);
JFreeChart chart = ChartFactory.createTimeSeriesChart(
"GraphTest",
"Time",
"Value",
dataset,
true,
true,
false
);
final XYPlot plot = chart.getXYPlot();
ValueAxis axis = plot.getDomainAxis();
axis.setAutoRange(true);
axis.setFixedAutoRange(60000.0);
JFrame frame = new JFrame("GraphTest");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
ChartPanel label = new ChartPanel(chart);
frame.getContentPane().add(label);
//Suppose I add combo boxes and buttons here later
frame.pack();
frame.setVisible(true);
}
static class gen implements Runnable {
private Random randGen = new Random();
public void run() {
while(true) {
int num = randGen.nextInt(1000);
System.out.println(num);
ts.addOrUpdate(new Millisecond(), num);
try {
Thread.sleep(20);
} catch (InterruptedException ex) {
System.out.println(ex);
}
}
}
}
}
If your variable is updating that fast, there's no point in updating a chart every time.
Have you thought about buffering the variable changes, and refreshing the chart on a different thread, say, every 5s ? You should find that JFreeChart can handle such update rates well.
Since JFreeChart is a normal desktop library, you can integrate it with a standard Swing application very easily. Or, you can use it to chart via a web application (by rendering to a JPEG/PNG etc. JFreeChart can generate image maps automatically as well, so you can use mouseovers etc.)
In order to get your CPU well below 100% and allow your GUI to remain responsive, you have to throttle back your chart updating rate. A maximum update rate of around 24 frames per second makes sense for a real-time chart; any faster is more or less indistinguishable anyway. If your data is coming in faster than that rate, you just need to buffer it in the background and update your chart in the foreground at your desired update rate. In the following example, I use XChart along with a SwingWorker background thread. The data capture is simulated at a rate of one per every 5 ms and the chart is updated at 24 frames per second. This concept should work with JFreeCharts or any other charting library as well with slight modification. Disclaimer: I'm the lead developer of XChart.
import java.util.LinkedList;
import java.util.List;
import javax.swing.SwingWorker;
import org.knowm.xchart.QuickChart;
import org.knowm.xchart.SwingWrapper;
import org.knowm.xchart.XYChart;
/**
* Creates a real-time chart using SwingWorker
*/
public class SwingWorkerRealTime {
MySwingWorker mySwingWorker;
SwingWrapper<XYChart> sw;
XYChart chart;
public static void main(String[] args) throws Exception {
SwingWorkerRealTime swingWorkerRealTime = new SwingWorkerRealTime();
swingWorkerRealTime.go();
}
private void go() {
// Create Chart
chart = QuickChart.getChart("SwingWorker XChart Real-time Demo", "Time", "Value", "randomWalk", new double[] { 0 }, new double[] { 0 });
chart.getStyler().setLegendVisible(false);
chart.getStyler().setXAxisTicksVisible(false);
// Show it
sw = new SwingWrapper<XYChart>(chart);
sw.displayChart();
mySwingWorker = new MySwingWorker();
mySwingWorker.execute();
}
private class MySwingWorker extends SwingWorker<Boolean, double[]> {
LinkedList<Double> fifo = new LinkedList<Double>();
public MySwingWorker() {
fifo.add(0.0);
}
#Override
protected Boolean doInBackground() throws Exception {
while (!isCancelled()) {
fifo.add(fifo.get(fifo.size() - 1) + Math.random() - .5);
if (fifo.size() > 500) {
fifo.removeFirst();
}
double[] array = new double[fifo.size()];
for (int i = 0; i < fifo.size(); i++) {
array[i] = fifo.get(i);
}
publish(array);
try {
Thread.sleep(5);
} catch (InterruptedException e) {
// eat it. caught when interrupt is called
System.out.println("MySwingWorker shut down.");
}
}
return true;
}
#Override
protected void process(List<double[]> chunks) {
System.out.println("number of chunks: " + chunks.size());
double[] mostRecentDataSet = chunks.get(chunks.size() - 1);
chart.updateXYSeries("randomWalk", null, mostRecentDataSet, null);
sw.repaintChart();
long start = System.currentTimeMillis();
long duration = System.currentTimeMillis() - start;
try {
Thread.sleep(40 - duration); // 40 ms ==> 25fps
// Thread.sleep(400 - duration); // 40 ms ==> 2.5fps
} catch (InterruptedException e) {
}
}
}
}
According to this blog post:
http://jonathanwatmough.com/2008/02/prototyping-code-in-clojure/
its possible to implement 'real-ish time' display of audio spectrums using the KJ DSP library:
http://sirk.sytes.net/software/libs/kjdss/index.htm
so if you can get by with fairly simple charts it might be an alternative to JFreeChart.
If the data is updating more often than you can generate the chart, then you should have a task in a separate thread that regenerates the chart, and starts another regeneration when it's done. There's little point in running it ore often than that, but if it turns out to be too much of a cpu load, you can throttle back the frequency with which it restarts. If updates don't come in, you don't trigger the re-generate. I did something like that in my Zocalo project recently. It does everything but the throttling back.
package net.commerce.zocalo.freechart;
// Copyright 2009 Chris Hibbert. All rights reserved.
// This software is published under the terms of the MIT license, a copy
// of which has been included with this distribution in the LICENSE file.
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Callable;
import java.util.concurrent.Future;
import java.util.Map;
import java.util.HashMap;
/** Schedule a task like generating a price history graph. Multiple requests may come
in sporadically. We want to ensure that only one is being processed at a time. If we're
busy processing when a request comes in, we'll remember to start another when this one is
done. Multiple requests that come in while processing will spur a single restart. */
public class ChartScheduler {
static private Logger log = Logger.getLogger(ChartScheduler.class);
static private Map<String, ChartScheduler> schedulers = new HashMap<String, ChartScheduler>();
private AtomicBoolean generating = new AtomicBoolean(false);
private AtomicBoolean requested = new AtomicBoolean(false);
private ExecutorService threads = Executors.newCachedThreadPool();
private Callable<Boolean> callable;
private int runs = 0;
private String name;
private ChartScheduler(String name, final Runnable worker) {
this.name = name;
callable = new Callable<Boolean>() {
public Boolean call() throws Exception {
worker.run();
runs++;
restartIfNeeded();
return true;
}
};
}
public static ChartScheduler create(String name, Runnable worker) {
ChartScheduler sched = find(name);
if (sched == null) {
sched = new ChartScheduler(name, worker);
schedulers.put(name, sched);
}
return sched;
}
public static ChartScheduler find(String name) {
return schedulers.get(name);
}
public boolean generateNewChart() {
requested.set(true);
if (generating.compareAndSet(false, true)) {
startNewThread();
return true;
} else {
return false;
}
}
private Future<Boolean> startNewThread() {
generating.set(true);
requested.set(false);
return threads.submit(callable);
}
private boolean restartIfNeeded() {
generating.set(false);
if (requested.get()) {
return generateNewChart();
} else {
return false;
}
}
public boolean isBusy() {
return generating.get();
}
public int runs() {
return runs;
}
}
Answered before here. Your variable changes up to 50 times per second, but in most cases you won't need to update every time a change is made. Instead you could update the graph at regular intervals (every 100ms for instance).
Well I am also using JFreechart for high updates. JFreeChart updates up to 10 to 15 frame/second but using 100% CPU usage. But if I want to update it at a much higher frequency it wont be updated. If you find any any library which can be updated at abt 20 fps and can be used to develop a application in Java then please suggest me also. I have seen many library JFreeChart FAQ but I am not sure if anyone could be use for updates at about 20 fps.
You should try out charts from VisualVM (part of JDK).
Intro on it: http://java.dzone.com/news/real-time-charts-java-desktop
Maybe you can use two threads. One for the updating of your variable witch priority equals to 10.
And a second thread who paints so fast as posible witch priority equals to 5.
I had to do the same in a game I'm writing.
It's possible I didn't understand your question.

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