Java - does not loop in multithreaded program - java

I am still a java newbie and trying to play around learning threads. My question is that it does not loop 5 times. It runs one time and exits. I am using a.class to lock on the class object, such that both the threads are locking on the same object monitor.
class a implements Runnable {
Thread thr;
int count;
String time;
a(String s) {
thr = new Thread(this, s);
thr.start();
}
public void run() {
count++;
if (Thread.currentThread().getName().compareTo("one") == 0) {
synchronized (a.class) {
try {
for (int i = 0; i < 5; i++) {
System.out.println("Now running thread " + Thread.currentThread().getName() + " with count " + count);
time = "Tick";
System.out.println(time);
notify();
while (time == "Tock") {
wait();
}
}
} catch (Exception e) {
}
}
} else if (Thread.currentThread().getName().compareTo("two") == 0) {
synchronized (a.class) {
try {
for (int j = 0; j < 5; j++) {
System.out.println("Now running thread " + Thread.currentThread().getName() + " with count " + count);
time = "Tock";
System.out.println(time);
notify();
while (time == "Tick") {
wait();
}
}
} catch (Exception e) {
}
}
}
}
}
public class b {
public static void main(String args[]) {
a obj1 = new a("one");
a obj2 = new a("two");
}
}

Here you go, with the original code:
class a implements Runnable {
Thread thr;
int count;
static String time = "Tock";
a(String s) {
thr = new Thread(this, s);
thr.start();
}
public void run() {
count++;
if (Thread.currentThread().getName().compareTo("one") == 0) {
synchronized (a.class) {
try {
for (int i = 0; i < 5; i++) {
while (time.equals("Tock")) {
a.class.wait();
}
System.out.println("Now running thread "
+ Thread.currentThread().getName()
+ " with count " + count);
time = "Tock";
System.out.println(time);
a.class.notify();
}
} catch (Exception e) {
e.printStackTrace();
}
}
} else if (Thread.currentThread().getName().compareTo("two") == 0) {
synchronized (a.class) {
try {
for (int j = 0; j < 5; j++) {
while (time.equals("Tick")) {
a.class.wait();
}
System.out.println("Now running thread "
+ Thread.currentThread().getName()
+ " with count " + count);
time = "Tick";
System.out.println(time);
a.class.notify();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
}
public class Test {
public static void main(String args[]) {
a obj1 = new a("one");
a obj2 = new a("two");
}
}
The problem was that you were calling wait and notify on the implicit this object, when the lock was being held on the a.class object, hence you must call wait/notify on a.class. That was it.
I also did a small restructuring, since I assume you wanted them to print Tick and Tock in an alternating sequence, right?

The answer to why you only loop once is that you call notify() on an object that is not locked and thus an IllegalMonitorStateException is thrown and caught by the empty catch statement.
This is one way to do it. Not saying that it is the best. I tried to keep it close to your code:
public class TickTock {
static final int N = 4;
Object lock = new Object();
int token;
class Worker extends Thread {
int id;
Worker(int id) {
this.id = id;
}
#Override
public void run() {
try {
synchronized (lock) {
for (int i = 0; i < 5; i++) {
while (id != token%N) lock.wait();
System.out.println(id + " " + i);
token++;
lock.notifyAll();
}
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
void start() {
for (int i = 0; i < N; i++) {
new Worker(i).start();
}
}
public static void main(String[] args) {
new TickTock().start();
}
}

When comparing strings (and objects in general), you should use equals as opposed to == (which is generally reserved for primitives): while(time.equals("Tock")). == on strings will often times result in false when you want it to (and think it should) return true, and hence your loop will exit before expected.

Related

Producer Consumer using Multithreading

My producer-consumer problem runs perfectly for 1 producer and 1 consumer. It fails to run for 2 producer and 2 consumer. It is reaching some unknown deadlock state. I'm not able to debug. Can anyone please help me with it?
Constraint: One Producer has to produce upto 64 items. And consumer runs until it clears all produced items.
import java.util.Random;
import java.util.Scanner;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
class Producer implements Runnable {
private static int count = 1;
private Random rg = new Random();
private BlockingQueue<Object> queue = null;
private static int pc = 0;
static int maxPc = 0;
public Producer(BlockingQueue<Object> queue) {
this.queue = queue;
}
#Override
public void run() {
synchronized (queue) {
while(pc <= maxPc) {
try {
produce(pc++);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
public void produce(int pc) throws InterruptedException {
synchronized(queue) {
while(queue.size() == 8) {
System.out.println(Thread.currentThread().getName() + " : Buffer full: waiting for consumer");
queue.wait();
}
}
synchronized(queue) {
System.out.println("Producer: " + Thread.currentThread().getName() + " adding item "+ pc + " to the queue");
queue.add(pc);
//Thread.sleep(1);
queue.notifyAll();
}
}
}
class Consumer implements Runnable {
private static int consumeCount = 0;
private BlockingQueue<Object> queue = null;
private Random rg = new Random();
public Consumer(BlockingQueue<Object> queue) {
this.queue = queue;
}
#Override
public void run() {
while(true) {
try {
consume();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public void consume() throws InterruptedException {
synchronized(queue) {
while(queue.isEmpty()) {
System.out.println(Thread.currentThread().getName() + ": Buffer empty: waiting for producer");
queue.wait();
}
}
synchronized(queue) {
//Thread.sleep(1);
System.out.println("Consumer: "+ Thread.currentThread().getName()+" removing item " + queue.take() + " from the queue");
consumeCount++;
queue.notifyAll();
if(consumeCount == ParallelProcess.maxCC + 1)
System.exit(0);
}
}
}
public class ParallelProcess {
static int maxCC = 0;
int numProducer;
int numConsumer;
private Thread[] cThreads;
private Thread[] pThreads;
private BlockingQueue<Object> queue = null;
public ParallelProcess(int numProducer, int numConsumer, int queueSize) {
this.numProducer = numProducer;
this.numConsumer = numConsumer;
this.queue = new ArrayBlockingQueue<Object>(queueSize);
// create consumer thread objects
cThreads = new Thread[numConsumer];
for (int i = 0; i < numConsumer; i++) {
cThreads[i] = new Thread(new Consumer(queue));
}
// create producer thread objects
pThreads = new Thread[numProducer];
for (int i = 0; i < numProducer; i++) {
pThreads[i] = new Thread(new Producer(queue));
}
}
public void execute() {
// start consumer threads
for (Thread t : cThreads) {
t.start();
}
// start producer threads
for (Thread t : pThreads) {
//System.out.println("tc");
t.start();
}
}
public static void main(String[] args) {
// provide number of producers, number of consumers and the
// max-queue-length
Scanner sc = new Scanner(System.in);
System.out.println("Enter no. of producer and conumer");
int n = sc.nextInt();
ParallelProcess process = new ParallelProcess(n, n, 8);
maxCC = n*64;
Producer.maxPc = maxCC;
process.execute();
// (new Thread()).start();
System.out.println("Thread: " + Thread.currentThread().getName() + " `enter code here`FINISHED");
}
}
First, you should merge synchronized block of the wait and queue.add(pc) to make it automatic, otherwise it might cause some inconstency.
Secondly, you should call queue.notify before wait, otherwise both producer and consumer might be blocked in wait state.
produce method:
public void produce(int pc) throws InterruptedException {
synchronized(queue) {
while(queue.size() == 8) {
System.out.println(Thread.currentThread().getName() + " : Buffer full: waiting for consumer");
queue.notifyAll();
queue.wait();
}
System.out.println("Producer: " + Thread.currentThread().getName() + " adding item "+ pc + " to the queue");
queue.add(pc);
//Thread.sleep(1);
queue.notifyAll();
}
}
consume method:
public void consume() throws InterruptedException {
synchronized(queue) {
while(queue.isEmpty()) {
System.out.println(Thread.currentThread().getName() + ": Buffer empty: waiting for producer");
queue.notifyAll();
queue.wait();
}
System.out.println("Consumer: "+ Thread.currentThread().getName()+" removing item " + queue.take() + " from the queue");
consumeCount++;
if(consumeCount == ParallelProcess.maxCC + 1)
System.exit(0);
}
}

How to write below multithreaded program best way

I am new to multithreading, and get to know about the functionality of wait, notify and notifyAll. I want three threads to execute one after another and print alphabets from A to Z.
I have tried below code and it seems working also, but I doubt if this is the best possible way to tackle the problem. Is there any other way, I can make it more simple and better ? It seems some portion of my code is repeating.
package demo.threading;
class Flags {
boolean flagA = true;
boolean flagB = false;
boolean flagC = false;
}
class Container {
Flags flags = new Flags();
int charVal = (int) 'A';
void producer1() {
try {
while (charVal <= (int) 'Z') {
synchronized (this) {
if (!flags.flagA)
wait();
else {
System.out.println(Thread.currentThread().getName() + " Produced : " + (char) charVal);
flags.flagA = false;
flags.flagB = true;
charVal++;
notifyAll();
Thread.sleep(1000);
}
}
}
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
void producer2() {
try {
while (charVal <= (int) 'Z') {
synchronized (this) {
if (!flags.flagB)
wait();
else {
System.out.println(Thread.currentThread().getName() + " Produced : " + (char) charVal);
flags.flagB = false;
flags.flagC = true;
charVal++;
notifyAll();
Thread.sleep(1000);
}
}
}
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
void producer3() {
try {
while (charVal <= (int) 'Z') {
synchronized (this) {
if (!flags.flagC)
wait();
else {
System.out.println(Thread.currentThread().getName() + " Produced : " + (char) charVal);
flags.flagC = false;
flags.flagA = true;
charVal++;
notifyAll();
Thread.sleep(1000);
}
}
}
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
}
public class Main {
public static void main(String[] args) {
Container container = new Container();
Thread t1 = new Thread(() -> container.producer1(), "Thread 1");
Thread t2 = new Thread(() -> container.producer2(), "Thread 2");
Thread t3 = new Thread(() -> container.producer3(), "Thread 3");
t1.start();
t2.start();
t3.start();
}
}
Output should be :
Thread 1 Produced : A
Thread 2 Produced : B
Thread 3 Produced : C
Thread 1 Produced : D
Thread 2 Produced : E
Thread 3 Produced : F
As pointed out before, if you want to do this "one after another", you actually don't need multiple threads. However, you can achieve this by using a Semaphore:
int numberOfThreads = 3;
Semaphore semaphore = new Semaphore(1);
for (int i = 1; i <= numberOfThreads; i++) {
new Thread(() -> {
try {
semaphore.acquire();
for (char c : "ABCDEFGHIJKLMNOPQRSTUVWXYZ".toCharArray()) {
System.out.println(Thread.currentThread().getName()
+ " produced: " + c + ".");
}
} catch (InterruptedException e) {
// NOP
} finally {
semaphore.release();
}
}, "Thread " + i).start();
}
I recommend exploring java.util.concurrent which is available since Java 5. It's a great help to keep your concurrent code concise and simple compared with Java's low-level concurrency primitives such as wait and notify. If you're really interested in that topic, Brian Goetz's "Java Concurrency in Practice" is a must-read.
EDIT:
public class ConcurrentAlphabet {
private volatile Thread current;
public static void main(String[] args) {
new ConcurrentAlphabet().print(3,
"ABCDEFGHIJKLMNOPQRSTUVWXYZ".toCharArray());
}
public void print(int numberOfThreads, char[] alphabet) {
Thread[] threads = new Thread[numberOfThreads];
for (int i = 1; i <= numberOfThreads; i++) {
int offset = i - 1;
threads[offset] = new Thread(() -> {
Thread me = Thread.currentThread();
Thread next = threads[(offset + 1) % numberOfThreads];
for (int index = offset; index < alphabet.length; index += numberOfThreads) {
synchronized (this) {
while (me != current) {
try {
wait();
} catch (InterruptedException e) { /* NOP */ }
}
System.out.println(me.getName() + " produced: " + alphabet[index] + ".");
current = next;
notifyAll();
}
}
}, "Thread " + i);
}
current = threads[0];
for (Thread t : threads) {
t.start();
}
}
}
package demo.thread;
public class ABCPuzzle {
private static class RunnableImpl implements Runnable {
private String nextThread;
private ExecServ execServ;
public RunnableImpl(ExecServ execServ, String nextThread) {
this.execServ = execServ;
this.nextThread = nextThread;
}
#Override
public void run() {
String threadName = Thread.currentThread().getName();
synchronized (execServ) {
try {
while (true) {
if (execServ.key > 'Z')
break;
if (threadName.equals(execServ.current)) {
System.out.println(threadName + " consuming " + execServ.key);
Thread.sleep(1000);
execServ.key++;
execServ.current = nextThread;
execServ.notifyAll();
} else
execServ.wait();
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
private static class ExecServ {
private String current, next;
private char key = 'A';
}
public static void main(String[] args) {
ExecServ execServ = new ExecServ();
execServ.current = "t1";
Thread t1 = new Thread(new RunnableImpl(execServ, "t2"), "t1");
Thread t2 = new Thread(new RunnableImpl(execServ, "t3"), "t2");
Thread t3 = new Thread(new RunnableImpl(execServ, "t4"), "t3");
Thread t4 = new Thread(new RunnableImpl(execServ, "t1"), "t4");
t1.start();
t2.start();
t3.start();
t4.start();
}
}
Output :
t1 consuming A
t2 consuming B
t3 consuming C
t4 consuming D
t1 consuming E
t2 consuming F
t3 consuming G
t4 consuming H
t1 consuming I
t2 consuming J

Why do I get a deadlock?

I have a multithreading program, which sorts threads in order strs times. Every thread has its own monitor. One monitor of this thread (lock) and another monitor of the following thread (unlock) are passed to the constructor of each thread. First, when each thread starts, it must stop when array[0] != this, but if in I write this in line 13, the deadlock appears. So I use Threads.count, which is incremented every iterations. This way the program works. Could you tell me why this happens?
class Foo extends Thread
{
private Object lock, unlock;
Foo(Object lock, Object unlock)
{
this.lock = lock;
this.unlock = unlock;
}
public void run()
{
synchronized(lock)
{
if(Threads.array[Threads.count] != this) // line 13!!!
{
waiter();
}
for(int i = 0; i < Threads.strs; ++i)
{
if(Threads.array[0] == this)
{
System.out.println(i+1);
}
System.out.print(getName() + ' ');
++Threads.count;
if(Threads.array[Threads.thrs-1] == this)
{
System.out.println();
}
if(unlock != lock)
{
synchronized(unlock)
{
unlock.notify();
}
waiter();
}
}
}
}
void waiter()
{
try
{
lock.wait();
}
catch(InterruptedException e)
{
e.printStackTrace();
System.exit(1);
}
}
}
public class Threads
{
public static Thread array[];
public static Object lock[];
public static int count, strs, thrs;
public static void main(String args[])
{
thrs = 0;
strs = 0;
count = 0;
try
{
assert(args.length == 2);
thrs = Integer.parseInt(args[0]);
strs = Integer.parseInt(args[1]);
assert((thrs > 0) && (strs > 0));
}
catch(NumberFormatException | AssertionError e)
{
System.out.println("Uncorrect enter!");
System.exit(1);
}
lock = new Object[thrs];
array = new Thread[thrs];
for(int i = 0; i < thrs; ++i)
{
lock[i] = new Object();
}
for(int i = 0; i < thrs; ++i)
{
if(i != thrs-1)
{
array[i] = new Foo(lock[i],lock[i+1]);
}else
{
array[i] = new Foo(lock[i],lock[0]);
}
array[i].start();
}
}
}
Line 13 basically says "wait to get notified by a preceding thread, unless I am the first thread". Which makes sense: from what I can tell from the code, you want the threads to do their tasks one by one in the order that you have created the threads (which kind of defeats the purpose of using threads, but that is another story).
Also note that the program will not exit since all threads call waiter() at the end the loop.
So the solution is kind of straightforward: have all threads wait at the beginning of the loop, but after creating all threads, trigger the first thread to start running (which in turn will trigger the other threads to start running). Below a slightly adjusted copy of your code with the two changes I mentioned:
class ThreadsInSequence extends Thread
{
private Object lock, unlock;
ThreadsInSequence(Object lock, Object unlock)
{
this.lock = lock;
this.unlock = unlock;
}
public void run()
{
synchronized(lock)
{
for(int i = 0; i < strs; ++i)
{
waiter();
if(array[0] == this)
{
System.out.println(i+1);
}
System.out.print(getName() + ' ');
++count;
if(array[thrs-1] == this)
{
System.out.println();
}
if(unlock != lock)
{
synchronized(unlock)
{
unlock.notify();
}
}
}
}
}
void waiter()
{
try
{
lock.wait();
}
catch(InterruptedException e)
{
e.printStackTrace();
System.exit(1);
}
}
public static Thread array[];
public static Object locks[];
public static int count, strs, thrs;
public static void main(String args[])
{
thrs = 3;
strs = 6;
count = 0;
locks = new Object[thrs];
array = new Thread[thrs];
for(int i = 0; i < thrs; ++i)
{
locks[i] = new Object();
}
for(int i = 0; i < thrs; ++i)
{
if(i != thrs-1)
{
array[i] = new ThreadsInSequence(locks[i],locks[i+1]);
}else
{
array[i] = new ThreadsInSequence(locks[i],locks[0]);
}
array[i].start();
}
synchronized(locks[0]) {
locks[0].notify();
}
}
}

3 threads to print alternate values in sequence

I am trying to create an implementation where multiple threads print alternate values of sequence. So here thread1 will print 1,4,7 thread2 will print 2,5,8 thread3 will print 3,6,9. I am using Atomic integer and modulo function.
Below implementation works fine in the sense that first thread prints 1,4,7 while second prints 2,5,8 and third prints 3,6,9 but problem is that sequence is not maintained i.e output can be like 1,3,2,4,5,7,8,6,9 while i want sequence to be maintained as proper threads shld print those values.
One condition is i don't want to use synchronize. [Just for learning purpose]
import java.util.concurrent.atomic.AtomicInteger;
public class ThreeThreadsOrderedLockLess {
AtomicInteger sharedOutput = new AtomicInteger(0);
public static void main(String args[]) {
ThreeThreadsOrderedLockLess t = new ThreeThreadsOrderedLockLess();
ThreadTasks t1 = t.new ThreadTasks(0);
ThreadTasks t2 = t.new ThreadTasks(1);
ThreadTasks t3 = t.new ThreadTasks(2);
Thread ts1 = new Thread(t1);
Thread ts2 = new Thread(t2);
Thread ts3 = new Thread(t3);
ts1.start();
ts2.start();
ts3.start();
}
private class ThreadTasks implements Runnable {
private final int threadPosition;
public ThreadTasks(int threadPosition) {
super();
this.threadPosition = threadPosition;
}
#Override
public void run() {
while (sharedOutput.get() < 9) {
if (sharedOutput.get() % 3 == this.threadPosition) {
System.out.println("Printing output for Thread: "
+ this.threadPosition + " "
+ sharedOutput.incrementAndGet());
}
}
}
}
}
You should print first, and increment after:
int value = sharedOutput.get() + 1;
System.out.println("Printing output for Thread: "
+ this.threadPosition + " "
+ value);
sharedOutput.incrementAndGet();
That said, all the threads are busy looping, which will lead to 100% CPU usage. You should synchronize the threads instead.
Below code snippet will print numbers in sequence and all threads will be terminated gracefully after the task.
Used AtomicInteger, which is thread-safe for printing the numbers and same logic can be applied to print as till any number with any number of threads.
import java.util.concurrent.atomic.AtomicInteger;
public class PrintNumSequence
{
public static void main(String[] args)
{
AtomicInteger atomicInteger = new AtomicInteger(0);
new NumPrinter(atomicInteger, 0).start();// thread0
new NumPrinter(atomicInteger, 1).start();// thread1
new NumPrinter(atomicInteger, 2).start();// thread2
}
}
class NumPrinter extends Thread
{
private AtomicInteger atomicInteger;
private int threadNum;
public NumPrinter(AtomicInteger atomicInteger, int threadNum)
{
this.atomicInteger = atomicInteger;
this.threadNum = threadNum;
}
#Override
public void run()
{
int num = atomicInteger.intValue();
do
{
synchronized (atomicInteger)
{
num = atomicInteger.intValue();
// If number is 9 then stop.
if (num > 9)
{
atomicInteger.notifyAll();
break;
}
// 3 is number of threads
if ((num % 3) == threadNum)
{
System.out.println("Thread-" + threadNum + " -->" + num);
num = atomicInteger.incrementAndGet();
}
atomicInteger.notifyAll();
try
{
atomicInteger.wait();
}
catch (InterruptedException e)
{
e.printStackTrace();
}
}
} while (true);
}
}
This is because the time slice for each thread is determined by the OS. So it is possible that thread x increments the shared number but before printing the time slice is passed to the next thread y which now reads the shared number and prints it after incrementing (assuming that thread y got more time than thread x to increament and print the shared number)
.
use wait(), notify(), notifyall() methods of the Java.
you can also take a look at this Tutorial of these methods.
Hope this would be helpful to solve your issue. . .
the output of this example is as under.
Put: 1
Got: 1
Put: 2
Got: 2
Put: 3
Got: 3
Put: 4
Got: 4
Put: 5
Got: 5
This should work:
package com.sid;
import java.util.concurrent.atomic.AtomicInteger;
public class NumberSequence {
private AtomicInteger sharedOutput = new AtomicInteger(0);
private Object object = new Object();
public static void main(String args[]) {
NumberSequence t = new NumberSequence();
ThreadTasks t1 = t.new ThreadTasks(0);
ThreadTasks t2 = t.new ThreadTasks(1);
ThreadTasks t3 = t.new ThreadTasks(2);
Thread ts1 = new Thread(t1);
Thread ts2 = new Thread(t2);
Thread ts3 = new Thread(t3);
ts1.start();
ts2.start();
ts3.start();
}
private class ThreadTasks implements Runnable {
private final int threadPosition;
public ThreadTasks(int threadPosition) {
super();
this.threadPosition = threadPosition;
}
#Override
public void run() {
while (sharedOutput.get() < 10) {
synchronized (object) {
if (sharedOutput.get() % 3 == this.threadPosition) {
if(sharedOutput.get() < 10)
System.out.println("Printing output for Thread: "
+ this.threadPosition + " "
+ sharedOutput.incrementAndGet());
}
}
}
}
}
}
Proper synchronization would help you get the clear answer. I've improved the implementation, you should solve your questions.
int threadId;
int moduluos;
int numOfThreads;
public ThreadTasks(int id, int nubOfThreads) {
threadId = id;
this.numOfThreads = nubOfThreads;
moduluos = threadId%numOfThreads;
}
public void run() {
print();
}
private void print() {
try {
while (true) {
synchronized (monitor) {
if (number.get() % numOfThreads != moduluos) {
monitor.wait();
} else {
System.out.println("ThreadId [" + threadId
+ "] printing -->"
+ number.getAndIncrement());
monitor.notifyAll();
}
}
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
package test.mk.thread;
import java.util.concurrent.atomic.AtomicInteger;
public class MkThread2 {
int nextThreadToRun = 1;
int[] arr = {1,2,3,4,5,6,7,8,9,10,11};
AtomicInteger nextArrayIndex = new AtomicInteger(0);
boolean token = true;
public static void main(String[] args) {
MkThread2 mkThread = new MkThread2();
Thread t1 = new Thread(new Worker2(1, mkThread));
Thread t2 = new Thread(new Worker2(2, mkThread));
Thread t3 = new Thread(new Worker2(3, mkThread));
t1.start();
t2.start();
t3.start();
}
}
class Worker2 implements Runnable{
volatile int threadNo;
private MkThread2 mkThread;
private String threadName;
Worker2(int threadNo, MkThread2 mkThread){
this.threadNo = threadNo;
this.mkThread = mkThread;
this.threadName = "Thread:"+threadNo ;
}
public void run(){
try{
synchronized (mkThread) {
while(mkThread.token){
while(threadNo != mkThread.nextThreadToRun){
mkThread.wait();
}
if(mkThread.token){//double checking
System.out.print(threadName+ "->" + mkThread.arr[mkThread.nextArrayIndex.get()]);
if(threadNo == 3) System.out.println();
mkThread.nextThreadToRun = getNextThread(threadNo);
if(mkThread.nextArrayIndex.get() == mkThread.arr.length-1){
mkThread.token = false;
}
mkThread.nextArrayIndex.incrementAndGet();
}
mkThread.notifyAll();
}
}
}
catch(Exception e){
e.printStackTrace();
}
}
private int getNextThread(int threadNo){
int result = -1;
switch (threadNo) {
case (1):
result = 2;
break;
case (2):
result = 3;
break;
case (3):
result = 1;
break;
}
return result;
}
}
import java.util.concurrent.atomic.AtomicInteger;
public class Print123456789 {
public static void main(String[] args) {
print p1 = new print(0);
print p2 = new print(1);
print p3 = new print(2);
Thread t1 = new Thread(p1);
Thread t2 = new Thread(p2);
Thread t3 = new Thread(p3);
t1.start();
t2.start();t3.start();
}
}
class print implements Runnable {
private int threadNumber;
private static AtomicInteger atomicInteger = new AtomicInteger(0);
public print(int threadNumber) {
super();
this.threadNumber = threadNumber;
}
public void run(){
try{
while(atomicInteger.get() < 10){
synchronized (atomicInteger) {
if((atomicInteger.get()%3) == this.threadNumber){
System.out.println(atomicInteger.getAndIncrement() + " Thread :" + this.threadNumber );
atomicInteger.notifyAll();
}
else
atomicInteger.wait();
}
}
}catch(InterruptedException e)
{
e.printStackTrace();
}
}
}
This can be better implemented using blocking queues. Define a worker holding a blocking queue. The workers waits on the queue until it receives a number in it. It prints the number it receives, increments it and passes it on to the next worker in the chain. Refer here for the full solution.
package threeThread;
class Task implements Runnable {
String message;
ThreeThread lock;
int i = 0;
int p;
public Task(String text, ThreeThread obj, int p) {
message = text;
this.lock = obj;
this.p = p;
}
#Override
public void run() {
while(true) {
synchronized (lock) {
while(!((lock.status % 3) == 0) && p == 1){
try {
lock.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
while(!((lock.status % 3) == 1) && p == 2){
try {
lock.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
while(!((lock.status % 3) == 2) && p == 3){
try {
lock.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("thread: " + p + " : " + message);
lock.status++;
lock.notifyAll();
}
}
}
}
public class ThreeThread {
volatile int status = 0;
public static void main(String[] args) {
ThreeThread lock = new ThreeThread();
Thread t1 = new Thread(new Task("Hello", lock,1));
Thread t2 = new Thread(new Task("Good", lock,2));
Thread t3 = new Thread(new Task("Morning", lock,3));
t1.start();
t2.start();
t3.start();
}
}
I am putting code to print 1-100 using 5 threads. One can use any number of thread to print output in round robin fashion.
Basic concept is to lock one object and notify other for executing the printing of value.
public class PrintOneToHundredUsing5Threads {
public static void main(String[] args) {
List<Object> objList = new ArrayList<>();
for (int i = 0; i < 5; i++) {
objList.add(new Object());
}
for (int i = 0; i < 5; i++) {
Thread t = new Thread(new PrintThread(objList.get(i), objList.get((i + 1) % 5)));
t.setName("Thread" + i);
t.start();
}
}
}
class PrintThread implements Runnable {
Object current;
Object next;
volatile static int i = 1;
PrintThread(Object cur, Object next) {
this.current = cur;
this.next = next;
}
#Override
public void run() {
for (; i <= 100;) {
synchronized (current) {
synchronized (next) {
next.notify();
System.out.println(Thread.currentThread().getName() + " Value : " + i++);
}
try {
current.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}
You can use below code to print sequential numbers using multiple threads -
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
public class ThreadCall extends Thread {
private BlockingQueue<Integer> bq = new ArrayBlockingQueue<Integer>(10);
private ThreadCall next;
public void setNext(ThreadCall t) {
this.next = t;
}
public void addElBQ(int a) {
this.bq.add(a);
}
public ThreadCall(String name) {
this.setName(name);
}
#Override
public void run() {
int x = 0;
while(true) {
try {
x = 0;
x = bq.take();
if (x!=0) {
System.out.println(Thread.currentThread().getName() + " =>" + x);
if (x >= 100) System.exit(0); // Need to stop all running threads
next.addElBQ(x+1);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
int THREAD_COUNT = 10;
List<ThreadCall> listThread = new ArrayList<>();
for (int i=1; i<=THREAD_COUNT; i++) {
listThread.add(new ThreadCall("Thread " + i));
}
for (int i = 0; i < listThread.size(); i++) {
if (i == listThread.size()-1) {
listThread.get(i).setNext(listThread.get(0));
}
else listThread.get(i).setNext(listThread.get(i+1));
}
listThread.get(0).addElBQ(1);
for (int i = 0; i < listThread.size(); i++) {
listThread.get(i).start();
}
}
}
Hope this will resolve your problem.
public class PrintThreadsInSerial {
public static void main(String[] args) {
Thread t = new Thread(new Job());
t.start();
}
}
class Job implements Runnable {
#Override
public void run() {
while (true) {
for (int i = 1; i <= 3; i++) {
System.out.println(i);
}
}
}
}
The ThreadSynchronization class can be used to print numbers between 'n' no. of threads in sequence.
The logic is to create a common object between each of the consecutive threads and use 'wait', 'notify' to print the numbers in sequence.
Note: Last thread will share an object with the first thread.
You can change the 'maxThreads' value to increase or decrease the number of thread in the program before running it.
import java.util.ArrayList;
import java.util.List;
public class ThreadSynchronization {
public static int i = 1;
public static final int maxThreads = 10;
public static void main(String[] args) {
List<Object> list = new ArrayList<>();
for (int i = 0; i < maxThreads; i++) {
list.add(new Object());
}
Object currObject = list.get(maxThreads - 1);
for (int i = 0; i < maxThreads; i++) {
Object nextObject = list.get(i);
RunnableClass1 a = new RunnableClass1(currObject, nextObject, i == 0 ? true : false);
Thread th = new Thread(a);
th.setName("Thread - " + (i + 1));
th.start();
currObject = list.get(i);
}
}
}
class RunnableClass implements Runnable {
private Object currObject;
private Object nextObject;
private boolean firstThread;
public RunnableClass(Object currObject, Object nextObject, boolean first) {
this.currObject = currObject;
this.nextObject = nextObject;
this.firstThread = first;
}
#Override
public void run() {
int i = 0;
try {
if (firstThread) {
Thread.sleep(5000);
firstThread = false;
System.out.println(Thread.currentThread().getName() + " - " + ThreadSynchronization.i++);
synchronized (nextObject) {
nextObject.notify();
}
}
while (i++ < Integer.MAX_VALUE) {
synchronized (currObject) {
currObject.wait();
}
System.out.println(Thread.currentThread().getName() + " - " + ThreadSynchronization.i++);
Thread.sleep(1000);
synchronized (nextObject) {
nextObject.notify();
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
public class PrintSeqNumUsingAltThreads {
public static void main(String[] args) {
AtomicInteger counter = new AtomicInteger(0);
int numThreads = 3;
Thread t1 = new Thread(new SeqNumPrinter(counter, 0, numThreads));
Thread t2 = new Thread(new SeqNumPrinter(counter, 1, numThreads));
Thread t3 = new Thread(new SeqNumPrinter(counter, 2, numThreads));
t1.currentThread().setName("T1");
t2.currentThread().setName("T2");
t3.currentThread().setName("T3");
t1.start();
t2.start();
t3.start();
}
}
public class SeqNumPrinter implements Runnable {
AtomicInteger atmCounter;
Integer threadPosition;
Integer numThreads;
public SeqNumPrinter(AtomicInteger counter, int position, int numThreads) {
this.atmCounter = counter;
this.threadPosition = position;
this.numThreads = numThreads;
}
#Override
public void run() {
while (atmCounter.get() < 10) {
if (atmCounter.get() % numThreads == threadPosition) {
System.out.println("Printing value : " + atmCounter.getAndIncrement() + ", by thread : " +
Thread.currentThread().getName());
}
}
}
}
Output :
Printing value : 0, by thread : Thread-0 Printing value : 1, by
thread : Thread-1 Printing value : 3, by thread : Thread-0
Printing value : 2, by thread : Thread-2 Printing value : 4, by
thread : Thread-1 Printing value : 6, by thread : Thread-0
Printing value : 5, by thread : Thread-2 Printing value : 7, by
thread : Thread-1 Printing value : 9, by thread : Thread-0
Printing value : 8, by thread : Thread-2

Java - multithreading and synchronization

I have two very similar programs each trying to run two threads OddThread and EvenThread and trying to print the odd and even numbers in sequence . While the first one works , the second one hangs . Can anyone please pinpoint the bug in the second program ?
The first one which works :
public class ThreadTest {
public static void main(String[] args) {
System.out.println("Odd Even test");
NumHolder objNumHolder = new NumHolder();
Odd o1 = new Odd(objNumHolder, "Odd Number Thread");
Even e1 = new Even(objNumHolder, "Even Number Thread");
o1.start();
e1.start();
}
}
class NumHolder {
private int intCurrNum;
private boolean isEven = false;
public synchronized void printOddNumber(String tname) {
while (isEven == true){
try {
wait();
}catch (InterruptedException e) {
}
}
isEven = true;
System.out.println("Thread Name="+tname + "===Number="+intCurrNum);
intCurrNum += 1;
notifyAll();
}
public synchronized void printEvenNumber(String tname) {
while (isEven == false) {
try {
wait();
} catch (InterruptedException e) {
}
}
isEven = false;
System.out.println("Thread Name="+tname + "===Number="+intCurrNum);
intCurrNum += 1;
notifyAll();
}
}
class Even extends Thread {
private NumHolder objNumHolder;
public Even(NumHolder p_objNumHolder, String name) {
super(name);
objNumHolder=p_objNumHolder;
}
public void run() {
for (int i = 0; i < 10; i++) {
objNumHolder.printEvenNumber(getName());
}
}
}
class Odd extends Thread {
private NumHolder objNumHolder;
public Odd(NumHolder p_objNumHolder,String name) {
super(name);
objNumHolder = p_objNumHolder;
}
public void run() {
for (int i = 0; i < 10; i++) {
objNumHolder.printOddNumber(getName());
}
}
}
The second code which hangs :
class PrintClass {
int intCurrNum;
private boolean isEven = false;
synchronized void printOdd(){
while(isEven){
try{
wait();
}catch(InterruptedException ie){
System.out.println("Interrupted exception in printOdd()");
ie.printStackTrace();
}
isEven = true;
System.out.println("Thread Name="+Thread.currentThread().getName() + "===Number="+intCurrNum);
intCurrNum += 1;
notifyAll();
}
}
synchronized void printEven(){
while(!isEven){
try{
wait();
}catch(InterruptedException ie){
System.out.println("Interrupted exception in printEven()");
ie.printStackTrace();
}
isEven = false;
System.out.println("Thread Name="+Thread.currentThread().getName() + "===Number="+intCurrNum);
intCurrNum += 1;
notifyAll();
}
}
}
class ThreadOdd extends Thread {
PrintClass pc = null;
ThreadOdd(PrintClass pc , String name){
super(name);
this.pc = pc;
}
public void run(){
for (int i = 0; i < 10; i++) {
pc.printOdd();
}
}
}
class ThreadEven extends Thread {
PrintClass pc = null;
ThreadEven(PrintClass pc,String name){
super(name);
this.pc = pc;
}
public void run(){
for (int i = 0; i < 10; i++) {
pc.printEven();
}
}
}
public class EvenOddPrintClass {
public static void main(String[] args){
PrintClass pc = new PrintClass();
Thread to = new ThreadOdd(pc,"ThreadOdd");
Thread te = new ThreadEven(pc,"ThreadEven");
to.start();
te.start();
}
}
Thanks.
I suggest you run your code in the debugger and step through both threads. It's very educational. You will see exactly where the error is.
In both versions, isEven starts out as false.
In the first version, printOddNumber will skip the whole while loop, print the odd number, set isEven to true and notify the even thread, which will print the even number and notify the odd thread again etc. in sequence.
In the second version, printOddNumber will skip the whole while loop, including printing the number and notifying the even thread. After 10 attempts it will exit without having printed anything, and leaving the even thread hanging without ever having notified it.
Interesting. So initially the isEven = false. If the printOdd() is called first then the while (isEven) test is false so printOdd() will exit immediately without generating any output. The while loops in your first program only encompass the wait test, not the entire method.
Then when printEven() is called by the other thread, it will call wait() and hang since there is no other thread to call notifyAll().
You only should want the while loop around the wait since you are going to exit after you print out the even or odd number anyway, right? So the logic in the first program is correct.
public class CountDownApp
{
public static void main(String[] args)
{
Thread count1 = new CountDownEven();
Thread count2 = new CountDownOdd();
count1.start();
count2.start();
}
}
class CountDownEven extends Thread
{
public void run()
{
for(int i=10;i>0;i-=2)
{
System.out.print(+i+"-");
try {
Thread.sleep(2);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
class CountDownOdd extends Thread
{
public void run()
{
for(int i=9;i>0;i-=2)
{
System.out.print(+i+"-");
try {
Thread.sleep(2);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}

Categories

Resources