Pass multilevel object method as a parameter - java

If my method call is:
obj.getLevelOne().getLevelTwo().getValue();
And I want to pass this method as a parameter below:
boolean checkValue( obj, method , value)
{
return obj.method() == value;
}
I want to call the checkValue method like this:
checkValue(obj, "getLevelOne().getLevelTwo().getValue", value);
Is there any way I can accomplish this? Please help.

In java Functions are not a first class concept (yet, coming in Java 8). So it's not possible to pass a method as you can in many other languages that have functional concepts.
What you need to do instead is declare an interface and implement it using an anonymous inner class. e.g.
The Interface
interface MyGetter {
Object doGet();
}
The Check Method
boolean checkValue(MyGetter getter, Object value) {
return getter.doGet().equals(value);
}
The Call
checkValue(new MyGetter() {
public Object doGet() {
return obj.getLevelOne().getLevelTwo().getValue();
}
}, 5);
What we're actually doing in the call is creating a new class and an object of that type to make the actual call you need.
Edit:
If you need different return types you can make the interface and check method generic, e.g.
The Interface
interface MyGetter<T> {
T doGet();
}
The Check Method
<T> boolean checkValue(MyGetter<? extends T> getter, T value) {
return getter.doGet().equals(value);
}
The Call
checkValue(new MyGetter<SomeClass>() {
public SomeClass doGet() {
return obj.getLevelOne().getLevelTwo().getValue();
}
}, 5);

If you really want to do something like this, i recommend either:
1.use a Callable and create anonymous subclasses. NOTE: this is somewhat similar to the approach given above with "MyGetter", except that it uses Callable. There's no need for our own interface, since we can use something that was intended for this purpose that's built into the jdk.
public <T> boolean checkValue(Callable<T> valueGetter, T value) {
return value.equals(valueGetter.call());
}
final MyObject obj = new MyObject();
checkValue(new Callable<String>() {
public String call() { return obj.getLevelOne().getLevelTwo().getValue(); }
}, "foo");
2.using some sort of EL package (mvel works well as an embedded library).
You could then do: "levelOne.levelTwo.value" as your expression, and use mvel to evaluated in on "obj".
public <T> boolean checkValue(Object obj, String expression, T value) {
Object objVal = MVEL.eval(expression, obj);
return value.equals(objVal);
}
checkValue(obj, "levelOne.levelTwo.value", "foo");
Of course, the first one is much more typesafe, though your "expression" would be done at compile time since you're explicitly coding it into the callable implemention. The second approach is more dynamic and lets you compute the expression at runtime.

Related

Is there some sort of generic bound in Java?

I am defining a type Option<T> in Java that should behave as much as possible as Rust's equivalent.
It has a method, Option::flatten, that is only implemented if the inner T is some other Option<T>. I am thinking of something like this:
public class Option<T> {
/* fields, constructors, other methods */
#Bound(T=Option<U>)
public <U> Option<U> flatten() {
if (isNone()) return None();
else return this.unwrap();
}
}
But the syntax is of course completely fictional. Is there some way to make this work in Java? I know static methods are an option, but they can't be called like a normal method which is the only goal of this type.
This is not supposed to be a standalone thing, but rather a part of a larger Java implementation of Rust iterators I'm currently working on.
The problem with trying to come up with a non-static method such as flatten is that in Java one cannot conditionally add more methods to a class based on whether the type parameter of the class fulfills a certain constraint.
You can, however, make it a static method and constrain its arguments to whatever you need.
class Option<T> {
// ...
public static <U> Option<U> flatten(Option<Option<U>> option) {
if (option.isNone()) return None();
return option.unwrap();
}
}
Which would work for valid implementations of None, isNone and unwrap.
A more complete example follows.
public static class Option<T> {
private final T value;
private Option(T x) {
this.value = x;
}
public static <T> Option<T> of(T x) {
java.util.Objects.requireNonNull(x);
return new Option<>(x);
}
public static <T> Option<T> None() {
return new Option<>(null);
}
public T unwrap() {
java.util.Objects.requireNonNull(this.value);
return this.value;
}
public boolean isNone() {
return this.value == null;
}
public static <U> Option<U> flatten(Option<Option<U>> option) {
if (option.isNone()) return Option.None();
return option.unwrap();
}
#Override
public String toString() {
if (this.isNone()) {
return "None";
}
return "Some(" + this.value.toString() + ")";
}
}
Usage:
var myOption = Option.of(Option.of(5));
System.out.println("Option: " + myOption);
System.out.println("Flattened: " + Option.flatten(myOption));
Output:
Option: Some(Some(5))
Flattened: Some(5)
I think the way you want to handle this is not to actually have a flatten() method, but have different handling in your constructor. Upon being created, the constructor should check the type it was handed. If that type is Option, it should try and unwrap that option, and set its internal value to the same as the option it was handed.
Otherwise, there isn't really a way for an object to 'flatten' itself, because it would have to change the type it was bounded over in the base case. You could return a new object from a static method, but are otherwise stuck.
I want to point out some of the potential headaches and issues regarding this re-implementation of Optional<T>.
Here's how I would initially go about it:
public class Option<T> {
/* fields, constructors, other methods */
public <U> Option<U> flatten() {
if (isNone()) return None();
T unwrapped = this.unwrap();
if (unwrapped instanceof Option) {
return (Option<U>) unwrapped; //No type safety!
} else {
return (Option<U>) this;
}
}
}
However, this code is EVIL. Note the signature of <U> Option<U> flatten() means that the U is going to be type-inferenced into whatever it needs to be, not whatever a potential nested type is. So now, this is allowed:
Option<Option<Integer>> opt = /* some opt */;
Option<String> bad = opt.flatten();
Option<Option<?>> worse = opt.<Option<?>>flatten();
You will face a CCE upon using this for the other operations, but it allows a type of failure which I would say is dangerous at best. Note that any Optional<Optional<T>> can have #flatMap unwrap for you: someOpt.flatMap(Function.identity());, however this again begs the question of what caused you to arrive at a wrapped optional to begin with.
Another answer (by #NathanielFord) notes the constructor as an option, which seems viable as well, but will still face the runtime check upon construction (with it simply being moved to the constructor):
public class Option<T> {
/* fields, constructors, other methods */
public Option<T>(T someValue) { ... }
public Option<T>(Option<T> wrapped) {
this(wrapped.isNone() ? EMPTY_OBJECT : wrapped.unwrap());
}
public Option<T> flatten() {
return this; //we're always flattened!
}
}
Note as well, the re-creation of Optional<T> by
#E_net4thecommentflagger has the potential for a nasty future bug: Optional.ofNullable(null).isNone() would return true! This may not be what you want for some potential use-cases, and should #equals be implemented in a similar manner, you'd end up with Optional.ofNullable(null).equals(Optional.None()), which seems very counter-intuitive.
All of this to say, that while Rust may require you to deal with these nested optionals, you are writing code for Java, and many of the potential restrictions you faced before have changed.

Call method of unknown object

I have two ArrayLists - ArrayList1 and ArrayList2. Each of them is filled with objects - Object1 and Object2, respectively.
Both of these objects have method 'getText'.
Object1:
public String getText() { return "1";}
Object2:
public String getText() { return "2";}
At certain point I would like to loop through each of these lists using the same method (just with different parameter).
loopThroughList(1)
loopThroughList(2)
What is the syntax if I want to call a method, but I don't know which object it is going to be? This is the code I have so far:
for (Object o : lists.getList(listNumber)) {
System.out.println(o.getText());
}
It says Cannot resolve method getText. I googled around and found another solution:
for (Object o : lists.getList(listNumber)) {
System.out.println(o.getClass().getMethod("getText"));
}
But this gives me NoSuchMethodException error. Even though the 'getText' method is public.
EDIT: To get the correct list, I am calling the method 'getList' of a different object (lists) that returns either ArrayList1 or ArrayList2 (depending on the provided parameter).
class Lists
public getList(list) {
if (list == 1) {
return ArrayList1;
}
else if (list == 2) {
return ArrayList2;
}
}
Define an interface for the getText method
public interface YourInterface {
String getText();
}
Implement the interface on the respective classes
public class Object1 implements YourInterface {
#Override
public String getText() {
return "1";
}
}
public class Object2 implements YourInterface {
#Override
public String getText() {
return "2";
}
}
Modify your getList method to return List<YourInterface>
public static List<YourInterface> getList(int list){
List<YourInterface> result = new ArrayList<>();
if(list == 1){
// your initial type
List<Object1> firstList = new ArrayList<>();
result.addAll(firstList);
} else {
// your initial type
List<Object2> secondList = new ArrayList<>();
result.addAll(secondList);
}
return result;
}
Declaration for loopThroughList
public static void loopThroughList(List<YourInterface> list){
list.forEach(yourInterface -> System.out.println(yourInterface.getText()));
}
Sample usage.
public static void main(String[] args) {
loopThroughList(getList(1));
loopThroughList(getList(2));
}
Interfaces work great here, but there a couple of other options if you're dealing with legacy code and cannot use interfaces.
First would be to cast the list items into their respective types:
for (Object o : lists.getList(listNumber)) {
if(o instanceof Object1) {
Object1 o1 = (Object1)o;
System.out.println(o1.getText());
}
else if(o instanceof Object2) {
Object1 o2 = (Object2)o;
System.out.println(o2.getText());
}
else {
System.out.println("Unknown class");
}
}
You can also use reflection to see if the object has a getText method and then invoke it:
for (Object o : lists.getList(listNumber)) {
try {
System.out.println(o.getClass().getDeclaredMethod("getName").invoke(o));
}
catch(Exception e) {
System.out.println("Object doesn't have getText method");
}
}
This is awful. Can you elaborate on what specifically you are trying to do? Java is strong typed by design, and you are trying to get around it. Why? Instead of Object, use the specific class, or interface as previously suggested. If that's not possible, and you must use lists of Objects, use instanceof and casting eg:
for (Object o : lists.getList(listNumber)) {
if (o instanceof Object1) {
Object1 o1 = (Object1) o;
System.out.println(o1.getText());
} else if (o instanceof Object2) {
Object2 o2 = (Object2) o;
System.out.println(o2.getText());
}
}
This is where interfaces come in.
interface HasText {
public String getText();
}
class Object1 implements HasText {
#Override
public String getText() {
return "1";
}
}
class Object2 implements HasText {
#Override
public String getText() {
return "2";
}
}
private void test() {
List<HasText> list = Arrays.asList(new Object1(), new Object2());
for (HasText ht : list) {
System.out.println(ht);
}
}
If one of your objects is not in your control you can use a Wrapper class.
class Object3DoesNotImplementHasText {
public String getText() {
return "3";
}
}
class Object3Wrapper implements HasText{
final Object3DoesNotImplementHasText it;
public Object3Wrapper(Object3DoesNotImplementHasText it) {
this.it = it;
}
#Override
public String getText() {
return it.getText();
}
}
private void test() {
List<HasText> list = Arrays.asList(new Object1(), new Object2(), new Object3Wrapper(new Object3DoesNotImplementHasText()));
for (HasText ht : list) {
System.out.println(ht);
}
}
Just to add more to this answer and give you some more to think on this (Will try to do it in a simple, non-formal way). Using interfaces is the proper way of doing such operation. However, I want to stand on the "bad idea":
for (Object o : lists.getList(listNumber)) {
System.out.println(o.getClass().getMethod("getText"));
}
What you are doing here, is using a mechanism called Reflection:
Reflection is a feature in the Java programming language. It allows an
executing Java program to examine or "introspect" upon itself, and
manipulate internal properties of the program. For example, it's
possible for a Java class to obtain the names of all its members and
display them.
What you actually attempted, is using that mechanism, to retrieve the method through a Class reflection object instance of your Class (sounds weird, isn't it?).
From that perspective, you need to think that, if you want to invoke your method, you now have, in a sense, a meta-Class instance to manipulate your objects. Think of it like an Object that is one step above your Objects (Similarly to a dream inside a dream, in Inception). In that sense, you need to retrieve the method, and then invoke it in a different (meta-like) way:
java.lang.reflect.Method m = o.getClass().getMethod("getText");
m.invoke(o);
Using that logic, you could possibly iterate through the object list, check if method exists, then invoke your method.
This is though a bad, BAD idea.
Why? Well, the answer relies on reflection itself: reflection is directly associated with runtime - i.e. when the program executes, practically doing all things at runtime, bypassing the compilation world.
In other words, by doing this, you are bypassing the compilation error mechanism of Java, allowing such errors happen in runtime. This can lead to unstable behavior of the program while executing - apart from the performance overhead using Reflection, which will not analyze here.
Side note: While using reflection will require the usage of Checked Exception handling, it still is not a good idea of doing this - as you practically try to duck tape a bad solution.
On the other hand, you can follow the Inheritance mechanism of Java through Classes and Interfaces - define an interface with your method (let's call it Textable), make sure that your classes implement it, and then use it as your base object in your list declaration (#alexrolea has implemented this in his answer, as also #OldCurmudgeon has).
This way, your program will still make the method call decision making at Runtime (via a mechanism called late binding), but you will not bypass the compilation error mechanism of Java. Think about it: what would happen if you define a Textable implementation without providing the class - a compile error! And what if you set a non-Textable object into the list of Textables? Guess what! A compile error again. And the list goes on....
In general, avoid using Reflection when you are able to do so. Reflection is useful in some cases that you need to handle your program in such a meta-way and there is no other way of making such things. This is not the case though.
UPDATE: As suggested by some answers, you can use instanceof to check if you have a specific Class object instance that contains your method, then invoke respectively. While this seems a simple solution, it is bad in terms of scaling: what if you have 1000 different classes that implement the same method you want to call?
your objects have to implement a common interface.
interface GetTextable {
String getText();
}
class One implements GetTextable {
private final String text;
public One(final String text) {
this.text = text;
}
public String getText() {
return this.text;
}
}
class Two implements GetTextable {
private final String text;
public Two(final String text) {
this.text = text;
}
public String getText() {
return this.text;
}
}
#Test
public void shouldIterate() throws Exception {
List<GetTextable> toIterate = Arrays.asList(new One("oneText"), new Two("twoText"));
for(GetTextable obj: toIterate) {
System.out.println(obj.getText());
}
}

Anything wrong with instanceof checks here?

With the introduction of generics, I am reluctant to perform instanceof or casting as much as possible. But I don't see a way around it in this scenario:
for (CacheableObject<ICacheable> cacheableObject : cacheableObjects) {
ICacheable iCacheable = cacheableObject.getObject();
if (iCacheable instanceof MyObject) {
MyObject myObject = (MyObject) iCacheable;
myObjects.put(myObject.getKey(), myObject);
} else if (iCacheable instanceof OtherObject) {
OtherObject otherObject = (OtherObject) iCacheable;
otherObjects.put(otherObject.getKey(), otherObject);
}
}
In the above code, I know that my ICacheables should only ever be instances of MyObject, or OtherObject, and depending on this I want to put them into 2 separate maps and then perform some processing further down.
I'd be interested if there is another way to do this without my instanceof check.
Thanks
You could use double invocation. No promises it's a better solution, but it's an alternative.
Code Example
import java.util.HashMap;
public class Example {
public static void main(String[] argv) {
Example ex = new Example();
ICacheable[] cacheableObjects = new ICacheable[]{new MyObject(), new OtherObject()};
for (ICacheable iCacheable : cacheableObjects) {
// depending on whether the object is a MyObject or an OtherObject,
// the .put(Example) method will double dispatch to either
// the put(MyObject) or put(OtherObject) method, below
iCacheable.put(ex);
}
System.out.println("myObjects: "+ex.myObjects.size());
System.out.println("otherObjects: "+ex.otherObjects.size());
}
private HashMap<String, MyObject> myObjects = new HashMap<String, MyObject>();
private HashMap<String, OtherObject> otherObjects = new HashMap<String, OtherObject>();
public Example() {
}
public void put(MyObject myObject) {
myObjects.put(myObject.getKey(), myObject);
}
public void put(OtherObject otherObject) {
otherObjects.put(otherObject.getKey(), otherObject);
}
}
interface ICacheable {
public String getKey();
public void put(Example ex);
}
class MyObject implements ICacheable {
public String getKey() {
return "MyObject"+this.hashCode();
}
public void put(Example ex) {
ex.put(this);
}
}
class OtherObject implements ICacheable {
public String getKey() {
return "OtherObject"+this.hashCode();
}
public void put(Example ex) {
ex.put(this);
}
}
The idea here is that - instead of casting or using instanceof - you call the iCacheable object's .put(...) method which passes itself back to the Example object's overloaded methods. Which method is called depends on the type of that object.
See also the Visitor pattern. My code example smells because the ICacheable.put(...) method is incohesive - but using the interfaces defined in the Visitor pattern can clean up that smell.
Why can't I just call this.put(iCacheable) from the Example class?
In Java, overriding is always bound at runtime, but overloading is a little more complicated: dynamic dispatching means that the implementation of a method will be chosen at runtime, but the method's signature is nonetheless determined at compile time. (Check out the Java Language Specification, Chapter 8.4.9 for more info, and also check out the puzzler "Making a Hash of It" on page 137 of the book Java Puzzlers.)
Is there no way to combine the cached objects in each map into one map? Their keys could keep them separated so you could store them in one map. If you can't do that then you could have a
Map<Class,Map<Key,ICacheable>>
then do this:
Map<Class,Map<Key,ICacheable>> cache = ...;
public void cache( ICacheable cacheable ) {
if( cache.containsKey( cacheable.getClass() ) {
cache.put( cacheable.getClass(), new Map<Key,ICacheable>() );
}
cache.get(cacheable.getClass()).put( cacheable.getKey(), cacheable );
}
You can do the following:
Add a method to your ICachableInterface interface that will handle placing the object into one of two Maps, given as arguments to the method.
Implement this method in each of your two implementing classes, having each class decide which Map to put itself in.
Remove the instanceof checks in your for loop, and replace the put method with a call to the new method defined in step 1.
This is not a good design, however, because if you ever have another class that implements this interface, and a third map, then you'll need to pass another Map to your new method.

Anonymous or real class definition when using visitor pattern?

When you use the Visitor pattern and you need to get a variable inside visitor method, how to you proceed ?
I see two approaches. The first one uses anonymous class :
// need a wrapper to get the result (which is just a String)
final StringBuild result = new StringBuilder();
final String concat = "Hello ";
myObject.accept(new MyVisitor() {
#Override
public void visit(ClassA o)
{
// this concatenation is expected here because I've simplified the example
// normally, the concat var is a complex object (like hashtable)
// used to create the result variable
// (I know that concatenation using StringBuilder is ugly, but this is an example !)
result.append(concat + "A");
}
#Override
public void visit(ClassB o)
{
result.append(concat + "B");
}
});
System.out.println(result.toString());
Pros & Cons :
Pros : you do not need to create a class file for this little behavior
Cons : I don't like the "final" keyword in this case : the anonymous class is less readable because it calls external variables and you need to use a wrapper to get the requested value (because with the keyword final, you can't reassign the variable)
Another way to do it is to do an external visitor class :
public class MyVisitor
{
private String result;
private String concat;
public MyVisitor(String concat)
{
this.concat = concat;
}
#Override
public void visit(ClassA o)
{
result = concat + "A";
}
#Override
public void visit(ClassB o)
{
result = concat + "B";
}
public String getResult()
{
return result;
}
}
MyVisitor visitor = new MyVisitor("Hello ");
myObject.accept(visitor);
System.out.println(visitor.getResult());
Pros & Cons :
Pros : all variables are defined in a clean scope, you don't need a wrapper to encapsulate the requested variable
Cons : need an external file, the getResult() method must be call after the accept method, this is quite ugly because you need to know the function call order to correctly use the visitor
You, what's your approach in this case ? Preferred method ? another idea ?
Well, both approaches are valid and imo, it really depends on whether you would like to reuse the code or not. By the way, your last 'Con' point is not totally valid since you do not need an 'external file' to declare a class. It might very well be an inner class...
That said, the way I use Visitors is like this:
public interface IVisitor<T extends Object> {
public T visit(ClassA element) throws VisitorException;
public T visit(ClassB element) throws VisitorException;
}
public interface IVisitable {
public <T extends Object> T accept(final IVisitor<T> visitor) throws VisitorException;
}
public class MyVisitor implements IVisitor<String> {
private String concat;
public MyVisitor(String concat) {
this.concat = concat;
}
public String visit(ClassA classA) throws VisitorException {
return this.concat + "A";
}
public String visit(ClassB classB) throws VisitorException {
return this.concat + "B";
}
}
public class ClassA implements IVisitable {
public <T> T accept(final IVisitor<T> visitor) throws VisitorException {
return visitor.visit(this);
}
}
public class ClassB implements IVisitable {
public <T> T accept(final IVisitor<T> visitor) throws VisitorException {
return visitor.visit(this);
}
}
// no return value needed?
public class MyOtherVisitor implements IVisitor<Void> {
public Void visit(ClassA classA) throws VisitorException {
return null;
}
public Void visit(ClassB classB) throws VisitorException {
return null;
}
}
That way, the visited objects are ignorant of what the visitor wants to do with them, yet they do return whatever the visitor wants to return. Your visitor can even 'fail' by throwing an exception.
I wrote the first version of this a few years ago and so far, it has worked for me in every case.
Disclaimer: I just hacked this together, quality (or even compilation) not guaranteed. But you get the idea... :)
I do not see an interface being implemented in your second example, but I believe it is there. I would add to your interface (or make a sub interface) that has a getResult() method on it.
That would help both example 1 and 2. You would not need a wrapper in 1, because you can define the getResult() method to return the result you want. In example 2, because getResult() is a part of your interface, there is no function that you 'need to know'.
My preference would be to create a new class, unless each variation of the class is only going to be used once. In which case I would inline it anonymously.
From the perspective of a cleaner design, the second approach is preferrable for the same exact reasons you've already stated.
In a normal TDD cycle I would start off with an anonymous class and refactored it out a bit later. However, if the visitor would only be needed in that one place and its complexity would match that of what you've provided in the example (i.e. not complex), I would have left it hanging and refactor to a separate class later if needed (e.g. another use case appeared, complexity of the visitor/surrounding class increased).
I would recommend using the second approach. Having the visitor in its full fledged class also serves the purpose of documentation and clean code. I do not agree with the cons that you have mentioned with the approach. Say you have an arraylist, and you don't add any element to it and do a get, surely you will get a null but that doesn't mean that it is necessarily wrong.
One of the points of the visitor pattern is to allow for multiple visitor types. If you create an anonymous class, you are kind of breaking the pattern.
You should change your accept method to be
public void accept(Visitor visitor) {
visitor.visit(this);
}
Since you pass this into the visitor, this being the object that is visited, the visitor can access the object's property according to the standard access rules.

Stubbing a method that takes Class<T> as parameter with Mockito

There is a generic method that takes a class as parameter and I have problems stubbing it with Mockito. The method looks like this:
public <U extends Enum<U> & Error, T extends ServiceResponse<U>> T validate(
Object target, Validator validator, Class<T> responseClass,
Class<U> errorEnum);
It's god awful, at least to me... I could imagine living without it, but the rest of the code base happily uses it...
I was going to, in my unit test, stub this method to return a new empty object. But how do I do this with mockito? I tried:
when(serviceValidatorStub.validate(
any(),
isA(UserCommentRequestValidator.class),
UserCommentResponse.class,
UserCommentError.class)
).thenReturn(new UserCommentResponse());
but since I am mixing and matching matchers and raw values, I get "org.mockito.exceptions.misusing.InvalidUseOfMatchersException: Invalid use of argument matchers!"
The problem is, you cannot mix argument matchers and real arguments in a mocked call. So, rather do this:
when(serviceValidatorStub.validate(
any(),
isA(UserCommentRequestValidator.class),
eq(UserCommentResponse.class),
eq(UserCommentError.class))
).thenReturn(new UserCommentResponse());
Notice the use of the eq() argument matcher for matching equality.
see: https://static.javadoc.io/org.mockito/mockito-core/1.10.19/org/mockito/Matchers.html#eq(T)
Also, you could use the same() argument matcher for Class<?> types - this matches same identity, like the == Java operator.
Just in order to complete on the same thread, if someone want to stubb a method that takes a Class as argument, but don't care of the type, or need many type to be stubbed the same way, here is another solution:
private class AnyClassMatcher extends ArgumentMatcher<Class<?>> {
#Override
public boolean matches(final Object argument) {
// We always return true, because we want to acknowledge all class types
return true;
}
}
private Class<?> anyClass() {
return Mockito.argThat(new AnyClassMatcher());
}
and then call
Mockito.when(mock.doIt(this.anyClass())).thenCallRealMethod();
Nice one #Ash. I used your generic class matcher to prepare below.
This can be used if we want to prepare mock of a specific Type.(not instance)
private Class<StreamSource> streamSourceClass() {
return Mockito.argThat(new ArgumentMatcher<Class<StreamSource>>() {
#Override
public boolean matches(Object argument) {
// TODO Auto-generated method stub
return false;
}
});
}
Usage:
Mockito.when(restTemplate.getForObject(Mockito.anyString(),
**streamSourceClass(),**
Mockito.anyObject));

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