I have a question regarding the exception handler.
I have a structured code for my project which has many packages and classes for different purposes.
In this code, there are many places where I try to catch different types of exceptions.
To mention a few of them are SAXException, IOException, NumberFormatException, ParserConfigurationException, RuntimeException and so on.
In all the cases where I catch the exceptions, I only print a stack trace. The moment I come across an exception, I will figure out from the stack trace the function where it occurred and fix it accordingly. I don't do anything else with the exception, neither I intend to do, since the code size is not huge and fairly easy to debug for me.
Now, I am using an external java library which is provided by a third-party developer. This library throws exception for every possible function that I call. I am trying to write a wrapper over this library in order to utilise it. However, I find try/catch blocks everywhere in my code, due to this library.
For example my code looks like this -
Class Wrapper
{
public void method1()
{
....
try
{
...
third party library calls...
...
} catch (Exception e) { e.printStackTrace(); }
}
public void method2()
{
....
try
{
...
third party library calls...
...
} catch (Exception e) { e.printStackTrace(); }
}
// ... and so on... there are 50-100 methods like this.
// some are even one-liners.
}
Given this scenario, should I switch to Global Exception handler as mentioned in this discussion?
Will this avoid write try/catch blocks everywhere in my code?
Also, should I remove the existing try/catch blocks?
Thanks!
If you do not want your client code to handle checked exceptions, you can do something like following in your wrapper.
public void method1() {
try {
//3rd party code here....
}
catch(RuntimeException e){
throw e;
}
catch(Exception e){
throw new RuntimeException(e.getMessage(),e);
}
}
Notice, this avoids swallowing the exceptions thrown by 3rd party library and does not force clients to handle Checked exceptions like IOException, SQLException etc.
If you don't mind your program exiting after any exception, you can probably use a global exception handler. You may have to put throws Exception (or a more specific exception class) at a whole bunch of places (to prevent unhandled-exception compile-time errors), which is very far from ideal (and could end up with less "pretty" code than catching exception where they are thrown).
If, on the other hand, you want your program to recover from errors (which is generally wanted in production-level code), you'll need appropriately placed try-catch statements (which could involve having try-catch statements everywhere in your code).
As example, if you get an IOException, you may want to retry, or if you get a NumberFormatException, you may want to notify the user that the input was invalid and let him/her try again.
You should not just remove try-catch statement, you should look at what they do, whether this behaviour is what you want and whether it will be reproducible with alternative solutions (e.g. a global try-catch statement).
Related
I was wondering what is the proper convention for handling a try/catch block. It is pretty obvious what should be within the try block but what about the catch block?
Can I write a message to the user like the following:
do {
try {
System.out.println("Pi to the number of decimal places:");
Scanner in = new Scanner(System.in);
userNth = in.nextInt();
} catch (Exception e) {
System.out.println("Error: Enter a number between 1 and 100");
}
} while(userNth < 1 || userNth > piDecimals);
Or is this bad practice?
Exception-handling is not the place to make rash assumptions; usually by the time this part of your code has been executed it's because something unanticipated has happened, this is when you want to be most careful to be accurate about detecting and recording what happened so that you can tell what needs fixing.
The choice of Exception as the type of exception that gets caught is too broad. The method you're calling throws 3 different exceptions for distinctly different reasons; only one of which is something that should be caught here. Also unchecked exceptions like NullPointerException will get caught by this. If you were to add some code to this catch block that inadvertently introduced a NPE it would be hard to figure out what went wrong. Your overbroad catch can result in bugs not being found or errors not getting handled properly.
(Btw Makoto makes a good point that nextInt isn't what you should be calling here anyway.)
Not logging the exception can be acceptable in narrow cases where you're certain of what the exception means (for instance, if you caught InputMismatchException, or NumberFormatException in Makoto's example code). But in combination with catching Exception it has the capacity to hide errors and cause confusion.
You likely chose to catch Exception because handling a bunch of different checked exceptions, most of which seemed unlikely to ever happen anyway, seemed like an intolerable nuisance. Providing a consistent way of handling and logging exceptions will help, by providing a reasonable default case for exceptions you don't know what to do with. That way if you see an exception you just can't handle, you always have the option of letting it be thrown (possibly catching it and wrapping it in an unchecked exception), knowing that if thrown it will get logged and end your program.
For a very small command-line program sometimes it's entirely ok to let exceptions that you can't handle be thrown from main (by adding throws Exception to the main method). This is ok for toy examples, small school projects, etc.; I'd only use it in production code if there was a plan for logging the output (like a batch file that redirects stderr to a file):
public static void main(String... args) throws Exception {
... application code
}
In most cases all the main method code should be placed in a try block where any Throwable is caught and logged:
public static void main(String... args) {
try {
... application code here
}
catch (Throwable t) {
logger.log(t);
}
}
Either alternative makes it less tempting for you to inappropriately swallow inconvenient checked exceptions.
Simple Answer: what you wrote is fine
Longer Answer: try-catch blocks are for executing code that may throw an exception, and then handling said exception if it occurs. In general, the catch block should have code that handles the exception however you need to handle it. If the statement you currently have is how you want to respond to an exception, then it's fine by convention. Some common things to do in a catch block are:
Throw another exception that encapsulates the thrown exception. (I often do this when parsing so that there can be a single ParseException)
Throw a runtime exception encapsulating the thrown exception and let java's default uncaught exception handler deal with it. (I do this a lot when I'm writing quick temporary programs and I don't want to deal with checked exceptions)
Pass it to some generic handler in your program, such as a GUI to display the error, etc.
call printStacktrace on it
But anything that fits your exception-handling needs is fine
In all actuality, this code is not going to function the way you intend it to. There are two key reasons for this:
nextInt() blocks until it receives an integer; that is, it's not going to care about what input you give it until it reads an integer, and
Even if this were to be okay, depending on how you initialize userNth and piDecimals, one or both of those variables may not be defined, thus preventing compilation.
Also, don't catch Exception. Be as specific as you can when catching exceptions, since Exception also includes some nifty and dangerous RuntimeExceptions like NullPointerException.
What you're looking to do:
Take in an integer input
If the user enters a non-integer, tell them they need to enter an integer
Keep doing this while userNth < 1 || userNth > piDecimals.
To that, we should look to get the right exception thrown by parsing the input as a string first, then as an Integer:
try {
System.out.println("Pi to the number of decimal places:");
userNth = Integer.parseInt(in.nextLine());
} catch (NumberFormatException e) {
System.out.println("Error: Enter a number between 1 and 100");
// You have to set this value to something so that userNth is defined!
userNth = Integer.MAX_VALUE;
}
The other part to this is that you have to decide what message you show if userNth > 1 && userNth < piDecimals, since your try...catch isn't going to cover that. This, I leave as an exercise for the reader.
I am new to Java and on the Exception topics I have some questions:
If Exception class can catch all the exceptions then why do we have so many exceptions
defined ?
Exception class is in java.lang package and IOException is in java.io package and
EmptyStackException is in java.util package. Why they are in different packages?
If Exception class can catch all the exceptions then why do we have so many exceptions
defined
So code can catch specific exceptions to do specific things. Like this:
try{
...
} catch(FileNotFoundException e) {
logger.log("No such file or permission denied {}",file);
} catch(IOException e) {
logger.log("I/O error while reading file {}",file);
}
Why they are in different packages
Because packages group together conceptually similar classes. As Exception is a broad concept, different exception classes need not be similar to each other. It would be wrong for all exception classes to belong to the same package.
The programming model that Java implements allows program design that can both detect and handle exceptions ... not just detect and commit program suicide. Rather than have the program have to do some sort of deep inspection of a single exception to figure out what went wrong, the different exceptions allow code to be written that can easily handle specific conditions.
Because in most cases; you'll need to know exactly what went wrong.
Was it caused by wrong input, was a service you're trying to reach not available? For each different type of exception, you might want to implement a different handling.
If, for instance, the user provides invalid input, something's wrong, and you may want to erase the wrong information. If the DB is not accessible, you may want to write it away in memory, and re-try later, when the db becomes accessible.
For a technical exception (database not accessible, .... ) you don't want the same handling as for a business exception (user providing input that makes no sense, for instance).
After all, for the first type, you are responsible. you'll need to de-bug your code.
For the second type, your user just should read the users manual, and learn to work with the software.
These are just examples, tons of them around.
Because you may need specialized exceptions.
For isntance, IOException tells you that the encountered exception has something to do with IO. Also, when catching an exception, you might want to hace a different behavior for an IOException and an ExecutionException:
try{
// ...
} catch (IOException e) {
// do something for IOException
} catch (ExecutionException e) {
// do something for ExecutionException
}
In addition, some Exception may have specific attribute: you can create an Exception when reading a file such that it has a int line attribute indicating which line provoked the exception.
In Java, the good practive is to create your class in the package that makes the most sense for the class itself, whether the class implements an interface in an other package or not.
So my custom exception is PatternFormatException, and I've appended throws PatternFormatException, to the end of my method, but I'm wondering how I can actually get the method to physically throw it? Do I use if statements? i.e.
if //[doesn't_parse] throw PatternFormatException
This seems cumbersome for many different lines of code? Can I catch a more universal in built exception i.e. NumberFormatException, and then in the handling of this, throw my own exception?
You throw an exception using the throw keyword:
throw new PatternFormatException(...);
Generally you want to catch exceptions as early as they occur and handle them properly. If you want your parser (or whatever program you are writing) to generate meaningful errors, it's usually a good idea to wrap any caught exception and re-throw it, embedded in a more meaningful exception, giving the user a better idea of how things went wrong.
Something like this:
try {
doSomething(); // throws SomeException
doSomethingElse(); // throws SomeOtherException
}
catch (Exception e) {
throw new PatternFormatException(..., e);
}
generally is fine, if you know exactly what exceptions might happen and if all of them are properly encapsulated by PatternFormatException. However, the key idea of Exceptions in Java is that you are always aware of all the possible Exceptions that can happen. That is why Java forces you to add all possibly thrown Exceptions (except for RuntimeException) to the method declaration.
A safer design would be:
try {
doSomething(); // throws SomeException
doSomethingElse(); // throws SomeOtherException
}
catch (SomeException e) {
throw new PatternFormatException(..., e);
}
catch (SomeOtherException e2) {
throw new PatternFormatException(..., e2);
}
catch (Exception e3) {
throw new UnexpectedPatternFormatException(..., e3);
}
Note that the first two catches call different constructors, and thus can handle different Exceptions differently. The last catch wraps an unexpected exception because your program encountered an exception (probably a RuntimeException) that you did not plan for. If users then complain about UnexpectedPatternFormatException, you can just go back to your code and fix the code so that the underlying Exception either does not get thrown anymore or gets wrapped in a more meaningful way. You can also just use a single UnexpectedMySomethingException class as the fall-back for all try/catch blocks that you have, to keep things a bit simpler.
One last word should be said about issues caused by Exceptions: Even though, Java uses Exceptions for all kinds of situations, even those that are largely not in the control of the Java programmer (e.g. when accessing files or even trying to parse strings as numbers), always be aware that throwing and catching Exceptions is actually quite expensive, which is why many people tend to avoid that. Only really use Exceptions, if performance is not of an issue (when the Exception is a rare event).
Also, Exceptions can threaten the integrity of your program's state if you throw an Exception and catch it too late, so that lines that should have been executed did not get executed (e.g. code for cleaning up resources or other code that is needed to keep the program state "correct"), and, as a result, the only safe thing to do is to shut down the program.
If I understand your question correctly you could just do this:
If(somethingBad){
throw new PatternFormatException();
}
As stated in a response below. If your going to check this exception over and over again you might want some Static Method/Class Method (use your programming brain). For example you could do something like:
void checkForException(String pattern, String check){
If(!check.equals(pattern)){
throw new PatternFormatException();
}
}
Now all you have to do is:
try{
checkForException("abc","123");
}catch(PatternFormatException pfe){
System.out.println(pfe); //Whatever you want to happen if the exception is thrown
}
Remember though, ONLY use exceptions for exceptional situations...
Have a read over this for more information on exceptions. I find that I next to never use exceptions.
I have a method throws an Exception
public int myMethod throws Exception
I have another function calls myMethod function and hava try-catch block.
I throws a runtime exception to enforce the program to be terminated.
Is this a proper way to terminate the program? If I do this way, it prints the stack trace twice and the stack trace from RuntimeException is useless.
What is the suggested way to terminate program in catch clause with printing the full stack trace.
public int callMyMethod(){
try{
myMethod();
}
catch(Exception ex){
ex.printStackTrace(System.out);
throw new RuntimeException();
}
}
The answer is "it depends".
If this code is part of the application itself then calling System.exit(int) is possibly the best option. (But if the application is "failing", then you should call exit with a non-zero return code. Zero conventionally means "succeeded".)
However, if there is a significant possibility that this code is going to be embedded / reused in a larger Java application, calling System.exit(...) is problematic. For instance a library that calls System.exit(...) when something bad happens is going to cause havoc for an application that uses it.
For something like that, you might throw a custom runtime exception which you catch and handle specifically in your main method. (If I was doing that, I'd pass the Exception as a constructor parameter to the custom exception ... and make it the cause exception. And I wouldn't print it / log it at that point.)
(Calling System.exit(...) also causes problems when you are unit testing ... 'cos the call will most likely pull the plug on the JVM running the test suite!)
The other point is that catch (Exception ...) is almost always a BAD IDEA. The point is that this catches just about everything (including all sorts of things that you never dreamed could happen!) and buries them. It is far better to catch the specific exceptions you are expecting (e.g. checked exceptions) and can deal with ... and just let the rest propagate in the normal way.
If you are stuck with catch (Exception ...) because you are using something that is declared as throwing Exception, the best way to deal with it is to change the throws Exception. And the sooner the better. Change the throws Exception to declare a list of (more) specific exceptions that you expect to be thrown by the method.
public int callMyMethod(){
try{
myMethod();
}
catch(Exception ex){
ex.printStackTrace(System.out);
System.exit(0); // terminates with exit code 0, no extra stack trace.
}
}
Exception handling is one of the most important aspects in programming.
The answer for your question depends on what type of application you are working on.
system.exit(0) will just terminate your program and this can create a lot of havoc .
Also make sure that you never catch Exception , if you are doing that then you are catching all the types of exceptions which you may not intend to handle also.
Always catch Specific exception such that it gives you opportunity to handle it in a manner which you need.
We have received Java code from a software supplier. It contains a lot of try-catch blocks with nothing in the catch part. They're all over the place. Example:
try {
spaceBlock.enable(LindsayModel);
} catch (Exception e) {
}
My questions are: Is the above acceptable practice? If so, when? Or should I just go ahead and remove all of these "bogus" try and catch statements?
To me this looks like terrible practice, but I'm not experienced enough in Java to tell for sure. Why catch errors if you're not going to do anything with them? Seems to me, you would only do that if you were confident that an exception would be of absolutely no consequence and you don't care if one occurs. However, this is not really the case in our particular application.
EDIT To give some context: We bought a Java-scriptable product from the supplier. Alongside the product, they provided a large proof-of-concept script tailored to our needs. This script came "free of charge" (though we wouldn't have bought the product if it hadn't come with the script) and it "works". But the script is a real pain to build upon, due to many things that even I as a Java novice recognise as awful practice, one instance being this bogus try-catch business.
This is indeed terrible practice. Especially the catching of Exception rather than something specific gives off a horrible smell - even a NullPointerException will be swallowed. Even if it is assured that a particular thrown exception is of no real consequence, one should always log it at the very least:
try {
// code
}
catch (MyInconsequentialException mie) {
// tune level for this logger in logging config file if this is too spammy
MY_LOGGER.warning("Caught an inconsequential exception.", mie);
}
However it is unlikely an exception is completely meaningless in this situation. I recommend researching exactly what exception(s) the application's code is intending to swallow here, and what they would really mean for the execution.
One important distinction is whether the try/catches are used to swallow checked exceptions. If this is the case, it probably indicates extreme apathy on the programmer's part - somebody just wanted his/her code to compile. At the least, the code should be amended:
try {
// code
}
catch (SpecificCheckedException sce) {
// make sure there is exception logging done farther up
throw new RuntimeException(sce);
}
This will rethrow the exception wrapped in an unchecked RuntimeException, effectively allowing the code to compile. Even this can be considered a bandaid however - best practice for checked exceptions is to handle them on an individual basis, either in the current method or farther up by adding throws SpecificCheckedException to the method signature.
As #Tom Hawtin mentioned, new Error(sce) can be used instead of new RuntimeException(sce) in order to circumvent any additional Exception catches farther up, which makes sense for something that isn't expected to be thrown.
If the try/catch is not being used to swallow checked exceptions, it is equally dangerous and should simply be removed.
Terrible, indeed. Swallowing an exception like this can be dangerous. How will you know if something bad has happened?
I'd feel better if the vendor wrote comments to document and acknowledge it ("We know what we're doing"). I'd feel even better if there was a strategy apparent in the code to deal with the consequences. Wrap it in a RuntimeException and rethrow; set the return value to an appropriate value. Anything!
"All over the place"? Are there multiple try/catch blocks littering the code? Personally, I don't like that idiom. I prefer one per method.
Maybe you should find a new vendor or write your own.
try {
meshContinuum.enable(MeshingModel);
} catch (Exception e) {
}
This looks like unfinished code. If the enable method throws an Exception then it will be caught and swallowed by the code. If it doesn't then it does not make sense to try to catch a non occuring exception.
Check to see the methods and where their signatures are not followed by throws exceptionName, then remove the empty try-catch statements from the places they are called.
You can theoretically put try-catch around any statement. The compiler will not complain about it. It does not make sense though, since this way one may hide real exceptions.
You can see this as a sign of bad code quality. You should probably be prepared to run into problems of different type too.
It's not the best:
It hides evidence of the exception so debugging is harder
It may cause features to fail silently
It suggests that the author might actually have wanted to handle the exception but never got around to it
So, there may be cases where this is OK, such as an exception that really is of no consequence (the case that comes to mind is Python's mkdirs, which throws an exception if the directory already exists), but usually, it's not so great.
Unfortunately you cannot just remove it, because it the try block throws a checked exception then it will have to be declared in the throws clause of the method. The callers of the method will then have to catch it (but not if the callers also have this catch (Exception e) {} abomination).
As an alternative, consider replacing it with
try {
meshContinuum.enable(MeshingModel);
} catch (Exception e) {
throw (e instanceof RuntimeException) ? (RuntimeException) e : new RuntimeException(e);
}
Since RuntimeException (and classes that extend it) are unchecked exceptions they do not need to be declared in the throws clause.
What did your contract with the supplier specify? If what they wrote, bad practice and all, meets the spec then they will charge you for a rewrite.
Better to specify a set of tests that will enter many or all of those try-catch blocks and hence fail. If the tests fail you have a better argument to make them fix their terrible code.
Horrible idea on the face of it, totally depends on what you're actually calling. Usually it's done out of laziness or habituated bad practices.
Actually ... not so fast.
There are legitimate cases for ignoring an exception.
Suppose that an exception has happened already, and we're already in a catch(). While in the catch(), we want to make best effort to clean up (which could fail, too). Which exception to return?? The original one, of course. The code looks like this:
try {
something-that-throws();
} catch(Exception e) {
try {
something-else-that-throws();
} catch(Exception e1) {}
throw e;
}
When we really don't care whether an operation succeeds, but (unfortunately) the operation's author throws an exception if a failure occurs.
if (reinitialize) {
try {
FileUtils.forceDelete(sandboxFile); // delete directory if it's there
} catch(Exception e) {}
}
The above saves a rather tortured attempt to see if sandboxFile actually exists before deleting it anyway.