What does return; (without value) mean? - java

I extracted someone's APK (Android app) to see the Java source code and saw a lot of return; code, even on void methods.
For example:
public void doSomething(){
do{
return; //This line makes the code below unreachable and can't compile in Eclipse
switch(num){
...
default:
return;
}
}while(...)
...
}
How come the app seems to run well on my phone?
I guess return; is like a shortcut to break from the method. Is that right?

If the method returns void then return; just exits out of the method at that statement, not running the following statements.

Yes, that is correct. Look at the bottom of http://docs.oracle.com/javase/tutorial/java/nutsandbolts/branch.html:
The return Statement
The last of the branching statements is the return statement. The
return statement exits from the current method, and control flow
returns to where the method was invoked. The return statement has two
forms: one that returns a value, and one that doesn't. To return a
value, simply put the value (or an expression that calculates the
value) after the return keyword.
return ++count; The data type of the returned value must match the
type of the method's declared return value. When a method is declared
void, use the form of return that doesn't return a value.
return;

To answer your first question: I assume this code is decompiled. Note that decompilers are not one to one converters of binary dex code to whatever Java code has been used to generate these binaries. They often have problems with parsing different control structures like loops and switches. Besides, the binary may be obfuscated, meaning that after compilation the binary is modified in a way to be fully operational, but harder to decompile and reverse engineer (basically to prevent what you're trying to do here :) ). They can add dead code, like return statement that shouldn't be there, mangle loops and if statements to confuse decompiled code, etc.

return keyword is used basically in a void method ,it helps to break the conditional statement to come out of method.

Related

How to tell Android studio that a method does not return

I have an Android error handler which never returns (it logs a message and throws an error exception). If I call my error handler from a method which normally returns a value, the Android Studio lint checker reports an error because no value is returned. Is there a way either to tell Android Studio either that my error handler does not return or that the point in the code after calling it is in fact unreachable.
Of course I could put in an unnecessary return statement returning a dummy value of the correct type, but this is inelegant and clutters up my app with an unreachable statement.
I can't find a code inspection to disable to prevent the error, but even if there is one to disable, that would stop it reporting really missing return statements.
Just to repeat, this is not a Java syntax issue. People have said that a Java method must return a value of the type declared. This is
(a) not relevant
(b) not true.
The correct statement is that a Java method, if it returns, must return a value of the declared type. This bit of code
public long getUnsignedLong(String columnName)
throws NumberFormatException, NoColumnException
{
String s = getString(columnName, "getUnsignedLong");
if ((s != null) && s.matches("^[0-9]+$")) {
return Long.parseLong(s);
}
else
{
throw(new NumberFormatException("Bad number " + s));
}
}
is perfectly valid Java, and AS does not complain about it. Indeed if I insert an unnecessary return like this
public long getUnsignedLong(String columnName)
throws NumberFormatException, NoColumnException
{
String s = getString(columnName, "getUnsignedLong");
if ((s != null) && s.matches("^[0-9]+$")) {
return Long.parseLong(s);
}
else
{
throw(new NumberFormatException("Bad number " + s));
}
return 0;
}
AS complains that it is unreachable.
My problem with throwing the exception is that if it actually happens, what my app's user sees is a popup window saying that the app has stopped and asking the user if they want to disable it. This isn't very helpful to the user and isn't very helpful to me when the user reports back to me that it has happened. So instead of throwing the exception I call my fatal error handler which looks like this:-
// Always invoked with fatal = true
// Report a fatal error.
// We send a message to the log file (if logging is enabled).
// If this thread is the UI thread, we display a Toast:
// otherwise we show a notification.
// Then we throw an Error exception which will cause Android to
// terminate the thread and display a (not so helpful) message.
public MyLog(Context context, boolean fatal, String small, String big) {
new Notifier(context, small, big);
new MyLog(context, big, false);
throw(new Error());
}
Yes, I know that argument fatal isn't referenced, but its presence arranges that this particular overload of my error handler is called, and you can see that it throws an exception and doesn't return.
My actual problem is that if I replace the throw in getUnsignedLong by a call to my fatal error handler, which doesn't return, AS complains at the end of getUnsignedLong that it is returning without a value. Well, it's wrong: this point is just as unreachable as it was before. I tried putting a contract in front of MyLog saying that it always fails, but this doesn't help, and pressing right arrow at the AS error report doesn't offer any way of suppressing it. I could put in a dummy return statement or a dummy throw, but either of these would in fact be unreachable code, and I regard this as inelegant and unnecessary.
So my question stands as it was originally asked: how do I tell Android Studio that a method does not return?
Your problem seems to be a Java problem.
In Java a non-void method must return the type it should return. In your case it's the same.
So the simple solution would be to return a dummy value. It's for the sake of the compiler.
The best (harder) solution is to avoid having that kind of construction. If a method normally returns a value, the method will have a return, and in case of an error an exception can occurs. An error handler should handle an error, which means that it's not the default behavior.
Also, you may want to have a look here: unreachable-code-error-vs-dead-code-warning-in-java
If you worry about unit test coverage. When you do unit test, there is always some parts of the code that you can't reach. That's one of the reason why we almost never want a coverage of 100
A method is basically code that you want to access in different ways (easier to call one method in a line than code >50 lines, etc.). When you create the method you either call it:
"void" (never returns an value),
"String" (returns a set of characters/letters),
"int" (returns a number within it's bounds. Integer Types),
"boolean" (returns a 2-type value, true or false).
And more...
In those methods you cand do whatever you want, but make sure that in the end they return the value type specified in the initialization.
Example:
int y = 2;
boolean booleanMethod(){
y = 6;
return true; //or false, doesn't really matter in this case.
}
boolean trueOrFalse(){
if (y == 2) return true;
else return false;
}
//or
void method(int nr){
nr = 10;
}
Those are just some basic examples of methods in Java*, because your problem was a syntax one, not really an AS one.
AS complains that it is unreachable.
Android Studio is correct. Android Studio is correctly implementing the reachability rules in the Java Language Specification.
This is a Java semantics issue. (It is not a syntax issue, but lets not split hairs.)
Lets create a simple but complete example to illustrate why Android Studio is correct:
public class Test {
public int method1() throws Exception {
int result;
method2();
return result;
}
public boolean method2() throws Exception {
throw new Exception("bad stuff");
}
}
$ javac Test.java
Test.java:5: error: variable result might not have been initialized
return result;
^
1 error
(I don't have a copy of Android Studio to hand, but that would give a similar compilation error to javac. Try it.)
Why is this an error? After all, by your reasoning, the return statement should be unreachable.
Here's the problem. That is NOT what the JLS says. In fact, JLS 14.21 says the following, among other things. (These statements are excerpts, and I have added the numbers for clarity. "iff" is an abbreviation that the JLS uses for "if and only if".)
"The block that is the body of a constructor, method, instance initializer, or static initializer is reachable."
"The first statement in a non-empty block that is not a switch block is reachable iff the block is reachable."
"A local variable declaration statement can complete normally iff it is reachable."
"Every other statement S in a non-empty block that is not a switch block is reachable iff the statement preceding S can complete normally."
"An expression statement can complete normally iff it is reachable."
Consider the body of method1.
By #1 - the block is reachable
By #2 - the declaration of result is reachable.
By #3 - the declaration can complete normally
By #4 - the call to method2() is reachable
By #5 - the call can return normally
By #4 - the return statement is reachable.
But it is also clear that if we reached the return statement, then result will not have been definitely initialized. (This is obviously true. And JLS 16 bears this out.)
OK so why did they specify Java this way?
In the general case, method1 and method2 can be in separate compilation units; e.g. cases A and B. That means that the methods can be compiled at different times, and only brought together at runtime. Now, if the compiler needs to analyze the body of B.method2 to determine if the return in A.method1 is reachable, then consider what happens if:
the code for B.method2 is modified and B recompiled after compiling A, or
a subclass C of B is loaded in which C.method2 returns normally.
In short, if we need to take account of the flow within of method2 when analyzing reachability in method, we cannot come to a come to a answer at compile time.
Conclusions:
The JLS clearly says / means that the (my) example program is erroneous.
It is not a specification mistake.
If Android Studio (or javac) didn't call the example erroneous, then it wouldn't be a valid implementation of Java.

Strange Java function - missing return statement [duplicate]

I encountered a situation where a non-void method is missing a return statement and the code still compiles.
I know that the statements after the while loop are unreachable (dead code) and would never be executed. But why doesn't the compiler even warn about returning something? Or why would a language allow us to have a non-void method having an infinite loop and not returning anything?
public int doNotReturnAnything() {
while(true) {
//do something
}
//no return statement
}
If I add a break statement (even a conditional one) in the while loop, the compiler complains of the infamous errors: Method does not return a value in Eclipse and Not all code paths return a value in Visual Studio.
public int doNotReturnAnything() {
while(true) {
if(mustReturn) break;
//do something
}
//no return statement
}
This is true of both Java and C#.
Why would a language allow us to have a non-void method having an infinite loop and not returning anything?
The rule for non-void methods is every code path that returns must return a value, and that rule is satisfied in your program: zero out of zero code paths that return do return a value. The rule is not "every non-void method must have a code path that returns".
This enables you to write stub-methods like:
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
That's a non-void method. It has to be a non-void method in order to satisfy the interface. But it seems silly to make this implementation illegal because it does not return anything.
That your method has an unreachable end point because of a goto (remember, a while(true) is just a more pleasant way to write goto) instead of a throw (which is another form of goto) is not relevant.
Why doesn't the compiler even warn about returning something?
Because the compiler has no good evidence that the code is wrong. Someone wrote while(true) and it seems likely that the person who did that knew what they were doing.
Where can I read more about reachability analysis in C#?
See my articles on the subject, here:
ATBG: de facto and de jure reachability
And you might also consider reading the C# specification.
The Java compiler is smart enough to find the unreachable code ( the code after while loop)
and since its unreachable, there is no point in adding a return statement there (after while ends)
same goes with conditional if
public int get() {
if(someBoolean) {
return 10;
}
else {
return 5;
}
// there is no need of say, return 11 here;
}
since the boolean condition someBoolean can only evaluate to either true or false, there is no need to provide a return explicitly after if-else, because that code is unreachable, and Java does not complain about it.
The compiler knows that the while loop will never stop executing, hence the method will never finish, hence a return statement is not necessary.
Given your loop is executing on a constant - the compiler knows that it's an infinite loop - meaning the method could never return, anyway.
If you use a variable - the compiler will enforce the rule:
This won't compile:
// Define other methods and classes here
public int doNotReturnAnything() {
var x = true;
while(x == true) {
//do something
}
//no return statement - won't compile
}
The Java specification defines a concept called Unreachable statements. You are not allowed to have an unreachable statement in your code (it's a compile time error). You are not even allowed to have a return statement after the while(true); statement in Java. A while(true); statement makes the following statements unreachable by definition, therefore you don't need a return statement.
Note that while Halting problem is undecidable in generic case, the definition of Unreachable Statement is more strict than just halting. It's deciding very specific cases where a program definitely does not halt. The compiler is theoretically not able to detect all infinite loops and unreachable statements but it has to detect specific cases defined in the specification (for example, the while(true) case)
The compiler is smart enough to find out that your while loop is infinite.
So the compiler cannot think for you. It cannot guess why you wrote that code. Same stands for the return values of methods. Java won't complain if you don't do anything with method's return values.
So, to answer your question:
The compiler analyzes your code and after finding out that no execution path leads to falling off the end of the function it finishes with OK.
There may be legitimate reasons for an infinite loop. For example a lot of apps use an infinite main loop. Another example is a web server which may indefinitely wait for requests.
In type theory, there is something called the bottom type which is a subclass of every other type (!) and is used to indicate non-termination among other things. (Exceptions can count as a type of non-termination--you don't terminate via the normal path.)
So from a theoretical perspective, these statements that are non-terminating can be considered to return something of Bottom type, which is a subtype of int, so you do (kind of) get your return value after all from a type perspective. And it's perfectly okay that it doesn't make any sense that one type can be a subclass of everything else including int because you never actually return one.
In any case, via explicit type theory or not, compilers (compiler writers) recognize that asking for a return value after a non-terminating statement is silly: there is no possible case in which you could need that value. (It can be nice to have your compiler warn you when it knows something won't terminate but it looks like you want it to return something. But that's better left for style-checkers a la lint, since maybe you need the type signature that way for some other reason (e.g. subclassing) but you really want non-termination.)
There is no situation in which the function can reach its end without returning an appropriate value. Therefore, there is nothing for the compiler to complain about.
Visual studio has the smart engine to detect if you have typed a return type then it should have a return statement with in the function/method.
As in PHP Your return type is true if you have not returned anything. compiler get 1 if nothing has returned.
As of this
public int doNotReturnAnything() {
while(true) {
//do something
}
//no return statement
}
Compiler know that while statement itself has a infinte nature so not to consider it. and php compiler will automatically get true if you write a condition in expression of while.
But not in the case of VS it will return you a error in the stack .
Your while loop will run forever and hence won't come outside while; it will continue to execute. Hence, the outside part of while{} is unreachable and there is not point in writing return or not. The compiler is intelligent enough to figure out what part is reachable and what part isn't.
Example:
public int xyz(){
boolean x=true;
while(x==true){
// do something
}
// no return statement
}
The above code won't compile, because there can be a case that the value of variable x is modified inside the body of while loop. So this makes the outside part of while loop reachable! And hence compiler will throw an error 'no return statement found'.
The compiler is not intelligent enough (or rather lazy ;) ) to figure out that whether the value of x will be modified or not. Hope this clears everything.
"Why doesn't the compiler even warn about returning something? Or why would a language allow us to have a non-void method having an infinite loop and not returning anything?".
This code is valid in all other languages too (probably except Haskell!). Because the first assumption is we are "intentionally" writing some code.
And there are situations that this code can be totally valid like if you are going to use it as a thread; or if it was returning a Task<int>, you could do some error checking based on the returned int value - which should not be returned.
I may be wrong but some debuggers allow modification of variables. Here while x is not modified by code and it will be optimized out by JIT one might modify x to false and method should return something (if such thing is allowed by C# debugger).
The specifics of the Java case for this (which are probably very similar to the C# case) are to do with how the Java compiler determines if a method is able to return.
Specifically, the rules are that a method with a return type must not be able to complete normally and must instead always complete abruptly (abruptly here indicating via a return statement or an exception) per JLS 8.4.7.
If a method is declared to have a return type, then a compile-time
error occurs if the body of the method can complete normally.
In other words, a method with a return type must return only by using
a return statement that provides a value return; it is not allowed to
"drop off the end of its body".
The compiler looks to see whether normal termination is possible based on the rules defined in JLS 14.21 Unreachable Statements as it also defines the rules for normal completion.
Notably, the rules for unreachable statements make a special case just for loops that have a defined true constant expression:
A while statement can complete normally iff at least one of the
following is true:
The while statement is reachable and the condition expression is not a
constant expression (§15.28) with value true.
There is a reachable break statement that exits the while statement.
So if the while statement can complete normally, then a return statement below it is necessary since the code is deemed reachable, and any while loop without a reachable break statement or constant true expression is considered able to complete normally.
These rules mean that your while statement with a constant true expression and without a break is never considered to complete normally, and so any code below it is never considered to be reachable. The end of the method is below the loop, and since everything below the loop is unreachable, so is the end of the method, and thus the method cannot possibly complete normally (which is what the complier looks for).
if statements, on the other hand, do not have the special exemption regarding constant expressions that are afforded to loops.
Compare:
// I have a compiler error!
public boolean testReturn()
{
final boolean condition = true;
if (condition) return true;
}
With:
// I compile just fine!
public boolean testReturn()
{
final boolean condition = true;
while (condition)
{
return true;
}
}
The reason for the distinction is quite interesting, and is due to the desire to allow for conditional compilation flags that do not cause compiler errors (from the JLS):
One might expect the if statement to be handled in the following
manner:
An if-then statement can complete normally iff at least one of the
following is true:
The if-then statement is reachable and the condition expression is not
a constant expression whose value is true.
The then-statement can complete normally.
The then-statement is reachable iff the if-then statement is reachable
and the condition expression is not a constant expression whose value
is false.
An if-then-else statement can complete normally iff the then-statement
can complete normally or the else-statement can complete normally.
The then-statement is reachable iff the if-then-else statement is
reachable and the condition expression is not a constant expression
whose value is false.
The else-statement is reachable iff the if-then-else statement is
reachable and the condition expression is not a constant expression
whose value is true.
This approach would be consistent with the treatment of other control
structures. However, in order to allow the if statement to be used
conveniently for "conditional compilation" purposes, the actual rules
differ.
As an example, the following statement results in a compile-time
error:
while (false) { x=3; } because the statement x=3; is not reachable;
but the superficially similar case:
if (false) { x=3; } does not result in a compile-time error. An
optimizing compiler may realize that the statement x=3; will never be
executed and may choose to omit the code for that statement from the
generated class file, but the statement x=3; is not regarded as
"unreachable" in the technical sense specified here.
The rationale for this differing treatment is to allow programmers to
define "flag variables" such as:
static final boolean DEBUG = false; and then write code such as:
if (DEBUG) { x=3; } The idea is that it should be possible to change
the value of DEBUG from false to true or from true to false and then
compile the code correctly with no other changes to the program text.
Why does the conditional break statement result in a compiler error?
As quoted in the loop reachability rules, a while loop can also complete normally if it contains a reachable break statement. Since the rules for the reachability of an if statement's then clause do not take the condition of the if into consideration at all, such a conditional if statement's then clause is always considered reachable.
If the break is reachable, then the code after the loop is once again also considered reachable. Since there is no reachable code that results in abrupt termination after the loop, the method is then considered able to complete normally, and so the compiler flags it as an error.

Why does this for loop compile? [duplicate]

Given the following code sample:
public class WeirdStuff {
public static int doSomething() {
while(true);
}
public static void main(String[] args) {
doSomething();
}
}
This is a valid Java program, although the method doSomething() should return an int but never does. If you run it, it will end in an infinite loop. If you put the argument of the while loop in a separate variable (e.g. boolean bool = true) the compiler will tell you to return an int in this method.
So my question is: is this somewhere in the Java specification and are there situation where this behavior might be useful?
I'll just quote the Java Language Specification, as it's rather clear on this:
This section is devoted to a precise explanation of the word "reachable." The idea is that there must be some possible execution path from the beginning of the constructor, method, instance initializer or static initializer that contains the statement to the statement itself. The analysis takes into account the structure of statements. Except for the special treatment of while, do, and for statements whose condition expression has the constant value true, the values of expressions are not taken into account in the flow analysis.
...
A while statement can complete normally iff at least one of the following is true:
The while statement is reachable and the condition expression is not a constant expression with value true.
There is a reachable break statement that exits the while statement.
...
Every other statement S in a nonempty block that is not a switch block is reachable iff the statement preceding S can complete normally.
And then apply the above definitions to this:
If a method is declared to have a return type, then every return statement (§14.17) in its body must have an Expression. A compile-time error occurs if the body of the method can complete normally (§14.1).
In other words, a method with a return type must return only by using a return statement that provides a value return; it is not allowed to "drop off the end of its body."
Note that it is possible for a method to have a declared return type and yet contain no return statements. Here is one example:
class DizzyDean {
int pitch() { throw new RuntimeException("90 mph?!"); }
}
Java specification defines a concept called Unreachable statements. You are not allowed to have an unreachable statement in your code (it's a compile time error). A while(true); statement makes the following statements unreachable by definition. You are not even allowed to have a return statement after the while(true); statement in Java. Note that while Halting problem is undecidable in generic case, the definition of Unreachable Statement is more strict than just halting. It's deciding very specific cases where a program definitely does not halt. The compiler is theoretically not able to detect all infinite loops and unreachable statements but it has to detect specific cases defined in the spec.
If you are asking if infinite loops can be useful, the answer is yes. There are plenty of situations where you want something running forever, though the loop will usually be terminated at some point.
As to your question: "Can java recognized when a loop will be infinite?" The answer is that it is impossible for a computer to have an algorithm to determine if a program will run forever or not. Read about: Halting Problem
Reading a bit more, your question is also asking why the doSomething() function does not complain that it is not returning an int.
Interestingly the following source does NOT compile.
public class test {
public static int doSomething() {
//while(true);
boolean test=true;
while(test){
}
}
public static void main(String[] args) {
doSomething();
}
}
This indicates to me that, as the wiki page on the halting problem suggests, it is impossible for there to be an algorithm to determine if every problem will terminate, but this does not mean someone hasn't added the simple case:
while(true);
to the java spec. My example above is a little more complicated, so Java can't have it remembered as an infinite loop. Truely, this is a weird edge case, but it's there just to make things compile. Maybe someone will try other combinations.
EDIT: not an issue with unreachable code.
import java.util.*;
public class test {
public static int doSomething() {
//while(true);
while(true){
System.out.println("Hello");
}
}
public static void main(String[] args) {
doSomething();
}
}
The above works, so the while(true); isn't being ignored by the compiler as unreachable, otherwise it would throw a compile time error!
Yes, you can see these 'infinite' loops in some threads, for example server threads that listen on a certain port for incoming messages.
So my question is: is this somewhere in the Java specification
The program is legal Java according to the specification. The JLS (and Java compiler) recognize that the method cannot return, and therefore no return statement is required. Indeed, if you added a return statement after the loop, the Java compiler would give you a compilation error because the return statement would be unreachable code.
and are there situation where this behavior might be useful?
I don't think so, except possibly in obscure unit tests.
I occasionally write methods that will never return (normally), but putting the current thread into an uninterruptible infinite busy-loop rarely makes any sense.
After rereading the question....
Java understands while(true); can never actually complete, it does not trace the following code completely.
boolean moo = true;
while (moo);
Is this useful? Doubtful.
You might be implementing a general interface such that, even though the method may exit with a meaningful return value, your particular implementation is a useful infinite loop (for example, a network server) which never has a situation where it should exit, i.e. trigger whatever action returning a value means.
Also, regarding code like boolean x = true; while (x);, this will compile given a final modifier on x. I don't know offhand but I would imagine this is Java's choice of reasonable straightforward constant expression analysis (which needs to be defined straightforwardly since, due to this rejection of programs dependent on it, it is part of the language definition).
Some notes about unreachable statements:
In java2 specs the description of 'unreachable statement' could be found. Especially interesting the following sentence:
Except for the special treatment of while, do, and for statements whose condition expression has the constant value true, the values of expressions are not taken into account in the flow analysis.
So, it is not obviously possible to exit from while (true); infinite loop. However, there were two more options: change cached values or hack directly into class file or JVM operating memory space.

Correct way to get a value?

As part of my AP curriculum I am learning java and while working on a project I wondered which of the following is best way to return a value?
public double getQuarters(){
return quarters;
}
or
public void getQuarters(){
System.out.println(quarters);
}
***Note: I now that the second option is not "technically" returning a value but its still showing my the value so why bother?
Your answer would be correct. The second method doesn't return any value at all, so while you might be able to see the output, your program can't. The second method could still be useful for testing or even for a command line application, but it should be named something like printQuarters instead.
public double getQuarters(){
return quarters;
}
Use this incorder to encapsulate quarters and hide it from being accessed by other programs. That means, you have to declare it as private quarters. Let see the second option:
public void getQuarters(){
System.out.println(quarters);
}
However, this seems wrong as getQuarters is not returning anything. Hence it would make more sense to refactor it as
public void printQuarters(){
System.out.println(quarters);
}
You answered your own question. For most definitions of the word "best", you should go with the first option.
Your question, however, does touch on the object-oriented programming topic of accessors and mutators. In your example, "getQuarters" is an accessor. It is usually best to use accessors to retrieve your values. This is one way to adhere to the Open/Closed Principle.
Also, the Java community has a coding convention for this and many tools and libraries depend on code following those conventions.
If all you need to do is display the value when this method is called, and you are ok with console output, then your System.out.println method will do the job. HOWEVER, a function that actually returns the variable is much more semantically correct and useful.
For example, while you may only need to print the variable for your current project, what if you came back later and decided that you were instead going to output your variable to a file? If you wrote your getQuarters function with a println statement, you would need to rewrite the whole thing. On the other hand, if you wrote the function as a return, you wouldn't need to change anything. All you'd have to do is add new code for the file output, and consume the function where needed.
A returning function is therefore much more versatile, although more so in larger code projects.
You return values to a specific point in your program, so that the program can use it to function.
You print values at a specific point in your program, so that you as an end user can see what value you got back for some function.
Depending on the function - for instance, yours - the result of quarters is no longer regarded in the program; all it did was print a value to the screen, and the application doesn't have a [clean|easy] way to get that back to use it.
If your program needs the value to function, then it must be a return. If you need to debug, then you can use System.out.println() where necessary.
However, more times than not, you will be using the return statement.
Option 1 is far superior.
It can be easily Unit Tested.
What if the spec changes and sometimes you want to print the result, other times put it into a database? Option 1 splits apart the logic of obtaining the value from what to do with it. Now, for a single method getQuarters no big deal, but eventually you may have getDimes, getEuros, etc...
What if there may be an error condition on quarters, like the value is illegal? In option 1, you could return a "special" value, like -1.0, or throw an Exception. The client then decides what to do.

Is using return at the start of method bad coding practice?

I have found myself using the following practice, but something inside me kind of cringes every time i use it. Basically, it's a precondition test on the parameters to determine if the actual work should be done.
public static void doSomething(List<String> things)
{
if(things == null || things.size() <= 0)
return;
//...snip... do actual work
}
It is good practice to return at the earliest opportunity.
That way the least amount of code gets executed and evaluated.
Code that does not run cannot be in error.
Furthermore it makes the function easier to read, because you do not have to deal with all the cases that do not apply anymore.
Compare the following code
private Date someMethod(Boolean test) {
Date result;
if (null == test) {
result = null
} else {
result = test ? something : other;
}
return result;
}
vs
private Date someMethod(Boolean test) {
if (null == test) {
return null
}
return test ? something : other;
}
The second one is shorter, does not need an else and does not need the temp variable.
Note that in Java the return statement exits the function right away; in other languages (e.g. Pascal) the almost equivalent code result:= something; does not return.
Because of this fact it is customary to return at many points in Java methods.
Calling this bad practice is ignoring the fact that that particular train has long since left the station in Java.
If you are going to exit a function at many points in a function anyway, it's best to exit at the earliest opportunity
It's a matter of style and personal preference. There's nothing wrong with it.
To the best of my understanding - no.
For the sake of easier debugging there should be only one return/exit point in a subroutine, method or function.
With such approach your program may become longer and less readable, but while debugging you can put a break point at the exit and always see the state of what you return. For example you can log the state of all local variables - it may be really helpful for troubleshooting.
It looks like there a two "schools" - one says "return as early as possible", whereas another one says "there should be only one return/exit point in a program".
I am a proponent of the first one, though in practice sometimes follow the second one, just to save time.
Also, do not forget about exceptions. Very often the fact that you have to return from a method early means that you are in an exceptional situation. In your example I think throwing an exception is more appropriate.
PMD seems to think so, and that you should always let your methods run to the end, however, for certain quick sanity checks, I still use premature return statements.
It does impair the readability of the method a little, but in some cases that can be better than adding yet another if statement or other means by which to run the method to the end for all cases.
There's nothing inherently wrong with it, but if it makes you cringe, you could throw an IllegalArgumentException instead. In some cases, that's more accurate. It could, however, result in a bunch of code that look this whenever you call doSomething:
try {
doSomething(myList);
} catch (IllegalArgumentException e) {}
There is no correct answer to this question, it is a matter of taste.
In the specific example above there may be better ways of enforcing a pre-condition, but I view the general pattern of multiple early returns as akin to guards in functional programming.
I personally have no issue with this style - I think it can result in cleaner code. Trying contort everything to have a single exit point can increase verbosity and reduce readability.
It's good practice. So continue with your good work.
There is nothing wrong with it. Personally, I would use else statement to execute the rest of the function, and let it return naturally.
If you want to avoid the "return" in your method : maybe you could use a subClass of Exception of your own and handle it in your method's call ?
For example :
public static void doSomething(List<String> things) throws MyExceptionIfThingsIsEmpty {
if(things == null || things.size() <= 0)
throw new MyExceptionIfThingsIsEmpty(1, "Error, the list is empty !");
//...snip... do actual work
}
Edit :
If you don't want to use the "return" statement, you could do the opposite in the if() :
if(things != null && things.size() > 0)
// do your things
If function is long (say, 20 lines or more), then, it is good to return for few error conditions in the beginning so that reader of code can focus on logic when reading rest of the function. If function is small (say 5 lines or less), then return statements in the beginning can be distracting for reader.
So, decision should be based on primarily on whether the function becomes more readable or less readable.
Java good practices say that, as often as possible, return statements should be unique and written at the end of the method. To control what you return, use a variable. However, for returning from a void method, like the example you use, what I'd do would be perform the check in a middle method used only for such purpose. Anyway, don't take this too serious - keywords like continue should never be used according to Java good practices, but they're there, inside your scope.

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