View thums images with GridView, scrolling is very slow - java

Currently I am in training, I am working on a file management application online.
I have a problem with the scrolling when I try to display many images (100 images or 200) with a thumbs GridView scrolling is very very long.
I download the images from the server I set drawable and layout parameter I set for the small image here is my code:
public void openImageWithCache(boolean loopTry, final ImageView iconView,
final LayoutParams layoutParams, final View v, final Node o) {
//if (v.getTag() == previewT){
try {
String prefix = (true ? "thumb_mini" : "");
File cacheFile = new File(AjaXplorerApplication.getCacheFolder(),
(prefix) + previewT.getUuidPath());
if (cacheFile.exists()) {
iconView.setImageDrawable(Drawable.createFromPath(cacheFile
.getPath()));
iconView.setLayoutParams(layoutParams);
//iconView.invalidate();
//loopTry = true;
return;
}

Are the thumb images large? If so minimize them to the smallest size you can.
In the getView method in the adapter, if the view is not null do not call "new" , just change the image, according to the position.

Related

Android: make dynamically added imageviews full screen on click

This is an often asked question but I just can't find the right solution for my case. I'm working on a news app and I want to fullscreen images in the news content when the user clicks the image, and another click will return to the news page. In my code, I have an ArrayList of data with the type of image or text, this method will go through the ArrayList and dynamically add an image view or text view according to the type. The code is like
public void setText(ArrayList<HashMap<String, String>> datas) {
for (HashMap<String, String> hashMap : datas) {
String type = hashMap.get("type");
if (type.equals("image")) {
int imagewidth = mTypedArray.getDimensionPixelOffset(R.styleable.customTextView_image_width, 100);
int imageheight = mTypedArray.getDimensionPixelOffset(R.styleable.customTextView_image_height, 100);
imageView = new ImageView(mContext);
params = new LayoutParams(imagewidth, imageheight);
params.gravity = Gravity.CENTER_HORIZONTAL;
imageView.setLayoutParams(params);
addView(imageView);
DownloadPicTask task = new DownloadPicTask(imageView, handler);
task.execute(hashMap.get("value"));
} else {
//Add some text view
}
I have tried simply changing the image to FIT_XY on click, but only the last spawned image enlarged, and I don't want other content to still remain around the image.
Perhaps I should set an onclick listener to each image, then create a new fullscreen activity? But I'm new to android and I don't know how to pass the image data correctly to fullscreen activity, and how to make another click back to the original content.

ThumbnailUtils not working

I am using ThumbnailUtils for getting thumbnail as an image and setting it as an imagebutton. But it doesn't change anything. I am not getting anything, not even an empty thumbnail. How can I solve this ?
I have tried the following code :
public void onBindViewHolder(ViewHolder holder, int position) {
String animal = mData.get(position);
holder.myTextView.setText(animal);
int THUMBSIZE = 64;
Bitmap ThumbImage = ThumbnailUtils.extractThumbnail(BitmapFactory.decodeFile(animal),
THUMBSIZE, THUMBSIZE);
if(animal!= null && animal.endsWith(".jpeg")){
holder.myImage.setImageBitmap(ThumbImage);
}
}
I am not sure how much code is sufficient or too much , I can add full code if required (just trying to keep it minimum so that question doesn't get downloaded)

Error RecyclerView with Picasso Android

I have recyclerview that contains image.
#Override
public void onBindViewHolder(ViewHolder viewHolder, final int position) {
// Get element from your dataset at this position and replace the contents of the view
// with that element
if(mEntities.get(position).url.equals("kosong")) {
Log.e("LOAD", "KOSONG " + position);
viewHolder.getTextDataView().setText(mEntities.get(position).data);
}
else{
Log.e("LOAD", "ISI " + position);
Picasso.with(mContext).load(mEntities.get(position).url).skipMemoryCache().into(viewHolder.imageView);
viewHolder.getTextDataView().setText(mEntities.get(position).data);
}
}
Im success to make the image loaded to recyclerview in correct list, but somehow it duplicate in another list in that recyclerview. Why ?
Thanks for your answer :)
So from what I understand if your url contains "kosong" you shouldn't display any image right?
However you're not clearing the imageview of it's previous image. Keep in mind that listviews/recycler views recycle their views. So if you display an image on your imageview and later on (scrolling up and down) that imageview is recycled it will contain the last image that was set to it.
Remember to clear the image when you don't want to use it (if(mEntities.get(position).url.equals("kosong"))) using something like:
viewHolder.imageView.setImageResource(android.R.color.transparent);
So it should be something like this:
if(mEntities.get(position).url.equals("kosong")) {
Log.e("LOAD", "KOSONG " + position);
viewHolder.getTextDataView().setText(mEntities.get(position).data);
//we don't need to display an image here however it's possible that our listview contains another image from a recycled row. Let's clear it
viewHolder.imageView.setImageResource(android.R.color.transparent);
}
else{
Log.e("LOAD", "ISI " + position);
Picasso.with(mContext).load(mEntities.get(position).url).skipMemoryCache().into(viewHolder.imageView);
viewHolder.getTextDataView().setText(mEntities.get(position).data);
}

Images getting mixed up in listview

I am developing a chat application, where i have implemented image sending. So without the images everything works fine. But now I'm facing issues in displaying the images that are sent / received. For that what i've done is downloaded the image first and saved it in external storage. My idea was simple fetch the bitmap set it in an imageview on the getView method. Nothing wrong with fetching the image and displaying but listview ruins everthing.
This is my code-
ListView getView()
ViewHolder holder = null;
if(convertView == null ){
convertView = inflater.inflate(R.layout.chat_list, null);
holder = new ViewHolder();
holder.mMsg = (TextView) convertView.findViewById(R.id.text);
holder.mDate = (TextView) convertView.findViewById(R.id.text1);
holder.mLinLay=(LinearLayout) convertView.findViewById(R.id.linSide1);
holder.mRelLay=(RelativeLayout) convertView.findViewById(R.id.relSide);
holder.img=(ImageView)convertView.findViewById(R.id.image);
holder.progCircle=(ProgressBar)convertView.findViewById(R.id.pbHeaderProgress);
convertView.setTag(holder);
} else{
holder = (ViewHolder) convertView.getTag();
}
holder.position=position;
holder.img.setTag(position+"img");
HashMap<String, String> hm = list.get(position);
String date=hm.get("date");
long l = Long.parseLong(date);
long unixTime = System.currentTimeMillis();
CharSequence datedate=DateUtils.getRelativeTimeSpanString(l, unixTime, 1);
String status = hm.get("status");
String who = hm.get("who");
if(hm.get("message").contains("[[pic_message]]"))
{
String picName=hm.get("message").replace("[[pic_message]]", "");
final String picPath1=Environment.getExternalStorageDirectory()+"/App/sent_pics/"+picName+".jpg";
File file = new File(picPath);
if(file.exists())
{
new AsyncTask<ViewHolder, Void, Bitmap>() {
private ViewHolder v;
Bitmap bm;
#Override
protected Bitmap doInBackground(ViewHolder... params) {
v = params[0];
bm = decodeSampledBitmapFromResource(picPath1,100,100);
return bm;
}
#Override
protected void onPostExecute(Bitmap result) {
super.onPostExecute(result);
if (v.img.getTag().equals(position+"img")) {
v.img.setImageBitmap(result);
}
}
}.execute(holder);
}else{
holder.img.setImageBitmap(null);
}
}else{
holder.img.setImageBitmap(null);
Spannable msg =getSmiledText(getApplicationContext(),hm.get("message"));
holder.mMsg.setText(msg);
}
holder.mDate.setText(datedate);
return convertView;
What the problem is-
The listview shows up, but the images are displayed at random listview items. I searched a lot for this kind of problem, tried them but still no luck. The asyntask code is from Google- Use A Background Thread.. As you see from above i didn't set any holder.mMsg.setText(msg); but still whenever the images are shown they are accompanied by a msg, which is not desirable. Also the scrolling is kindda laggy when the images are shown. I have seen many messaging apps, they all run so smoothly, and the items are never mixed up. So what do they use.Also, while googling this problem, one answer suggested that we should remove the converView if else and then everything will be fine. But that will have performance issues which i don't want.
So my question is what should i do? How do the chat apps like, hangouts,bbm,whatsapp achieve this so smoothly?
EDIT
The pictures are displayed with no problem but the main problem is that they are diplayed at random orders.
Like this- i scroll till the image message, they are displayed. Then I again scroll and now the image is displayed in other listview item. My guess is that the same view(which originallly holds the image) is now being used by other, but the image stays there. How can i fix that ? And make the listview smooth (even with images) like the IM apps?
It's because Android ListView reuses Views, so while your Asynctask execute the donInBackground the user is already doing something else and you code don't know anything about it. (So it will put the image)
I would use Picasso to avoid the problem and let someone else handle your problem.
I handled this problem in my application (a contact phone) using:
A cache, to avoid to send multiple requests for the same image even when i already have in memory his image
I send a WeakReference<> to the Asynctask so when it's done check if the ImageView is still valid and put the bitmap inside it. Update the cache.
(Specific to me) Since sometimes i could happen that a contact don't have a photo i just created another List with all users without a photo (so i don't try to download it)
Everytime a .getview is called check if the image is inside the cache and if it's inside the cache put directly it, or start the asynctask.
Bitmap bitmap = cache.get(number);
if (bitmap == null) {
Log.d(TAG, "I will download image for " + name + ".");
// i set a dummy image to avoid to show the wrong picture
holder.contactPhoto.setImageResource(R.drawable.ic_action_person);
loadUserProfilePhoto(number, holder.contactPhoto);
}
else {
// show it directly
Log.d(TAG, "I already have " + name + " in cache.");
holder.contactPhoto.setImageBitmap(bitmap);
}
If you see, it could happen that it shows another picture instead of the user-photo while it's still loading it so i set a dummy picture instead of the old photo.
It's not the best implementation, but it's to show you that it could be very hard to implement it by yourself and do it right.
Read Picasso documentation and see how it could implement it in your code (it's simple, it's just one line.)
The issue is with listview which continuously keep refreshing it.
So your all code is fine, but just set default image in holder.img instead of making it null holder.img.setImageBitmap(null);
And may be in async too, you need set default_image while your image is being loaded.
If you want display images on the fly I think you should use SurfaceView. It is a lot faster and has a higher refresh rate. I made a video streaming application where I tried to display each video frame on the ImageView but that failed. But when I tried out SurfaceVIew it worked out fine.

Add view to linear layout in background thread one at a time, not once all are done

I have a linear layout that I am adding several views to. Think linear layout of result items. It is possible for there to be up to 150 result items. Generating each view takes a bit, so I want them to show up as they become available.
Here is my current code:
for (final Dealership loc: locations) {
final int x = resultNumber;
view.post(new Runnable(){
public void run(){
if(loc != null && parent != null && currentLocation != null) {
View v = getResultView(x, loc, parent, currentLocation);
v.setLayoutParams(new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.MATCH_PARENT,
LinearLayout.LayoutParams.WRAP_CONTENT));
if(parentLayout != null) {
parentLayout.addView(v);
}
}
}
});
resultNumber++;
}
This works in that it runs in the background and adds all the items. The only problem is that all the views appear at once, after a few seconds. I would really like it if they appeared as soon as they were created.
Is there a way I can modify this code so that it works as desired? Am I going about this the wrong way?
Thanks!
It seems like instead of a LinearLayout, you'll want to instead go with a ListView.
A ListView would give you a scrolling list of elements that are backed by a Collection of some sort (Array, List, etc.), and you could update that list on the fly. This is helpful for when you are slowly aggregating data from an external resource.
ListView also does some optimizing under-the-hood, and will only render row views when they are shown on the screen. If it is taking some time to render all 150 views in your LinearLayout, a ListView would help you here as well.

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