Basic issue with Java/Android - java

I started learning java a few days ago, so I'm quite lost with it.
I want to show a text received from an intent and make it look like this:
"You've written : ."
It isn't working at all and I'm only able to show the text from the intent.
Here's my code:
// Create the text view
TextView textView = new TextView(this);
textView.setTextSize(40);
System.out.print("You've written: ");
textView.setText(message);
System.out.print(".");
// Set the text view as the activity layout
setContentView(textView);
}
Besides, I'm trying to display the text written above in the first line of the page (or as many lines it takes) and, below, a label to insert a text together with a Button. The problem is that I can only see the text from the intent.
Here's my code:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="#dimen/activity_vertical_margin"
android:paddingLeft="#dimen/activity_horizontal_margin"
android:paddingRight="#dimen/activity_horizontal_margin"
android:paddingTop="#dimen/activity_vertical_margin"
tools:context=".DisplayMessageActivity" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/hello_world" />
<EditText android:id="#+id/edit_message"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:hint="#string/edit_message" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/button_send"
android:onClick="sendMessage"/>
</RelativeLayout>
Thankyou very much, I wish I'll be answered soon.

Instead of System.out.println.
Do like this.
<TextView
android:id="#+id/topTextView"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
and Get the view in activity.
public void onCreate(Bundle bundle) {
.........
setContentView(layout_xml);
TextView textView = (TextView)findViewById(R.id.topTextView);
textView.setText("You've written: " + message + " .");
.........
}

If you are trying to reference the TextView inside your layout it needs to referenced in the Activity. The above solution shows you how to handle that. setContentView(R.layout.file_name) is what should be used to reference a layout created inside an xml file stored in res/layout/file_name.xml or created manually inside your code. If you are going to call setContentView for a layout contructed inside your (Activity) it will take some more code. If the message is all is need to be displayed you can always call Toast.maketText(Context, message, Toast.LENGTH_SHORT).show(); for example. The other suggestion is Java developers are used to using System.out.println() to debug to the console. In Android they have a neat feature we use called LogCat that can display messages going on inside your code by saying (example for debugging purposes)
Log.d(TAG, message); Where TAG is usually a constant defined for the Activity,Fragment, etc. you are in so you can see where the message is coming from and display whatever value you normally would have used in System.out.println().

Related

Click arrow to reveal more content in application

i am trying to achieve a behavior where user click an arrow that can reveal more content such as more description abort something. It can a recycler view as well where more things can be added dynamically and the list will expand.Right now i do not have any idea how it can be achieved. I tried searching on the internet for solutions and saw a widget called spinner but i do not think it can help me achieve my desired behavior. YouTube does apply similar behavior as well
Below are the pictures which will make my question clear. Any help would be appreciated Thank You
Before clicking the arrow pic 1
After clicking the arrow pic 2
In your layout.xml include a nested layout that includes a Textview that holds the additional information and set android:visibility="gone". Use an OnClickListener to the button that is meant to expand the view. In the onClick method check if the view is visible or not. If it's not you make it visible, otherwise you set it to gone again.
layout:
...
<ImageView
android:id="#+id/chevron"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="#android:drawable/chevron"
/>
<TextView
android:id="#+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="your additional info here"
android:visibility="gone"/>
...
In your Activity:
ImageView yourView = findViewById(R.id.chevron);
..
yourView.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
if (view.getVisibility() == View.Gone) {
view.setVisibility(View.Visible);
} else {
view.setVisibility(View.Gone);
}
}
});
I used for this purpose ExpandbleLayout from this github library
ExpandableLayout. In readMe of the github repo you can find example of using it, you can get similar experience with as in your example, without need to manually create View for arrow and handling the animation.
You can use it like this :
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:app="http://schemas.android.com/apk/res-auto">
<com.github.aakira.expandablelayout.ExpandableRelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:ael_expanded="true"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Some text goes here"
android:textSize="28sp" />
</com.github.aakira.expandablelayout.ExpandableRelativeLayout>
And in your java/kotlin code : do additional logic to expand/collapse call : expandableLayout.toggle();.
All the credit goes to the author of the library.
https://github.com/AAkira/ExpandableLayout

Android - FirebaseListAdapter duplicating runtime layout changes

i'm here to ask if anyone knows a workaround to the issue i'm failing to fix.
Basically i'm coding a simple Chat App in Android using Firebase as an exercise. I'm using a ListView in my main layout and a simple Layout to use for each "message bubble". Here comes the problem: when i visualize the messages that i retrieve from Firebase i change the color of the bubble based on the current user in runtime, when first loaded each bubble has the right color, but by scrolling up and down my messages more and more bubbles take on the "ActiveUser" color even if they belong to different users, any ideas? I'll leave the code i'm using down below
Main Layout ListView
<ListView
android:id="#+id/list_of_messages"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_above="#id/inputArea"
android:layout_alignParentStart="true"
android:layout_alignParentTop="true"
android:divider="#android:color/transparent"
android:dividerHeight="16dp"
android:paddingStart="15dp"
android:paddingBottom="5dp"
android:paddingEnd="15dp"
android:paddingTop="10dp"/>
Message Bubble Layout
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:padding="10dp"
android:id="#+id/message_bubble"
android:background="#drawable/normal_message_background">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_alignParentStart="true"
android:id="#+id/message_user"
android:textStyle="normal|bold" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_toEndOf="#id/message_user"
android:layout_marginStart="10dp"
android:id="#+id/message_time" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#+id/message_user"
android:layout_alignParentStart="true"
android:layout_marginTop="5dp"
android:id="#+id/message_text"
android:textAppearance="#style/TextAppearance.AppCompat.Body1"
android:textSize="18sp" />
FirebaseListAdapter and runtime style change code chunk
private void displayChatMessages() {
ListView listOfMessages = findViewById(R.id.list_of_messages);
FirebaseListOptions<ChatMessage> options = new FirebaseListOptions.Builder<ChatMessage>().setLayout(R.layout.message)
.setQuery(dbMessagesReference, ChatMessage.class).build();
mAdapter = new FirebaseListAdapter<ChatMessage>(options) {
#Override
protected void populateView(View v, ChatMessage model, int position) {
// Get references to the views of message.xml
RelativeLayout messageBubble = v.findViewById(R.id.message_bubble);
TextView messageText = v.findViewById(R.id.message_text);
TextView messageUser = v.findViewById(R.id.message_user);
TextView messageTime = v.findViewById(R.id.message_time);
// Set their text
messageText.setText(model.getMessageText());
messageUser.setText(model.getMessageUser());
messageTime.setText(model.getMessageTime());
if (messageUser.getText().equals(FirebaseAuth.getInstance().getCurrentUser().getDisplayName()))
messageBubble.setBackgroundResource(R.drawable.active_user_message_background);
}
};
listOfMessages.setAdapter(mAdapter);
}
EDIT:
I've fixed the problem by declaring the else statement to set the normal drawable variant back if the usernames did not match, however once changed the background Resource in runtime the bubble looks smaller and doesn't wrap around all the text, does anyone know the reason of this?
2ND EDIT:
I've found the solution to my second problem in this other post: Where'd padding go, when setting background Drawable?
Apparently the issue should have been fixed back in API 19/21, however if you still experience that problem apply the workaround explained in the thread linked above
ListView will reuse views to help with performance. This means when we scroll the adapter will just place your content in a view that was slated to go off screen rather than inflating a new view. This is causing all views that you set the current user background on to always keep that background since you don't have a condition to set it back if the view is filled with non-current user data.
To fix this add the following condition:
if (messageUser.getText().equals(FirebaseAuth.getInstance().getCurrentUser().getDisplayName())){
messageBubble.setBackgroundResource(R.drawable.active_user_message_background);
}
else{
messageBubble.setBackgroundResource(R.drawable.normal_message_background);
}

Android Tutorials -- Why does my app crash when I try to access an existing Text View

I am going through the Android tutorial here. I have no problem implementing it the way they have. But, I am trying to understand why this other way fails. If I enable the two commented out lines and comment out the lines after them as noted, my app crashes. It seems to me that I should be able to reference an existing text view by ID, set its text, and then set the content view to be the layout that contains the text view I have referenced. I am sure I am thinking about this the wrong way, but I'd like some clarification on why it doesn't work.
String message = intent.getStringExtra(MyActivity.EXTRA_MESSAGE);
//TextView textView = (TextView)findViewById(R.id.text_view);
TextView textView = new TextView(this); //comment this out
textView.setTextSize(40);
textView.setText(message);
//setContentView(R.layout.activity_display_message);
setContentView(textView); //comment this out
and my xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent"
android:layout_height="match_parent" android:paddingLeft="#dimen/activity_horizontal_margin"
android:paddingRight="#dimen/activity_horizontal_margin"
android:paddingTop="#dimen/activity_vertical_margin"
android:paddingBottom="#dimen/activity_vertical_margin"
tools:context="com.<myname>.myfirstapp.DisplayMessageActivity">
<TextView
android:id="#+id/text_view"
android:text="#string/hello_world"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
</RelativeLayout>
It seems to me that I should be able to reference an existing text view by ID, set its text, and then set the content view to be the layout that contains the text view I have referenced
The logic is wrong. Only after setContentView() is called, the findViewById() can be used to get view from layout file, and then the view's methods can be called.
Your intent.getStringExtra(MyActivity.EXTRA_MESSAGE) can be called anywhere in OnCreate(), so there is nothing wrong about its position.

how to show a snippet type of message for a Imagebutton?

I wanted to show a message over a Imagebutton so that the user knows he has to select an image using Imagebutton.
The type of error message which can be shown using the EditText.setError("Error") method I'm looking for this type of message.
Is there any way of showing it for a Imagebutton? as setError only works for Edittext.
Or the type of Marker snippet message on Google maps?
I don't want to use alert dialogs as they are big and occupy large space !
Try this:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<ImageButton
android:id="#+id/imgBt"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="#drawable/falcao_large"/>
<TextView
android:id="#+id/errorText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignRight="#+id/imgBt"
android:layout_alignBottom="#+id/imgBt"
android:background="#drawable/popup_inline_error"
android:text="Click me first"
android:visibility="gone"/>
</RelativeLayout>
Search for popup_inline_error.9.png at Android SDK folders and copy it to your res/drawable folder.
On your onClick event you can show the error message:
TextView tv = (TextView) findViewById(R.id.errorText);
tv.setVisibility(View.VISIBLE);

Android: edit textview defined in xml

I have been sitting for at least 4 hours trying to solve this problem.
To understand this there are 3 files you need to know about:
eggCatcher.java which extends Activity, this class is not used for much more than
saving gamestate and showing the optionsmenu.
eggCatcherView.java which extends SurfaceView and contains "the game".
eggCatcher_layout.xml which is shown below:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="#+id/layouten">
<FrameLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<easter.fun.EggCatcherView
android:id="#+id/eggcatcher"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
<RelativeLayout android:id="#+id/relativeLayout1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true">
<TextView android:text="Score: "
android:id="#+id/totalscore"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true">
</TextView>
<TextView android:text="Bonus: "
android:id="#+id/bonus"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true">
</TextView>
</RelativeLayout>
</FrameLayout>
</LinearLayout>
As shown in the xml file, EggCatcherView is put in the xml file.
When the applications i started the onCreate calls setContentView(layout.eggcatcher_layout);
My question now is:
how can i, from EggCatcherView.java access and edit the TextViews defined in the xmlfile?
if it was in EggCatcher.java it would be easy, just use findViewById(id.bonus), but from
inside the surfaceView appears to be a little more difficult.
I hope i have made everything clear, if you dont understand just ask!
//micke
I think you should get the parent view and then from there on you can use findViewById() (are you sure you can't just use that method anyway since SurfaceView is a subclass of View and inherits findViewById() from it?).
For using the parent you do something like:
ViewParent vp = eggCatcherView.getParent();
FrameLayout fl = (FrameLayout) vp;
TextView tx = (TextView) fl.findViewById(R.id.bonus);
Of course you need to check if the ViewParent is indeed an instance of FrameLayout.
I found this the best way:
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="#string/hello"
android:id="#+id/test"/>
</LinearLayout>
TextView test = (TextView) findViewById(R.id.test);
test.setText("test");
If I understand correctly, you want to access the views in the surrounding activity? That seems like poor architecture. I think it would be better to either pass a callback to the EggCatcherView that can trigger methods in the Activity which in turn operate on the TextViews or fire some kind of events upwards.

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