Currently, I have the following bottom log in button.
When button is not being pressed
When button is being pressed
The XML looks like this
<LinearLayout
android:background="?attr/welcomeBottomNavBarBackground"
android:orientation="horizontal"
android:id="#+id/sign_in_bottom_nav_bar"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true">
<Button
style="?android:attr/buttonBarButtonStyle"
android:id="#+id/sign_in_button"
android:layout_width="0dp"
android:width="0dp"
android:layout_weight="1.0"
android:layout_height="48dp"
android:gravity="center"
android:layout_gravity="center"
android:enabled="true"
android:textAllCaps="true"
android:text="#string/log_in" />
</LinearLayout>
I would like to remove the padding (Or should I call it margin? Please refer to my bottom most p/s section) around button when it is being pressed.
I look at How to remove padding around buttons in Android?
I had tried
<Button
...
...
android:minHeight="0dp"
android:minWidth="0dp" />
It doesn't work and has no effect.
I further try
<Button
...
...
android:background="#null"
android:minHeight="0dp"
android:minWidth="0dp" />
No more padding when pressed. However, the material designed pressed visual effect will gone too.
May I know what is the best way to remove button padding during pressed, yet retain the material designed pressed visual effect?
P/S
I don't really know whether I should call it padding or margin. What I wish to achieve is that, when we press on the bottom region, press visual effect change should be covered entire 100% bottom bar region (#+id/sign_in_bottom_nav_bar), instead of current 95% bottom bar region.
A standard button is not supposed to be used at full width which is why you experience this.
Background
If you have a look at the Material Design - Button Style you will see that a button has a 48dp height click area, but will be displayed as 36dp of height for...some reason.
This is the background outline you see, which will not cover the whole area of the button itself.
It has rounded corners and some padding and is supposed to be clickable by itself, wrap its content, and not span the whole width at the bottom of your screen.
Solution
As mentioned above, what you want is a different background. Not a standard button, but a background for a selectable item with this nice ripple effect.
For this use case there is the ?selectableItemBackground theme attribute which you can use for your backgrounds (especially in lists).
It will add a platform standard ripple (or some color state list on < 21) and will use your current theme colors.
For your usecase you might just use the following:
<Button
android:id="#+id/sign_in_button"
style="?android:attr/buttonBarButtonStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Login"
android:background="?attr/selectableItemBackground" />
<!-- /\ that's all -->
There is also no need to add layout weights if your view is the only one and spans the whole screen
If you have some different idea on what your background should look like you have to create a custom drawable yourself, and manage color and state there.
As simple, use the inset property like:
android:insetTop="0dp"
android:insetBottom="0dp"
android:insetRight="0dp"
android:insetLeft="0dp"
In styles.xml
<style name="MyButtonStyle" parent="Base.Widget.AppCompat.Button">
<item name="android:background">#drawable/selector</item>
<item name="android:textColor">#android:color/black</item>
</style>
In values/drawable:
my_drawable.xml
<?xml version="1.0" encoding="utf-8"?>
<shape android:shape="rectangle" xmlns:android="http://schemas.android.com/apk/res/android">
<corners android:radius="2dp" />
<!-- specify your desired color here -->
<solid android:color="#9e9b99" />
</shape>
selector.xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_focused="true" android:drawable="#drawable/my_drawable"/>
<item android:state_pressed="true" android:drawable="#drawable/my_drawable"/>
<item android:drawable="#android:color/transparent"/>
</selector>
In values/drawable-v21:
my_drawable.xml
<?xml version="1.0" encoding="utf-8"?>
<shape android:shape="rectangle"
android:tint="?attr/colorButtonNormal"
xmlns:android="http://schemas.android.com/apk/res/android">
<corners android:radius="2dp" />
<solid android:color="#android:color/white" />
</shape>
selector.xml
<?xml version="1.0" encoding="utf-8"?>
<ripple xmlns:android="http://schemas.android.com/apk/res/android"
android:color="?attr/colorControlHighlight">
<item android:id="#android:id/mask"
android:drawable="#drawable/my_drawable" />
</ripple>
In layout:
<Button
android:id="#+id/button"
style="#style/MyButtonStyle"
android:layout_width="match_parent"
android:layout_height="100dp"
android:text="Test"/>
Result on API 19:
Result on API 21:
Source code
I think the best solution to solve that is create your own Ripple Effect. The padding when you press the button is respecting the default Ripple Effect of the component.
<ripple xmlns:android="http://schemas.android.com/apk/res/android"
android:color="?attr/colorControlHighlight">
<item android:drawable="?attr/colorPrimary"/>
</ripple>
Or you can try change the style of your button to style="?android:textAppearanceSmall"
Remember: This effect is only shown on Android Lollipop (API 21) or higher.
I have been through what you are going through. Long story short, you just cannot do it cleanly with a <Button> tag alone, while ensuring backwards compatibility.
The simplest and the most widely practiced method is to use a <RelativeLayout> underlay, around a <Button>.
Button Code:
<RelativeLayout
android:id="#+id/myButtonUnderlay"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#color/colorPrimary"
android:visibility="visible">
<Button
android:id="#+id/myButton"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/selectableItemBackgroundBorderless"
android:text="I am as cute as a Button"/>
</RelativeLayout>
Wherever you need to use a button, you use this complete code.
Here is the breakdown:
OnClick events will be hooked to myButton.
Control dimensions of your button, by changing attributes of myButtonUnderlay.
In myButton, android:background="?attr/selectableItemBackgroundBorderless". This will make it a transparent button with just the text, and backwards compatible ripples.
In myButtonUnderlay, you will do all the other background applications, like setting the color of the button, margins, paddings, borders, gradients, and shadows etc.
If manipulation of the button's visibility (programmatic or not) is wish, you do it on myButtonUnderlay.
Note: To ensure backwards compatibility, make sure that you use
android:background="?attr/selectableItemBackgroundBorderless", and NOT
android:background="?android:attr/selectableItemBackgroundBorderless"
As #David Medenjak answer you can read the Google Material design Button-style to its developer site. Use button style as #David Medenjak explained in his answer. You can also do by the following way also
It is not a padding or margin but it is actually background effect of button.
If you want to remove that then you can do as following.
Option 1:
Step 1: Put the below code in styles.xml
<style name="myColoredButton">
<item name="android:textColor">#FF3E96</item>
<item name="android:padding">0dp</item>
<item name="android:minWidth">88dp</item>
<item name="android:minHeight">36dp</item>
<item name="android:elevation">1dp</item>
<item name="android:translationZ">1dp</item>
<item name="android:background">#FF0000</item>
</style>
Step 2:Create a new XML file under drawables folder and add the following code: I named my XML file as button_prime.xml
<ripple xmlns:android="http://schemas.android.com/apk/res/android"
android:color="#color/colorPrimary">
<item>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<corners android:radius="1dp" />
<solid android:color="#8B8386" />
</shape>
</item>
</ripple>
Step 3: Use the style and drawable in your Button as follows.
<Button
style="#style/myColoredButton"
android:layout_width="250dp"
android:layout_height="50dp"
android:text="Cancel"
android:gravity="center"
android:background="#drawable/button_prime"
android:colorButtonNormal="#3578A9" />
Option 2:
With the Support Library v7, all the styles are actually already defined and ready to use, for the standard buttons, all of these styles are available.So you can set your button style like this
<Button
style="#style/Widget.AppCompat.Button.Borderless"
android:layout_width="match_parent"
android:layout_height="50dp"
android:text="BUTTON"
android:gravity="center"
android:minHeight="0dp"
android:minWidth="0dp"
android:background="#color/colorAccent"/>
For more detail of Button style please check this answer
I think you will check this answer also. I hope you will get your solution.
The padding and margin may be a result of the original resources used in the button.
So you could try to change the resources used, using a selector:
<selector
xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:drawable="#drawable/btn_action_hover" />
<item android:state_selected="true" android:drawable="#drawable/btn_action_hover" />
<item android:state_focused="true" android:drawable="#drawable/btn_action_hover" />
<item android:drawable="#drawable/btn_action_normal" />
</selector>
That would change the default images/shapes for your buttons, so you could try using drawables and set every item to a drawable. The drawable being either a bitmap, or a .xml file(style file) defining the look of the button in its current state. I assume there still are some native styles included even though you have set the button-style yourself. This may be because you aren't using a custom theme. So the issue may also be solved by defing
theme="#style/myNewTheme"
where myNewTheme is your theme, and it should have any parents(parent="" should not be defined).
Take any given theme(designed by Google/Android, for an instance Theme.AppCompat.[name]), it does also come with a buttonStyle. This is a part of Theme.Holo.Light:
<!-- Button styles -->
<item name="buttonStyle">#style/Widget.Holo.Light.Button</item>
<item name="buttonStyleSmall">#style/Widget.Holo.Light.Button.Small</item>
<item name="buttonStyleInset">#style/Widget.Holo.Light.Button.Inset</item>
<item name="buttonStyleToggle">#style/Widget.Holo.Light.Button.Toggle</item>
<item name="switchStyle">#style/Widget.Holo.Light.CompoundButton.Switch</item>
<item name="mediaRouteButtonStyle">#style/Widget.Holo.Light.MediaRouteButton</item>
<item name="selectableItemBackground">#drawable/item_background_holo_light</item>
<item name="selectableItemBackgroundBorderless">?attr/selectableItemBackground</item>
<item name="borderlessButtonStyle">#style/Widget.Holo.Light.Button.Borderless</item>
<item name="homeAsUpIndicator">#drawable/ic_ab_back_holo_light</item>
As you see, this theme defines how your buttons will look/work in basic features. You can override parts of it, but you haven't overridden the important parts(being buttonStyle and similar). So if you create a new theme yourself and style it to your liking and set the theme(using theme="themename") and that theme does not inherit any theme, you should be able to style your buttons to your liking without having to worry about the default styles in the theme
Basically:
calling padding/margin="0dp" will not help. The default drawable defined by the theme has this in the button drawable, meaning you cannot change it. So you have to either change the button style, or change the theme completely. Make sure that theme does not have any parents, because many themes define the button style. You do not want the button style defined by the theme.
The best solution these days is just to use MaterialButton in place of Button.
Note: MaterialButton is visually different from Button and AppCompatButton. One of the main differences is that AppCompatButton has a 4dp inset on the left and right sides, whereas MaterialButton does not. To add an inset to match AppCompatButton, set android:insetLeft and android:insetRight on the button to 4dp, or change the spacing on the button’s parent layout.
When replacing buttons in your app with MaterialButton, you should inspect these changes for sizing and spacing differences.
Source: https://material.io/develop/android/components/material-button/
I'd suggest you taking a look at this just in case before all.
Then, if not working i'd suggest you to create your own style (like azizbekian suggest)using android xml drawables, and drawable states to differentiate pressed/notpressed.
I think using your own style may be the best answer as it will further give you more control on how your app is displaying, but using android default themes and styles also allows the user to have custom styles which is a good idea. However, you cannot test every custom style so you cannot check that your app will display correctly on ALL custom styles, and therefore may encounter problems with some.
Set the Button background as android:background="?selectableItemBackground"
<LinearLayout
android:background="?attr/welcomeBottomNavBarBackground"
android:orientation="horizontal"
android:id="#+id/sign_in_bottom_nav_bar"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true">
<Button
style="?android:attr/buttonBarButtonStyle"
android:background="?selectableItemBackground"
android:id="#+id/sign_in_button"
android:layout_width="0dp"
android:width="0dp"
android:layout_weight="1.0"
android:layout_height="48dp"
android:gravity="center"
android:layout_gravity="center"
android:enabled="true"
android:textAllCaps="true"
android:text="#string/log_in" />
</LinearLayout>
After trying lots of solution, Finally I came to a conclusion that with tag alone we can't achieve this. to remove this unwanted space around button my solution is as below:
<RelativeLayout
android:id="#+id/myButtonUnderlay"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
android:visibility="visible">
<Button
android:id="#+id/save_button"
android:layout_width="match_parent"
android:layout_height="50dp"
android:layout_marginTop="-5dp"
android:layout_marginBottom="-5dp"
android:layout_above="#+id/content_scrollview"
android:layout_gravity="bottom"
android:background="#drawable/ripple_theme"
android:enabled="true"
android:text="SetUp Store"
android:textColor="#fff"
android:textSize="18sp"
android:visibility="gone"
tools:visibility="visible"
style="#style/MediumFontTextView" />
</RelativeLayout>
1.add a drawable resource file named maybe button_background.xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true">
<shape>
<solid android:color="#ff0000"/>
<stroke android:width="5dp" android:color="#00ff00"/>
</shape>
</item>
<item>
<shape>
<solid android:color="#00ff00"/>
</shape>
</item>
</selector>
2.Use the button_background.xml as the button background, done!
github
blog
I don't really know whether I should call it padding or margin.
The button is enacting surface elevation for providing visual feedback in response to touch. It is one of two feedbacks used for surface reaction; the first one being the ripple effect. For example, a raised button has resting state elevation of 2dp and pressed state elevation of 8dp (See raised button under Shadows). The button meets the finger as it touches the surface.
May I know what is the best way to remove button padding during pressed, yet retain the material designed pressed visual effect?
Having answered the first part, I do not believe you are having all of the material design if you wish to remove the surface elevation effect.
Anyways, here is how to remove surface elevation visual feedback:
Add animator file button_raise.xml to animator directory under res directory having the following code:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:state_enabled="true"
android:state_pressed="true">
<objectAnimator
android:duration="#android:integer/config_shortAnimTime"
android:propertyName="translationZ"
android:valueTo="0dp"
android:valueType="floatType" />
</item>
</selector>
Refer newly created animator in the button using stateListAnimator property:
<Button
...
android:stateListAnimator="#animator/button_raise"
... />
Hope this helps.
Im using ActionBar in my Android App, and to customize each of the tabs, i put a background image behing the ActionBar, which looks the following:
On my phone actually it looks fine, but on other phones it's look very squashed. How can i scale the ActionBar proportionally based on the background's ratio? Are there any solution for this? I had to determine the height in fix DPI because if i leave it out, the ActionBar is not even showing up. My style code is the following right now;
<style name="MyActionBar" parent="android:Theme.Holo.Light">
<item name="android:backgroundStacked">#drawable/tab_bg</item>
<item name="android:adjustViewBounds">true</item>
<item name="android:scaleType">fitEnd</item>
<item name="android:height">87dp</item>
</style>
Update:
I just do not know where to Mr.T's xml code. Im using the basic android ActionBar, and i have only one xml named menu.xml, but if i put the code into it, no effect.
I tried to style the actionbar with the following, but still, if i do not specify the android:height parameter, the actionbar remains 0 and do not showing up.
<style name="MyActionBar" parent="android:Theme.Light">
<item name="android:backgroundStacked">#drawable/tab_bg</item>
<item name="android:layout_width">wrap_content</item>
<item name="android:layout_height">wrap_content</item>
<item name="android:src">#drawable/tab_bg</item>
<item name="android:scaleType">matrix</item>
</style>
The actionbar still looks like the following on some devices;
http://i.imgur.com/yQN67J3.png
You might do it with either scaleType(http://developer.android.com/reference/android/widget/ImageView.ScaleType.html)
You use ImageView instead of background placing it as the first layout's element and specify android:scaleType attribute for it:
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="#drawable/backgrnd"
android:scaleType="matrix" />
...
rest layout components here
...
</RelativeLayout>
or drawable xml
I'm trying to change the color of my switch in Android. I realize that I will need new 9patches. I went over to http://android-holo-colors.com/ and selected my color and selected (Switch Jelly Bean). To use Switch Jelly Bean I had to use: https://github.com/BoD/android-switch-backport. To import it into my project I had to add:
<item name="switchStyle">#style/Widget.Holo.CompoundButton.Switch</item>
to my styles, and then in xml I have to use the switch like so:
<org.jraf.android.backport.switchwidget.Switch
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
Now everything with the switch works fine. Next, I took everything that was output from the android holo color generator and put it into the proper files:
drawable (2 selector files)
drawable-hdpi (9patch files)
drawable-xhdpi (9patch files)
drawable-xxhdpi (9patch files)
then I added to my xml:
<org.jraf.android.backport.switchwidget.Switch
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:thumb="#drawable/apptheme_switch_inner_holo_light"
android:track="#drawable/apptheme_switch_track_holo_light" />
but it is still the original blue color. I believe I'm doing everything correctly. Everything compiles (xml, java). Note: I AM importing org.jraf.android.backport.switchwidget.Switch in my java also. Any ideas?
As per this, (direct answer by BoD copy-paste):
You must not use android:thumb and android:track, but instead, app:thumb and app:track And you must add the following to the root of your xml document:
xmlns:app="http://schemas.android.com/apk/res-auto"
Easiest way in Android Lollipop and above,
<style name="AppTheme" parent="MaterialTheme.Light">
...
<item name="android:colorControlActivated">#color/color_switch</item>
</style>
for androidx.swithcomapact use
app:thumbTint="#color/purple_700"
app:trackTint="#color/purple_700"
Try this:
switch_thumb.xml
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_enabled="false" android:drawable="#drawable/switch_thumb_holo_light" />
<item android:state_pressed="true" android:drawable="#drawable/switch_thumb_activated_holo_light" />
<item android:state_checked="true" android:drawable="#drawable/switch_thumb_activated_holo_light" />
<item android:drawable="#drawable/switch_thumb_holo_light" />
</selector>
In the layout of the switch:
android:thumb="#drawable/switch_thumb"
to change the color of switch you can use two images
green - when switch is ON
red - when switch is OFF
now put this file in drawable folder
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="#drawable/blue_checked" android:state_checked="true"/>
<item android:drawable="#drawable/blue_unchecked" android:state_checked="false"/>
</selector>
and in the layout XML file use it as below
<CheckBox
android:id="#+id/user_checkbox"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:button="#drawable/notif_checkbox_selector"
/>
It might be that you need to put
style="#style/switchStyle"
in your XML as well
i want to change the green background of a button when this is touched without using OnTouchListener. i have this situation: i put some butons in a layer, then the layer in another layer, and the last layer in onother layer. when i touch the button the background is changing(i m using OnTouchListener right now) but if i drag the finger outside of the button and then get it out of the screen the background of the button remains the image from the state when it s touch(otherwise if i click the button and the the finnger off the button it is k the background is changing)
1. Prepare 3 images for button states, and put it into resource/drawable folder.
2. create a new XML file in res/drawable/ folder, in whatever name you want, in this case, we just give a name as my_button.xml. This file defined which button state is belong to which image.
Now, you can refer to this button via this Id : #drawable/my_button.
File : res/drawable/my_button.xml
create xml file using the button image like this with my_button.xml in drawable folder
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="#drawable/button_pressed_yellow"
android:state_pressed="true" />
<item android:drawable="#drawable/button_focused_orange"
android:state_focused="true" />
<item android:drawable="#drawable/button_normal_green" />
</selector>
add a normal button, and attach the background image to above “my_button” via
android:background:#drawable/my_button
The selector will be as below
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:drawable="#drawable/btn_pressed" /> <!-- pressed -->
<item android:state_focused="true" android:drawable="#drawable/btn_focused" /> <!-- focused -->
<item android:drawable="#drawable/btn_default" /> <!-- default -->
</selector>
I have the following preference screen in my app
<PreferenceScreen
xmlns:android="http://schemas.android.com/apk/res/android">
<EditTextPreference
android:key="edittexvalue"
android:id="#+id/edittextvalue"
android:title="Title Here"
android:summary="Summary Here"
android:defaultValue="Some Value"/>
<Preference
android:key="customPref"
android:title="Title Here"
android:summary="Summary Here"/>
</PreferenceScreen>
All of that works just fine however my app i have custom backgrounds and text colors/sizes but i can't figure out how to format the PreferenceScreen I assume you point this at another xml? but can't figure out the code i need and what changes should be made. The main concern is the background color the text is fine i guess but the background just doesn't match the rest of my app. So i'd like to set a custom background color lets say red for now (#ff0000)
I thank anyone that can help me with this problem
You can to apply a theme to it in your manifest, for example
<activity android:name=".Settings"
android:theme="#style/YourStyle"/>
and in your styles.xml (if you dont have one, create it in the values folder)
you can modify whatever you need
For example
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="YourStyle" parent="android:Theme.Light">
<item name="android:listViewStyle">#style/Widget.ListView</item>
<item name="android:windowNoTitle">true</item>
</style>
<style name="Widget" parent="android:Widget">
</style>
<style name="Widget.ListView">
<item name="android:background">#color/white</item>
<item name="android:divider">#color/gray_division</item>
<item name="android:dividerHeight">2dip</item>
</style>
</resources>
I hope this helps