I recently downloaded the Android SDK (Linux, 64-bit version), and created a new AVD. I then launched the emulator from the command line, and watched my device spring to life. I then created a Gmail account, and tried to install a random (WebMD) free app from inside my emulator:
This popup is preventing me from being able to install the app. I don't see the "white shopping bag" icon that it is talking about. Any ideas as to what I have to do to get the app to properly install?
I believe the popup indicates that you should use the Play Store app, rather than attempting to download from a browser. The Play Store app launch icon is a shopping with a bluish-green arrow.
Related
I have an app which runs Web-View and it's sort of similar to play store. I can download applications with that to a specific folder but I'm not finding any method to install that app by itself by giving permissions of course.
similar to blackmart alpha or 9 apps etc.
You can Open an Intent to install the app on download Completed.
But results in a prompt which asks user to install or cancel.
Or
You can execute an adb shell command within your app to install the app silently but you would first have the user to toggle Usb debugging on their phones. But this may result your app to be one linked with security issues and Google Play Store may deal it as Vulnerable and marks it as a Virus.
So deal wisely.
#English isn't my first language.
So many questions..
Can I launch my project without emulator on android studio? Something like in libgdx?
Or how I can change emulator? (need low requirements)
You can set up your phone in order to display the app you are developing withoup needing the android emulator itself. You must enlable developer options and maybe install some drivers. Check this links:
https://developer.android.com/studio/debug/dev-options?hl=en-419
https://developer.android.com/studio/run/device
When everytihing is done you should be able to run the app in your phone
I am trying to create Phonegap app that runs in a "kiosk mode" that won't allow the user to either leave or close the app, have acces to the notification bar or use anything else than the app we created.
The idea is that we incorporate a tablet (samsung galaxy tab 4 10.1) in an endcap which will then be placed in certain stores. Whether or tot the physical buttons on the tablet will accessible to the user has not be defined yet.
I do have experience with Phonegap but i have no idea on how to accomplish this.
So far i have tried several guides and resources, i.e. this one: http://www.andreas-schrade.de/2015/02/16/android-tutorial-how-to-create-a-kiosk-mode-in-android/ or solutions as SureLock but without succes.
The tablet we want to use: samsung galaxy tab 4 10.1 (SM-T533)
Android version: 4.4.4
Phonegap version: 5.1.1
Cordova Kiosk Mode - Cordova plugin to create Cordova application with
"kiosk mode". App with this plugin can be set as Android launcher. If
app starts as launcher, it blocks hardware buttons and statusbar, so
the user cannot close the app until the app request it.
https://github.com/honza889/cordova-plugin-kiosk
Kiosk mode is highly platform specific. I'd recommend building a native app instead of using phonegap.
If you absolutely want to use phonegap you'd have to implement these hacks inside a plugin (which is in fact native code, so you don't gain anything).
I cannot seem to run this application which is supposedly ready to go to run on the Android Wear emulator.
Appreciate if someone can help me as to why this app does not actually get deployed to Watch emulator. I can see that the unaligned APK gets generated though.
I am following this guide:
http://toastdroid.com/2014/07/18/developing-watchfaces-for-android-wear/
Code is available at:
https://github.com/twotoasters/watchface-template
To install watchface you need to generate signed APK and push it to phone that is connected to that emulator, and install it there. After 1-2 minutes watchface should appear on the Wear device - if doesn't sync apps by companion app.
Also make sure that package for phone contains 'wear' part.
The key here is that you're using the emulator. If you run WatchfaceActivity.java from the Wear module on the emulator, you will see the watch appear on screen, but as an activity that can be dismissed.
If you then try to select it as the default watch face, you will be met with a black screen. I have only seen the emulator display the custom watch face (as a watch face, not a running activity) once and it seemed to have been a fluke.
The best way to develop custom watch faces is to run them as stand alone activities until it appears to be done, then go through the trouble of exporting a signed APK and run it on a real device connected to a real watch. At that point you can fix any small issues that remain.
please run you application on phone which has 4.3 or above platform.
install Android wear launcher apk on phone .
then connect wear emulator and phone using adb command.
adb -d forward tcp:5601 tcp:5601
I want to install the TeamViewer software automatically on client's android device remotely using java. I have researched about a number of third party tools for automatic installation of software but the problem is that each one of them needs user interaction/permission in one or the other way.
In my app I will disable the touch of the device after the user logs in and an animation will be displayed based on the real time data from the server. I want to install the software assuming that no user is present at the other end and no response should be needed to install teamviewer.(My app will not there be on Google play.)
I am very new to android development, but through my research I found that .exe file can not be installed on Android as its a Linux based OS.I was planning to keep the Application(.exe) file at server and then try to install it issuing some adb command from my code.
Can someone please tell me how is it possible? How should I proceed? Please help.
Thanks in advance for any help.
There are two way for installing an App on an Android device:
Via ADB. This requires Debugging to be enabled on the device, and the computer the Java program is executed on requires an USB connection to the device (and proper USB drivers) and the device must be "ADB-paired" with the computer if the device has at least Android 4.2. Furthermore you need ADB which is part of the Android SDK and therefore not present on a regular PC. You could ship a version of ADB with your program but ADB is platform specific (Windows, OSX, Linux, ..) therefore you would have to include multiple versions and select on.
Vis Google Play. Once the user is logged-in any app from the play store can be installed to the users's device via web interface. As the Google log-in credentials are required a user must be present to enter them.
Conclusion: What you want is nearly impossible, especially the "without user interaction" part.
You can't install a app from other app without user interactions, that would a big security problem.
The one app that can it is Google Play for obvious reasons.