log.d doesn't appear in Logcat - java

I have two smartphones one Nexus 4 and one Vodafone Smart 3 (TLC - Alcatel v975). In my Sourcecode I have two log.d and if I make the debugging on Nexus the log.d appear in Logcat, but when I'm using Vodafone Smart 3 , log.d doesn't appear in Logcat ... My Sourcecode is the following :
public void savetime(View view){
Integer hour= mitsos.getCurrentHour();
Integer minutes=mitsos.getCurrentMinute();
Log.d("mitsos","hour "+hour);
Log.d("mitsos","minutes"+minutes);}

Some device not print debug log, but you can use below method
Log.wtf("tag","msg");
its working for me.

Try "Unable to open log device '/dev/log/main': No such file or directory", set the log level.
If you don't see the service menu, make sure that your ROM support it, otherwise you maybe need to use another ROM (usually official) or just use Log.i() instead.

you can use System.out.println("") as well for wrting to log cats.I have also come across with the same problem on my device.Sometime device did log but sometime didnt. but System.out.println("") always works for me.

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Offline SpeechRecognizer on Android is not working

I am working with SpeechRecognizer. The problem was if there is no active internet connection SpeechRecognizer will throw error SpeechRecognizer.ERROR_NETWORK or SpeechRecognizer.ERROR_SERVER.
This is my RecognizerIntent
final Intent recognizerIntent;
recognizerIntent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH);
recognizerIntent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_PREFERENCE, "en");
recognizerIntent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE, this.getPackageName());
recognizerIntent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM);
recognizerIntent.putExtra(RecognizerIntent.EXTRA_MAX_RESULTS, 5);
recognizerIntent.putExtra(RecognizerIntent.EXTRA_PARTIAL_RESULTS, true);
recognizerIntent.putExtra(RecognizerIntent.EXTRA_PREFER_OFFLINE, true);
And I put recognizerIntent.putExtra(RecognizerIntent.EXTRA_PREFER_OFFLINE, true);
But no luck. again it will throw the same error.
And I got these 2 errors frequently.
SpeechRecognizer.ERROR_RECOGNIZER_BUSY
SpeechRecognizer.ERROR_NO_MATCH
Please help me.
First of all, you need to make sure if you have offline package of language you put to EXTRA_LANGUAGE_PREFERENCE installed on the device.
To enable Offline Speech input in supported devices, follow below steps:
Go to Settings
Click on “Language and input”
On-screen keyboard
Select Google voice typing
Select Offline speech recognition
Install desired language
If it still does not work offline, try to change your EXTRA_LANGUAGE_PREFERENCE value to something more specific, "en-US" for example (That did the trick for me)
And also, if you want to tell SpeechRecognizer wich language it should recognize, I guess you should use EXTRA_LANGUAGE parameter instead of EXTRA_LANGUAGE_PREFERENCE
Hope it will help

How to get 'correct' default launcher programmatically? Shortcuts lose their title

What have I done so far:
I am currenctly facing some problems with the launchers.
My application adds shortcuts to the workspace of the launcher (homescreen).
But on some devices (Samsum Duos) for example, the titles and /or icons
are changed back after reboot to my default application one.
So I am currently going through 1000s of lines code in the android
source to identify the problem, but was not able to find it.
I saw in InstallShortcutReceiver
a comment in line 183 that the "name" provided by Intent.EXTRA_SHORTCUT_NAME can in
some situations be used only for comparison etc and will be replaced
with the applications default name.
// This name is only used for comparisons and notifications, so fall back to activity name
// if not supplied
But (my Samsum Duos is rooted) I could find the complete information's
about the cell position and shortcutInfo's inside of the launcher.db.
So it was not gone, after reboot, but maybe only not correct initialized!
First Question:
Does anybody know the reason for a custom, programmatically created shortcut to change the title and or icon back to the application's one that created it?
Next story:
I noticed that this issue was reproducible on my Samsum Duos, so I decided
to exclude the Devices Launcher from my "save launcher" list.
To receive the default launcher I am doing the following:
Intent intent = new Intent(Intent.ACTION_MAIN);
intent.addCategory(Intent.CATEGORY_HOME);
ResolveInfo resolveInfo = null;
try {
resolveInfo = context.getPackageManager().resolveActivity(intent, PackageManager.MATCH_DEFAULT_ONLY); //can return null!
}catch(RuntimeException e){
ExceptionHandler.logAndSendException(e);//package manager has died
return false;
}
But the problem now is, that it always returns that the default launchers
package is: com.android.launcher2.Launcher, which would be the standard
android stock launcher. But I know that Samsum uses the TouchWiz home
launcher, whos Package is located under com.sec.android.app.launcher!
That is also where I found the launcher.db and all its ShortcutInfo's.
2. Second Question
How do I get reproducible the correct default launcher package to identify
which launcher is used?
edit:
I kind of fixed the second problem. Somehow the ResolveInfo I get from
the PackageManager seems to be not reliable.
For the Samsum Duos I get:
resolveInfo.activityInfo.name = com.android.launcher2.Launcher
resolveInfo.activityInfo.packageName = com.sec.android.app.launcher //this is what I need
But for the Redmi MIUI:
resolveInfo.activityInfo.name = com.miui.home.launcher.Launcher //this time I would need this
resolveInfo.activityInfo.packageName = com.miui.home //the packageName is not complete!
I need an unique identifier for the launcher! So I thought activityInfo.name would be the
way to go, but it isn't in some situations. And the packageManager seems to apply to too many devices. Any suggestions?
Cheers!

How to host widgets and how to update them always reliably?

I'm hosting widgets in my app. They can be picked from a list of all installed widgets and are added to a view. I save their IDs to database and restore them from these saved IDs again after restart of the app.
This works most of the times, but not always. Widgets are not always updated properly. One scenario where that happens for sure is:
"rebooting phone and starting app before boot-process of device has finished."
(if i wait until booting is completed, it works!!!)
There must be another scenario, but i couldnt reproduce that. I restart my app and they are not updated. So i wonder if i am missing something important.
I have basically used this tutorial:
http://leonardofischer.com/hosting-android-widgets-my-appwidgethost-tutorial/#comment-14678
My Code:
onCreate:
mAppWidgetManager = AppWidgetManager.getInstance(this);
mAWH_AppWidgetHost = new MyAppWidgetHost(MyApp.getContext(), R.string.APPWIDGET_HOST_ID);
onStart:
mAWH_AppWidgetHost.startListening();
onStop:
mAWH_AppWidgetHost.stopListening();
restore from id (saved in database):
AppWidgetProviderInfo appWidgetInfo = mAppWidgetManager.getAppWidgetInfo(appWidgetId);
MyAppWidgetHostView hostView = (MyAppWidgetHostView) mAWH_AppWidgetHost.createView(this, appWidgetId, appWidgetInfo);
hostView.setAppWidget(appWidgetId, appWidgetInfo);
mLL_innerLayout.addView((MyAppWidgetHostView) hostView);
I cannot find any sites in the web that make this clear. Neither does looking at source code of different launcher apps make it more clear to me.
I had the same problem, but then I moved
mAWH_AppWidgetHost.startListening();
in onCreate method and
mAWH_AppWidgetHost.stopListening();
in onDestroy method. This is suggested here

How does Facebook add badge numbers on app icon in Android?

I know there are several Qs here that ask if its possible to add badges to an android app and they all end up with a NO answer...
But somehow the latest Facebook beta version for Android seems to do something which at least look like a badge even if it is not technically exactly that.
In that post one of the commenters says that it is somehow related to TouchWiz.
And also here they mention it as a feature of the "S3 TouchWiz Jelly Bean Addon".
I still would appreciate information on how does this can be done and if there is some API for this that I can use in my own app (when running in an appropriate environment - i.e. the same device where FB demonstrates this behavior) ?
Hi you can use this lib simply.
Support : Sony,Samsung,LG,HTC,Xiaomi,ASUS,ADW,APEX,NOVA,Huawei,ZUK,OPPO
ShortcutBadger
Add :
int badgeCount = 1;
ShortcutBadger.applyCount(context, badgeCount);
Remove :
ShortcutBadger.applyCount(context, 0);
I have figured out how this is done for Sony devices.
I've blogged about it here. I've also posted a seperate SO question about this here.
Sony devices use a class named BadgeReciever.
Declare the com.sonyericsson.home.permission.BROADCAST_BADGE permission in your manifest file:
Broadcast an Intent to the BadgeReceiver:
Intent intent = new Intent();
intent.setAction("com.sonyericsson.home.action.UPDATE_BADGE");
intent.putExtra("com.sonyericsson.home.intent.extra.badge.ACTIVITY_NAME", "com.yourdomain.yourapp.MainActivity");
intent.putExtra("com.sonyericsson.home.intent.extra.badge.SHOW_MESSAGE", true);
intent.putExtra("com.sonyericsson.home.intent.extra.badge.MESSAGE", "99");
intent.putExtra("com.sonyericsson.home.intent.extra.badge.PACKAGE_NAME", "com.yourdomain.yourapp");
sendBroadcast(intent);
Done. Once this Intent is broadcast the launcher should show a badge on your application icon.
To remove the badge again, simply send a new broadcast, this time with SHOW_MESSAGE set to false:
intent.putExtra("com.sonyericsson.home.intent.extra.badge.SHOW_MESSAGE", false);
I've excluded details on how I found this to keep the answer short, but it's all available in the blog. Might be an interesting read for someone.
There is not a standard way to achieve this; Many makers such as Sony or Samsung have implemented it in their own Android customization.
For example in Samsung, you have to broadcast an intent with BADGE_COUNT_UPDATE action, let MainActivity be your main activity class and count be the number you want to display in your app icon, note that 0 will hide the badge:
Intent intent = new Intent("android.intent.action.BADGE_COUNT_UPDATE");
intent.putExtra("badge_count", count);
intent.putExtra("badge_count_package_name", context.getPackageName());
intent.putExtra("badge_count_class_name", MainActivity.class.getName());
context.sendBroadcast(intent);
Sony devices uses "com.sonyericsson.home.action.UPDATE_BADGE" action with their custom extras as #Marcus Answered, so you have to add "com.sonyericsson.home.permission.BROADCAST_BADGE" permission to your app manifest and:
Intent intent = new Intent("com.sonyericsson.home.action.UPDATE_BADGE");
intent.putExtra("com.sonyericsson.home.intent.extra.badge.ACTIVITY_NAME", MainActivity.class.getName());
intent.putExtra("com.sonyericsson.home.intent.extra.badge.SHOW_MESSAGE", true);
intent.putExtra("com.sonyericsson.home.intent.extra.badge.MESSAGE", String.valueOf(count));
intent.putExtra("com.sonyericsson.home.intent.extra.badge.PACKAGE_NAME", context.getPackageName());
context.sendBroadcast(intent);
Note: it's desirable to query your app's data (context.getPackageName(), MainActivity.class.getName()) rather than hardcode it just in case you do some refactoring in the future.
But somehow the latest Facebook beta version for android does just that...
Not according to the forum thread that contains the screenshot that you linked to. Quoting vakama94:
Well, that's actually TouchWiz and not just the app. I have a Galaxy S II running JellyBean 4.1.2 and it makes the same thing but with some other applications
Whether Samsung has a public API to allow apps to publish numbers to be used as badges, I cannot say. This could be something that they did privately with a few firms.
You are welcome to provide evidence of seeing these badges on a stock Android home screen, such as one of the Nexus series devices.
I answer to this assuming that some flutter dev can search this...
In Flutter, you can achieve this by using
Flutter app badger library.
It is as simple as
FlutterAppBadger.updateBadgeCount(1); // show
FlutterAppBadger.removeBadge(); // hide

Eclipse and Android development - a few noob questions

I've tested deployment to Android Market already as a test, seems like everything is hooked up fine - but now getting a little deeper into java and need to figure out how to use the Eclipse IDE.
I'm having exceptions, but where can see the exception message?.. it's not showing up in my consoles , not even the java stack trace console while in debug mode?
URLConnection uconn = null;
try {
uconn = u.openConnection();
catch (IOException e) {
e.printStackTrace();
x = x + e.toString();
}
Where does this output, not seeing it in any of the consoles. How can I output to console?
System.out.println("-----------------hello");
I can open up the view variable windows, but see no variables there, how do I add them into that so I can see their values, are they only they only visible if I add a line breakpoint? btw, what's the function key to step to next breakpoint?
Android exceptions are usually
visible at LogCat view, it is
available at DDMS perspective or you
can add it through menu Window ->
Show View -> Other.. -> Android
You'd better use log feature if you need to output something for debugging
Log.i("some tag", "message"); The log message is then visible at the LogCat view.
You need to stop at a breakpoint to see current value of variable, otherwise that makes not sense. Function keys from F5 till F8 are used to manipulate the flow. Usually F8 will bring you to the next breakpoint.

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